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Merge branch 'master' into more-global-scrollalgo
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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.UI.Scrolling;
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@ -14,7 +13,7 @@ using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public class HoldNoteSelectionBlueprint : SelectionBlueprint
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public class HoldNoteSelectionBlueprint : ManiaSelectionBlueprint
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{
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public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject;
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@ -0,0 +1,21 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public class ManiaSelectionBlueprint : SelectionBlueprint
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{
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public ManiaSelectionBlueprint(DrawableHitObject hitObject)
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: base(hitObject)
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{
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}
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public override void AdjustPosition(DragEvent dragEvent)
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{
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}
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}
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}
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@ -3,13 +3,12 @@
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public class NoteSelectionBlueprint : SelectionBlueprint
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public class NoteSelectionBlueprint : ManiaSelectionBlueprint
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{
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public NoteSelectionBlueprint(DrawableNote note)
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: base(note)
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