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SortSelector -> SortTabControl
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106
osu.Game/Overlays/Comments/SortTabControl.cs
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106
osu.Game/Overlays/Comments/SortTabControl.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osuTK;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Bindables;
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using osu.Framework.Allocation;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Comments
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{
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public class SortTabControl : OsuTabControl<CommentsSortCriteria>
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{
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private const int spacing = 5;
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protected override Dropdown<CommentsSortCriteria> CreateDropdown() => null;
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protected override TabItem<CommentsSortCriteria> CreateTabItem(CommentsSortCriteria value) => new SortTabItem(value);
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protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(spacing, 0),
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};
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public SortTabControl()
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{
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AutoSizeAxes = Axes.Both;
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}
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private class SortTabItem : TabItem<CommentsSortCriteria>
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{
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private readonly TabContent content;
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public SortTabItem(CommentsSortCriteria value)
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: base(value)
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{
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AutoSizeAxes = Axes.Both;
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Child = content = new TabContent(value)
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{
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Active = { BindTarget = Active }
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};
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}
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protected override void OnActivated() => content.Activate();
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protected override void OnDeactivated() => content.Deactivate();
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private class TabContent : HeaderButton
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{
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private const int text_size = 14;
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public readonly BindableBool Active = new BindableBool();
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[Resolved]
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private OsuColour colours { get; set; }
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private readonly SpriteText text;
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public TabContent(CommentsSortCriteria value)
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{
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Add(text = new SpriteText
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{
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Font = OsuFont.GetFont(size: text_size),
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Text = value.ToString()
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});
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}
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public void Activate()
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{
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ShowBackground();
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text.Font = text.Font.With(weight: FontWeight.Bold);
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text.Colour = colours.BlueLighter;
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}
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public void Deactivate()
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{
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if (!IsHovered)
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HideBackground();
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text.Font = text.Font.With(weight: FontWeight.Medium);
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text.Colour = Color4.White;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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if (!Active.Value) base.OnHoverLost(e);
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}
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}
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}
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}
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public enum CommentsSortCriteria
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{
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New,
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Old,
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Top
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}
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}
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