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Merge branch 'master' into add-retry-button
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@ -167,14 +167,17 @@ namespace osu.Game.Screens.Multi
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public void APIStateChanged(IAPIProvider api, APIState state)
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{
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if (state != APIState.Online)
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forcefullyExit();
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Schedule(forcefullyExit);
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}
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private void forcefullyExit()
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{
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// This is temporary since we don't currently have a way to force screens to be exited
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if (this.IsCurrentScreen())
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this.Exit();
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{
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while (this.IsCurrentScreen())
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this.Exit();
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}
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else
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{
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this.MakeCurrent();
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@ -449,7 +449,12 @@ namespace osu.Game.Screens.Play
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{
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if (!canPause) return;
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IsResuming = false;
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if (IsResuming)
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{
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DrawableRuleset.CancelResume();
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IsResuming = false;
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}
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GameplayClockContainer.Stop();
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PauseOverlay.Show();
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lastPauseActionTime = GameplayClockContainer.GameplayClock.CurrentTime;
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