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Remove necessity for nested PassThroughInputManger
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@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game)
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{
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Child = globalActionContainer = new GlobalActionContainer(game, null);
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Child = globalActionContainer = new GlobalActionContainer(game);
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}
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[SetUp]
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