Remove HidesResumeOverlay and set ResumeOverlay to null in OsuModAutopilot

This commit is contained in:
Pasi4K5
2023-01-24 00:49:09 +01:00
parent 75a1a2ec2f
commit 8b47af6503
3 changed files with 4 additions and 8 deletions

View File

@ -230,9 +230,7 @@ namespace osu.Game.Rulesets.UI
public override void RequestResume(Action continueResume)
{
if (ResumeOverlay != null
&& (Cursor == null || (Cursor.LastFrameState == Visibility.Visible && Contains(Cursor.ActiveCursor.ScreenSpaceDrawQuad.Centre)))
&& Mods.All(mod => !mod.HidesResumeOverlay))
if (ResumeOverlay != null && (Cursor == null || (Cursor.LastFrameState == Visibility.Visible && Contains(Cursor.ActiveCursor.ScreenSpaceDrawQuad.Centre))))
{
ResumeOverlay.GameplayCursor = Cursor;
ResumeOverlay.ResumeAction = continueResume;
@ -507,7 +505,7 @@ namespace osu.Game.Rulesets.UI
/// <summary>
/// An optional overlay used when resuming gameplay from a paused state.
/// </summary>
public ResumeOverlay ResumeOverlay { get; protected set; }
public ResumeOverlay ResumeOverlay { get; set; }
/// <summary>
/// Returns first available <see cref="HitWindows"/> provided by a <see cref="HitObject"/>.