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General fixes.
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@ -19,9 +19,9 @@ namespace osu.Game.Modes.Taiko.UI
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internal class HitExplosion : CircularContainer
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{
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/// <summary>
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/// The size of a hit explosion if a hit object has been hit with the second key.
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/// The size multiplier of a hit explosion if a hit object has been hit with the second key.
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/// </summary>
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private const float secondhit_scale = 1.5f;
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private const float secondhit_size_multiplier = 1.5f;
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/// <summary>
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/// The judgement this hit explosion visualises.
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@ -85,7 +85,7 @@ namespace osu.Game.Modes.Taiko.UI
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/// </summary>
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public void VisualiseSecondHit()
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{
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ResizeTo(Size * secondhit_scale, 50);
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ResizeTo(Size * secondhit_size_multiplier, 50);
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}
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}
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}
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