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Rename conversion methods for clarity
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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Replays
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Actions.AddRange(actions);
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}
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public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
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public void FromLegacy(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
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{
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// We don't need to fully convert, just create the converter
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var converter = new ManiaBeatmapConverter(beatmap, new ManiaRuleset());
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@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Mania.Replays
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}
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}
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public LegacyReplayFrame ConvertTo(IBeatmap beatmap)
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public LegacyReplayFrame ToLegacy(IBeatmap beatmap)
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{
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int keys = 0;
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