Remove unused catcher animation state for now

This commit is contained in:
Dean Herbert 2022-10-26 18:55:00 +09:00
parent 44f55ed152
commit 8a80cb55bd

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -13,9 +12,6 @@ namespace osu.Game.Rulesets.Catch.Skinning.Argon
{ {
public class ArgonCatcher : CompositeDrawable public class ArgonCatcher : CompositeDrawable
{ {
[Resolved]
private Bindable<CatcherAnimationState> currentState { get; set; } = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {