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Move link handling code to OsuGame
This allows for future calls from arguments / associations
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@ -81,7 +81,7 @@ namespace osu.Game.Screens.Multi.Components
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Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)),
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Font = OsuFont.GetFont(size: TextSize),
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}
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}, null, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap");
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}, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap");
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}
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}
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}
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