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Remove necessity for nested PassThroughInputManger
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@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual
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if (CreateNestedActionContainer)
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{
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mainContent = new GlobalActionContainer(null, null).WithChild(mainContent);
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mainContent = new GlobalActionContainer(null).WithChild(mainContent);
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}
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base.Content.AddRange(new Drawable[]
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