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Cleanup
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@ -98,12 +98,11 @@ namespace osu.Game.Rulesets.UI.Scrolling
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{
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base.Update();
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if (initialStateCache.IsValid)
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return;
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speedChangeVisualiser.ComputeInitialStates(Objects, direction, TimeRange, DrawSize);
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initialStateCache.Validate();
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if (!initialStateCache.IsValid)
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{
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speedChangeVisualiser.ComputeInitialStates(Objects, direction, TimeRange, DrawSize);
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initialStateCache.Validate();
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}
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}
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protected override void UpdateAfterChildrenLife()
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