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Make single-argument overloead of DHO.Apply public
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@ -4,6 +4,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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/// </summary>
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/// </summary>
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/// <param name="initialHitObject">
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/// <param name="initialHitObject">
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/// The <see cref="HitObject"/> to be initially applied to this <see cref="DrawableHitObject"/>.
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/// The <see cref="HitObject"/> to be initially applied to this <see cref="DrawableHitObject"/>.
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/// If <c>null</c>, a hitobject is expected to be later applied via <see cref="Apply"/> (or automatically via pooling).
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/// If <c>null</c>, a hitobject is expected to be later applied via <see cref="Apply(osu.Game.Rulesets.Objects.HitObjectLifetimeEntry)"/> (or automatically via pooling).
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/// </param>
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/// </param>
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protected DrawableHitObject([CanBeNull] HitObject initialHitObject = null)
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protected DrawableHitObject([CanBeNull] HitObject initialHitObject = null)
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{
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{
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@ -187,7 +188,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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base.LoadAsyncComplete();
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base.LoadAsyncComplete();
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if (lifetimeEntry != null && !hasEntryApplied)
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if (lifetimeEntry != null && !hasEntryApplied)
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apply(lifetimeEntry);
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Apply(lifetimeEntry);
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -200,36 +201,47 @@ namespace osu.Game.Rulesets.Objects.Drawables
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}
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}
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/// <summary>
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/// <summary>
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/// Applies a new <see cref="HitObject"/> to be represented by this <see cref="DrawableHitObject"/>.
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/// Applies a hit object to be represented by this <see cref="DrawableHitObject"/>.
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/// </summary>
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/// </summary>
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/// <param name="hitObject">The <see cref="HitObject"/> to apply.</param>
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/// <remarks>This overload is semi-deprecated. Use either <see cref="Apply(osu.Game.Rulesets.Objects.HitObject)"/> or <see cref="Apply(osu.Game.Rulesets.Objects.HitObjectLifetimeEntry)"/>.</remarks>
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/// <param name="lifetimeEntry">The <see cref="HitObjectLifetimeEntry"/> controlling the lifetime of <paramref name="hitObject"/>.</param>
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public void Apply([NotNull] HitObject hitObject, [CanBeNull] HitObjectLifetimeEntry lifetimeEntry)
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public void Apply([NotNull] HitObject hitObject, [CanBeNull] HitObjectLifetimeEntry lifetimeEntry)
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{
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if (lifetimeEntry != null && lifetimeEntry.HitObject != hitObject)
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throw new InvalidOperationException($"{nameof(HitObjectLifetimeEntry)} has different {nameof(HitObject)} from the specified one.");
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if (lifetimeEntry != null)
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Apply(lifetimeEntry);
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else
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Apply(hitObject);
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}
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/// <summary>
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/// Applies a new <see cref="HitObject"/> to be represented by this <see cref="DrawableHitObject"/>.
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/// A new <see cref="HitObjectLifetimeEntry"/> is automatically created and applied to this <see cref="DrawableHitObject"/>.
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/// </summary>
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public void Apply([NotNull] HitObject hitObject)
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{
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{
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if (hitObject == null)
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if (hitObject == null)
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throw new ArgumentNullException($"Cannot apply a null {nameof(HitObject)}.");
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throw new ArgumentNullException($"Cannot apply a null {nameof(HitObject)}.");
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if (lifetimeEntry != null && lifetimeEntry.HitObject != hitObject)
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Apply(new UnmanagedHitObjectEntry(hitObject));
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throw new InvalidOperationException($"{nameof(HitObjectLifetimeEntry)} has different {nameof(HitObject)} from the specified one.");
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apply(lifetimeEntry ?? new UnmanagedHitObjectEntry(hitObject));
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}
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}
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/// <summary>
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/// <summary>
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/// Applies a new <see cref="HitObjectLifetimeEntry"/> to be represented by this <see cref="DrawableHitObject"/>.
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/// Applies a new <see cref="HitObjectLifetimeEntry"/> to be represented by this <see cref="DrawableHitObject"/>.
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/// </summary>
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/// </summary>
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private void apply([NotNull] HitObjectLifetimeEntry entry)
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public void Apply([NotNull] HitObjectLifetimeEntry newEntry)
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{
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{
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free();
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free();
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lifetimeEntry = entry;
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lifetimeEntry = newEntry;
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LifetimeStart = entry.LifetimeStart;
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LifetimeStart = lifetimeEntry.LifetimeStart;
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LifetimeEnd = entry.LifetimeEnd;
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LifetimeEnd = lifetimeEntry.LifetimeEnd;
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// Ensure this DHO has a result.
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// Ensure this DHO has a result.
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entry.Result ??= CreateResult(HitObject.CreateJudgement())
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lifetimeEntry.Result ??= CreateResult(HitObject.CreateJudgement())
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?? throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}.");
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?? throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}.");
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// Copy back the result to the entry for potential future retrieval.
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// Copy back the result to the entry for potential future retrieval.
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if (lifetimeEntry != null)
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if (lifetimeEntry != null)
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@ -387,7 +399,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
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private void onDefaultsApplied(HitObject hitObject)
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private void onDefaultsApplied(HitObject hitObject)
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{
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{
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Apply(hitObject, lifetimeEntry);
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Debug.Assert(lifetimeEntry != null);
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Apply(lifetimeEntry);
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DefaultsApplied?.Invoke(this);
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DefaultsApplied?.Invoke(this);
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}
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}
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