Remove generics from IApplicableToBeatmap

This commit is contained in:
smoogipoo
2019-08-01 12:35:17 +09:00
parent 3a2e0fbba5
commit 8a64ab0384
11 changed files with 28 additions and 45 deletions

View File

@ -4,12 +4,10 @@
using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mods
{
public class ModWindDown<T> : ModTimeRamp<T>
where T : HitObject
public class ModWindDown : ModTimeRamp
{
public override string Name => "Wind Down";
public override string Acronym => "WD";
@ -19,6 +17,6 @@ namespace osu.Game.Rulesets.Mods
protected override double FinalRateAdjustment => -0.25;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp<T>)).ToArray();
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray();
}
}