Merge branch 'master' into update-framework

This commit is contained in:
Bartłomiej Dach
2022-11-26 16:19:36 +01:00
40 changed files with 252 additions and 180 deletions

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@ -172,7 +172,7 @@ namespace osu.Game.Graphics.Backgrounds
// Limited by the maximum size of QuadVertexBuffer for safety.
const int max_triangles = ushort.MaxValue / (IRenderer.VERTICES_PER_QUAD + 2);
AimCount = (int)Math.Min(max_triangles, DrawWidth * DrawHeight * 0.0005f * SpawnRatio);
AimCount = (int)Math.Clamp(DrawWidth * 0.02f * SpawnRatio, 1, max_triangles);
int currentCount = parts.Count;