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only check IsLoggedIn after requesting scores
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@ -213,12 +213,6 @@ namespace osu.Game.Online.Leaderboards
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pendingUpdateScores?.Cancel();
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pendingUpdateScores?.Cancel();
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pendingUpdateScores = Schedule(() =>
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pendingUpdateScores = Schedule(() =>
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{
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{
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if (api?.IsLoggedIn != true)
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{
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PlaceholderState = PlaceholderState.NotLoggedIn;
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return;
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}
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PlaceholderState = PlaceholderState.Retrieving;
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PlaceholderState = PlaceholderState.Retrieving;
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loading.Show();
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loading.Show();
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@ -231,6 +225,12 @@ namespace osu.Game.Online.Leaderboards
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if (getScoresRequest == null)
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if (getScoresRequest == null)
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return;
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return;
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if (api?.IsLoggedIn != true)
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{
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PlaceholderState = PlaceholderState.NotLoggedIn;
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return;
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}
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getScoresRequest.Failure += e => Schedule(() =>
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getScoresRequest.Failure += e => Schedule(() =>
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{
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{
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if (e is OperationCanceledException)
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if (e is OperationCanceledException)
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