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https://github.com/osukey/osukey.git
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Add support for Perform/PerformAsync
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@ -43,17 +43,9 @@ namespace osu.Game.Tests.Online
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}
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[Test]
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public void TestRequestHandling()
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public void TestQueueRequestHandling()
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{
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AddStep("register request handling", () => ((DummyAPIAccess)API).HandleRequest = req =>
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{
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switch (req)
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{
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case LeaveChannelRequest cRequest:
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cRequest.TriggerSuccess();
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break;
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}
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});
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registerHandler();
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LeaveChannelRequest request;
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bool gotResponse = false;
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@ -68,5 +60,56 @@ namespace osu.Game.Tests.Online
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AddAssert("response event fired", () => gotResponse);
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}
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[Test]
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public void TestPerformRequestHandling()
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{
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registerHandler();
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LeaveChannelRequest request;
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bool gotResponse = false;
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AddStep("fire request", () =>
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{
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gotResponse = false;
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request = new LeaveChannelRequest(new Channel(), new User());
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request.Success += () => gotResponse = true;
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API.Perform(request);
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});
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AddAssert("response event fired", () => gotResponse);
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}
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[Test]
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public void TestPerformAsyncRequestHandling()
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{
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registerHandler();
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LeaveChannelRequest request;
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bool gotResponse = false;
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AddStep("fire request", () =>
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{
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gotResponse = false;
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request = new LeaveChannelRequest(new Channel(), new User());
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request.Success += () => gotResponse = true;
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API.PerformAsync(request);
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});
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AddAssert("response event fired", () => gotResponse);
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}
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private void registerHandler()
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{
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AddStep("register request handling", () => ((DummyAPIAccess)API).HandleRequest = req =>
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{
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switch (req)
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{
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case LeaveChannelRequest cRequest:
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cRequest.TriggerSuccess();
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break;
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}
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});
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}
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}
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}
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