From 902be0d059ca8fb4033e674bacafebe5dea2b7fb Mon Sep 17 00:00:00 2001 From: LeNitrous Date: Thu, 31 Jan 2019 17:03:43 +0800 Subject: [PATCH 001/141] add grow mod --- osu-resources | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs | 53 ++++++++++++++++++++++++ osu.Game.Rulesets.Osu/OsuRuleset.cs | 1 + 3 files changed, 55 insertions(+), 1 deletion(-) create mode 100644 osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs diff --git a/osu-resources b/osu-resources index 677897728f..9880089b4e 160000 --- a/osu-resources +++ b/osu-resources @@ -1 +1 @@ -Subproject commit 677897728f4332fa1200e0280ca02c4b987c6c47 +Subproject commit 9880089b4e8fcd78d68f30c8a40d43bf8dccca86 diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs new file mode 100644 index 0000000000..5ab1ea698b --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -0,0 +1,53 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Game.Graphics; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Mods +{ + internal class OsuModGrow : Mod, IApplicableToDrawableHitObjects + { + public override string Name => "Grow"; + public override string Acronym => "GR"; + public override FontAwesome Icon => FontAwesome.fa_arrows_v; + public override ModType Type => ModType.Fun; + public override string Description => "Hit them at the right size!"; + public override double ScoreMultiplier => 1; + + public void ApplyToDrawableHitObjects(IEnumerable drawables) + { + foreach (var drawable in drawables) + { + if (drawable is DrawableSpinner spinner) + return; + + drawable.ApplyCustomUpdateState += applyCustomState; + } + } + + protected virtual void applyCustomState(DrawableHitObject drawable, ArmedState state) + { + var hitObject = (OsuHitObject) drawable.HitObject; + + double appearTime = hitObject.StartTime - hitObject.TimePreempt - 1; + double scaleDuration = hitObject.TimePreempt + 1; + + var originalScale = drawable.Scale; + drawable.Scale /= 2; + + using (drawable.BeginAbsoluteSequence(appearTime, true)) + drawable.ScaleTo(originalScale, scaleDuration, Easing.OutSine); + + if (drawable is DrawableHitCircle circle) + using (circle.BeginAbsoluteSequence(hitObject.StartTime - hitObject.TimePreempt)) + circle.ApproachCircle.Hide(); + } + } +} \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 12d0a28a8f..200f4af3da 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -124,6 +124,7 @@ namespace osu.Game.Rulesets.Osu return new Mod[] { new OsuModTransform(), new OsuModWiggle(), + new OsuModGrow() }; default: return new Mod[] { }; From a8d30f6aee41f38fcbdd35df05e3a010675e9f5b Mon Sep 17 00:00:00 2001 From: LeNitrous Date: Thu, 31 Jan 2019 17:05:50 +0800 Subject: [PATCH 002/141] remove unused using --- osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs index 5ab1ea698b..b64cfa3ef2 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -8,7 +8,6 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osuTK; namespace osu.Game.Rulesets.Osu.Mods { From 7e2f4af00dd2d47212f1208857bccc936b057e0d Mon Sep 17 00:00:00 2001 From: LeNitrous Date: Thu, 31 Jan 2019 17:58:09 +0800 Subject: [PATCH 003/141] remove whitespaces --- osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs index b64cfa3ef2..8235a2d6a9 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -26,13 +26,12 @@ namespace osu.Game.Rulesets.Osu.Mods { if (drawable is DrawableSpinner spinner) return; - drawable.ApplyCustomUpdateState += applyCustomState; } } protected virtual void applyCustomState(DrawableHitObject drawable, ArmedState state) - { + { var hitObject = (OsuHitObject) drawable.HitObject; double appearTime = hitObject.StartTime - hitObject.TimePreempt - 1; From 30292f44da289b8112ea757e87acfbd0bfee460a Mon Sep 17 00:00:00 2001 From: HoLLy Date: Thu, 31 Jan 2019 17:57:59 +0100 Subject: [PATCH 004/141] Fix Catch diffcalc being off --- .../Difficulty/CatchDifficultyCalculator.cs | 2 ++ osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 3 ++- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index a0b813478d..a54e8a06db 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -41,6 +41,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty); float halfCatchWidth = catcher.CatchWidth * 0.5f; + halfCatchWidth *= 0.8f; + var difficultyHitObjects = new List(); foreach (var hitObject in beatmap.HitObjects) diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index d79f106310..7de06223d3 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI { public class CatcherArea : Container { - public const float CATCHER_SIZE = 100; + public const float CATCHER_SIZE = 106.75f; protected internal readonly Catcher MovableCatcher; @@ -447,6 +447,7 @@ namespace osu.Game.Rulesets.Catch.UI Size = new Vector2(CATCHER_SIZE); // Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling. + // OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE; OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE; } From be6b5419c4aec827ea5aa9023ae8e1a8acab6eeb Mon Sep 17 00:00:00 2001 From: HoLLy Date: Thu, 31 Jan 2019 18:10:44 +0100 Subject: [PATCH 005/141] Remove uncommented line Didn't mean to push this --- osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index 7de06223d3..438bfaef55 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -447,7 +447,6 @@ namespace osu.Game.Rulesets.Catch.UI Size = new Vector2(CATCHER_SIZE); // Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling. - // OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE; OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE; } From ca5c8d37d1b65902815626f4afe73d244c0a502f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Feb 2019 15:42:15 +0900 Subject: [PATCH 006/141] Use leased bindables --- .../UI/Cursor/GameplayCursor.cs | 2 +- .../Visual/TestCaseEditorComposeTimeline.cs | 2 +- osu.Game.Tests/Visual/TestCaseMatchResults.cs | 2 +- osu.Game/Beatmaps/BindableBeatmap.cs | 7 +- osu.Game/Beatmaps/IBindableBeatmap.cs | 19 ----- .../Containers/BeatSyncedContainer.cs | 2 +- osu.Game/OsuGame.cs | 37 +--------- osu.Game/OsuGameBase.cs | 12 +-- osu.Game/Overlays/Music/PlaylistList.cs | 2 +- osu.Game/Overlays/Music/PlaylistOverlay.cs | 2 +- osu.Game/Overlays/MusicController.cs | 2 +- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 2 +- osu.Game/Rulesets/Edit/PlacementBlueprint.cs | 2 +- osu.Game/Rulesets/UI/Playfield.cs | 2 +- .../Edit/Components/BottomBarContainer.cs | 2 +- .../Timelines/Summary/Parts/TimelinePart.cs | 2 +- .../Compose/Components/Timeline/Timeline.cs | 2 +- osu.Game/Screens/Edit/Editor.cs | 3 +- osu.Game/Screens/Edit/EditorScreen.cs | 2 +- osu.Game/Screens/IOsuScreen.cs | 11 ++- osu.Game/Screens/Menu/Intro.cs | 8 +- osu.Game/Screens/Menu/LogoVisualisation.cs | 2 +- osu.Game/Screens/Menu/MenuSideFlashes.cs | 2 +- .../Multi/Match/Components/ReadyButton.cs | 2 +- .../Screens/Multi/Match/MatchSubScreen.cs | 8 +- osu.Game/Screens/Multi/Multiplayer.cs | 26 ++++--- .../Screens/Multi/MultiplayerSubScreen.cs | 17 ++++- .../Screens/Multi/Ranking/MatchResults.cs | 6 +- osu.Game/Screens/OsuScreen.cs | 74 ++++++++++++++++--- osu.Game/Screens/Play/PlayerLoader.cs | 2 + .../Play/ScreenWithBeatmapBackground.cs | 2 - osu.Game/Screens/Play/SoloResults.cs | 4 +- osu.Game/Screens/Ranking/Results.cs | 2 +- osu.Game/Screens/Select/MatchSongSelect.cs | 16 ++++ osu.Game/Screens/Select/SongSelect.cs | 26 ++++--- .../Drawables/DrawableStoryboardAnimation.cs | 3 +- .../Drawables/DrawableStoryboardSample.cs | 3 +- .../Drawables/DrawableStoryboardSprite.cs | 3 +- osu.Game/Tests/Visual/OsuTestCase.cs | 2 +- osu.sln.DotSettings | 2 + 40 files changed, 186 insertions(+), 141 deletions(-) delete mode 100644 osu.Game/Beatmaps/IBindableBeatmap.cs diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs index 3fef769174..3167e93923 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs @@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor } [BackgroundDependencyLoader] - private void load(OsuConfigManager config, IBindableBeatmap beatmap) + private void load(OsuConfigManager config, IBindable beatmap) { InternalChild = expandTarget = new Container { diff --git a/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs b/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs index 7e6edf78fc..a2f40f1903 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs @@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual } [BackgroundDependencyLoader] - private void load(IAdjustableClock adjustableClock, IBindableBeatmap beatmap) + private void load(IAdjustableClock adjustableClock, IBindable beatmap) { this.adjustableClock = adjustableClock; this.beatmap.BindTo(beatmap); diff --git a/osu.Game.Tests/Visual/TestCaseMatchResults.cs b/osu.Game.Tests/Visual/TestCaseMatchResults.cs index 3ce03cf723..cfba5f7016 100644 --- a/osu.Game.Tests/Visual/TestCaseMatchResults.cs +++ b/osu.Game.Tests/Visual/TestCaseMatchResults.cs @@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual this.room = room; } - protected override IEnumerable CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap, room) }; + protected override IEnumerable CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value, room) }; } private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo diff --git a/osu.Game/Beatmaps/BindableBeatmap.cs b/osu.Game/Beatmaps/BindableBeatmap.cs index bbd0fbfb06..ca03aac685 100644 --- a/osu.Game/Beatmaps/BindableBeatmap.cs +++ b/osu.Game/Beatmaps/BindableBeatmap.cs @@ -12,9 +12,9 @@ namespace osu.Game.Beatmaps { /// /// A for the beatmap. - /// This should be used sparingly in-favour of . + /// This should be used sparingly in-favour of . /// - public abstract class BindableBeatmap : NonNullableBindable, IBindableBeatmap + public abstract class BindableBeatmap : NonNullableBindable { private AudioManager audioManager; private WorkingBeatmap lastBeatmap; @@ -62,9 +62,6 @@ namespace osu.Game.Beatmaps lastBeatmap = beatmap; } - [NotNull] - IBindableBeatmap IBindableBeatmap.GetBoundCopy() => GetBoundCopy(); - /// /// Retrieve a new instance weakly bound to this . /// If you are further binding to events of the retrieved , ensure a local reference is held. diff --git a/osu.Game/Beatmaps/IBindableBeatmap.cs b/osu.Game/Beatmaps/IBindableBeatmap.cs deleted file mode 100644 index 22b7a5a956..0000000000 --- a/osu.Game/Beatmaps/IBindableBeatmap.cs +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Configuration; - -namespace osu.Game.Beatmaps -{ - /// - /// Read-only interface for the beatmap. - /// - public interface IBindableBeatmap : IBindable - { - /// - /// Retrieve a new instance weakly bound to this . - /// If you are further binding to events of the retrieved , ensure a local reference is held. - /// - IBindableBeatmap GetBoundCopy(); - } -} diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index 31eea2cd0c..b929217ae4 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -74,7 +74,7 @@ namespace osu.Game.Graphics.Containers } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { Beatmap.BindTo(beatmap); } diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index b1f18341d2..3b71324644 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -292,7 +292,7 @@ namespace osu.Game return; } - if ((screenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange != true) + if ((screenStack.CurrentScreen as IOsuScreen)?.DisallowExternalBeatmapRulesetChanges != false) { notifications.Post(new SimpleNotification { @@ -723,46 +723,13 @@ namespace osu.Game { base.UpdateAfterChildren(); - // we only want to apply these restrictions when we are inside a screen stack. - // the use case for not applying is in visual/unit tests. - bool applyBeatmapRulesetRestrictions = !(screenStack.CurrentScreen as IOsuScreen)?.AllowBeatmapRulesetChange ?? false; - - ruleset.Disabled = applyBeatmapRulesetRestrictions; - Beatmap.Disabled = applyBeatmapRulesetRestrictions; - screenContainer.Padding = new MarginPadding { Top = ToolbarOffset }; overlayContent.Padding = new MarginPadding { Top = ToolbarOffset }; MenuCursorContainer.CanShowCursor = (screenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false; } - /// - /// Sets while ignoring any beatmap. - /// - /// The beatmap to set. - public void ForcefullySetBeatmap(WorkingBeatmap beatmap) - { - var beatmapDisabled = Beatmap.Disabled; - - Beatmap.Disabled = false; - Beatmap.Value = beatmap; - Beatmap.Disabled = beatmapDisabled; - } - - /// - /// Sets while ignoring any ruleset restrictions. - /// - /// The beatmap to set. - public void ForcefullySetRuleset(RulesetInfo ruleset) - { - var rulesetDisabled = this.ruleset.Disabled; - - this.ruleset.Disabled = false; - this.ruleset.Value = ruleset; - this.ruleset.Disabled = rulesetDisabled; - } - - protected virtual void ScreenChanged(IScreen lastScreen, IScreen newScreen) + protected virtual void ScreenChanged(IScreen current, IScreen newScreen) { switch (newScreen) { diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 8154466c4f..b6fe20b3a8 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -69,8 +69,9 @@ namespace osu.Game protected override Container Content => content; - private OsuBindableBeatmap beatmap; - protected BindableBeatmap Beatmap => beatmap; + private Bindable beatmap; + + protected Bindable Beatmap => beatmap; private Bindable fpsDisplayVisible; @@ -155,7 +156,6 @@ namespace osu.Game dependencies.CacheAs(API); var defaultBeatmap = new DummyWorkingBeatmap(this); - beatmap = new OsuBindableBeatmap(defaultBeatmap, Audio); dependencies.Cache(RulesetStore = new RulesetStore(contextFactory)); dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage)); @@ -174,8 +174,10 @@ namespace osu.Game // this adds a global reduction of track volume for the time being. Audio.Track.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8)); - dependencies.CacheAs(beatmap); - dependencies.CacheAs(beatmap); + beatmap = new OsuBindableBeatmap(defaultBeatmap, Audio); + + dependencies.CacheAs>(beatmap); + dependencies.CacheAs(beatmap); FileStore.Cleanup(); diff --git a/osu.Game/Overlays/Music/PlaylistList.cs b/osu.Game/Overlays/Music/PlaylistList.cs index b8cf7abd63..b388bb1632 100644 --- a/osu.Game/Overlays/Music/PlaylistList.cs +++ b/osu.Game/Overlays/Music/PlaylistList.cs @@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Music } [BackgroundDependencyLoader] - private void load(BeatmapManager beatmaps, IBindableBeatmap beatmap) + private void load(BeatmapManager beatmaps, IBindable beatmap) { beatmaps.GetAllUsableBeatmapSets().ForEach(b => addBeatmapSet(b, false, false)); beatmaps.ItemAdded += addBeatmapSet; diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs index 7b5a59836f..5b1b7f4da9 100644 --- a/osu.Game/Overlays/Music/PlaylistOverlay.cs +++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs @@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Music private PlaylistList list; [BackgroundDependencyLoader] - private void load(OsuColour colours, BindableBeatmap beatmap, BeatmapManager beatmaps) + private void load(OsuColour colours, Bindable beatmap, BeatmapManager beatmaps) { this.beatmap.BindTo(beatmap); this.beatmaps = beatmaps; diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index a70dc63c50..5218edd7d5 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -66,7 +66,7 @@ namespace osu.Game.Overlays } [BackgroundDependencyLoader] - private void load(BindableBeatmap beatmap, BeatmapManager beatmaps, OsuColour colours) + private void load(Bindable beatmap, BeatmapManager beatmaps, OsuColour colours) { this.beatmap.BindTo(beatmap); this.beatmaps = beatmaps; diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 122f74b0b1..635e32d489 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Edit } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, IFrameBasedClock framedClock) + private void load(IBindable beatmap, IFrameBasedClock framedClock) { Beatmap.BindTo(beatmap); diff --git a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs index cff64bc447..3ab62160cd 100644 --- a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs +++ b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs @@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Edit } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, IAdjustableClock clock) + private void load(IBindable beatmap, IAdjustableClock clock) { this.beatmap.BindTo(beatmap); diff --git a/osu.Game/Rulesets/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs index f0a0de6604..572f41b7e6 100644 --- a/osu.Game/Rulesets/UI/Playfield.cs +++ b/osu.Game/Rulesets/UI/Playfield.cs @@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.UI private WorkingBeatmap beatmap; [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { this.beatmap = beatmap.Value; } diff --git a/osu.Game/Screens/Edit/Components/BottomBarContainer.cs b/osu.Game/Screens/Edit/Components/BottomBarContainer.cs index 4d466d743a..726f6d2025 100644 --- a/osu.Game/Screens/Edit/Components/BottomBarContainer.cs +++ b/osu.Game/Screens/Edit/Components/BottomBarContainer.cs @@ -42,7 +42,7 @@ namespace osu.Game.Screens.Edit.Components } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, OsuColour colours) + private void load(IBindable beatmap, OsuColour colours) { Beatmap.BindTo(beatmap); background.Colour = colours.Gray1; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs index f07fd59afd..edf7baf687 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs @@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { Beatmap.BindTo(beatmap); } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index c0ad53b4bf..b00d0b0b46 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private WaveformGraph waveform; [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, IAdjustableClock adjustableClock, OsuColour colours) + private void load(IBindable beatmap, IAdjustableClock adjustableClock, OsuColour colours) { this.adjustableClock = adjustableClock; diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index ac5ff504a2..b147679cca 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -29,7 +29,8 @@ namespace osu.Game.Screens.Edit protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4"); public override bool HideOverlaysOnEnter => true; - public override bool AllowBeatmapRulesetChange => false; + + public override bool DisallowExternalBeatmapRulesetChanges => true; private Box bottomBackground; private Container screenContainer; diff --git a/osu.Game/Screens/Edit/EditorScreen.cs b/osu.Game/Screens/Edit/EditorScreen.cs index ededd90a14..bfe0423c8a 100644 --- a/osu.Game/Screens/Edit/EditorScreen.cs +++ b/osu.Game/Screens/Edit/EditorScreen.cs @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Edit } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { Beatmap.BindTo(beatmap); } diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs index 532d4963a0..f256760a0a 100644 --- a/osu.Game/Screens/IOsuScreen.cs +++ b/osu.Game/Screens/IOsuScreen.cs @@ -1,8 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Configuration; using osu.Framework.Screens; +using osu.Game.Beatmaps; using osu.Game.Overlays; +using osu.Game.Rulesets; namespace osu.Game.Screens { @@ -12,9 +15,7 @@ namespace osu.Game.Screens /// Whether the beatmap or ruleset should be allowed to be changed by the user or game. /// Used to mark exclusive areas where this is strongly prohibited, like gameplay. /// - bool AllowBeatmapRulesetChange { get; } - - bool AllowExternalScreenChange { get; } + bool DisallowExternalBeatmapRulesetChanges { get; } /// /// Whether this allows the cursor to be displayed. @@ -35,5 +36,9 @@ namespace osu.Game.Screens /// The amount of parallax to be applied while this screen is displayed. /// float BackgroundParallaxAmount { get; } + + Bindable Beatmap { get; } + + Bindable Ruleset { get; } } } diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/Intro.cs index 3a347342d7..10cfc4a299 100644 --- a/osu.Game/Screens/Menu/Intro.cs +++ b/osu.Game/Screens/Menu/Intro.cs @@ -28,8 +28,6 @@ namespace osu.Game.Screens.Menu /// public bool DidLoadMenu; - private readonly Bindable beatmap = new Bindable(); - private MainMenu mainMenu; private SampleChannel welcome; private SampleChannel seeya; @@ -47,10 +45,8 @@ namespace osu.Game.Screens.Menu private WorkingBeatmap introBeatmap; [BackgroundDependencyLoader] - private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, BindableBeatmap beatmap) + private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game) { - this.beatmap.BindTo(beatmap); - menuVoice = config.GetBindable(OsuSetting.MenuVoice); menuMusic = config.GetBindable(OsuSetting.MenuMusic); @@ -95,7 +91,7 @@ namespace osu.Game.Screens.Menu if (!resuming) { - beatmap.Value = introBeatmap; + Beatmap.Value = introBeatmap; if (menuVoice) welcome.Play(); diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index a87b7aea40..2534c57b1e 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -74,7 +74,7 @@ namespace osu.Game.Screens.Menu } [BackgroundDependencyLoader] - private void load(ShaderManager shaders, IBindableBeatmap beatmap) + private void load(ShaderManager shaders, IBindable beatmap) { this.beatmap.BindTo(beatmap); shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED); diff --git a/osu.Game/Screens/Menu/MenuSideFlashes.cs b/osu.Game/Screens/Menu/MenuSideFlashes.cs index 40ae8a25c5..7288cc8db5 100644 --- a/osu.Game/Screens/Menu/MenuSideFlashes.cs +++ b/osu.Game/Screens/Menu/MenuSideFlashes.cs @@ -42,7 +42,7 @@ namespace osu.Game.Screens.Menu } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, OsuColour colours) + private void load(IBindable beatmap, OsuColour colours) { this.beatmap.BindTo(beatmap); diff --git a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs index 1bde6270f6..e2733b0cf8 100644 --- a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs @@ -19,7 +19,7 @@ namespace osu.Game.Screens.Multi.Match.Components private readonly Room room; [Resolved] - private IBindableBeatmap gameBeatmap { get; set; } + private IBindable gameBeatmap { get; set; } [Resolved] private BeatmapManager beatmaps { get; set; } diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index 980f321c92..a1346c9615 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -20,7 +20,7 @@ namespace osu.Game.Screens.Multi.Match { public class MatchSubScreen : MultiplayerSubScreen { - public override bool AllowBeatmapRulesetChange => false; + public override bool DisallowExternalBeatmapRulesetChanges => true; public override string Title => room.RoomID.Value == null ? "New room" : room.Name.Value; public override string ShortTitle => "room"; @@ -167,7 +167,7 @@ namespace osu.Game.Screens.Multi.Match // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID); - Game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap)); + Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); } private void setRuleset(RulesetInfo ruleset) @@ -175,7 +175,7 @@ namespace osu.Game.Screens.Multi.Match if (ruleset == null) return; - Game?.ForcefullySetRuleset(ruleset); + Ruleset.Value = ruleset; } private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() => @@ -190,7 +190,7 @@ namespace osu.Game.Screens.Multi.Match var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == bindings.CurrentBeatmap.Value.OnlineBeatmapID); if (localBeatmap != null) - Game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap)); + Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); }); private void addPlaylistItem(PlaylistItem item) diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 1741ac0b7b..d9a2fb7507 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -18,6 +18,7 @@ using osu.Game.Online.API; using osu.Game.Online.Multiplayer; using osu.Game.Overlays; using osu.Game.Overlays.BeatmapSet.Buttons; +using osu.Game.Rulesets; using osu.Game.Screens.Menu; using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.Multi.Match; @@ -28,9 +29,9 @@ namespace osu.Game.Screens.Multi [Cached] public class Multiplayer : CompositeDrawable, IOsuScreen, IOnlineComponent { - public bool AllowBeatmapRulesetChange => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.AllowBeatmapRulesetChange ?? true; - public bool AllowExternalScreenChange => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.AllowExternalScreenChange ?? true; - public bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.AllowExternalScreenChange ?? true; + public bool DisallowExternalBeatmapRulesetChanges => false; + + public bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true; public bool HideOverlaysOnEnter => false; public OverlayActivation InitialOverlayActivationMode => OverlayActivation.All; @@ -51,9 +52,6 @@ namespace osu.Game.Screens.Multi [Cached(Type = typeof(IRoomManager))] private RoomManager roomManager; - [Resolved] - private IBindableBeatmap beatmap { get; set; } - [Resolved] private OsuGameBase game { get; set; } @@ -63,6 +61,14 @@ namespace osu.Game.Screens.Multi [Resolved(CanBeNull = true)] private OsuLogo logo { get; set; } + public Bindable Beatmap => screenDependencies.Beatmap; + + public Bindable Ruleset => screenDependencies.Ruleset; + + private OsuScreenDependencies screenDependencies; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => screenDependencies = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); + public Multiplayer() { Anchor = Anchor.Centre; @@ -182,6 +188,8 @@ namespace osu.Game.Screens.Multi { waves.Hide(); + screenDependencies.Dispose(); + this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut(); cancelLooping(); @@ -218,7 +226,7 @@ namespace osu.Game.Screens.Multi private void cancelLooping() { - var track = beatmap.Value.Track; + var track = Beatmap.Value.Track; if (track != null) track.Looping = false; } @@ -231,7 +239,7 @@ namespace osu.Game.Screens.Multi if (screenStack.CurrentScreen is MatchSubScreen) { - var track = beatmap.Value.Track; + var track = Beatmap.Value.Track; if (track != null) { track.Looping = true; @@ -239,7 +247,7 @@ namespace osu.Game.Screens.Multi if (!track.IsRunning) { game.Audio.AddItemToList(track); - track.Seek(beatmap.Value.Metadata.PreviewTime); + track.Seek(Beatmap.Value.Metadata.PreviewTime); track.Start(); } } diff --git a/osu.Game/Screens/Multi/MultiplayerSubScreen.cs b/osu.Game/Screens/Multi/MultiplayerSubScreen.cs index ddea4d5dad..1d6561622a 100644 --- a/osu.Game/Screens/Multi/MultiplayerSubScreen.cs +++ b/osu.Game/Screens/Multi/MultiplayerSubScreen.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Bindings; @@ -10,13 +11,14 @@ using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; using osu.Game.Input.Bindings; using osu.Game.Overlays; +using osu.Game.Rulesets; namespace osu.Game.Screens.Multi { public abstract class MultiplayerSubScreen : CompositeDrawable, IMultiplayerSubScreen, IKeyBindingHandler { - public virtual bool AllowBeatmapRulesetChange => true; - public bool AllowExternalScreenChange => true; + public virtual bool DisallowExternalBeatmapRulesetChanges => false; + public bool CursorVisible => true; public bool HideOverlaysOnEnter => false; @@ -32,8 +34,13 @@ namespace osu.Game.Screens.Multi public abstract string Title { get; } public virtual string ShortTitle => Title; - [Resolved] - protected IBindableBeatmap Beatmap { get; private set; } + public Bindable Beatmap => screenDependencies.Beatmap; + + public Bindable Ruleset => screenDependencies.Ruleset; + + private OsuScreenDependencies screenDependencies; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => screenDependencies = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); [Resolved(CanBeNull = true)] protected OsuGame Game { get; private set; } @@ -60,6 +67,8 @@ namespace osu.Game.Screens.Multi this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); + screenDependencies.Dispose(); + return false; } diff --git a/osu.Game/Screens/Multi/Ranking/MatchResults.cs b/osu.Game/Screens/Multi/Ranking/MatchResults.cs index d14d94928d..4e00b7853b 100644 --- a/osu.Game/Screens/Multi/Ranking/MatchResults.cs +++ b/osu.Game/Screens/Multi/Ranking/MatchResults.cs @@ -22,9 +22,9 @@ namespace osu.Game.Screens.Multi.Ranking protected override IEnumerable CreateResultPages() => new IResultPageInfo[] { - new ScoreOverviewPageInfo(Score, Beatmap), - new LocalLeaderboardPageInfo(Score, Beatmap), - new RoomLeaderboardPageInfo(Score, Beatmap, room), + new ScoreOverviewPageInfo(Score, Beatmap.Value), + new LocalLeaderboardPageInfo(Score, Beatmap.Value), + new RoomLeaderboardPageInfo(Score, Beatmap.Value, room), }; } } diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index ba5c7b2f0a..bfed4345f1 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using Microsoft.EntityFrameworkCore.Internal; using osu.Framework.Allocation; using osu.Framework.Audio; @@ -50,15 +51,23 @@ namespace osu.Game.Screens protected new OsuGameBase Game => base.Game as OsuGameBase; - public virtual bool AllowBeatmapRulesetChange => true; - protected readonly Bindable Beatmap = new Bindable(); + /// + /// Disallow changes to game-wise Beatmap/Ruleset bindables for this screen (and all children). + /// + public virtual bool DisallowExternalBeatmapRulesetChanges => false; + + private SampleChannel sampleExit; public virtual float BackgroundParallaxAmount => 1; - protected readonly Bindable Ruleset = new Bindable(); + public Bindable Beatmap => screenDependencies.Beatmap; - private SampleChannel sampleExit; + public Bindable Ruleset => screenDependencies.Ruleset; + + private OsuScreenDependencies screenDependencies; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => screenDependencies = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); protected BackgroundScreen Background => backgroundStack?.CurrentScreen as BackgroundScreen; @@ -77,11 +86,8 @@ namespace osu.Game.Screens } [BackgroundDependencyLoader(true)] - private void load(BindableBeatmap beatmap, OsuGame osu, AudioManager audio, Bindable ruleset) + private void load(OsuGame osu, AudioManager audio) { - Beatmap.BindTo(beatmap); - Ruleset.BindTo(ruleset); - sampleExit = audio.Sample.Get(@"UI/screen-back"); } @@ -134,7 +140,8 @@ namespace osu.Game.Screens if (localBackground != null && backgroundStack?.CurrentScreen == localBackground) backgroundStack?.Exit(); - Beatmap.UnbindAll(); + screenDependencies.Dispose(); + return false; } @@ -201,4 +208,53 @@ namespace osu.Game.Screens /// protected virtual BackgroundScreen CreateBackground() => null; } + + public class OsuScreenDependencies : DependencyContainer, IDisposable + { + private readonly bool leaseOwner; + + public Bindable Beatmap { get; private set; } + + public Bindable Ruleset { get; private set; } + + public OsuScreenDependencies(bool requireLease, IReadOnlyDependencyContainer parent) + : base(parent) + { + if (requireLease) + { + Beatmap = parent.Get>()?.GetBoundCopy(); + if (Beatmap == null) + { + leaseOwner = true; + Cache(Beatmap = parent.Get>().BeginLease(true)); + } + + Ruleset = parent.Get>()?.GetBoundCopy(); + if (Ruleset == null) + { + leaseOwner = true; + Cache(Ruleset = parent.Get>().BeginLease(true)); + } + } + else + { + Beatmap = (parent.Get>() ?? parent.Get>()).GetBoundCopy(); + Ruleset = (parent.Get>() ?? parent.Get>()).GetBoundCopy(); + } + } + + public void Dispose() + { + if (leaseOwner) + { + ((LeasedBindable)Beatmap).Return(); + ((LeasedBindable)Ruleset).Return(); + } + else + { + Beatmap.UnbindAll(); + Ruleset.UnbindAll(); + } + } + } } diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 58e59604dd..c55c05f61c 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -37,6 +37,8 @@ namespace osu.Game.Screens.Play private bool hideOverlays; public override bool HideOverlaysOnEnter => hideOverlays; + public override bool DisallowExternalBeatmapRulesetChanges => true; + private Task loadTask; public PlayerLoader(Func createPlayer) diff --git a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs index 93ec7347c8..7e01a84da2 100644 --- a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs +++ b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs @@ -18,8 +18,6 @@ namespace osu.Game.Screens.Play protected new BackgroundScreenBeatmap Background => base.Background as BackgroundScreenBeatmap; - public override bool AllowBeatmapRulesetChange => false; - protected const float BACKGROUND_FADE_DURATION = 800; protected float BackgroundOpacity => 1 - (float)DimLevel; diff --git a/osu.Game/Screens/Play/SoloResults.cs b/osu.Game/Screens/Play/SoloResults.cs index 54392abe61..2b9aec257c 100644 --- a/osu.Game/Screens/Play/SoloResults.cs +++ b/osu.Game/Screens/Play/SoloResults.cs @@ -17,8 +17,8 @@ namespace osu.Game.Screens.Play protected override IEnumerable CreateResultPages() => new IResultPageInfo[] { - new ScoreOverviewPageInfo(Score, Beatmap), - new LocalLeaderboardPageInfo(Score, Beatmap) + new ScoreOverviewPageInfo(Score, Beatmap.Value), + new LocalLeaderboardPageInfo(Score, Beatmap.Value) }; } } diff --git a/osu.Game/Screens/Ranking/Results.cs b/osu.Game/Screens/Ranking/Results.cs index 31863cea9b..a70d6bd87f 100644 --- a/osu.Game/Screens/Ranking/Results.cs +++ b/osu.Game/Screens/Ranking/Results.cs @@ -32,7 +32,7 @@ namespace osu.Game.Screens.Ranking private ResultModeTabControl modeChangeButtons; - public override bool AllowBeatmapRulesetChange => false; + public override bool DisallowExternalBeatmapRulesetChanges => true; protected readonly ScoreInfo Score; diff --git a/osu.Game/Screens/Select/MatchSongSelect.cs b/osu.Game/Screens/Select/MatchSongSelect.cs index 298e936c1c..cfeaa1785e 100644 --- a/osu.Game/Screens/Select/MatchSongSelect.cs +++ b/osu.Game/Screens/Select/MatchSongSelect.cs @@ -40,5 +40,21 @@ namespace osu.Game.Screens.Select return true; } + + public override bool OnExiting(IScreen next) + { + Beatmap.Disabled = true; + Ruleset.Disabled = true; + + return base.OnExiting(next); + } + + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + + Beatmap.Disabled = false; + Ruleset.Disabled = false; + } } } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index d800cea736..5b25cc9db7 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -77,7 +77,7 @@ namespace osu.Game.Screens.Select protected readonly BeatmapDetailArea BeatmapDetails; - protected new readonly Bindable Ruleset = new Bindable(); + private readonly Bindable decoupledRuleset = new Bindable(); [Cached] [Cached(Type = typeof(IBindable>))] @@ -267,8 +267,8 @@ namespace osu.Game.Screens.Select { dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); dependencies.CacheAs(this); - dependencies.CacheAs(Ruleset); - dependencies.CacheAs>(Ruleset); + dependencies.CacheAs(decoupledRuleset); + dependencies.CacheAs>(decoupledRuleset); return dependencies; } @@ -333,9 +333,9 @@ namespace osu.Game.Screens.Select if (this.IsCurrentScreen() && !Carousel.SelectBeatmap(beatmap?.BeatmapInfo, false)) // If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch - if (beatmap?.BeatmapInfo?.Ruleset != null && beatmap.BeatmapInfo.Ruleset != Ruleset.Value) + if (beatmap?.BeatmapInfo?.Ruleset != null && beatmap.BeatmapInfo.Ruleset != decoupledRuleset.Value) { - base.Ruleset.Value = beatmap.BeatmapInfo.Ruleset; + Ruleset.Value = beatmap.BeatmapInfo.Ruleset; Carousel.SelectBeatmap(beatmap.BeatmapInfo); } } @@ -376,12 +376,12 @@ namespace osu.Game.Screens.Select bool preview = false; - if (ruleset?.Equals(Ruleset.Value) == false) + if (ruleset?.Equals(decoupledRuleset.Value) == false) { - Logger.Log($"ruleset changed from \"{Ruleset.Value}\" to \"{ruleset}\""); + Logger.Log($"ruleset changed from \"{decoupledRuleset.Value}\" to \"{ruleset}\""); Beatmap.Value.Mods.Value = Enumerable.Empty(); - Ruleset.Value = ruleset; + decoupledRuleset.Value = ruleset; // force a filter before attempting to change the beatmap. // we may still be in the wrong ruleset as there is a debounce delay on ruleset changes. @@ -538,7 +538,7 @@ namespace osu.Game.Screens.Select { base.Dispose(isDisposing); - Ruleset.UnbindAll(); + decoupledRuleset.UnbindAll(); if (beatmaps != null) { @@ -599,9 +599,11 @@ namespace osu.Game.Screens.Select if (rulesetNoDebounce == null) { // manual binding to parent ruleset to allow for delayed load in the incoming direction. - rulesetNoDebounce = Ruleset.Value = base.Ruleset.Value; - base.Ruleset.ValueChanged += updateSelectedRuleset; - Ruleset.ValueChanged += r => base.Ruleset.Value = r; + rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + Ruleset.ValueChanged += updateSelectedRuleset; + + decoupledRuleset.ValueChanged += r => Ruleset.Value = r; + decoupledRuleset.DisabledChanged += r => Ruleset.Disabled = r; Beatmap.BindDisabledChanged(disabled => Carousel.AllowSelection = !disabled, true); Beatmap.BindValueChanged(workingBeatmapChanged); diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs index 22175cf24b..94bb4f2525 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs @@ -3,6 +3,7 @@ using osuTK; using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; using osu.Framework.Graphics.Textures; @@ -63,7 +64,7 @@ namespace osu.Game.Storyboards.Drawables } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, TextureStore textureStore) + private void load(IBindable beatmap, TextureStore textureStore) { var basePath = Animation.Path.ToLowerInvariant(); for (var frame = 0; frame < Animation.FrameCount; frame++) diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs index e94a03fc16..1591823bc1 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs @@ -4,6 +4,7 @@ using System.IO; using osu.Framework.Allocation; using osu.Framework.Audio.Sample; +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Beatmaps; @@ -28,7 +29,7 @@ namespace osu.Game.Storyboards.Drawables } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { // Try first with the full name, then attempt with no path channel = beatmap.Value.Skin.GetSample(sample.Path) ?? beatmap.Value.Skin.GetSample(Path.ChangeExtension(sample.Path, null)); diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs index f904d7cc28..05cde37eb7 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs @@ -3,6 +3,7 @@ using osuTK; using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; @@ -62,7 +63,7 @@ namespace osu.Game.Storyboards.Drawables } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, TextureStore textureStore) + private void load(IBindable beatmap, TextureStore textureStore) { var spritePath = Sprite.Path.ToLowerInvariant(); var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath; diff --git a/osu.Game/Tests/Visual/OsuTestCase.cs b/osu.Game/Tests/Visual/OsuTestCase.cs index 8a723ec647..3dfcd0febd 100644 --- a/osu.Game/Tests/Visual/OsuTestCase.cs +++ b/osu.Game/Tests/Visual/OsuTestCase.cs @@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual beatmap.Default = new DummyWorkingBeatmap(Dependencies.Get()); Dependencies.CacheAs(beatmap); - Dependencies.CacheAs(beatmap); + Dependencies.CacheAs>(beatmap); Dependencies.CacheAs(Ruleset); Dependencies.CacheAs>(Ruleset); diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 3f5bd9d34d..5efd16c357 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -68,6 +68,7 @@ HINT HINT HINT + HINT HINT WARNING WARNING @@ -204,6 +205,7 @@ HID HUD ID + IL IP IPC LTRB From f6318d36706e0ea69a7d97b106bdc7246ba7c3d3 Mon Sep 17 00:00:00 2001 From: HoLLy Date: Fri, 1 Feb 2019 13:06:36 +0100 Subject: [PATCH 007/141] Add comment explaining *= 0.8f --- osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index a54e8a06db..265fbbd55c 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -41,6 +41,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty); float halfCatchWidth = catcher.CatchWidth * 0.5f; + // We're only using 80% of the catcher's width to simulate imperfect gameplay. halfCatchWidth *= 0.8f; var difficultyHitObjects = new List(); From e01f342ab0b01799792310fa3679a15ca590d0e2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 2 Feb 2019 17:11:25 +0900 Subject: [PATCH 008/141] wip --- osu.Game/Screens/Multi/Multiplayer.cs | 16 +++-- .../Screens/Multi/MultiplayerSubScreen.cs | 16 +++-- osu.Game/Screens/OsuScreen.cs | 67 +++---------------- osu.Game/Screens/OsuScreenDependencies.cs | 41 ++++++++++++ 4 files changed, 71 insertions(+), 69 deletions(-) create mode 100644 osu.Game/Screens/OsuScreenDependencies.cs diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index d9a2fb7507..6bd47ff810 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -61,13 +61,19 @@ namespace osu.Game.Screens.Multi [Resolved(CanBeNull = true)] private OsuLogo logo { get; set; } - public Bindable Beatmap => screenDependencies.Beatmap; + public Bindable Beatmap { get; set; } - public Bindable Ruleset => screenDependencies.Ruleset; + public Bindable Ruleset { get; set; } - private OsuScreenDependencies screenDependencies; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var deps = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => screenDependencies = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); + Beatmap = deps.Beatmap; + Ruleset = deps.Ruleset; + + return deps; + } public Multiplayer() { @@ -188,8 +194,6 @@ namespace osu.Game.Screens.Multi { waves.Hide(); - screenDependencies.Dispose(); - this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut(); cancelLooping(); diff --git a/osu.Game/Screens/Multi/MultiplayerSubScreen.cs b/osu.Game/Screens/Multi/MultiplayerSubScreen.cs index 1d6561622a..b0d89c9bba 100644 --- a/osu.Game/Screens/Multi/MultiplayerSubScreen.cs +++ b/osu.Game/Screens/Multi/MultiplayerSubScreen.cs @@ -34,13 +34,19 @@ namespace osu.Game.Screens.Multi public abstract string Title { get; } public virtual string ShortTitle => Title; - public Bindable Beatmap => screenDependencies.Beatmap; + public Bindable Beatmap { get; set; } - public Bindable Ruleset => screenDependencies.Ruleset; + public Bindable Ruleset { get; set; } - private OsuScreenDependencies screenDependencies; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var deps = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => screenDependencies = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); + Beatmap = deps.Beatmap; + Ruleset = deps.Ruleset; + + return deps; + } [Resolved(CanBeNull = true)] protected OsuGame Game { get; private set; } @@ -67,8 +73,6 @@ namespace osu.Game.Screens.Multi this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); - screenDependencies.Dispose(); - return false; } diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index bfed4345f1..86f1f3a9d9 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using Microsoft.EntityFrameworkCore.Internal; using osu.Framework.Allocation; using osu.Framework.Audio; @@ -51,7 +50,6 @@ namespace osu.Game.Screens protected new OsuGameBase Game => base.Game as OsuGameBase; - /// /// Disallow changes to game-wise Beatmap/Ruleset bindables for this screen (and all children). /// @@ -61,13 +59,19 @@ namespace osu.Game.Screens public virtual float BackgroundParallaxAmount => 1; - public Bindable Beatmap => screenDependencies.Beatmap; + public Bindable Beatmap { get; set; } - public Bindable Ruleset => screenDependencies.Ruleset; + public Bindable Ruleset { get; set; } - private OsuScreenDependencies screenDependencies; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var deps = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => screenDependencies = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); + Beatmap = deps.Beatmap; + Ruleset = deps.Ruleset; + + return deps; + } protected BackgroundScreen Background => backgroundStack?.CurrentScreen as BackgroundScreen; @@ -140,8 +144,6 @@ namespace osu.Game.Screens if (localBackground != null && backgroundStack?.CurrentScreen == localBackground) backgroundStack?.Exit(); - screenDependencies.Dispose(); - return false; } @@ -208,53 +210,4 @@ namespace osu.Game.Screens /// protected virtual BackgroundScreen CreateBackground() => null; } - - public class OsuScreenDependencies : DependencyContainer, IDisposable - { - private readonly bool leaseOwner; - - public Bindable Beatmap { get; private set; } - - public Bindable Ruleset { get; private set; } - - public OsuScreenDependencies(bool requireLease, IReadOnlyDependencyContainer parent) - : base(parent) - { - if (requireLease) - { - Beatmap = parent.Get>()?.GetBoundCopy(); - if (Beatmap == null) - { - leaseOwner = true; - Cache(Beatmap = parent.Get>().BeginLease(true)); - } - - Ruleset = parent.Get>()?.GetBoundCopy(); - if (Ruleset == null) - { - leaseOwner = true; - Cache(Ruleset = parent.Get>().BeginLease(true)); - } - } - else - { - Beatmap = (parent.Get>() ?? parent.Get>()).GetBoundCopy(); - Ruleset = (parent.Get>() ?? parent.Get>()).GetBoundCopy(); - } - } - - public void Dispose() - { - if (leaseOwner) - { - ((LeasedBindable)Beatmap).Return(); - ((LeasedBindable)Ruleset).Return(); - } - else - { - Beatmap.UnbindAll(); - Ruleset.UnbindAll(); - } - } - } } diff --git a/osu.Game/Screens/OsuScreenDependencies.cs b/osu.Game/Screens/OsuScreenDependencies.cs new file mode 100644 index 0000000000..1c355d6320 --- /dev/null +++ b/osu.Game/Screens/OsuScreenDependencies.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Configuration; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; + +namespace osu.Game.Screens +{ + public class OsuScreenDependencies : DependencyContainer + { + public Bindable Beatmap { get; } + + public Bindable Ruleset { get; } + + public OsuScreenDependencies(bool requireLease, IReadOnlyDependencyContainer parent) + : base(parent) + { + if (requireLease) + { + Beatmap = parent.Get>()?.GetBoundCopy(); + if (Beatmap == null) + { + Cache(Beatmap = parent.Get>().BeginLease(true)); + } + + Ruleset = parent.Get>()?.GetBoundCopy(); + if (Ruleset == null) + { + Cache(Ruleset = parent.Get>().BeginLease(true)); + } + } + else + { + Beatmap = (parent.Get>() ?? parent.Get>()).GetBoundCopy(); + Ruleset = (parent.Get>() ?? parent.Get>()).GetBoundCopy(); + } + } + } +} \ No newline at end of file From ead28e71023e0875d4eb55d39de6e48779f7125c Mon Sep 17 00:00:00 2001 From: Unknown Date: Sun, 3 Feb 2019 12:34:38 +0100 Subject: [PATCH 009/141] stop logging keyboard events from password textbox --- osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs | 3 ++- osu.Game/osu.Game.csproj | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs index 81690f3728..aeb974681d 100644 --- a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs @@ -9,12 +9,13 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Framework.Platform; namespace osu.Game.Graphics.UserInterface { - public class OsuPasswordTextBox : OsuTextBox + public class OsuPasswordTextBox : OsuTextBox, ISuppressKeyEventLogging { protected override Drawable GetDrawableCharacter(char c) => new PasswordMaskChar(CalculatedTextSize); diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 596190fcf7..15cc72d77c 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -16,7 +16,7 @@ - + From 88ffc78103ed606b51015024c1a58408535d28a1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Feb 2019 19:11:34 +0900 Subject: [PATCH 010/141] Restructure --- osu.Game.Tests/Visual/TestCaseMatchResults.cs | 2 +- .../UpdateableBeatmapBackgroundSprite.cs | 2 +- osu.Game/Online/Multiplayer/Room.cs | 16 + .../Screens/Multi/Components/BeatmapTitle.cs | 12 +- .../Multi/Components/BeatmapTypeInfo.cs | 8 +- .../Screens/Multi/Components/ModeTypeInfo.cs | 11 +- .../Components/MultiplayerBackgroundSprite.cs | 2 +- .../Screens/Multi/Lounge/LoungeSubScreen.cs | 14 +- .../Screens/Multi/Match/Components/Header.cs | 2 +- .../Screens/Multi/Match/Components/Info.cs | 8 +- .../Multi/Match/Components/ReadyButton.cs | 2 +- .../Match/Components/ViewBeatmapButton.cs | 2 +- .../Screens/Multi/Match/MatchSubScreen.cs | 353 +++++++++--------- osu.Game/Screens/Multi/Multiplayer.cs | 49 +-- .../Screens/Multi/MultiplayerComposite.cs | 37 +- .../Screens/Multi/MultiplayerSubScreen.cs | 46 +-- 16 files changed, 243 insertions(+), 323 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCaseMatchResults.cs b/osu.Game.Tests/Visual/TestCaseMatchResults.cs index c34ad0fcbc..33469e74b7 100644 --- a/osu.Game.Tests/Visual/TestCaseMatchResults.cs +++ b/osu.Game.Tests/Visual/TestCaseMatchResults.cs @@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual { } - protected override IEnumerable CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value, room) }; + protected override IEnumerable CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value) }; } private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs index c66052052f..d1d30a7c29 100644 --- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs +++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs @@ -13,7 +13,7 @@ namespace osu.Game.Beatmaps.Drawables /// public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable { - public readonly IBindable Beatmap = new Bindable(); + public readonly Bindable Beatmap = new Bindable(); [Resolved] private BeatmapManager beatmaps { get; set; } diff --git a/osu.Game/Online/Multiplayer/Room.cs b/osu.Game/Online/Multiplayer/Room.cs index 0d5b168dcb..2dcc7369f9 100644 --- a/osu.Game/Online/Multiplayer/Room.cs +++ b/osu.Game/Online/Multiplayer/Room.cs @@ -31,6 +31,10 @@ namespace osu.Game.Online.Multiplayer [JsonProperty("playlist")] public BindableList Playlist { get; private set; } = new BindableList(); + [Cached] + [JsonIgnore] + public Bindable CurrentItem { get; private set; } = new Bindable(); + [Cached] [JsonProperty("channel_id")] public Bindable ChannelId { get; private set; } = new Bindable(); @@ -66,6 +70,18 @@ namespace osu.Game.Online.Multiplayer [Cached] public Bindable ParticipantCount { get; private set; } = new Bindable(); + public Room() + { + Playlist.ItemsAdded += updateCurrent; + Playlist.ItemsRemoved += updateCurrent; + updateCurrent(Playlist); + } + + private void updateCurrent(IEnumerable playlist) + { + CurrentItem.Value = playlist.FirstOrDefault(); + } + // todo: TEMPORARY [JsonProperty("participant_count")] private int? participantCount diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs index dca0545035..ff1a1fb3a4 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs @@ -25,7 +25,7 @@ namespace osu.Game.Screens.Multi.Components [BackgroundDependencyLoader] private void load() { - CurrentBeatmap.BindValueChanged(v => updateText(), true); + CurrentItem.BindValueChanged(v => updateText(), true); } private float textSize = OsuSpriteText.FONT_SIZE; @@ -53,7 +53,9 @@ namespace osu.Game.Screens.Multi.Components textFlow.Clear(); - if (CurrentBeatmap.Value == null) + var beatmap = CurrentItem.Value?.Beatmap; + + if (beatmap == null) textFlow.AddText("No beatmap selected", s => { s.TextSize = TextSize; @@ -65,7 +67,7 @@ namespace osu.Game.Screens.Multi.Components { new OsuSpriteText { - Text = new LocalisedString((CurrentBeatmap.Value.Metadata.ArtistUnicode, CurrentBeatmap.Value.Metadata.Artist)), + Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), TextSize = TextSize, }, new OsuSpriteText @@ -75,10 +77,10 @@ namespace osu.Game.Screens.Multi.Components }, new OsuSpriteText { - Text = new LocalisedString((CurrentBeatmap.Value.Metadata.TitleUnicode, CurrentBeatmap.Value.Metadata.Title)), + Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)), TextSize = TextSize, } - }, null, LinkAction.OpenBeatmap, CurrentBeatmap.Value.OnlineBeatmapID.ToString(), "Open beatmap"); + }, null, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap"); } } } diff --git a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs index 3904df2069..4f432a232c 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs @@ -51,14 +51,16 @@ namespace osu.Game.Screens.Multi.Components } }; - CurrentBeatmap.BindValueChanged(v => + CurrentItem.BindValueChanged(item => { beatmapAuthor.Clear(); - if (v != null) + var beatmap = item?.Beatmap; + + if (beatmap != null) { beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f)); - beatmapAuthor.AddLink(v.Metadata.Author.Username, null, LinkAction.OpenUserProfile, v.Metadata.Author.Id.ToString(), "View Profile"); + beatmapAuthor.AddLink(beatmap.Metadata.Author.Username, null, LinkAction.OpenUserProfile, beatmap.Metadata.Author.Id.ToString(), "View Profile"); } }, true); } diff --git a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs index 97ea1b5f36..0d49f75b46 100644 --- a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps.Drawables; +using osu.Game.Online.Multiplayer; using osuTK; namespace osu.Game.Screens.Multi.Components @@ -45,17 +46,17 @@ namespace osu.Game.Screens.Multi.Components }, }; - CurrentBeatmap.BindValueChanged(_ => updateBeatmap()); - CurrentRuleset.BindValueChanged(_ => updateBeatmap(), true); + CurrentItem.BindValueChanged(updateBeatmap, true); + Type.BindValueChanged(v => gameTypeContainer.Child = new DrawableGameType(v) { Size = new Vector2(height) }, true); } - private void updateBeatmap() + private void updateBeatmap(PlaylistItem item) { - if (CurrentBeatmap.Value != null) + if (item?.Beatmap != null) { rulesetContainer.FadeIn(transition_duration); - rulesetContainer.Child = new DifficultyIcon(CurrentBeatmap.Value, CurrentRuleset.Value) { Size = new Vector2(height) }; + rulesetContainer.Child = new DifficultyIcon(item.Beatmap, item.Ruleset) { Size = new Vector2(height) }; } else rulesetContainer.FadeOut(transition_duration); diff --git a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs index 8eff7b14af..06d5e585ab 100644 --- a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs +++ b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Multi.Components InternalChild = sprite = CreateBackgroundSprite(); - sprite.Beatmap.BindTo(CurrentBeatmap); + CurrentItem.BindValueChanged(i => sprite.Beatmap.Value = i?.Beatmap, true); } protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }; diff --git a/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs index 1229d071ef..71205dc199 100644 --- a/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; @@ -23,16 +22,13 @@ namespace osu.Game.Screens.Multi.Lounge protected readonly FilterControl Filter; private readonly Container content; - private readonly Action pushGameplayScreen; private readonly ProcessingOverlay processingOverlay; [Resolved] private Bindable currentRoom { get; set; } - public LoungeSubScreen(Action pushGameplayScreen) + public LoungeSubScreen() { - this.pushGameplayScreen = pushGameplayScreen; - InternalChildren = new Drawable[] { Filter = new FilterControl { Depth = -1 }, @@ -83,8 +79,8 @@ namespace osu.Game.Screens.Multi.Lounge content.Padding = new MarginPadding { Top = Filter.DrawHeight, - Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH + OsuScreen.HORIZONTAL_OVERFLOW_PADDING, - Right = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING, + Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH + HORIZONTAL_OVERFLOW_PADDING, + Right = SearchableListOverlay.WIDTH_PADDING + HORIZONTAL_OVERFLOW_PADDING, }; } @@ -114,7 +110,7 @@ namespace osu.Game.Screens.Multi.Lounge private void joinRequested(Room room) { processingOverlay.Show(); - Manager?.JoinRoom(room, r => + RoomManager?.JoinRoom(room, r => { Open(room); processingOverlay.Hide(); @@ -132,7 +128,7 @@ namespace osu.Game.Screens.Multi.Lounge currentRoom.Value = room; - this.Push(new MatchSubScreen(room, s => pushGameplayScreen?.Invoke(s))); + this.Push(new MatchSubScreen(room)); } } } diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs index 137c0aa939..9a0fdbd4e7 100644 --- a/osu.Game/Screens/Multi/Match/Components/Header.cs +++ b/osu.Game/Screens/Multi/Match/Components/Header.cs @@ -108,7 +108,7 @@ namespace osu.Game.Screens.Multi.Match.Components }, }; - CurrentMods.BindValueChanged(m => modDisplay.Current.Value = m, true); + CurrentItem.BindValueChanged(i => modDisplay.Current.Value = i?.RequiredMods, true); beatmapButton.Action = () => RequestBeatmapSelection?.Invoke(); } diff --git a/osu.Game/Screens/Multi/Match/Components/Info.cs b/osu.Game/Screens/Multi/Match/Components/Info.cs index ec6dbb6d12..b27c5b0ab4 100644 --- a/osu.Game/Screens/Multi/Match/Components/Info.cs +++ b/osu.Game/Screens/Multi/Match/Components/Info.cs @@ -92,8 +92,12 @@ namespace osu.Game.Screens.Multi.Match.Components }, }; - viewBeatmapButton.Beatmap.BindTo(CurrentBeatmap); - readyButton.Beatmap.BindTo(CurrentBeatmap); + CurrentItem.BindValueChanged(item => + { + viewBeatmapButton.Beatmap.Value = item?.Beatmap; + readyButton.Beatmap.Value = item?.Beatmap; + }, true); + hostInfo.Host.BindTo(Host); } } diff --git a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs index 0f9c51af6a..50cf2addeb 100644 --- a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs @@ -14,7 +14,7 @@ namespace osu.Game.Screens.Multi.Match.Components { public class ReadyButton : HeaderButton { - public readonly IBindable Beatmap = new Bindable(); + public readonly Bindable Beatmap = new Bindable(); [Resolved(typeof(Room), nameof(Room.EndDate))] private Bindable endDate { get; set; } diff --git a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs index 9970894ffc..e26a6b7e20 100644 --- a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs @@ -11,7 +11,7 @@ namespace osu.Game.Screens.Multi.Match.Components { public class ViewBeatmapButton : HeaderButton { - public readonly IBindable Beatmap = new Bindable(); + public readonly Bindable Beatmap = new Bindable(); [Resolved(CanBeNull = true)] private OsuGame osuGame { get; set; } diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index d252ddf0b9..41c498538f 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Configuration; @@ -11,11 +12,12 @@ using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer.GameTypes; -using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.Multi.Play; using osu.Game.Screens.Play; using osu.Game.Screens.Select; +using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem; namespace osu.Game.Screens.Multi.Match { @@ -33,223 +35,208 @@ namespace osu.Game.Screens.Multi.Match [Resolved(typeof(Room), nameof(Room.Name))] private Bindable name { get; set; } - [Resolved(typeof(Room), nameof(Room.Playlist))] - private BindableList playlist { get; set; } + [Resolved(typeof(Room), nameof(Room.Type))] + private Bindable type { get; set; } - public MatchSubScreen(Room room, Action pushGameplayScreen) + [Resolved(typeof(Room))] + protected BindableList Playlist { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable CurrentItem { get; private set; } + + [Resolved] + protected Bindable> CurrentMods { get; private set; } + + public MatchSubScreen(Room room) { Title = room.RoomID.Value == null ? "New room" : room.Name; + } - InternalChild = new Match(pushGameplayScreen) - { - RelativeSizeAxes = Axes.Both, - RequestBeatmapSelection = () => this.Push(new MatchSongSelect - { - Selected = item => - { - playlist.Clear(); - playlist.Add(item); - }, - }), - RequestExit = () => - { - if (this.IsCurrentScreen()) - this.Exit(); - } - }; + private readonly Action pushGameplayScreen; + + private MatchLeaderboard leaderboard; + + [Resolved] + private BeatmapManager beatmapManager { get; set; } + + [Resolved(CanBeNull = true)] + private OsuGame game { get; set; } + + protected override void LoadComplete() + { + base.LoadComplete(); + + CurrentItem.BindValueChanged(currentItemChanged, true); + } + + private void currentItemChanged(PlaylistItem item) + { + // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info + var localBeatmap = item?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == item.Beatmap.OnlineBeatmapID); + + Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); + CurrentMods.Value = item?.RequiredMods ?? Enumerable.Empty(); + if (item?.Ruleset != null) + Ruleset.Value = item.Ruleset; } public override bool OnExiting(IScreen next) { - Manager?.PartRoom(); + RoomManager?.PartRoom(); return base.OnExiting(next); } - private class Match : MultiplayerComposite + [BackgroundDependencyLoader] + private void load() { - public Action RequestBeatmapSelection; - public Action RequestExit; + MatchChatDisplay chat; + Components.Header header; + Info info; + GridContainer bottomRow; + MatchSettingsOverlay settings; - private readonly Action pushGameplayScreen; - - private MatchLeaderboard leaderboard; - - [Resolved] - private IBindableBeatmap gameBeatmap { get; set; } - - [Resolved] - private BeatmapManager beatmapManager { get; set; } - - [Resolved(CanBeNull = true)] - private OsuGame game { get; set; } - - public Match(Action pushGameplayScreen) + InternalChildren = new Drawable[] { - this.pushGameplayScreen = pushGameplayScreen; - } - - [BackgroundDependencyLoader] - private void load() - { - MatchChatDisplay chat; - Components.Header header; - Info info; - GridContainer bottomRow; - MatchSettingsOverlay settings; - - InternalChildren = new Drawable[] + new GridContainer { - new GridContainer + RelativeSizeAxes = Axes.Both, + Content = new[] { - RelativeSizeAxes = Axes.Both, - Content = new[] + new Drawable[] { - new Drawable[] + header = new Components.Header { - header = new Components.Header + Depth = -1, + RequestBeatmapSelection = () => { - Depth = -1, - RequestBeatmapSelection = () => RequestBeatmapSelection?.Invoke() - } - }, - new Drawable[] { info = new Info { OnStart = onStart } }, - new Drawable[] - { - bottomRow = new GridContainer - { - RelativeSizeAxes = Axes.Both, - Content = new[] + this.Push(new MatchSongSelect { - new Drawable[] + Selected = item => { - leaderboard = new MatchLeaderboard + Playlist.Clear(); + Playlist.Add(item); + } + }); + } + } + }, + new Drawable[] { info = new Info { OnStart = onStart } }, + new Drawable[] + { + bottomRow = new GridContainer + { + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] + { + leaderboard = new MatchLeaderboard + { + Padding = new MarginPadding + { + Left = 10 + HORIZONTAL_OVERFLOW_PADDING, + Right = 10, + Vertical = 10, + }, + RelativeSizeAxes = Axes.Both + }, + new Container + { + Padding = new MarginPadding + { + Left = 10, + Right = 10 + HORIZONTAL_OVERFLOW_PADDING, + Vertical = 10, + }, + RelativeSizeAxes = Axes.Both, + Child = chat = new MatchChatDisplay { - Padding = new MarginPadding - { - Left = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING, - Right = 10, - Vertical = 10, - }, RelativeSizeAxes = Axes.Both - }, - new Container - { - Padding = new MarginPadding - { - Left = 10, - Right = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING, - Vertical = 10, - }, - RelativeSizeAxes = Axes.Both, - Child = chat = new MatchChatDisplay - { - RelativeSizeAxes = Axes.Both - } - }, + } }, }, - } - }, + }, + } }, - RowDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.Distributed), - } }, - new Container + RowDimensions = new[] { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = Components.Header.HEIGHT }, - Child = settings = new MatchSettingsOverlay { RelativeSizeAxes = Axes.Both }, - }, - }; - - header.Tabs.Current.BindValueChanged(t => - { - const float fade_duration = 500; - if (t is SettingsMatchPage) - { - settings.Show(); - info.FadeOut(fade_duration, Easing.OutQuint); - bottomRow.FadeOut(fade_duration, Easing.OutQuint); + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.Distributed), } - else - { - settings.Hide(); - info.FadeIn(fade_duration, Easing.OutQuint); - bottomRow.FadeIn(fade_duration, Easing.OutQuint); - } - }, true); - - chat.Exit += () => RequestExit?.Invoke(); - - beatmapManager.ItemAdded += beatmapAdded; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - CurrentBeatmap.BindValueChanged(setBeatmap, true); - CurrentRuleset.BindValueChanged(setRuleset, true); - } - - private void setBeatmap(BeatmapInfo beatmap) - { - // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info - var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID); - - game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap)); - } - - private void setRuleset(RulesetInfo ruleset) - { - if (ruleset == null) - return; - - game?.ForcefullySetRuleset(ruleset); - } - - private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() => - { - if (gameBeatmap.Value != beatmapManager.DefaultBeatmap) - return; - - if (CurrentBeatmap.Value == null) - return; - - // Try to retrieve the corresponding local beatmap - var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentBeatmap.Value.OnlineBeatmapID); - - if (localBeatmap != null) - game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap)); - }); - - private void onStart() - { - gameBeatmap.Value.Mods.Value = CurrentMods.Value.ToArray(); - - switch (Type.Value) + }, + new Container { - default: - case GameTypeTimeshift _: - pushGameplayScreen?.Invoke(new PlayerLoader(() => new TimeshiftPlayer(Playlist.First()) - { - Exited = () => leaderboard.RefreshScores() - })); - break; + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Top = Components.Header.HEIGHT }, + Child = settings = new MatchSettingsOverlay { RelativeSizeAxes = Axes.Both }, + }, + }; + + header.Tabs.Current.BindValueChanged(t => + { + const float fade_duration = 500; + if (t is SettingsMatchPage) + { + settings.Show(); + info.FadeOut(fade_duration, Easing.OutQuint); + bottomRow.FadeOut(fade_duration, Easing.OutQuint); } - } + else + { + settings.Hide(); + info.FadeIn(fade_duration, Easing.OutQuint); + bottomRow.FadeIn(fade_duration, Easing.OutQuint); + } + }, true); - protected override void Dispose(bool isDisposing) + chat.Exit += () => { - base.Dispose(isDisposing); + if (this.IsCurrentScreen()) + this.Exit(); + }; - if (beatmapManager != null) - beatmapManager.ItemAdded -= beatmapAdded; + beatmapManager.ItemAdded += beatmapAdded; + } + + private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() => + { + if (Beatmap.Value != beatmapManager.DefaultBeatmap) + return; + + if (Beatmap.Value == null) + return; + + // Try to retrieve the corresponding local beatmap + var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentItem.Value.Beatmap.OnlineBeatmapID); + + if (localBeatmap != null) + Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); + }); + + private void onStart() + { + //Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray(); + + switch (type.Value) + { + default: + case GameTypeTimeshift _: + pushGameplayScreen?.Invoke(new PlayerLoader(() => new TimeshiftPlayer(CurrentItem) + { + Exited = () => leaderboard.RefreshScores() + })); + break; } } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmapManager != null) + beatmapManager.ItemAdded -= beatmapAdded; + } } } diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 42208a2165..7ea4736b04 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Logging; using osu.Framework.Screens; -using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Containers; @@ -16,9 +15,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Input; using osu.Game.Online.API; using osu.Game.Online.Multiplayer; -using osu.Game.Overlays; using osu.Game.Overlays.BeatmapSet.Buttons; -using osu.Game.Rulesets; using osu.Game.Screens.Menu; using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.Multi.Lounge.Components; @@ -28,19 +25,9 @@ using osuTK; namespace osu.Game.Screens.Multi { [Cached] - public class Multiplayer : CompositeDrawable, IOsuScreen, IOnlineComponent + public class Multiplayer : OsuScreen, IOnlineComponent { - public bool DisallowExternalBeatmapRulesetChanges => false; - - public bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true; - - public bool HideOverlaysOnEnter => false; - public OverlayActivation InitialOverlayActivationMode => OverlayActivation.All; - - public float BackgroundParallaxAmount => 1; - - public bool ValidForResume { get; set; } = true; - public bool ValidForPush { get; set; } = true; + public override bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true; public override bool RemoveWhenNotAlive => false; @@ -70,20 +57,6 @@ namespace osu.Game.Screens.Multi [Resolved(CanBeNull = true)] private OsuLogo logo { get; set; } - public Bindable Beatmap { get; set; } - - public Bindable Ruleset { get; set; } - - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) - { - var deps = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); - - Beatmap = deps.Beatmap; - Ruleset = deps.Ruleset; - - return deps; - } - public Multiplayer() { Anchor = Anchor.Centre; @@ -95,8 +68,8 @@ namespace osu.Game.Screens.Multi RelativeSizeAxes = Axes.Both, }; - screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen(pushGameplayScreen)) { RelativeSizeAxes = Axes.Both }; - Padding = new MarginPadding { Horizontal = -OsuScreen.HORIZONTAL_OVERFLOW_PADDING }; + screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen()) { RelativeSizeAxes = Axes.Both }; + Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING }; waves.AddRange(new Drawable[] { @@ -136,7 +109,7 @@ namespace osu.Game.Screens.Multi Margin = new MarginPadding { Top = 10, - Right = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING, + Right = 10 + HORIZONTAL_OVERFLOW_PADDING, }, Text = "Create room", Action = () => loungeSubScreen.Open(new Room @@ -207,14 +180,14 @@ namespace osu.Game.Screens.Multi } } - public void OnEntering(IScreen last) + public override void OnEntering(IScreen last) { this.FadeIn(); waves.Show(); } - public bool OnExiting(IScreen next) + public override bool OnExiting(IScreen next) { waves.Hide(); @@ -233,17 +206,17 @@ namespace osu.Game.Screens.Multi return false; } - public void OnResuming(IScreen last) + public override void OnResuming(IScreen last) { this.FadeIn(250); this.ScaleTo(1, 250, Easing.OutSine); - logo?.AppendAnimatingAction(() => OsuScreen.ApplyLogoArrivingDefaults(logo), true); + logo?.AppendAnimatingAction(() => ApplyLogoArrivingDefaults(logo), true); updatePollingRate(isIdle.Value); } - public void OnSuspending(IScreen next) + public override void OnSuspending(IScreen next) { this.ScaleTo(1.1f, 250, Easing.InSine); this.FadeOut(250); @@ -254,7 +227,7 @@ namespace osu.Game.Screens.Multi private void cancelLooping() { - var track = beatmap?.Value?.Track; + var track = Beatmap?.Value?.Track; if (track != null) track.Looping = false; diff --git a/osu.Game/Screens/Multi/MultiplayerComposite.cs b/osu.Game/Screens/Multi/MultiplayerComposite.cs index 1a16db97a4..245a6ac358 100644 --- a/osu.Game/Screens/Multi/MultiplayerComposite.cs +++ b/osu.Game/Screens/Multi/MultiplayerComposite.cs @@ -3,14 +3,10 @@ using System; using System.Collections.Generic; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; using osu.Game.Online.Multiplayer; -using osu.Game.Rulesets; -using osu.Game.Rulesets.Mods; using osu.Game.Users; namespace osu.Game.Screens.Multi @@ -35,6 +31,9 @@ namespace osu.Game.Screens.Multi [Resolved(typeof(Room))] protected BindableList Playlist { get; private set; } + [Resolved(typeof(Room))] + protected Bindable CurrentItem { get; private set; } + [Resolved(typeof(Room))] protected Bindable> Participants { get; private set; } @@ -52,35 +51,5 @@ namespace osu.Game.Screens.Multi [Resolved(typeof(Room))] protected Bindable Duration { get; private set; } - - private readonly Bindable currentBeatmap = new Bindable(); - protected IBindable CurrentBeatmap => currentBeatmap; - - private readonly Bindable> currentMods = new Bindable>(); - protected IBindable> CurrentMods => currentMods; - - private readonly Bindable currentRuleset = new Bindable(); - protected IBindable CurrentRuleset => currentRuleset; - - protected override void LoadComplete() - { - base.LoadComplete(); - - Playlist.ItemsAdded += _ => updatePlaylist(); - Playlist.ItemsRemoved += _ => updatePlaylist(); - - updatePlaylist(); - } - - private void updatePlaylist() - { - // Todo: We only ever have one playlist item for now. In the future, this will be user-settable - - var playlistItem = Playlist.FirstOrDefault(); - - currentBeatmap.Value = playlistItem?.Beatmap; - currentMods.Value = playlistItem?.RequiredMods ?? Enumerable.Empty(); - currentRuleset.Value = playlistItem?.Ruleset; - } } } diff --git a/osu.Game/Screens/Multi/MultiplayerSubScreen.cs b/osu.Game/Screens/Multi/MultiplayerSubScreen.cs index b0d89c9bba..ad72072981 100644 --- a/osu.Game/Screens/Multi/MultiplayerSubScreen.cs +++ b/osu.Game/Screens/Multi/MultiplayerSubScreen.cs @@ -2,57 +2,27 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Framework.Input.Bindings; using osu.Framework.Screens; -using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; using osu.Game.Input.Bindings; -using osu.Game.Overlays; -using osu.Game.Rulesets; namespace osu.Game.Screens.Multi { - public abstract class MultiplayerSubScreen : CompositeDrawable, IMultiplayerSubScreen, IKeyBindingHandler + public abstract class MultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen, IKeyBindingHandler { - public virtual bool DisallowExternalBeatmapRulesetChanges => false; - - public bool CursorVisible => true; - - public bool HideOverlaysOnEnter => false; - public OverlayActivation InitialOverlayActivationMode => OverlayActivation.All; - - public float BackgroundParallaxAmount => 1; - - public bool ValidForResume { get; set; } = true; - public bool ValidForPush { get; set; } = true; + public override bool DisallowExternalBeatmapRulesetChanges => false; public override bool RemoveWhenNotAlive => false; - public abstract string Title { get; } public virtual string ShortTitle => Title; - public Bindable Beatmap { get; set; } - - public Bindable Ruleset { get; set; } - - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) - { - var deps = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent)); - - Beatmap = deps.Beatmap; - Ruleset = deps.Ruleset; - - return deps; - } - [Resolved(CanBeNull = true)] protected OsuGame Game { get; private set; } [Resolved(CanBeNull = true)] - protected IRoomManager Manager { get; private set; } + protected IRoomManager RoomManager { get; private set; } protected MultiplayerSubScreen() { @@ -61,14 +31,14 @@ namespace osu.Game.Screens.Multi RelativeSizeAxes = Axes.Both; } - public virtual void OnEntering(IScreen last) + public override void OnEntering(IScreen last) { this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint); this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint); this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); } - public virtual bool OnExiting(IScreen next) + public override bool OnExiting(IScreen next) { this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); @@ -76,19 +46,19 @@ namespace osu.Game.Screens.Multi return false; } - public virtual void OnResuming(IScreen last) + public override void OnResuming(IScreen last) { this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint); this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); } - public virtual void OnSuspending(IScreen next) + public override void OnSuspending(IScreen next) { this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); } - public virtual bool OnPressed(GlobalAction action) + public override bool OnPressed(GlobalAction action) { if (!this.IsCurrentScreen()) return false; From e4422167b6a77af486eb03369ff98affdbaa4497 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Feb 2019 19:13:57 +0900 Subject: [PATCH 011/141] Fix starting gameplay --- osu.Game/Screens/Multi/Match/MatchSubScreen.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index 41c498538f..7a9b040e37 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -217,13 +217,14 @@ namespace osu.Game.Screens.Multi.Match private void onStart() { - //Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray(); + // todo: is this required? + Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray(); switch (type.Value) { default: case GameTypeTimeshift _: - pushGameplayScreen?.Invoke(new PlayerLoader(() => new TimeshiftPlayer(CurrentItem) + this.Push(new PlayerLoader(() => new TimeshiftPlayer(CurrentItem) { Exited = () => leaderboard.RefreshScores() })); From e57409fe41623f3f1b4fac7df221bc847223559b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Feb 2019 10:51:39 +0900 Subject: [PATCH 012/141] Remove unnecessary bindable properties on mod lists --- osu.Game/Online/Multiplayer/PlaylistItem.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Online/Multiplayer/PlaylistItem.cs b/osu.Game/Online/Multiplayer/PlaylistItem.cs index ff3ae240cb..e47d497d94 100644 --- a/osu.Game/Online/Multiplayer/PlaylistItem.cs +++ b/osu.Game/Online/Multiplayer/PlaylistItem.cs @@ -1,9 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; -using osu.Framework.Configuration; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets; @@ -37,10 +37,10 @@ namespace osu.Game.Online.Multiplayer public RulesetInfo Ruleset { get; set; } [JsonIgnore] - public readonly BindableList AllowedMods = new BindableList(); + public readonly List AllowedMods = new List(); [JsonIgnore] - public readonly BindableList RequiredMods = new BindableList(); + public readonly List RequiredMods = new List(); [JsonProperty("beatmap")] private APIBeatmap apiBeatmap { get; set; } From 78b47f9fe3f75768b0d099fa9dfaa99b316c01b3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Feb 2019 11:19:34 +0900 Subject: [PATCH 013/141] Fix starting matches not working --- osu.Game/Screens/Multi/Match/MatchSubScreen.cs | 15 ++++++++------- osu.Game/Screens/Multi/Multiplayer.cs | 13 ++++++++++++- 2 files changed, 20 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index 7a9b040e37..a7a2b9003f 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; @@ -15,7 +14,6 @@ using osu.Game.Online.Multiplayer.GameTypes; using osu.Game.Rulesets.Mods; using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.Multi.Play; -using osu.Game.Screens.Play; using osu.Game.Screens.Select; using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem; @@ -52,8 +50,6 @@ namespace osu.Game.Screens.Multi.Match Title = room.RoomID.Value == null ? "New room" : room.Name; } - private readonly Action pushGameplayScreen; - private MatchLeaderboard leaderboard; [Resolved] @@ -200,6 +196,9 @@ namespace osu.Game.Screens.Multi.Match beatmapManager.ItemAdded += beatmapAdded; } + /// + /// Handle the case where a beatmap is imported (and can be used by this match). + /// private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() => { if (Beatmap.Value != beatmapManager.DefaultBeatmap) @@ -215,19 +214,21 @@ namespace osu.Game.Screens.Multi.Match Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); }); + [Resolved(canBeNull: true)] + private Multiplayer multiplayer { get; set; } + private void onStart() { - // todo: is this required? Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray(); switch (type.Value) { default: case GameTypeTimeshift _: - this.Push(new PlayerLoader(() => new TimeshiftPlayer(CurrentItem) + multiplayer?.Start(() => new TimeshiftPlayer(CurrentItem) { Exited = () => leaderboard.RefreshScores() - })); + }); break; } } diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 7ea4736b04..afb4955c56 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; @@ -20,6 +21,7 @@ using osu.Game.Screens.Menu; using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.Multi.Match; +using osu.Game.Screens.Play; using osuTK; namespace osu.Game.Screens.Multi @@ -29,7 +31,7 @@ namespace osu.Game.Screens.Multi { public override bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true; - public override bool RemoveWhenNotAlive => false; + public override bool DisallowExternalBeatmapRulesetChanges => true; private readonly MultiplayerWaveContainer waves; @@ -292,5 +294,14 @@ namespace osu.Game.Screens.Multi FourthWaveColour = OsuColour.FromHex(@"392850"); } } + + /// + /// Push a to the main screen stack to begin gameplay. + /// Generally called from a via DI resolution. + /// + public void Start(Func player) + { + this.Push(new PlayerLoader(player)); + } } } From 272584eb796d7631d0798cff2178ec30b60a4766 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Feb 2019 13:02:33 +0900 Subject: [PATCH 014/141] Improve file layouts --- .../Screens/Multi/Match/MatchSubScreen.cs | 56 ++++---- osu.Game/Screens/Multi/Multiplayer.cs | 122 ++++++++---------- 2 files changed, 84 insertions(+), 94 deletions(-) diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index a7a2b9003f..cd51aea575 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -45,41 +45,17 @@ namespace osu.Game.Screens.Multi.Match [Resolved] protected Bindable> CurrentMods { get; private set; } - public MatchSubScreen(Room room) - { - Title = room.RoomID.Value == null ? "New room" : room.Name; - } - - private MatchLeaderboard leaderboard; - [Resolved] private BeatmapManager beatmapManager { get; set; } [Resolved(CanBeNull = true)] private OsuGame game { get; set; } - protected override void LoadComplete() + private MatchLeaderboard leaderboard; + + public MatchSubScreen(Room room) { - base.LoadComplete(); - - CurrentItem.BindValueChanged(currentItemChanged, true); - } - - private void currentItemChanged(PlaylistItem item) - { - // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info - var localBeatmap = item?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == item.Beatmap.OnlineBeatmapID); - - Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); - CurrentMods.Value = item?.RequiredMods ?? Enumerable.Empty(); - if (item?.Ruleset != null) - Ruleset.Value = item.Ruleset; - } - - public override bool OnExiting(IScreen next) - { - RoomManager?.PartRoom(); - return base.OnExiting(next); + Title = room.RoomID.Value == null ? "New room" : room.Name; } [BackgroundDependencyLoader] @@ -196,6 +172,30 @@ namespace osu.Game.Screens.Multi.Match beatmapManager.ItemAdded += beatmapAdded; } + protected override void LoadComplete() + { + base.LoadComplete(); + + CurrentItem.BindValueChanged(currentItemChanged, true); + } + + private void currentItemChanged(PlaylistItem item) + { + // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info + var localBeatmap = item?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == item.Beatmap.OnlineBeatmapID); + + Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); + CurrentMods.Value = item?.RequiredMods ?? Enumerable.Empty(); + if (item?.Ruleset != null) + Ruleset.Value = item.Ruleset; + } + + public override bool OnExiting(IScreen next) + { + RoomManager?.PartRoom(); + return base.OnExiting(next); + } + /// /// Handle the case where a beatmap is imported (and can be used by this match). /// diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index afb4955c56..1103e781ff 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -64,64 +64,61 @@ namespace osu.Game.Screens.Multi Anchor = Anchor.Centre; Origin = Anchor.Centre; RelativeSizeAxes = Axes.Both; + Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING }; InternalChild = waves = new MultiplayerWaveContainer { RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Masking = true, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"3e3a44"), + }, + new Triangles + { + RelativeSizeAxes = Axes.Both, + ColourLight = OsuColour.FromHex(@"3c3842"), + ColourDark = OsuColour.FromHex(@"393540"), + TriangleScale = 5, + }, + }, + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Top = Header.HEIGHT }, + Child = screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen()) { RelativeSizeAxes = Axes.Both } + }, + new Header(screenStack), + createButton = new HeaderButton + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + RelativeSizeAxes = Axes.None, + Size = new Vector2(150, Header.HEIGHT - 20), + Margin = new MarginPadding + { + Top = 10, + Right = 10 + HORIZONTAL_OVERFLOW_PADDING, + }, + Text = "Create room", + Action = () => loungeSubScreen.Open(new Room + { + Name = { Value = $"{api.LocalUser}'s awesome room" } + }), + }, + roomManager = new RoomManager() + } }; - screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen()) { RelativeSizeAxes = Axes.Both }; - Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING }; - - waves.AddRange(new Drawable[] - { - new Container - { - RelativeSizeAxes = Axes.Both, - Masking = true, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"3e3a44"), - }, - new Triangles - { - RelativeSizeAxes = Axes.Both, - ColourLight = OsuColour.FromHex(@"3c3842"), - ColourDark = OsuColour.FromHex(@"393540"), - TriangleScale = 5, - }, - }, - }, - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = Header.HEIGHT }, - Child = screenStack - }, - new Header(screenStack), - createButton = new HeaderButton - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - RelativeSizeAxes = Axes.None, - Size = new Vector2(150, Header.HEIGHT - 20), - Margin = new MarginPadding - { - Top = 10, - Right = 10 + HORIZONTAL_OVERFLOW_PADDING, - }, - Text = "Create room", - Action = () => loungeSubScreen.Open(new Room - { - Name = { Value = $"{api.LocalUser}'s awesome room" } - }), - }, - roomManager = new RoomManager() - }); - screenStack.ScreenPushed += screenPushed; screenStack.ScreenExited += screenExited; } @@ -141,11 +138,9 @@ namespace osu.Game.Screens.Multi isIdle.BindValueChanged(updatePollingRate, true); } - private CachedModelDependencyContainer dependencies; - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { - dependencies = new CachedModelDependencyContainer(base.CreateChildDependencies(parent)); + var dependencies = new CachedModelDependencyContainer(base.CreateChildDependencies(parent)); dependencies.Model.BindTo(currentRoom); return dependencies; } @@ -156,12 +151,16 @@ namespace osu.Game.Screens.Multi Logger.Log($"Polling adjusted to {roomManager.TimeBetweenPolls}"); } - private void pushGameplayScreen(IScreen gameplayScreen) + /// + /// Push a to the main screen stack to begin gameplay. + /// Generally called from a via DI resolution. + /// + public void Start(Func player) { if (!this.IsCurrentScreen()) return; - this.Push(gameplayScreen); + this.Push(new PlayerLoader(player)); } public void APIStateChanged(APIAccess api, APIState state) @@ -294,14 +293,5 @@ namespace osu.Game.Screens.Multi FourthWaveColour = OsuColour.FromHex(@"392850"); } } - - /// - /// Push a to the main screen stack to begin gameplay. - /// Generally called from a via DI resolution. - /// - public void Start(Func player) - { - this.Push(new PlayerLoader(player)); - } } } From d5cce850a8bd035f376912c72ec384ec6e8bd79b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Feb 2019 13:29:41 +0900 Subject: [PATCH 015/141] Revert some unnecessary complications in logo logic --- osu.Game/Screens/Multi/Match/MatchSubScreen.cs | 15 +++++++++------ osu.Game/Screens/Multi/Multiplayer.cs | 15 ++++++++++----- 2 files changed, 19 insertions(+), 11 deletions(-) diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index cd51aea575..d97b32e54a 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -179,6 +179,15 @@ namespace osu.Game.Screens.Multi.Match CurrentItem.BindValueChanged(currentItemChanged, true); } + public override bool OnExiting(IScreen next) + { + RoomManager?.PartRoom(); + return base.OnExiting(next); + } + + /// + /// Handles propagation of the current playlist item's content to game-wide mechanisms. + /// private void currentItemChanged(PlaylistItem item) { // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info @@ -190,12 +199,6 @@ namespace osu.Game.Screens.Multi.Match Ruleset.Value = item.Ruleset; } - public override bool OnExiting(IScreen next) - { - RoomManager?.PartRoom(); - return base.OnExiting(next); - } - /// /// Handle the case where a beatmap is imported (and can be used by this match). /// diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 1103e781ff..822be0891b 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -184,7 +184,6 @@ namespace osu.Game.Screens.Multi public override void OnEntering(IScreen last) { this.FadeIn(); - waves.Show(); } @@ -201,18 +200,24 @@ namespace osu.Game.Screens.Multi updatePollingRate(isIdle.Value); - // the wave overlay transition takes longer than expected to run. - logo?.AppendAnimatingAction(() => logo.Delay(WaveContainer.DISAPPEAR_DURATION / 2).FadeOut(), false); - + base.OnExiting(next); return false; } + protected override void LogoExiting(OsuLogo logo) + { + base.LogoExiting(logo); + + // the wave overlay transition takes longer than expected to run. + logo.Delay(WaveContainer.DISAPPEAR_DURATION / 2).FadeOut(); + } + public override void OnResuming(IScreen last) { this.FadeIn(250); this.ScaleTo(1, 250, Easing.OutSine); - logo?.AppendAnimatingAction(() => ApplyLogoArrivingDefaults(logo), true); + base.OnResuming(last); updatePollingRate(isIdle.Value); } From a28689ff4c478946ab5d2cba015e58ef46058fb9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Feb 2019 17:58:36 +0900 Subject: [PATCH 016/141] Update framework --- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index e87b43ac93..c1a77a17cd 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -16,7 +16,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 0d8a7e3a34..c6b3494d47 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -105,8 +105,8 @@ - - + + From 2ea839c475aa970ac1c22ac904d0ec681e45c272 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Feb 2019 19:18:22 +0900 Subject: [PATCH 017/141] Fix crashes on beatmap not being set correctly in player --- osu.Game/Screens/Play/Player.cs | 2 +- osu.Game/Screens/Play/ReplayPlayer.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 71b7b77e5d..5a2ef688ca 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -383,7 +383,7 @@ namespace osu.Game.Screens.Play return true; } - if ((!AllowPause || HasFailed || !ValidForResume || pauseContainer?.IsPaused != false || RulesetContainer?.HasReplayLoaded != false) && (!pauseContainer?.IsResuming ?? true)) + if ((!AllowPause || HasFailed || !ValidForResume || pauseContainer?.IsPaused.Value != false || RulesetContainer?.HasReplayLoaded?.Value != false) && (!pauseContainer?.IsResuming ?? true)) { // In the case of replays, we may have changed the playback rate. applyRateFromMods(); diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs index 3317deca8b..3190139378 100644 --- a/osu.Game/Screens/Play/ReplayPlayer.cs +++ b/osu.Game/Screens/Play/ReplayPlayer.cs @@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play protected override void LoadComplete() { base.LoadComplete(); - RulesetContainer.SetReplayScore(score); + RulesetContainer?.SetReplayScore(score); } protected override ScoreInfo CreateScore() => score.ScoreInfo; From b967b93b8847060064c3f8c9476200e7dc60f58a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 12 Feb 2019 19:53:08 +0900 Subject: [PATCH 018/141] Fix regressions in tests --- osu.Game.Tests/Visual/TestCasePlayerLoader.cs | 14 ++++++++++++-- osu.Game/Tests/Visual/OsuTestCase.cs | 2 +- 2 files changed, 13 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCasePlayerLoader.cs b/osu.Game.Tests/Visual/TestCasePlayerLoader.cs index 82ce7e125a..16cb94c65e 100644 --- a/osu.Game.Tests/Visual/TestCasePlayerLoader.cs +++ b/osu.Game.Tests/Visual/TestCasePlayerLoader.cs @@ -3,6 +3,7 @@ using System.Threading; using osu.Framework.Allocation; +using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Screens.Play; @@ -12,28 +13,37 @@ namespace osu.Game.Tests.Visual public class TestCasePlayerLoader : ManualInputManagerTestCase { private PlayerLoader loader; + private ScreenStack stack; [BackgroundDependencyLoader] private void load(OsuGameBase game) { Beatmap.Value = new DummyWorkingBeatmap(game); - AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(() => new Player + InputManager.Add(stack = new ScreenStack { RelativeSizeAxes = Axes.Both }); + + AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => new Player { AllowPause = false, AllowLeadIn = false, AllowResults = false, }))); + AddUntilStep(() => loader.IsCurrentScreen(), "wait for current"); + AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre)); AddUntilStep(() => !loader.IsCurrentScreen(), "wait for no longer current"); + AddStep("exit loader", () => loader.Exit()); + + AddUntilStep(() => !loader.IsAlive, "wait for no longer alive"); + AddStep("load slow dummy beatmap", () => { SlowLoadPlayer slow = null; - Add(loader = new PlayerLoader(() => slow = new SlowLoadPlayer + stack.Push(loader = new PlayerLoader(() => slow = new SlowLoadPlayer { AllowPause = false, AllowLeadIn = false, diff --git a/osu.Game/Tests/Visual/OsuTestCase.cs b/osu.Game/Tests/Visual/OsuTestCase.cs index 3dfcd0febd..74cd4684da 100644 --- a/osu.Game/Tests/Visual/OsuTestCase.cs +++ b/osu.Game/Tests/Visual/OsuTestCase.cs @@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual // This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures beatmap.Default = new DummyWorkingBeatmap(Dependencies.Get()); - Dependencies.CacheAs(beatmap); + Dependencies.CacheAs>(beatmap); Dependencies.CacheAs>(beatmap); Dependencies.CacheAs(Ruleset); From 11234d3c60d5b941d8487caf446ba0c85a6871f4 Mon Sep 17 00:00:00 2001 From: Roman Kapustin Date: Tue, 12 Feb 2019 21:20:49 +0300 Subject: [PATCH 019/141] Update direct download button state on beatmap import and removal --- osu.Game/Overlays/Direct/DownloadButton.cs | 9 +++++++++ .../Direct/DownloadTrackingComposite.cs | 20 ++++++++++--------- 2 files changed, 20 insertions(+), 9 deletions(-) diff --git a/osu.Game/Overlays/Direct/DownloadButton.cs b/osu.Game/Overlays/Direct/DownloadButton.cs index 201a79f58a..b3372bf237 100644 --- a/osu.Game/Overlays/Direct/DownloadButton.cs +++ b/osu.Game/Overlays/Direct/DownloadButton.cs @@ -76,6 +76,9 @@ namespace osu.Game.Overlays.Direct { this.colours = colours; + beatmaps.ItemAdded += (set, existing, silent) => updateState(BeatmapSet.Value); + beatmaps.ItemRemoved += set => updateState(BeatmapSet.Value); + button.Action = () => { switch (State.Value) @@ -94,6 +97,12 @@ namespace osu.Game.Overlays.Direct }; } + private void updateState(BeatmapSetInfo set) + { + if (set.OnlineBeatmapSetID == BeatmapSet.Value.OnlineBeatmapSetID) + UpdateState(BeatmapSet.Value); + } + private void updateState(DownloadState state) { switch (state) diff --git a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs index f255403e81..eabc02d66e 100644 --- a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs +++ b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs @@ -34,15 +34,7 @@ namespace osu.Game.Overlays.Direct { this.beatmaps = beatmaps; - BeatmapSet.BindValueChanged(set => - { - if (set == null) - attachDownload(null); - else if (beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID).Any()) - State.Value = DownloadState.LocallyAvailable; - else - attachDownload(beatmaps.GetExistingDownload(set)); - }, true); + BeatmapSet.BindValueChanged(UpdateState, true); beatmaps.BeatmapDownloadBegan += download => { @@ -53,6 +45,16 @@ namespace osu.Game.Overlays.Direct beatmaps.ItemAdded += setAdded; } + protected void UpdateState(BeatmapSetInfo set) + { + if (set == null) + attachDownload(null); + else if (this.beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any()) + State.Value = DownloadState.LocallyAvailable; + else + attachDownload(this.beatmaps.GetExistingDownload(set)); + } + #region Disposal protected override void Dispose(bool isDisposing) From 19bef01dd0d2cdbaf067a713ec9af9ec10087fce Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Feb 2019 11:05:02 +0900 Subject: [PATCH 020/141] Attempt to maybe fix tests --- osu.Game/Tests/Visual/ScreenTestCase.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Tests/Visual/ScreenTestCase.cs b/osu.Game/Tests/Visual/ScreenTestCase.cs index 79c57ad9f4..c0eceb84a7 100644 --- a/osu.Game/Tests/Visual/ScreenTestCase.cs +++ b/osu.Game/Tests/Visual/ScreenTestCase.cs @@ -33,5 +33,11 @@ namespace osu.Game.Tests.Visual stack.Exit(); stack.Push(screen); } + + protected override void Dispose(bool isDisposing) + { + stack.Dispose(); + base.Dispose(isDisposing); + } } } From c3ae4d7b142ac66a6a19bb7f72ec006415f7224a Mon Sep 17 00:00:00 2001 From: Dan Balasescu <1329837+smoogipoo@users.noreply.github.com> Date: Wed, 13 Feb 2019 11:34:48 +0900 Subject: [PATCH 021/141] Improve comment Co-Authored-By: peppy --- osu.Game/Screens/OsuScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index 86f1f3a9d9..b8d6fda97d 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -51,7 +51,7 @@ namespace osu.Game.Screens protected new OsuGameBase Game => base.Game as OsuGameBase; /// - /// Disallow changes to game-wise Beatmap/Ruleset bindables for this screen (and all children). + /// Whether to disallow changes to game-wise Beatmap/Ruleset bindables for this screen (and all children). /// public virtual bool DisallowExternalBeatmapRulesetChanges => false; From ab3adafafda7efedf7e36e0278b69d449fe2c302 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Feb 2019 14:13:54 +0900 Subject: [PATCH 022/141] Fix crashes after entering player --- osu.Game/Screens/Select/PlaySongSelect.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 982a44a8d3..7b3c3e0ec3 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -58,7 +58,6 @@ namespace osu.Game.Screens.Select } Beatmap.Value.Track.Looping = false; - Beatmap.Disabled = true; SampleConfirm?.Play(); From 166cdab2e83c37625ff6fb5a019873572cb63f0e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Feb 2019 14:14:57 +0900 Subject: [PATCH 023/141] Remove unnecessary null check --- osu.Game/Screens/Play/Player.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 5a2ef688ca..2ab207e47a 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -383,7 +383,7 @@ namespace osu.Game.Screens.Play return true; } - if ((!AllowPause || HasFailed || !ValidForResume || pauseContainer?.IsPaused.Value != false || RulesetContainer?.HasReplayLoaded?.Value != false) && (!pauseContainer?.IsResuming ?? true)) + if ((!AllowPause || HasFailed || !ValidForResume || pauseContainer?.IsPaused.Value != false || RulesetContainer?.HasReplayLoaded.Value != false) && (!pauseContainer?.IsResuming ?? true)) { // In the case of replays, we may have changed the playback rate. applyRateFromMods(); From 1373e0fad078a73f5647ed43a94ac46dd2cb8027 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Feb 2019 14:57:40 +0900 Subject: [PATCH 024/141] Fix BeatmapTitle not always displaying --- osu.Game/Screens/Multi/Components/BeatmapTitle.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs index ff1a1fb3a4..7a513a7f5f 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs @@ -48,7 +48,7 @@ namespace osu.Game.Screens.Multi.Components private void updateText() { - if (!IsLoaded) + if (LoadState < LoadState.Loading) return; textFlow.Clear(); From 43843ac5586b2fb5e25292f80c4147e0ebab213c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Feb 2019 14:58:40 +0900 Subject: [PATCH 025/141] Remove explicit dispose --- osu.Game/Tests/Visual/ScreenTestCase.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/osu.Game/Tests/Visual/ScreenTestCase.cs b/osu.Game/Tests/Visual/ScreenTestCase.cs index c0eceb84a7..79c57ad9f4 100644 --- a/osu.Game/Tests/Visual/ScreenTestCase.cs +++ b/osu.Game/Tests/Visual/ScreenTestCase.cs @@ -33,11 +33,5 @@ namespace osu.Game.Tests.Visual stack.Exit(); stack.Push(screen); } - - protected override void Dispose(bool isDisposing) - { - stack.Dispose(); - base.Dispose(isDisposing); - } } } From 3ec94e4ab36c8ef02f4ca6dfce7127785c84ead0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Feb 2019 15:14:34 +0900 Subject: [PATCH 026/141] Remove disable setting --- osu.Game/Tests/Visual/OsuTestCase.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/osu.Game/Tests/Visual/OsuTestCase.cs b/osu.Game/Tests/Visual/OsuTestCase.cs index 74cd4684da..6bff4c0291 100644 --- a/osu.Game/Tests/Visual/OsuTestCase.cs +++ b/osu.Game/Tests/Visual/OsuTestCase.cs @@ -58,11 +58,7 @@ namespace osu.Game.Tests.Visual { base.Dispose(isDisposing); - if (beatmap != null) - { - beatmap.Disabled = true; - beatmap.Value.Track.Stop(); - } + beatmap?.Value.Track.Stop(); if (localStorage.IsValueCreated) { From e604806398ca26a392bea35b87e15ef0663ddca5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Feb 2019 19:43:01 +0900 Subject: [PATCH 027/141] Fix regression in screen change allowance logic --- osu.Game/OsuGame.cs | 2 +- osu.Game/Screens/IOsuScreen.cs | 6 ++++++ osu.Game/Screens/Select/MatchSongSelect.cs | 2 ++ 3 files changed, 9 insertions(+), 1 deletion(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 3b71324644..4dc9d71d37 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -292,7 +292,7 @@ namespace osu.Game return; } - if ((screenStack.CurrentScreen as IOsuScreen)?.DisallowExternalBeatmapRulesetChanges != false) + if ((screenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange == false) { notifications.Post(new SimpleNotification { diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs index f256760a0a..9e28de5593 100644 --- a/osu.Game/Screens/IOsuScreen.cs +++ b/osu.Game/Screens/IOsuScreen.cs @@ -17,6 +17,12 @@ namespace osu.Game.Screens /// bool DisallowExternalBeatmapRulesetChanges { get; } + /// + /// Whether a top-level component should be allowed to exit the current screen to, for example, + /// complete an import. + /// + bool AllowExternalScreenChange { get; } + /// /// Whether this allows the cursor to be displayed. /// diff --git a/osu.Game/Screens/Select/MatchSongSelect.cs b/osu.Game/Screens/Select/MatchSongSelect.cs index cfeaa1785e..d7ff95be85 100644 --- a/osu.Game/Screens/Select/MatchSongSelect.cs +++ b/osu.Game/Screens/Select/MatchSongSelect.cs @@ -17,6 +17,8 @@ namespace osu.Game.Screens.Select public string ShortTitle => "song selection"; public override string Title => ShortTitle.Humanize(); + public override bool AllowExternalScreenChange => false; + public MatchSongSelect() { Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING }; From 5318de29b4d36bba60971c12e6a8a85695e9e69e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Feb 2019 19:57:54 +0900 Subject: [PATCH 028/141] Fix import logic again --- osu.Game/OsuGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 4dc9d71d37..ad6411a2d6 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -311,7 +311,7 @@ namespace osu.Game void loadScore() { - if (!menuScreen.IsCurrentScreen()) + if (!menuScreen.IsCurrentScreen() || Beatmap.Disabled) { menuScreen.MakeCurrent(); this.Delay(500).Schedule(loadScore, out scoreLoad); From 99046f16e8edbd16a39ab49f6f1cb83b38510fc3 Mon Sep 17 00:00:00 2001 From: Roman Kapustin Date: Wed, 13 Feb 2019 22:04:49 +0300 Subject: [PATCH 029/141] Revert "Update direct download button state on beatmap import and removal" This reverts commit 11234d3c60d5b941d8487caf446ba0c85a6871f4. --- osu.Game/Overlays/Direct/DownloadButton.cs | 9 --------- .../Direct/DownloadTrackingComposite.cs | 20 +++++++++---------- 2 files changed, 9 insertions(+), 20 deletions(-) diff --git a/osu.Game/Overlays/Direct/DownloadButton.cs b/osu.Game/Overlays/Direct/DownloadButton.cs index b3372bf237..201a79f58a 100644 --- a/osu.Game/Overlays/Direct/DownloadButton.cs +++ b/osu.Game/Overlays/Direct/DownloadButton.cs @@ -76,9 +76,6 @@ namespace osu.Game.Overlays.Direct { this.colours = colours; - beatmaps.ItemAdded += (set, existing, silent) => updateState(BeatmapSet.Value); - beatmaps.ItemRemoved += set => updateState(BeatmapSet.Value); - button.Action = () => { switch (State.Value) @@ -97,12 +94,6 @@ namespace osu.Game.Overlays.Direct }; } - private void updateState(BeatmapSetInfo set) - { - if (set.OnlineBeatmapSetID == BeatmapSet.Value.OnlineBeatmapSetID) - UpdateState(BeatmapSet.Value); - } - private void updateState(DownloadState state) { switch (state) diff --git a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs index eabc02d66e..f255403e81 100644 --- a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs +++ b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs @@ -34,7 +34,15 @@ namespace osu.Game.Overlays.Direct { this.beatmaps = beatmaps; - BeatmapSet.BindValueChanged(UpdateState, true); + BeatmapSet.BindValueChanged(set => + { + if (set == null) + attachDownload(null); + else if (beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID).Any()) + State.Value = DownloadState.LocallyAvailable; + else + attachDownload(beatmaps.GetExistingDownload(set)); + }, true); beatmaps.BeatmapDownloadBegan += download => { @@ -45,16 +53,6 @@ namespace osu.Game.Overlays.Direct beatmaps.ItemAdded += setAdded; } - protected void UpdateState(BeatmapSetInfo set) - { - if (set == null) - attachDownload(null); - else if (this.beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any()) - State.Value = DownloadState.LocallyAvailable; - else - attachDownload(this.beatmaps.GetExistingDownload(set)); - } - #region Disposal protected override void Dispose(bool isDisposing) From a289cb7c6a8f8b5b47983c0320f86d21eae16f91 Mon Sep 17 00:00:00 2001 From: Roman Kapustin Date: Wed, 13 Feb 2019 22:11:46 +0300 Subject: [PATCH 030/141] Handle beatmapset removal in DownloadTrackingComposite --- osu.Game/Overlays/Direct/DownloadTrackingComposite.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs index f255403e81..f7d9264af0 100644 --- a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs +++ b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs @@ -51,6 +51,7 @@ namespace osu.Game.Overlays.Direct }; beatmaps.ItemAdded += setAdded; + beatmaps.ItemRemoved += setRemoved; } #region Disposal @@ -120,12 +121,16 @@ namespace osu.Game.Overlays.Direct Schedule(() => attachDownload(null)); } - private void setAdded(BeatmapSetInfo s, bool existing, bool silent) + private void setAdded(BeatmapSetInfo s, bool existing, bool silent) => setDownloadState(s, DownloadState.Downloaded); + + private void setRemoved(BeatmapSetInfo s) => setDownloadState(s, DownloadState.NotDownloaded); + + private void setDownloadState(BeatmapSetInfo s, DownloadState state) { if (s.OnlineBeatmapSetID != BeatmapSet.Value?.OnlineBeatmapSetID) return; - Schedule(() => State.Value = DownloadState.LocallyAvailable); + Schedule(() => State.Value = state); } } } From 94ceb1e32bc38e545a4d69349b8cf6a7370996e5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Feb 2019 13:28:21 +0900 Subject: [PATCH 031/141] Move screen change allowance to local usage --- osu.Game/Screens/Select/MatchSongSelect.cs | 2 -- osu.Game/Screens/Select/PlaySongSelect.cs | 2 ++ osu.Game/Screens/Select/SongSelect.cs | 2 -- 3 files changed, 2 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Select/MatchSongSelect.cs b/osu.Game/Screens/Select/MatchSongSelect.cs index d7ff95be85..cfeaa1785e 100644 --- a/osu.Game/Screens/Select/MatchSongSelect.cs +++ b/osu.Game/Screens/Select/MatchSongSelect.cs @@ -17,8 +17,6 @@ namespace osu.Game.Screens.Select public string ShortTitle => "song selection"; public override string Title => ShortTitle.Humanize(); - public override bool AllowExternalScreenChange => false; - public MatchSongSelect() { Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING }; diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 7b3c3e0ec3..b5e9cd5f41 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -15,6 +15,8 @@ namespace osu.Game.Screens.Select private bool removeAutoModOnResume; private OsuScreen player; + public override bool AllowExternalScreenChange => true; + [BackgroundDependencyLoader] private void load(OsuColour colours) { diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index caa95ec549..3be4dd8c0b 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -45,8 +45,6 @@ namespace osu.Game.Screens.Select protected virtual bool ShowFooter => true; - public override bool AllowExternalScreenChange => true; - /// /// Can be null if is false. /// From cf66fc69242c8eeec4b3bda4a39dd6aecf29018a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Feb 2019 13:29:07 +0900 Subject: [PATCH 032/141] Update framework --- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index c1a77a17cd..38ed6870ff 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -16,7 +16,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index c6b3494d47..fb8a46992e 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -105,8 +105,8 @@ - - + + From a5f1f9830bfc0c13d3db751d65ea39bbba1e29e0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Feb 2019 16:21:01 +0900 Subject: [PATCH 033/141] Fix potential schedule race case and regression in enum setting --- .../Direct/DownloadTrackingComposite.cs | 28 ++++++++----------- 1 file changed, 11 insertions(+), 17 deletions(-) diff --git a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs index f7d9264af0..d9eb827834 100644 --- a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs +++ b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs @@ -11,6 +11,9 @@ using osu.Game.Online.API.Requests; namespace osu.Game.Overlays.Direct { + /// + /// A component which tracks a beatmap through potential download/import/deletion. + /// public abstract class DownloadTrackingComposite : CompositeDrawable { public readonly Bindable BeatmapSet = new Bindable(); @@ -106,31 +109,22 @@ namespace osu.Game.Overlays.Direct } } - private void onRequestSuccess(string data) - { - Schedule(() => State.Value = DownloadState.Downloaded); - } + private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Downloaded); - private void onRequestProgress(float progress) - { - Schedule(() => Progress.Value = progress); - } + private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress); - private void onRequestFailure(Exception e) - { - Schedule(() => attachDownload(null)); - } + private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null)); - private void setAdded(BeatmapSetInfo s, bool existing, bool silent) => setDownloadState(s, DownloadState.Downloaded); + private void setAdded(BeatmapSetInfo s, bool existing, bool silent) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable); - private void setRemoved(BeatmapSetInfo s) => setDownloadState(s, DownloadState.NotDownloaded); + private void setRemoved(BeatmapSetInfo s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded); - private void setDownloadState(BeatmapSetInfo s, DownloadState state) + private void setDownloadStateFromManager(BeatmapSetInfo s, DownloadState state) => Schedule(() => { if (s.OnlineBeatmapSetID != BeatmapSet.Value?.OnlineBeatmapSetID) return; - Schedule(() => State.Value = state); - } + State.Value = state; + }); } } From f50a0be29d63f5c5b049ab54c9583d4d1ed00ecc Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 14 Feb 2019 16:22:14 +0900 Subject: [PATCH 034/141] Add osu! difficulty calculator test --- .../OsuDifficultyCalculatorTest.cs | 32 ++++ .../Testing/Beatmaps/diffcalc-test.osu | 167 ++++++++++++++++++ .../Beatmaps/DifficultyCalculatorTest.cs | 44 +++++ 3 files changed, 243 insertions(+) create mode 100644 osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs create mode 100644 osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu create mode 100644 osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs new file mode 100644 index 0000000000..b8b5e3bb36 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Diagnostics; +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Osu.Difficulty; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class OsuDifficultyCalculatorTest : DifficultyCalculatorTest + { + protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; + + [Test] + public new void Test() + { + base.Test(6.9311449688341344, "diffcalc-test"); + } + + private void openUsingShellExecute(string path) => Process.Start(new ProcessStartInfo + { + FileName = path, + UseShellExecute = true //see https://github.com/dotnet/corefx/issues/10361 + }); + + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); + } +} diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu new file mode 100644 index 0000000000..4b42cd4ffd --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -0,0 +1,167 @@ +osu file format v14 + +[General] +StackLeniency: 0.3 +Mode: 0 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +62500,-500,4,2,1,50,0,0 +71000,-100,4,2,1,50,0,0 + +[HitObjects] +// Circles spaced 1 beat apart, with increasing jump distance +126,112,500,5,0,0:0:0:0: +130,155,1000,1,0,0:0:0:0: +131,269,1500,1,0,0:0:0:0: +341,269,2000,1,0,0:0:0:0: +113,95,2500,1,0,0:0:0:0: + +// Circles spaced 1/2 beat apart, with increasing jump distance +108,104,3500,5,0,0:0:0:0: +110,145,3750,1,0,0:0:0:0: +115,262,4000,1,0,0:0:0:0: +285,265,4250,1,0,0:0:0:0: +458,48,4500,1,0,0:0:0:0: +35,199,4750,1,0,0:0:0:0: +251,340,5000,1,0,0:0:0:0: +20,352,5250,1,0,0:0:0:0: +426,62,5500,1,0,0:0:0:0: + +// Circles spaced 1/4 beat apart, with increasing jump distances +211,138,6500,5,0,0:0:0:0: +99,256,6625,1,0,0:0:0:0: +68,129,6750,1,0,0:0:0:0: +371,340,6875,1,0,0:0:0:0: +241,219,7000,1,0,0:0:0:0: +252,148,7125,1,0,0:0:0:0: +434,97,7250,1,0,0:0:0:0: +40,38,7375,1,0,0:0:0:0: +114,334,7500,1,0,0:0:0:0: +301,19,7625,1,0,0:0:0:0: +441,241,7750,1,0,0:0:0:0: +121,91,7875,1,0,0:0:0:0: +270,384,8000,1,0,0:0:0:0: +488,92,8125,1,0,0:0:0:0: +332,82,8250,1,0,0:0:0:0: +108,240,8375,1,0,0:0:0:0: +281,268,8500,1,0,0:0:0:0: + +// Constant spaced circles spaced 1/2 beat apart, small jump distances, changing angles +252,191,9500,5,0,0:0:0:0: +356,191,9750,1,0,0:0:0:0: +311,268,10000,1,0,0:0:0:0: +190,270,10250,1,0,0:0:0:0: +107,199,10500,1,0,0:0:0:0: +172,105,10750,1,0,0:0:0:0: +297,102,11000,1,0,0:0:0:0: +373,178,11250,1,0,0:0:0:0: +252,195,11500,1,0,0:0:0:0: + +// Constant spaced circles spaced 1/2 beat apart, large jump distances, changing angles +140,187,12500,5,0,0:0:0:0: +451,331,12750,1,0,0:0:0:0: +46,338,13000,1,0,0:0:0:0: +204,50,13250,1,0,0:0:0:0: +464,162,13500,1,0,0:0:0:0: +252,346,13750,1,0,0:0:0:0: +13,175,14000,1,0,0:0:0:0: +488,181,14250,1,0,0:0:0:0: +251,187,14500,1,0,0:0:0:0: + +// Constant spaced circles spaced 1/4 beat apart, small jump distances, changing angles +188,192,15500,5,0,0:0:0:0: +298,194,15625,1,0,0:0:0:0: +317,84,15750,1,0,0:0:0:0: +185,85,15875,1,0,0:0:0:0: +77,200,16000,1,0,0:0:0:0: +184,303,16125,1,0,0:0:0:0: +295,225,16250,1,0,0:0:0:0: +300,84,16375,1,0,0:0:0:0: +144,82,16500,1,0,0:0:0:0: +141,215,16625,1,0,0:0:0:0: +314,184,16750,1,0,0:0:0:0: +188,192,16875,1,0,0:0:0:0: +188,192,17000,1,0,0:0:0:0: + +// Constant spaced circles spaced 1/4 beat apart, large jump distances, changing angles +97,192,18000,5,0,0:0:0:0: +336,38,18125,1,0,0:0:0:0: +440,322,18250,1,0,0:0:0:0: +39,331,18375,1,0,0:0:0:0: +98,39,18500,1,0,0:0:0:0: +460,179,18625,1,0,0:0:0:0: +245,338,18750,1,0,0:0:0:0: +12,184,18875,1,0,0:0:0:0: +250,41,19000,1,0,0:0:0:0: +265,193,19125,1,0,0:0:0:0: +486,22,19250,1,0,0:0:0:0: +411,205,19375,1,0,0:0:0:0: +107,198,19500,1,0,0:0:0:0: + +// Short sliders spaced 1 beat apart +28,108,20500,2,0,L|196:107,1,160 +25,177,21500,2,0,L|193:176,1,160 +26,308,22500,2,0,L|194:307,1,160 +320,89,23500,2,0,L|488:88,1,160 + +// Short sliders spaced 1/2 beat apart +28,108,25000,6,0,L|196:107,1,160 +27,173,25750,2,0,L|195:172,1,160 +25,292,26500,2,0,L|193:291,1,160 +340,213,27250,2,0,L|508:212,1,160 +21,44,28000,2,0,L|189:43,1,160 + +// Short sliders spaced 1/4 beat apart +28,108,29500,6,0,L|196:107,1,160 +30,169,30125,2,0,L|198:168,1,160 +35,282,30750,2,0,L|203:281,1,160 +327,286,31375,2,0,L|495:285,1,160 +51,61,32000,2,0,L|219:60,1,160 + +// Large, medium-paced slider shapes +// PerfectCurve +66,86,33500,6,0,P|246:348|427:44,1,800 +66,86,36500,2,0,P|246:348|427:44,1,800 +66,86,39500,2,0,P|246:348|427:44,1,800 +// Linear +66,72,42500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120 +66,72,46500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120 +66,72,50500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120 +// Bezier +76,287,54500,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640 +76,287,57000,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640 +76,287,59500,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640 + +// Large slow slider with many ticks +81,170,62500,6,0,P|263:78|168:268,1,480 + +// Fast slider with many repeats +102,152,71000,6,0,L|175:153,18,64 + +// Slider-circle combos, spaced 1/2 beat apart +106,204,75500,6,0,P|275:33|171:304,1,800 +255,179,78250,1,0,0:0:0:0: +106,204,78500,2,0,P|275:33|171:304,1,800 +255,179,81250,1,0,0:0:0:0: +106,204,81500,2,0,P|275:33|171:304,1,800 + +// Circle-spinner combos, spaced 1/2 beat apart +82,69,85000,5,0,0:0:0:0: +256,192,85250,8,0,86000,0:0:0:0: +83,69,86250,5,0,0:0:0:0: +256,192,86500,12,0,87000,0:0:0:0: + +// Spinner-spinner combos, spaced 1/2 beat apart +256,192,88000,12,0,89000,0:0:0:0: +256,192,89250,12,0,90250,0:0:0:0: +256,192,90500,12,0,91500,0:0:0:0: +256,192,91750,12,0,92750,0:0:0:0: +256,192,93000,12,0,94000,0:0:0:0: diff --git a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs new file mode 100644 index 0000000000..c6a7ff7cf4 --- /dev/null +++ b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.IO; +using System.Reflection; +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Formats; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Tests.Beatmaps +{ + [TestFixture] + public abstract class DifficultyCalculatorTest + { + private const string resource_namespace = "Testing.Beatmaps"; + + protected abstract string ResourceAssembly { get; } + + protected void Test(double expected, string name, params Mod[] mods) + => Assert.AreEqual(expected, CreateDifficultyCalculator(getBeatmap(name)).Calculate(mods).StarRating); + + private WorkingBeatmap getBeatmap(string name) + { + using (var resStream = openResource($"{resource_namespace}.{name}.osu")) + using (var stream = new StreamReader(resStream)) + { + var decoder = Decoder.GetDecoder(stream); + ((LegacyBeatmapDecoder)decoder).ApplyOffsets = false; + return new TestWorkingBeatmap(decoder.Decode(stream)); + } + } + + private Stream openResource(string name) + { + var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path)); + return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}"); + } + + protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); + } +} From 777a606b2d82d084f8f40a1c0d76326bb5ca564b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Feb 2019 17:14:58 +0900 Subject: [PATCH 035/141] Don't revert beatmap on exiting leased state --- osu.Game/Screens/OsuScreenDependencies.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/OsuScreenDependencies.cs b/osu.Game/Screens/OsuScreenDependencies.cs index 1c355d6320..b51ce0d33f 100644 --- a/osu.Game/Screens/OsuScreenDependencies.cs +++ b/osu.Game/Screens/OsuScreenDependencies.cs @@ -22,7 +22,7 @@ namespace osu.Game.Screens Beatmap = parent.Get>()?.GetBoundCopy(); if (Beatmap == null) { - Cache(Beatmap = parent.Get>().BeginLease(true)); + Cache(Beatmap = parent.Get>().BeginLease(false)); } Ruleset = parent.Get>()?.GetBoundCopy(); @@ -38,4 +38,4 @@ namespace osu.Game.Screens } } } -} \ No newline at end of file +} From 8ccde38824268fdfeb2a9cc5df9d46a480729e36 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Feb 2019 17:17:49 +0900 Subject: [PATCH 036/141] Remove github pull request template --- .github/pull_request_template.md | 8 -------- 1 file changed, 8 deletions(-) delete mode 100644 .github/pull_request_template.md diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md deleted file mode 100644 index 221e4746cb..0000000000 --- a/.github/pull_request_template.md +++ /dev/null @@ -1,8 +0,0 @@ -Add any details pertaining to developers above the break. - -- [ ] Depends on #PR -- Closes #ISSUE - ---- - -Add a sentence or two describing this change in plain english. This will be displayed on the [changelog](https://osu.ppy.sh/home/changelog). A single screenshot or short gif is also welcomed. \ No newline at end of file From 1b61ec4ef402aa863671c552fc7f12aad2280517 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Feb 2019 18:05:23 +0900 Subject: [PATCH 037/141] First pass clean-up --- osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs | 46 +++++++++++++++--------- 1 file changed, 29 insertions(+), 17 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs index 8235a2d6a9..c7e43dc006 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -14,38 +14,50 @@ namespace osu.Game.Rulesets.Osu.Mods internal class OsuModGrow : Mod, IApplicableToDrawableHitObjects { public override string Name => "Grow"; + public override string Acronym => "GR"; + public override FontAwesome Icon => FontAwesome.fa_arrows_v; + public override ModType Type => ModType.Fun; + public override string Description => "Hit them at the right size!"; + public override double ScoreMultiplier => 1; public void ApplyToDrawableHitObjects(IEnumerable drawables) { foreach (var drawable in drawables) { - if (drawable is DrawableSpinner spinner) - return; - drawable.ApplyCustomUpdateState += applyCustomState; + switch (drawable) + { + case DrawableSpinner _: + continue; + default: + drawable.ApplyCustomUpdateState += ApplyCustomState; + break; + } } } - protected virtual void applyCustomState(DrawableHitObject drawable, ArmedState state) + protected virtual void ApplyCustomState(DrawableHitObject drawable, ArmedState state) { - var hitObject = (OsuHitObject) drawable.HitObject; + var h = (OsuHitObject)drawable.HitObject; - double appearTime = hitObject.StartTime - hitObject.TimePreempt - 1; - double scaleDuration = hitObject.TimePreempt + 1; + var scale = drawable.Scale; + using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) + drawable.ScaleTo(scale / 2).Then().ScaleTo(scale, h.TimePreempt, Easing.OutSine); - var originalScale = drawable.Scale; - drawable.Scale /= 2; - - using (drawable.BeginAbsoluteSequence(appearTime, true)) - drawable.ScaleTo(originalScale, scaleDuration, Easing.OutSine); - - if (drawable is DrawableHitCircle circle) - using (circle.BeginAbsoluteSequence(hitObject.StartTime - hitObject.TimePreempt)) - circle.ApproachCircle.Hide(); + switch (drawable) + { + case DrawableHitCircle circle: + { + // we don't want to see the approach circle + using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) + circle.ApproachCircle.Hide(); + break; + } + } } } -} \ No newline at end of file +} From 810175235d17adca7f44647dfa496b1993ff48bf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Feb 2019 18:47:05 +0900 Subject: [PATCH 038/141] Fix incorrect application of scaling in some cases Isolates different usages of hitcircle scale so they can't ever cause regressions. --- osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs | 21 ++++-- .../Objects/Drawables/DrawableHitCircle.cs | 67 ++++++++++++------- 2 files changed, 59 insertions(+), 29 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs index c7e43dc006..65e9eb7a1d 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -44,19 +44,30 @@ namespace osu.Game.Rulesets.Osu.Mods { var h = (OsuHitObject)drawable.HitObject; - var scale = drawable.Scale; - using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) - drawable.ScaleTo(scale / 2).Then().ScaleTo(scale, h.TimePreempt, Easing.OutSine); + // apply grow effect + switch (drawable) + { + case DrawableSliderHead _: + case DrawableSliderTail _: + // special cases we should *not* be scaling. + break; + case DrawableSlider _: + case DrawableHitCircle _: + { + using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) + drawable.ScaleTo(0.5f).Then().ScaleTo(1, h.TimePreempt, Easing.OutSine); + break; + } + } + // remove approach circles switch (drawable) { case DrawableHitCircle circle: - { // we don't want to see the approach circle using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) circle.ApproachCircle.Hide(); break; - } } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs index df0769982d..7dd2fa69ce 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -5,6 +5,7 @@ using System; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osuTK; @@ -27,40 +28,58 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables private readonly IBindable stackHeightBindable = new Bindable(); private readonly IBindable scaleBindable = new Bindable(); + private readonly Container explodeContainer; + + private readonly Container scaleContainer; + public DrawableHitCircle(HitCircle h) : base(h) { Origin = Anchor.Centre; Position = HitObject.StackedPosition; - Scale = new Vector2(h.Scale); InternalChildren = new Drawable[] { - glow = new GlowPiece(), - circle = new CirclePiece + scaleContainer = new Container { - Hit = () => + RelativeSizeAxes = Axes.Both, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Child = explodeContainer = new Container { - if (AllJudged) - return false; + RelativeSizeAxes = Axes.Both, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Children = new Drawable[] + { + glow = new GlowPiece(), + circle = new CirclePiece + { + Hit = () => + { + if (AllJudged) + return false; - UpdateResult(true); - return true; - }, + UpdateResult(true); + return true; + }, + }, + number = new NumberPiece + { + Text = (HitObject.IndexInCurrentCombo + 1).ToString(), + }, + ring = new RingPiece(), + flash = new FlashPiece(), + explode = new ExplodePiece(), + ApproachCircle = new ApproachCircle + { + Alpha = 0, + Scale = new Vector2(4), + } + } + } }, - number = new NumberPiece - { - Text = (HitObject.IndexInCurrentCombo + 1).ToString(), - }, - ring = new RingPiece(), - flash = new FlashPiece(), - explode = new ExplodePiece(), - ApproachCircle = new ApproachCircle - { - Alpha = 0, - Scale = new Vector2(4), - } }; //may not be so correct @@ -72,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); stackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); - scaleBindable.BindValueChanged(v => Scale = new Vector2(v)); + scaleBindable.BindValueChanged(v => scaleContainer.Scale = new Vector2(v), true); positionBindable.BindTo(HitObject.PositionBindable); stackHeightBindable.BindTo(HitObject.StackHeightBindable); @@ -156,8 +175,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables circle.FadeOut(); number.FadeOut(); - this.FadeOut(800) - .ScaleTo(Scale * 1.5f, 400, Easing.OutQuad); + this.FadeOut(800); + explodeContainer.ScaleTo(1.5f, 400, Easing.OutQuad); } Expire(); From 1550908edbe5ea8e46ba2a7acca95060f14915cf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Feb 2019 11:56:33 +0900 Subject: [PATCH 039/141] Add tooltip to key configuration button --- .../Graphics/UserInterface/TriangleButton.cs | 2 +- .../Sections/Input/KeyboardSettings.cs | 1 + osu.Game/Overlays/Settings/SettingsButton.cs | 18 +++++++++++++++++- 3 files changed, 19 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/TriangleButton.cs b/osu.Game/Graphics/UserInterface/TriangleButton.cs index 31fe29fc3a..2375017878 100644 --- a/osu.Game/Graphics/UserInterface/TriangleButton.cs +++ b/osu.Game/Graphics/UserInterface/TriangleButton.cs @@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface }); } - public IEnumerable FilterTerms => new[] { Text }; + public virtual IEnumerable FilterTerms => new[] { Text }; public bool MatchingFilter { diff --git a/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs index efe3d782ae..3f1e77d482 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs @@ -16,6 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input new SettingsButton { Text = "Key configuration", + TooltipText = "Change global shortcut keys and gameplay bindings", Action = keyConfig.ToggleVisibility }, }; diff --git a/osu.Game/Overlays/Settings/SettingsButton.cs b/osu.Game/Overlays/Settings/SettingsButton.cs index 73cf855e18..ef98c28285 100644 --- a/osu.Game/Overlays/Settings/SettingsButton.cs +++ b/osu.Game/Overlays/Settings/SettingsButton.cs @@ -1,17 +1,33 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Graphics; +using osu.Framework.Graphics.Cursor; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings { - public class SettingsButton : TriangleButton + public class SettingsButton : TriangleButton, IHasTooltip { public SettingsButton() { RelativeSizeAxes = Axes.X; Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }; } + + public string TooltipText { get; set; } + + public override IEnumerable FilterTerms + { + get + { + if (TooltipText != null) + return base.FilterTerms.Append(TooltipText); + + return base.FilterTerms; + } + } } } From 8becd7ff92dbc82b451100ea7862e58bcb7badb4 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Feb 2019 12:49:48 +0900 Subject: [PATCH 040/141] Add a slider-spinner test case --- .../OsuDifficultyCalculatorTest.cs | 2 +- .../Resources/Testing/Beatmaps/diffcalc-test.osu | 14 +++++++++++++- 2 files changed, 14 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index b8b5e3bb36..5f290886c2 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Tests [Test] public new void Test() { - base.Test(6.9311449688341344, "diffcalc-test"); + base.Test(6.931145117263422d, "diffcalc-test"); } private void openUsingShellExecute(string path) => Process.Start(new ProcessStartInfo diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu index 4b42cd4ffd..bf345811a2 100644 --- a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -156,7 +156,7 @@ SliderTickRate:1 // Circle-spinner combos, spaced 1/2 beat apart 82,69,85000,5,0,0:0:0:0: 256,192,85250,8,0,86000,0:0:0:0: -83,69,86250,5,0,0:0:0:0: +384,189,86250,5,0,0:0:0:0: 256,192,86500,12,0,87000,0:0:0:0: // Spinner-spinner combos, spaced 1/2 beat apart @@ -165,3 +165,15 @@ SliderTickRate:1 256,192,90500,12,0,91500,0:0:0:0: 256,192,91750,12,0,92750,0:0:0:0: 256,192,93000,12,0,94000,0:0:0:0: + +// Slider-spinner combos, spaced 1/2 beat apart +49,89,95000,6,0,L|214:87,1,160 +256,192,95625,12,0,96500,0:0:0:0: +12,299,96625,6,0,L|177:297,1,160 +256,192,97250,12,0,98125,0:0:0:0: +295,107,98250,6,0,L|460:105,1,160 +256,192,98875,12,0,99750,0:0:0:0: +279,325,99875,6,0,L|444:323,1,160 +256,192,100500,12,0,101375,0:0:0:0: +197,197,101500,6,0,L|362:195,1,160 +256,192,102125,12,0,103000,0:0:0:0: From 490d48fa5e106b88b5aac1952812689ec444c889 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Feb 2019 13:47:26 +0900 Subject: [PATCH 041/141] Fix MultiplayerTestCase not being abstract --- osu.Game/Tests/Visual/MultiplayerTestCase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Tests/Visual/MultiplayerTestCase.cs b/osu.Game/Tests/Visual/MultiplayerTestCase.cs index 6efdddbfee..7e2f915179 100644 --- a/osu.Game/Tests/Visual/MultiplayerTestCase.cs +++ b/osu.Game/Tests/Visual/MultiplayerTestCase.cs @@ -7,7 +7,7 @@ using osu.Game.Online.Multiplayer; namespace osu.Game.Tests.Visual { - public class MultiplayerTestCase : OsuTestCase + public abstract class MultiplayerTestCase : OsuTestCase { [Cached] private readonly Bindable currentRoom = new Bindable(new Room()); From 280081d58938cd3294a59d63fc6645aed26eaad2 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Feb 2019 14:42:42 +0900 Subject: [PATCH 042/141] Fix beatmap ruleset not being set --- .../OsuDifficultyCalculatorTest.cs | 2 ++ osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs | 9 ++++++++- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index 5f290886c2..7f6591ffcf 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -28,5 +28,7 @@ namespace osu.Game.Rulesets.Osu.Tests }); protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); + + protected override Ruleset CreateRuleset() => new OsuRuleset(); } } diff --git a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs index c6a7ff7cf4..108fa8ff71 100644 --- a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs +++ b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs @@ -7,6 +7,7 @@ using System.Reflection; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; +using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; @@ -29,7 +30,11 @@ namespace osu.Game.Tests.Beatmaps { var decoder = Decoder.GetDecoder(stream); ((LegacyBeatmapDecoder)decoder).ApplyOffsets = false; - return new TestWorkingBeatmap(decoder.Decode(stream)); + + var working = new TestWorkingBeatmap(decoder.Decode(stream)); + working.BeatmapInfo.Ruleset = CreateRuleset().RulesetInfo; + + return working; } } @@ -40,5 +45,7 @@ namespace osu.Game.Tests.Beatmaps } protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); + + protected abstract Ruleset CreateRuleset(); } } From c3138db390580eec48530eaf67aa1fa9e16c80a3 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Feb 2019 14:42:52 +0900 Subject: [PATCH 043/141] Cleanup osu difficulty test --- .../OsuDifficultyCalculatorTest.cs | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index 7f6591ffcf..4926a81034 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Diagnostics; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; @@ -15,18 +14,12 @@ namespace osu.Game.Rulesets.Osu.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; - [Test] - public new void Test() + [TestCase(6.931145117263422, "diffcalc-test")] + public void Test(double expected, string name) { - base.Test(6.931145117263422d, "diffcalc-test"); + base.Test(expected, name); } - private void openUsingShellExecute(string path) => Process.Start(new ProcessStartInfo - { - FileName = path, - UseShellExecute = true //see https://github.com/dotnet/corefx/issues/10361 - }); - protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); protected override Ruleset CreateRuleset() => new OsuRuleset(); From aa0bb7ca1109e965ddd19f0bb3d59221a70d386f Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Feb 2019 14:44:26 +0900 Subject: [PATCH 044/141] Add taiko difficulty calculator tests --- .../TaikoDifficultyCalculatorTest.cs | 27 ++ .../Testing/Beatmaps/diffcalc-test-strong.osu | 257 ++++++++++++++++ .../Testing/Beatmaps/diffcalc-test.osu | 285 ++++++++++++++++++ 3 files changed, 569 insertions(+) create mode 100644 osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs create mode 100644 osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test-strong.osu create mode 100644 osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test.osu diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs new file mode 100644 index 0000000000..112834e84c --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Taiko.Difficulty; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Taiko.Tests +{ + public class TaikoDifficultyCalculatorTest : DifficultyCalculatorTest + { + protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko"; + + [TestCase(2.9811336589467095, "diffcalc-test")] + [TestCase(2.9811336589467095, "diffcalc-test-strong")] + public void Test(double expected, string name) + { + base.Test(expected, name); + } + + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap); + + protected override Ruleset CreateRuleset() => new TaikoRuleset(); + } +} diff --git a/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test-strong.osu b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test-strong.osu new file mode 100644 index 0000000000..33510eceb7 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test-strong.osu @@ -0,0 +1,257 @@ +osu file format v14 + +[General] +Mode: 1 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +62500,-500,4,2,1,50,0,0 +71000,-100,4,2,1,50,0,0 + +[HitObjects] +// Same as diffcalc-test with finishers on every note +142,122,0,5,4,0:0:0:0: +142,122,125,1,4,0:0:0:0: +142,122,250,1,4,0:0:0:0: +142,122,375,1,4,0:0:0:0: +142,122,500,1,4,0:0:0:0: +142,122,625,1,4,0:0:0:0: +142,122,750,1,4,0:0:0:0: +142,122,875,1,4,0:0:0:0: +142,122,1000,1,4,0:0:0:0: +142,122,1125,1,4,0:0:0:0: +142,122,1250,1,4,0:0:0:0: +142,122,1375,1,4,0:0:0:0: +142,122,1500,1,4,0:0:0:0: +119,106,2500,1,6,0:0:0:0: +119,106,2625,1,6,0:0:0:0: +119,106,2750,1,6,0:0:0:0: +119,106,2875,1,6,0:0:0:0: +119,106,3000,1,6,0:0:0:0: +119,106,3125,1,6,0:0:0:0: +119,106,3250,1,6,0:0:0:0: +119,106,3375,1,6,0:0:0:0: +119,106,3500,1,6,0:0:0:0: +119,106,3625,1,6,0:0:0:0: +119,106,3750,1,6,0:0:0:0: +119,106,3875,1,6,0:0:0:0: +119,106,4000,1,6,0:0:0:0: +136,90,5000,1,4,0:0:0:0: +136,90,5125,1,6,0:0:0:0: +136,90,5250,1,4,0:0:0:0: +136,90,5375,1,6,0:0:0:0: +136,90,5500,1,4,0:0:0:0: +136,90,5625,1,6,0:0:0:0: +136,90,5750,1,4,0:0:0:0: +136,90,5875,1,6,0:0:0:0: +136,90,6000,1,4,0:0:0:0: +136,90,6125,1,6,0:0:0:0: +136,90,6250,1,4,0:0:0:0: +136,90,6375,1,6,0:0:0:0: +136,90,6500,1,4,0:0:0:0: +86,113,7500,1,4,0:0:0:0: +86,113,7625,1,4,0:0:0:0: +86,113,7750,1,6,0:0:0:0: +86,113,7875,1,6,0:0:0:0: +86,113,8000,1,4,0:0:0:0: +86,113,8125,1,4,0:0:0:0: +86,113,8250,1,6,0:0:0:0: +86,113,8375,1,6,0:0:0:0: +86,113,8500,1,4,0:0:0:0: +86,113,8625,1,4,0:0:0:0: +86,113,8750,1,6,0:0:0:0: +86,113,8875,1,6,0:0:0:0: +86,113,9000,1,4,0:0:0:0: +146,90,10000,1,4,0:0:0:0: +146,90,10125,1,4,0:0:0:0: +146,90,10250,1,4,0:0:0:0: +146,90,10375,1,6,0:0:0:0: +146,90,10500,1,6,0:0:0:0: +146,90,10625,1,6,0:0:0:0: +146,90,10750,1,4,0:0:0:0: +146,90,10875,1,4,0:0:0:0: +146,90,11000,1,4,0:0:0:0: +146,90,11125,1,6,0:0:0:0: +146,90,11250,1,6,0:0:0:0: +146,90,11375,1,6,0:0:0:0: +146,90,11500,1,4,0:0:0:0: +146,90,11625,1,4,0:0:0:0: +146,90,11750,1,4,0:0:0:0: +146,90,11875,1,6,0:0:0:0: +146,90,12000,1,6,0:0:0:0: +146,90,12125,1,6,0:0:0:0: +146,90,12250,1,4,0:0:0:0: +146,90,12375,1,4,0:0:0:0: +146,90,12500,1,4,0:0:0:0: +69,99,13500,1,4,0:0:0:0: +69,99,13625,1,4,0:0:0:0: +69,99,13750,1,4,0:0:0:0: +69,99,13875,1,6,0:0:0:0: +69,99,14000,1,4,0:0:0:0: +69,99,14125,1,4,0:0:0:0: +69,99,14250,1,4,0:0:0:0: +69,99,14375,1,6,0:0:0:0: +69,99,14500,1,4,0:0:0:0: +69,99,14625,1,4,0:0:0:0: +69,99,14750,1,4,0:0:0:0: +69,99,14875,1,6,0:0:0:0: +69,99,15000,1,4,0:0:0:0: +69,99,15125,1,4,0:0:0:0: +69,99,15250,1,4,0:0:0:0: +69,99,15375,1,6,0:0:0:0: +69,99,15500,1,4,0:0:0:0: +83,89,16500,1,4,0:0:0:0: +83,89,16625,1,6,0:0:0:0: +83,89,16750,1,6,0:0:0:0: +83,89,16875,1,4,0:0:0:0: +83,89,17000,1,4,0:0:0:0: +83,89,17125,1,4,0:0:0:0: +83,89,17250,1,6,0:0:0:0: +83,89,17375,1,6,0:0:0:0: +83,89,17500,1,6,0:0:0:0: +83,89,17625,1,6,0:0:0:0: +83,89,17750,1,4,0:0:0:0: +83,89,17875,1,4,0:0:0:0: +83,89,18000,1,4,0:0:0:0: +83,89,18125,1,4,0:0:0:0: +83,89,18250,1,4,0:0:0:0: +83,89,18375,1,6,0:0:0:0: +83,89,18500,1,6,0:0:0:0: +83,89,18625,1,6,0:0:0:0: +83,89,18750,1,6,0:0:0:0: +83,89,18875,1,4,0:0:0:0: +83,89,19000,1,4,0:0:0:0: +83,89,19125,1,4,0:0:0:0: +83,89,19250,1,4,0:0:0:0: +83,89,19375,1,6,0:0:0:0: +83,89,19500,1,6,0:0:0:0: +83,89,19625,1,4,0:0:0:0: +84,122,20500,1,4,0:0:0:0: +84,122,20625,2,4,L|217:123,1,120 +84,122,21125,1,4,0:0:0:0: +84,122,21250,2,4,L|217:123,1,120 +84,122,21750,1,4,0:0:0:0: +84,122,21875,2,4,L|217:123,1,120 +84,122,22375,1,4,0:0:0:0: +84,122,22500,2,4,L|217:123,1,120 +84,122,23000,1,4,0:0:0:0: +84,122,23125,2,4,L|217:123,1,120 +99,106,24500,1,4,0:0:0:0: +99,106,24625,1,4,0:0:0:0: +99,106,24750,2,4,L|194:107,1,80 +99,106,25125,1,4,0:0:0:0: +99,106,25250,1,4,0:0:0:0: +99,106,25375,2,4,L|194:107,1,80 +99,106,25750,1,4,0:0:0:0: +99,106,25875,1,4,0:0:0:0: +99,106,26000,2,4,L|194:107,1,80 +99,106,26375,1,4,0:0:0:0: +99,106,26500,1,4,0:0:0:0: +99,106,26625,2,4,L|194:107,1,80 +99,106,27000,1,4,0:0:0:0: +99,106,27125,1,4,0:0:0:0: +99,106,27250,2,4,L|194:107,1,80 +121,103,28500,1,4,0:0:0:0: +121,103,28625,1,4,0:0:0:0: +121,103,28750,1,4,0:0:0:0: +121,103,28875,2,4,L|190:103,1,40 +121,103,29125,1,4,0:0:0:0: +121,103,29250,1,4,0:0:0:0: +121,103,29375,1,4,0:0:0:0: +121,103,29500,2,4,L|190:103,1,40 +121,103,29750,1,4,0:0:0:0: +121,103,29875,1,4,0:0:0:0: +121,103,30000,1,4,0:0:0:0: +121,103,30125,2,4,L|190:103,1,40 +121,103,30375,1,4,0:0:0:0: +121,103,30500,1,4,0:0:0:0: +121,103,30625,1,4,0:0:0:0: +121,103,30750,2,4,L|190:103,1,40 +121,103,31000,1,4,0:0:0:0: +121,103,31125,1,4,0:0:0:0: +121,103,31250,1,4,0:0:0:0: +121,103,31375,2,4,L|190:103,1,40 +121,103,32500,1,4,0:0:0:0: +121,103,32625,1,6,0:0:0:0: +121,103,32750,1,4,0:0:0:0: +121,103,32875,2,4,L|190:103,1,40 +121,103,33125,1,4,0:0:0:0: +121,103,33250,1,6,0:0:0:0: +121,103,33375,1,4,0:0:0:0: +121,103,33500,2,4,L|190:103,1,40 +121,103,33750,1,4,0:0:0:0: +121,103,33875,1,6,0:0:0:0: +121,103,34000,1,4,0:0:0:0: +121,103,34125,2,4,L|190:103,1,40 +121,103,34375,1,4,0:0:0:0: +121,103,34500,1,6,0:0:0:0: +121,103,34625,1,4,0:0:0:0: +121,103,34750,2,4,L|190:103,1,40 +121,103,35000,1,4,0:0:0:0: +121,103,35125,1,6,0:0:0:0: +121,103,35250,1,4,0:0:0:0: +121,103,35375,2,4,L|190:103,1,40 +121,103,36500,1,4,0:0:0:0: +121,103,36625,1,4,0:0:0:0: +121,103,36750,1,6,0:0:0:0: +121,103,36875,2,4,L|190:103,1,40 +121,103,37125,1,4,0:0:0:0: +121,103,37250,1,4,0:0:0:0: +121,103,37375,1,6,0:0:0:0: +121,103,37500,2,4,L|190:103,1,40 +121,103,37750,1,4,0:0:0:0: +121,103,37875,1,4,0:0:0:0: +121,103,38000,1,6,0:0:0:0: +121,103,38125,2,4,L|190:103,1,40 +121,103,38375,1,4,0:0:0:0: +121,103,38500,1,4,0:0:0:0: +121,103,38625,1,6,0:0:0:0: +121,103,38750,2,4,L|190:103,1,40 +121,103,39000,1,4,0:0:0:0: +121,103,39125,1,4,0:0:0:0: +121,103,39250,1,6,0:0:0:0: +121,103,39375,2,4,L|190:103,1,40 +107,106,40500,1,4,0:0:0:0: +107,106,40625,1,4,0:0:0:0: +107,106,40750,1,6,0:0:0:0: +107,106,40875,1,6,0:0:0:0: +46,112,41000,2,4,L|214:112,1,160 +107,106,41625,1,4,0:0:0:0: +107,106,41750,1,4,0:0:0:0: +107,106,41875,1,6,0:0:0:0: +107,106,42000,1,6,0:0:0:0: +46,112,42125,2,4,L|214:112,1,160 +107,106,42750,1,4,0:0:0:0: +107,106,42875,1,4,0:0:0:0: +107,106,43000,1,6,0:0:0:0: +107,106,43125,1,6,0:0:0:0: +46,112,43250,2,4,L|214:112,1,160 +107,106,43875,1,4,0:0:0:0: +107,106,44000,1,4,0:0:0:0: +107,106,44125,1,6,0:0:0:0: +107,106,44250,1,6,0:0:0:0: +46,112,44375,2,4,L|214:112,1,160 +107,106,45000,1,4,0:0:0:0: +107,106,45125,1,4,0:0:0:0: +107,106,45250,1,6,0:0:0:0: +107,106,45375,1,6,0:0:0:0: +46,112,45500,2,4,L|214:112,1,160 +256,192,47000,12,4,47500,0:0:0:0: +256,192,47625,12,4,48000,0:0:0:0: +256,192,48125,12,4,48500,0:0:0:0: +256,192,48625,12,4,49000,0:0:0:0: +256,192,50000,12,4,50500,0:0:0:0: +183,143,50625,5,4,0:0:0:0: +256,192,50750,12,4,51250,0:0:0:0: +114,106,51375,5,4,0:0:0:0: +256,192,51625,12,4,52125,0:0:0:0: +154,143,52250,5,4,0:0:0:0: +256,192,52375,12,4,52875,0:0:0:0: +116,111,53000,5,4,0:0:0:0: diff --git a/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test.osu new file mode 100644 index 0000000000..15326162ea --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -0,0 +1,285 @@ +osu file format v14 + +[General] +Mode: 1 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +62500,-500,4,2,1,50,0,0 +71000,-100,4,2,1,50,0,0 + +[HitObjects] +// dd, spaced 1/4 beat apart +142,122,0,5,0,0:0:0:0: +142,122,125,1,0,0:0:0:0: +142,122,250,1,0,0:0:0:0: +142,122,375,1,0,0:0:0:0: +142,122,500,1,0,0:0:0:0: +142,122,625,1,0,0:0:0:0: +142,122,750,1,0,0:0:0:0: +142,122,875,1,0,0:0:0:0: +142,122,1000,1,0,0:0:0:0: +142,122,1125,1,0,0:0:0:0: +142,122,1250,1,0,0:0:0:0: +142,122,1375,1,0,0:0:0:0: +142,122,1500,1,0,0:0:0:0: + +// kk, spaced 1/4 beat apart +119,106,2500,1,2,0:0:0:0: +119,106,2625,1,2,0:0:0:0: +119,106,2750,1,2,0:0:0:0: +119,106,2875,1,2,0:0:0:0: +119,106,3000,1,2,0:0:0:0: +119,106,3125,1,2,0:0:0:0: +119,106,3250,1,2,0:0:0:0: +119,106,3375,1,2,0:0:0:0: +119,106,3500,1,2,0:0:0:0: +119,106,3625,1,2,0:0:0:0: +119,106,3750,1,2,0:0:0:0: +119,106,3875,1,2,0:0:0:0: +119,106,4000,1,2,0:0:0:0: + +// dk, spaced 1/4 beat apart +136,90,5000,1,0,0:0:0:0: +136,90,5125,1,2,0:0:0:0: +136,90,5250,1,0,0:0:0:0: +136,90,5375,1,2,0:0:0:0: +136,90,5500,1,0,0:0:0:0: +136,90,5625,1,2,0:0:0:0: +136,90,5750,1,0,0:0:0:0: +136,90,5875,1,2,0:0:0:0: +136,90,6000,1,0,0:0:0:0: +136,90,6125,1,2,0:0:0:0: +136,90,6250,1,0,0:0:0:0: +136,90,6375,1,2,0:0:0:0: +136,90,6500,1,0,0:0:0:0: + +// ddkk, spaced 1/4 beat apart +86,113,7500,1,0,0:0:0:0: +86,113,7625,1,0,0:0:0:0: +86,113,7750,1,2,0:0:0:0: +86,113,7875,1,2,0:0:0:0: +86,113,8000,1,0,0:0:0:0: +86,113,8125,1,0,0:0:0:0: +86,113,8250,1,2,0:0:0:0: +86,113,8375,1,2,0:0:0:0: +86,113,8500,1,0,0:0:0:0: +86,113,8625,1,0,0:0:0:0: +86,113,8750,1,2,0:0:0:0: +86,113,8875,1,2,0:0:0:0: +86,113,9000,1,0,0:0:0:0: + +// dddkkk, spaced 1/4 beat apart +146,90,10000,1,0,0:0:0:0: +146,90,10125,1,0,0:0:0:0: +146,90,10250,1,0,0:0:0:0: +146,90,10375,1,2,0:0:0:0: +146,90,10500,1,2,0:0:0:0: +146,90,10625,1,2,0:0:0:0: +146,90,10750,1,0,0:0:0:0: +146,90,10875,1,0,0:0:0:0: +146,90,11000,1,0,0:0:0:0: +146,90,11125,1,2,0:0:0:0: +146,90,11250,1,2,0:0:0:0: +146,90,11375,1,2,0:0:0:0: +146,90,11500,1,0,0:0:0:0: +146,90,11625,1,0,0:0:0:0: +146,90,11750,1,0,0:0:0:0: +146,90,11875,1,2,0:0:0:0: +146,90,12000,1,2,0:0:0:0: +146,90,12125,1,2,0:0:0:0: +146,90,12250,1,0,0:0:0:0: +146,90,12375,1,0,0:0:0:0: +146,90,12500,1,0,0:0:0:0: + +// dddk, spaced 1/4 beat apart +69,99,13500,1,0,0:0:0:0: +69,99,13625,1,0,0:0:0:0: +69,99,13750,1,0,0:0:0:0: +69,99,13875,1,2,0:0:0:0: +69,99,14000,1,0,0:0:0:0: +69,99,14125,1,0,0:0:0:0: +69,99,14250,1,0,0:0:0:0: +69,99,14375,1,2,0:0:0:0: +69,99,14500,1,0,0:0:0:0: +69,99,14625,1,0,0:0:0:0: +69,99,14750,1,0,0:0:0:0: +69,99,14875,1,2,0:0:0:0: +69,99,15000,1,0,0:0:0:0: +69,99,15125,1,0,0:0:0:0: +69,99,15250,1,0,0:0:0:0: +69,99,15375,1,2,0:0:0:0: +69,99,15500,1,0,0:0:0:0: + +// arbitrary pattern, spaced 1/4 beat apart +83,89,16500,1,0,0:0:0:0: +83,89,16625,1,2,0:0:0:0: +83,89,16750,1,2,0:0:0:0: +83,89,16875,1,0,0:0:0:0: +83,89,17000,1,0,0:0:0:0: +83,89,17125,1,0,0:0:0:0: +83,89,17250,1,2,0:0:0:0: +83,89,17375,1,2,0:0:0:0: +83,89,17500,1,2,0:0:0:0: +83,89,17625,1,2,0:0:0:0: +83,89,17750,1,0,0:0:0:0: +83,89,17875,1,0,0:0:0:0: +83,89,18000,1,0,0:0:0:0: +83,89,18125,1,0,0:0:0:0: +83,89,18250,1,0,0:0:0:0: +83,89,18375,1,2,0:0:0:0: +83,89,18500,1,2,0:0:0:0: +83,89,18625,1,2,0:0:0:0: +83,89,18750,1,2,0:0:0:0: +83,89,18875,1,0,0:0:0:0: +83,89,19000,1,0,0:0:0:0: +83,89,19125,1,0,0:0:0:0: +83,89,19250,1,0,0:0:0:0: +83,89,19375,1,2,0:0:0:0: +83,89,19500,1,2,0:0:0:0: +83,89,19625,1,0,0:0:0:0: + +// d-slider pattern, spaced 1/4 beat apart +84,122,20500,1,0,0:0:0:0: +84,122,20625,2,0,L|217:123,1,120 +84,122,21125,1,0,0:0:0:0: +84,122,21250,2,0,L|217:123,1,120 +84,122,21750,1,0,0:0:0:0: +84,122,21875,2,0,L|217:123,1,120 +84,122,22375,1,0,0:0:0:0: +84,122,22500,2,0,L|217:123,1,120 +84,122,23000,1,0,0:0:0:0: +84,122,23125,2,0,L|217:123,1,120 + +// dd-slider pattern, spaced 1/4 beat apart +99,106,24500,1,0,0:0:0:0: +99,106,24625,1,0,0:0:0:0: +99,106,24750,2,0,L|194:107,1,80 +99,106,25125,1,0,0:0:0:0: +99,106,25250,1,0,0:0:0:0: +99,106,25375,2,0,L|194:107,1,80 +99,106,25750,1,0,0:0:0:0: +99,106,25875,1,0,0:0:0:0: +99,106,26000,2,0,L|194:107,1,80 +99,106,26375,1,0,0:0:0:0: +99,106,26500,1,0,0:0:0:0: +99,106,26625,2,0,L|194:107,1,80 +99,106,27000,1,0,0:0:0:0: +99,106,27125,1,0,0:0:0:0: +99,106,27250,2,0,L|194:107,1,80 + +// ddd-slider pattern, spaced 1/4 beat apart +121,103,28500,1,0,0:0:0:0: +121,103,28625,1,0,0:0:0:0: +121,103,28750,1,0,0:0:0:0: +121,103,28875,2,0,L|190:103,1,40 +121,103,29125,1,0,0:0:0:0: +121,103,29250,1,0,0:0:0:0: +121,103,29375,1,0,0:0:0:0: +121,103,29500,2,0,L|190:103,1,40 +121,103,29750,1,0,0:0:0:0: +121,103,29875,1,0,0:0:0:0: +121,103,30000,1,0,0:0:0:0: +121,103,30125,2,0,L|190:103,1,40 +121,103,30375,1,0,0:0:0:0: +121,103,30500,1,0,0:0:0:0: +121,103,30625,1,0,0:0:0:0: +121,103,30750,2,0,L|190:103,1,40 +121,103,31000,1,0,0:0:0:0: +121,103,31125,1,0,0:0:0:0: +121,103,31250,1,0,0:0:0:0: +121,103,31375,2,0,L|190:103,1,40 + +// dkd-slider pattern, spaced 1/4 beat apart +121,103,32500,1,0,0:0:0:0: +121,103,32625,1,2,0:0:0:0: +121,103,32750,1,0,0:0:0:0: +121,103,32875,2,0,L|190:103,1,40 +121,103,33125,1,0,0:0:0:0: +121,103,33250,1,2,0:0:0:0: +121,103,33375,1,0,0:0:0:0: +121,103,33500,2,0,L|190:103,1,40 +121,103,33750,1,0,0:0:0:0: +121,103,33875,1,2,0:0:0:0: +121,103,34000,1,0,0:0:0:0: +121,103,34125,2,0,L|190:103,1,40 +121,103,34375,1,0,0:0:0:0: +121,103,34500,1,2,0:0:0:0: +121,103,34625,1,0,0:0:0:0: +121,103,34750,2,0,L|190:103,1,40 +121,103,35000,1,0,0:0:0:0: +121,103,35125,1,2,0:0:0:0: +121,103,35250,1,0,0:0:0:0: +121,103,35375,2,0,L|190:103,1,40 + +//ddk-slider pattern, spaced 1/4 beat apart +121,103,36500,1,0,0:0:0:0: +121,103,36625,1,0,0:0:0:0: +121,103,36750,1,2,0:0:0:0: +121,103,36875,2,0,L|190:103,1,40 +121,103,37125,1,0,0:0:0:0: +121,103,37250,1,0,0:0:0:0: +121,103,37375,1,2,0:0:0:0: +121,103,37500,2,0,L|190:103,1,40 +121,103,37750,1,0,0:0:0:0: +121,103,37875,1,0,0:0:0:0: +121,103,38000,1,2,0:0:0:0: +121,103,38125,2,0,L|190:103,1,40 +121,103,38375,1,0,0:0:0:0: +121,103,38500,1,0,0:0:0:0: +121,103,38625,1,2,0:0:0:0: +121,103,38750,2,0,L|190:103,1,40 +121,103,39000,1,0,0:0:0:0: +121,103,39125,1,0,0:0:0:0: +121,103,39250,1,2,0:0:0:0: +121,103,39375,2,0,L|190:103,1,40 + +//ddkk-slider pattern, spaced 1/4 beat apart +107,106,40500,1,0,0:0:0:0: +107,106,40625,1,0,0:0:0:0: +107,106,40750,1,2,0:0:0:0: +107,106,40875,1,2,0:0:0:0: +46,112,41000,2,0,L|214:112,1,160 +107,106,41625,1,0,0:0:0:0: +107,106,41750,1,0,0:0:0:0: +107,106,41875,1,2,0:0:0:0: +107,106,42000,1,2,0:0:0:0: +46,112,42125,2,0,L|214:112,1,160 +107,106,42750,1,0,0:0:0:0: +107,106,42875,1,0,0:0:0:0: +107,106,43000,1,2,0:0:0:0: +107,106,43125,1,2,0:0:0:0: +46,112,43250,2,0,L|214:112,1,160 +107,106,43875,1,0,0:0:0:0: +107,106,44000,1,0,0:0:0:0: +107,106,44125,1,2,0:0:0:0: +107,106,44250,1,2,0:0:0:0: +46,112,44375,2,0,L|214:112,1,160 +107,106,45000,1,0,0:0:0:0: +107,106,45125,1,0,0:0:0:0: +107,106,45250,1,2,0:0:0:0: +107,106,45375,1,2,0:0:0:0: +46,112,45500,2,0,L|214:112,1,160 + +// spinner-spinner pattern, spaced 1/4 beat apart +256,192,47000,12,0,47500,0:0:0:0: +256,192,47625,12,0,48000,0:0:0:0: +256,192,48125,12,0,48500,0:0:0:0: +256,192,48625,12,0,49000,0:0:0:0: + +// spinner-d pattern, spaced 1/4 beat apart +256,192,50000,12,0,50500,0:0:0:0: +183,143,50625,5,0,0:0:0:0: +256,192,50750,12,0,51250,0:0:0:0: +114,106,51375,5,0,0:0:0:0: +256,192,51625,12,0,52125,0:0:0:0: +154,143,52250,5,0,0:0:0:0: +256,192,52375,12,0,52875,0:0:0:0: +116,111,53000,5,0,0:0:0:0: From 09e717d2198925d79aaffcccad8d408bd1c2c18e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Feb 2019 15:49:51 +0900 Subject: [PATCH 045/141] Add catch difficulty calculator tests --- .../CatchDifficultyCalculatorTest.cs | 24 +++ .../Testing/Beatmaps/diffcalc-test.osu | 138 ++++++++++++++++++ .../OsuDifficultyCalculatorTest.cs | 4 +- .../TaikoDifficultyCalculatorTest.cs | 4 +- 4 files changed, 164 insertions(+), 6 deletions(-) create mode 100644 osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs create mode 100644 osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/diffcalc-test.osu diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs new file mode 100644 index 0000000000..91bc537902 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Catch.Difficulty; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Catch.Tests +{ + public class CatchDifficultyCalculatorTest : DifficultyCalculatorTest + { + protected override string ResourceAssembly => "osu.Game.Rulesets.Catch"; + + [TestCase(3.8664391043534758, "diffcalc-test")] + public void Test(double expected, string name) + => base.Test(expected, name); + + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap); + + protected override Ruleset CreateRuleset() => new CatchRuleset(); + } +} diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/diffcalc-test.osu new file mode 100644 index 0000000000..ebad654404 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -0,0 +1,138 @@ +osu file format v14 + +[General] +StackLeniency: 0.3 +Mode: 2 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +34500,-50,4,2,1,50,0,0 + +[HitObjects] +// fruits spaced 1/1 beat apart +32,128,0,5,0,0:0:0:0: +96,128,500,1,0,0:0:0:0: +160,128,1000,1,0,0:0:0:0: +224,128,1500,1,0,0:0:0:0: +288,128,2000,1,0,0:0:0:0: +352,128,2500,1,0,0:0:0:0: +416,128,3000,1,0,0:0:0:0: +480,128,3500,1,0,0:0:0:0: + +// fruits spaced 1/2 beat apart +32,160,4500,1,0,0:0:0:0: +64,160,4750,1,0,0:0:0:0: +96,160,5000,1,0,0:0:0:0: +128,160,5250,1,0,0:0:0:0: +160,160,5500,1,0,0:0:0:0: +192,160,5750,1,0,0:0:0:0: +224,160,6000,1,0,0:0:0:0: +256,160,6250,1,0,0:0:0:0: +288,160,6500,1,0,0:0:0:0: + +// fruits spaced 1/4 beat apart +96,128,7500,1,0,0:0:0:0: +128,128,7625,1,0,0:0:0:0: +160,128,7750,1,0,0:0:0:0: +192,128,7875,1,0,0:0:0:0: +224,128,8000,1,0,0:0:0:0: +256,128,8125,1,0,0:0:0:0: +288,128,8250,1,0,0:0:0:0: +320,128,8375,1,0,0:0:0:0: +352,128,8500,1,0,0:0:0:0: + +// fruit hyperdashes, spaced 1/2 beat apart +32,160,9500,1,0,0:0:0:0: +480,160,9750,1,0,0:0:0:0: +32,160,10000,1,0,0:0:0:0: +480,160,10250,1,0,0:0:0:0: +32,160,10500,1,0,0:0:0:0: +480,160,10750,1,0,0:0:0:0: +32,160,11000,1,0,0:0:0:0: + +// fruit hyperdashes, spaced 1/4 beat apart +32,192,12000,1,0,0:0:0:0: +480,192,12125,1,0,0:0:0:0: +32,192,12250,1,0,0:0:0:0: +480,192,12375,1,0,0:0:0:0: +32,192,12500,1,0,0:0:0:0: +480,192,12625,1,0,0:0:0:0: +32,192,12750,1,0,0:0:0:0: +480,192,12875,1,0,0:0:0:0: +32,192,13000,1,0,0:0:0:0: + +// stream + hyperdash + stream, spaced 1/4 beat apart +32,192,14000,1,0,0:0:0:0: +64,192,14125,1,0,0:0:0:0: +96,192,14250,1,0,0:0:0:0: +128,192,14375,1,0,0:0:0:0: +480,192,14500,1,0,0:0:0:0: +448,192,14625,1,0,0:0:0:0: +416,192,14750,1,0,0:0:0:0: +384,192,14875,1,0,0:0:0:0: +32,192,15000,1,0,0:0:0:0: + +// basic sliders +32,192,16000,2,0,L|192:192,1,160 +224,192,17000,2,0,L|384:192,1,160 +416,192,17875,2,0,L|480:192,1,40 + +// slider hyperdashes, spaced 1/4 beat apart +32,192,19000,2,0,L|128:192,1,80 +480,192,19375,2,0,L|384:192,1,80 +352,192,19750,2,0,L|256:192,1,80 +0,192,20125,2,0,L|128:192,1,120 + +// stream + slider hyperdashes, spaced 1/4 beat apart +32,192,21500,1,0,0:0:0:0: +64,192,21625,1,0,0:0:0:0: +96,192,21750,1,0,0:0:0:0: +512,192,21875,2,0,L|320:192,1,160 +320,192,22500,1,0,0:0:0:0: +288,192,22625,1,0,0:0:0:0: +256,192,22750,1,0,0:0:0:0: +0,192,22875,2,0,L|64:192,1,40 + +// streams, spaced 1/4 beat apart +64,192,24000,1,0,0:0:0:0: +160,192,24125,1,0,0:0:0:0: +64,192,24250,1,0,0:0:0:0: +160,192,24375,1,0,0:0:0:0: +64,192,24500,1,0,0:0:0:0: +160,192,24625,1,0,0:0:0:0: +64,192,24750,1,0,0:0:0:0: +160,192,24875,1,0,0:0:0:0: +64,192,25000,1,0,0:0:0:0: +160,192,25125,1,0,0:0:0:0: +64,192,25250,1,0,0:0:0:0: +160,192,25375,1,0,0:0:0:0: +64,192,25500,1,0,0:0:0:0: + +// stream + spinner combo, spaced 1/4 beat apart +256,192,26500,12,0,27000,0:0:0:0: +128,192,27250,5,0,0:0:0:0: +128,192,27375,1,0,0:0:0:0: +160,192,27500,1,0,0:0:0:0: +192,192,27625,1,0,0:0:0:0: +256,192,27750,12,0,28500,0:0:0:0: +192,192,28625,5,0,0:0:0:0: +224,192,28750,1,0,0:0:0:0: +256,192,28875,1,0,0:0:0:0: +256,192,29000,1,0,0:0:0:0: +256,192,29125,12,0,29500,0:0:0:0: + +// long slow slider +0,192,30500,6,0,B|480:192|480:192|0:192,2,960 + +// long fast slider +0,192,37500,6,0,B|480:192|480:192|0:192,2,960 + +// long hyperdash slider +0,192,41500,2,0,P|544:192|544:192,5,480 diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index 4926a81034..e55dc1f902 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -16,9 +16,7 @@ namespace osu.Game.Rulesets.Osu.Tests [TestCase(6.931145117263422, "diffcalc-test")] public void Test(double expected, string name) - { - base.Test(expected, name); - } + => base.Test(expected, name); protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs index 112834e84c..299f84fb1f 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs @@ -16,9 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Tests [TestCase(2.9811336589467095, "diffcalc-test")] [TestCase(2.9811336589467095, "diffcalc-test-strong")] public void Test(double expected, string name) - { - base.Test(expected, name); - } + => base.Test(expected, name); protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap); From e319a760b807ba9795355ab200c11a59c8cc0941 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Feb 2019 16:25:44 +0900 Subject: [PATCH 046/141] Add mania difficulty calculator test --- .../ManiaDifficultyCalculatorTest.cs | 24 +++ .../Testing/Beatmaps/diffcalc-test.osu | 180 ++++++++++++++++++ 2 files changed, 204 insertions(+) create mode 100644 osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs create mode 100644 osu.Game.Rulesets.Mania/Resources/Testing/Beatmaps/diffcalc-test.osu diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs new file mode 100644 index 0000000000..05e2df796c --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mania.Difficulty; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Mania.Tests +{ + public class ManiaDifficultyCalculatorTest : DifficultyCalculatorTest + { + protected override string ResourceAssembly => "osu.Game.Rulesets.Mania"; + + [TestCase(2.2676066895468976, "diffcalc-test")] + public void Test(double expected, string name) + => base.Test(expected, name); + + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap); + + protected override Ruleset CreateRuleset() => new ManiaRuleset(); + } +} diff --git a/osu.Game.Rulesets.Mania/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Mania/Resources/Testing/Beatmaps/diffcalc-test.osu new file mode 100644 index 0000000000..4c877c6193 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -0,0 +1,180 @@ +osu file format v14 + +[General] +Mode: 3 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +37500,-50,4,2,1,50,0,0 +41500,-25,4,2,1,50,0,0 + +[HitObjects] +// jacks spaced 1/1 beat apart +64,192,0,1,0,0:0:0:0: +64,192,500,1,0,0:0:0:0: +64,192,1000,1,0,0:0:0:0: +64,192,1500,1,0,0:0:0:0: +64,192,2000,1,0,0:0:0:0: +64,192,2500,1,0,0:0:0:0: + +// jacks spaced 1/2 beat apart +64,192,3500,1,0,0:0:0:0: +64,192,3750,1,0,0:0:0:0: +64,192,4000,1,0,0:0:0:0: +64,192,4250,1,0,0:0:0:0: +64,192,4500,1,0,0:0:0:0: +64,192,4750,1,0,0:0:0:0: +64,192,5000,1,0,0:0:0:0: +64,192,6000,1,0,0:0:0:0: + +// doubles jacks spaced 1/2 beat apart +192,192,6000,1,0,0:0:0:0: +64,192,6250,1,0,0:0:0:0: +192,192,6250,1,0,0:0:0:0: +64,192,6500,1,0,0:0:0:0: +192,192,6500,1,0,0:0:0:0: +64,192,6750,1,0,0:0:0:0: +192,192,6750,1,0,0:0:0:0: +64,192,7000,1,0,0:0:0:0: +192,192,7000,1,0,0:0:0:0: +64,192,7250,1,0,0:0:0:0: +192,192,7250,1,0,0:0:0:0: +64,192,7500,1,0,0:0:0:0: +192,192,7500,1,0,0:0:0:0: + +// trill spaced 1/2 beat apart +64,192,8500,1,0,0:0:0:0: +192,192,8750,1,0,0:0:0:0: +64,192,9000,1,0,0:0:0:0: +192,192,9250,1,0,0:0:0:0: +64,192,9500,1,0,0:0:0:0: +192,192,9750,1,0,0:0:0:0: +64,192,10000,1,0,0:0:0:0: +192,192,10250,1,0,0:0:0:0: +64,192,10500,1,0,0:0:0:0: + +// stair spaced 1/4 apart +64,192,11500,1,0,0:0:0:0: +192,192,11625,1,0,0:0:0:0: +320,192,11750,1,0,0:0:0:0: +448,192,11875,1,0,0:0:0:0: +320,192,12000,1,0,0:0:0:0: +192,192,12125,1,0,0:0:0:0: +64,192,12250,1,0,0:0:0:0: +192,192,12375,1,0,0:0:0:0: +320,192,12500,1,0,0:0:0:0: +448,192,12625,1,0,0:0:0:0: + +// jumpstreams? +64,192,13500,1,0,0:0:0:0: +192,192,13625,1,0,0:0:0:0: +320,192,13750,1,0,0:0:0:0: +448,192,13875,1,0,0:0:0:0: +320,192,14000,1,0,0:0:0:0: +192,192,14000,1,0,0:0:0:0: +64,192,14125,1,0,0:0:0:0: +192,192,14250,1,0,0:0:0:0: +320,192,14250,1,0,0:0:0:0: +448,192,14250,1,0,0:0:0:0: +64,192,14375,1,0,0:0:0:0: +64,192,14500,1,0,0:0:0:0: +320,192,14625,1,0,0:0:0:0: +448,192,14625,1,0,0:0:0:0: +192,192,14625,1,0,0:0:0:0: +192,192,14750,1,0,0:0:0:0: +64,192,14875,1,0,0:0:0:0: +192,192,15000,1,0,0:0:0:0: +320,192,15125,1,0,0:0:0:0: +448,192,15125,1,0,0:0:0:0: + +// double... jumps? +64,192,16000,1,0,0:0:0:0: +64,192,16250,1,0,0:0:0:0: +192,192,16250,1,0,0:0:0:0: +192,192,16500,1,0,0:0:0:0: +320,192,16500,1,0,0:0:0:0: +320,192,16750,1,0,0:0:0:0: +448,192,16750,1,0,0:0:0:0: +448,192,17000,1,0,0:0:0:0: + +// notes alongside hold +64,192,18000,128,0,18500:0:0:0:0: +192,192,18000,1,0,0:0:0:0: +192,192,18250,1,0,0:0:0:0: +192,192,18500,1,0,0:0:0:0: + +// notes overlapping hold +64,192,19500,1,0,0:0:0:0: +192,192,19625,128,0,20875:0:0:0:0: +64,192,19750,1,0,0:0:0:0: +64,192,20000,1,0,0:0:0:0: +64,192,20250,1,0,0:0:0:0: +64,192,20500,1,0,0:0:0:0: +64,192,20750,1,0,0:0:0:0: +64,192,21000,1,0,0:0:0:0: + +// simultaneous holds +64,192,22000,128,0,23000:0:0:0:0: +192,192,22000,128,0,23000:0:0:0:0: +320,192,22000,128,0,23000:0:0:0:0: +448,192,22000,128,0,23000:0:0:0:0: + +// hold stairs +64,192,24500,128,0,25500:0:0:0:0: +192,192,24625,128,0,25375:0:0:0:0: +320,192,24750,128,0,25250:0:0:0:0: +448,192,24875,128,0,25125:0:0:0:0: +448,192,25375,128,0,26375:0:0:0:0: +320,192,25500,128,0,26250:0:0:0:0: +192,192,25625,128,0,26125:0:0:0:0: +64,192,25750,128,0,26000:0:0:0:0: + +// quads +64,192,26500,1,0,0:0:0:0: +64,192,27500,1,0,0:0:0:0: +192,192,27500,1,0,0:0:0:0: +320,192,27500,1,0,0:0:0:0: +448,192,27500,1,0,0:0:0:0: +64,192,27750,1,0,0:0:0:0: +192,192,27750,1,0,0:0:0:0: +320,192,27750,1,0,0:0:0:0: +448,192,27750,1,0,0:0:0:0: +64,192,28000,1,0,0:0:0:0: +192,192,28000,1,0,0:0:0:0: +320,192,28000,1,0,0:0:0:0: +448,192,28000,1,0,0:0:0:0: +64,192,28250,1,0,0:0:0:0: +192,192,28250,1,0,0:0:0:0: +320,192,28250,1,0,0:0:0:0: +448,192,28250,1,0,0:0:0:0: +64,192,28500,1,0,0:0:0:0: +192,192,28500,1,0,0:0:0:0: +320,192,28500,1,0,0:0:0:0: +448,192,28500,1,0,0:0:0:0: + +// double-trills +64,192,29500,1,0,0:0:0:0: +192,192,29500,1,0,0:0:0:0: +320,192,29625,1,0,0:0:0:0: +448,192,29625,1,0,0:0:0:0: +64,192,29750,1,0,0:0:0:0: +192,192,29750,1,0,0:0:0:0: +320,192,29875,1,0,0:0:0:0: +448,192,29875,1,0,0:0:0:0: +64,192,30000,1,0,0:0:0:0: +192,192,30000,1,0,0:0:0:0: +320,192,30125,1,0,0:0:0:0: +448,192,30125,1,0,0:0:0:0: +64,192,30250,1,0,0:0:0:0: +192,192,30250,1,0,0:0:0:0: +320,192,30375,1,0,0:0:0:0: +448,192,30375,1,0,0:0:0:0: +64,192,30500,1,0,0:0:0:0: +192,192,30500,1,0,0:0:0:0: From 3ea13b1ade846820c94bcf70cd72d8bc1f12d0f7 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Fri, 15 Feb 2019 16:55:39 +0900 Subject: [PATCH 047/141] Fix mouse cursor appearing prematurely during startup --- osu.Game/OsuGame.cs | 5 +++++ osu.Game/Screens/Loader.cs | 2 ++ 2 files changed, 7 insertions(+) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index ad6411a2d6..7b4ff3d295 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -337,6 +337,11 @@ namespace osu.Game { base.LoadComplete(); + // The next time this is updated is in UpdateAfterChildren, which occurs too late and results + // in the cursor being shown for a few frames during the intro. + // This prevents the cursor from showing until we have a screen with CursorVisible = true + MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false; + // todo: all archive managers should be able to be looped here. SkinManager.PostNotification = n => notifications?.Post(n); SkinManager.GetStableStorage = GetStorageForStableInstall; diff --git a/osu.Game/Screens/Loader.cs b/osu.Game/Screens/Loader.cs index 9703d79442..0db0f1a1a3 100644 --- a/osu.Game/Screens/Loader.cs +++ b/osu.Game/Screens/Loader.cs @@ -21,6 +21,8 @@ namespace osu.Game.Screens public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled; + public override bool CursorVisible => false; + protected override bool AllowBackButton => false; public Loader() From 65721a01aba53c4baefcc4d0f5aa3b429b46c99b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Feb 2019 17:01:06 +0900 Subject: [PATCH 048/141] Fix regressed screen test cases --- osu.Game.Tests/Visual/TestCaseDisclaimer.cs | 15 ++------------- osu.Game.Tests/Visual/TestCaseDrawings.cs | 4 ++-- osu.Game.Tests/Visual/TestCaseMatchResults.cs | 4 ++-- osu.Game.Tests/Visual/TestCaseMultiScreen.cs | 4 ++-- .../Visual/TestCaseParallaxContainer.cs | 7 ++++++- osu.Game.Tests/Visual/TestCasePlaySongSelect.cs | 6 ++++-- osu.Game.Tests/Visual/TestCaseResults.cs | 4 ++-- osu.Game/Tests/OsuTestBrowser.cs | 8 +++++--- osu.Game/Tests/Visual/MultiplayerTestCase.cs | 2 +- 9 files changed, 26 insertions(+), 28 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCaseDisclaimer.cs b/osu.Game.Tests/Visual/TestCaseDisclaimer.cs index d3a53e4a05..3ceb3eb4bd 100644 --- a/osu.Game.Tests/Visual/TestCaseDisclaimer.cs +++ b/osu.Game.Tests/Visual/TestCaseDisclaimer.cs @@ -2,27 +2,16 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Shapes; using osu.Game.Screens.Menu; -using osuTK.Graphics; namespace osu.Game.Tests.Visual { - public class TestCaseDisclaimer : OsuTestCase + public class TestCaseDisclaimer : ScreenTestCase { [BackgroundDependencyLoader] private void load() { - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - }, - new Disclaimer() - }; + LoadScreen(new Disclaimer()); } } } diff --git a/osu.Game.Tests/Visual/TestCaseDrawings.cs b/osu.Game.Tests/Visual/TestCaseDrawings.cs index 51f34d54db..aad135b71f 100644 --- a/osu.Game.Tests/Visual/TestCaseDrawings.cs +++ b/osu.Game.Tests/Visual/TestCaseDrawings.cs @@ -9,11 +9,11 @@ using osu.Game.Screens.Tournament.Teams; namespace osu.Game.Tests.Visual { [Description("for tournament use")] - public class TestCaseDrawings : OsuTestCase + public class TestCaseDrawings : ScreenTestCase { public TestCaseDrawings() { - Add(new Drawings + LoadScreen(new Drawings { TeamList = new TestTeamList(), }); diff --git a/osu.Game.Tests/Visual/TestCaseMatchResults.cs b/osu.Game.Tests/Visual/TestCaseMatchResults.cs index 33469e74b7..582c035e82 100644 --- a/osu.Game.Tests/Visual/TestCaseMatchResults.cs +++ b/osu.Game.Tests/Visual/TestCaseMatchResults.cs @@ -40,10 +40,10 @@ namespace osu.Game.Tests.Visual Room.RoomID.Value = 1; Room.Name.Value = "an awesome room"; - Child = new TestMatchResults(new ScoreInfo + LoadScreen(new TestMatchResults(new ScoreInfo { User = new User { Id = 10 }, - }); + })); } private class TestMatchResults : MatchResults diff --git a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs index d83b90d6e1..fc4037f58b 100644 --- a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs +++ b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs @@ -12,7 +12,7 @@ using osu.Game.Screens.Multi.Lounge.Components; namespace osu.Game.Tests.Visual { [TestFixture] - public class TestCaseMultiScreen : OsuTestCase + public class TestCaseMultiScreen : ScreenTestCase { public override IReadOnlyList RequiredTypes => new[] { @@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual { Multiplayer multi = new Multiplayer(); - AddStep(@"show", () => Add(multi)); + AddStep(@"show", () => LoadScreen(multi)); AddWaitStep(5); AddStep(@"exit", multi.Exit); } diff --git a/osu.Game.Tests/Visual/TestCaseParallaxContainer.cs b/osu.Game.Tests/Visual/TestCaseParallaxContainer.cs index f9804655ea..41b029d69e 100644 --- a/osu.Game.Tests/Visual/TestCaseParallaxContainer.cs +++ b/osu.Game.Tests/Visual/TestCaseParallaxContainer.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics; +using osu.Framework.Screens; using osu.Game.Graphics.Containers; using osu.Game.Screens.Backgrounds; @@ -14,7 +16,10 @@ namespace osu.Game.Tests.Visual Add(parallax = new ParallaxContainer { - Child = new BackgroundScreenDefault { Alpha = 0.8f } + Child = new ScreenStack(new BackgroundScreenDefault { Alpha = 0.8f }) + { + RelativeSizeAxes = Axes.Both, + } }); AddStep("default parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT); diff --git a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs index dedcc24e53..c5cc1776f8 100644 --- a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs @@ -12,6 +12,7 @@ using osu.Framework.Configuration; using osu.Framework.Extensions; using osu.Framework.MathUtils; using osu.Framework.Platform; +using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Rulesets; @@ -25,7 +26,7 @@ using osu.Game.Screens.Select.Filter; namespace osu.Game.Tests.Visual { [TestFixture] - public class TestCasePlaySongSelect : OsuTestCase + public class TestCasePlaySongSelect : ScreenTestCase { private BeatmapManager manager; @@ -107,7 +108,8 @@ namespace osu.Game.Tests.Visual Schedule(() => { manager?.Delete(manager.GetAllUsableBeatmapSets()); - Child = songSelect = new TestSongSelect(); + LoadScreen(songSelect = new TestSongSelect()); + AddUntilStep(() => songSelect.IsPresent, "wait for present"); }); } diff --git a/osu.Game.Tests/Visual/TestCaseResults.cs b/osu.Game.Tests/Visual/TestCaseResults.cs index 403742a7b5..c2880c1ea2 100644 --- a/osu.Game.Tests/Visual/TestCaseResults.cs +++ b/osu.Game.Tests/Visual/TestCaseResults.cs @@ -16,7 +16,7 @@ using osu.Game.Users; namespace osu.Game.Tests.Visual { [TestFixture] - public class TestCaseResults : OsuTestCase + public class TestCaseResults : ScreenTestCase { private BeatmapManager beatmaps; @@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual if (beatmapInfo != null) Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo); - Add(new SoloResults(new ScoreInfo + LoadScreen(new SoloResults(new ScoreInfo { TotalScore = 2845370, Accuracy = 0.98, diff --git a/osu.Game/Tests/OsuTestBrowser.cs b/osu.Game/Tests/OsuTestBrowser.cs index ae347965a9..71b0b02fa6 100644 --- a/osu.Game/Tests/OsuTestBrowser.cs +++ b/osu.Game/Tests/OsuTestBrowser.cs @@ -1,7 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics; using osu.Framework.Platform; +using osu.Framework.Screens; using osu.Framework.Testing; using osu.Game.Graphics; using osu.Game.Screens.Backgrounds; @@ -14,10 +16,10 @@ namespace osu.Game.Tests { base.LoadComplete(); - LoadComponentAsync(new BackgroundScreenDefault + LoadComponentAsync(new ScreenStack(new BackgroundScreenDefault { Colour = OsuColour.Gray(0.5f) }) { - Colour = OsuColour.Gray(0.5f), - Depth = 10 + Depth = 10, + RelativeSizeAxes = Axes.Both, }, AddInternal); // Have to construct this here, rather than in the constructor, because diff --git a/osu.Game/Tests/Visual/MultiplayerTestCase.cs b/osu.Game/Tests/Visual/MultiplayerTestCase.cs index 7e2f915179..578ef6632c 100644 --- a/osu.Game/Tests/Visual/MultiplayerTestCase.cs +++ b/osu.Game/Tests/Visual/MultiplayerTestCase.cs @@ -7,7 +7,7 @@ using osu.Game.Online.Multiplayer; namespace osu.Game.Tests.Visual { - public abstract class MultiplayerTestCase : OsuTestCase + public abstract class MultiplayerTestCase : ScreenTestCase { [Cached] private readonly Bindable currentRoom = new Bindable(new Room()); From 5d502250d8cbdc97c8795252ea7e5049a0b76479 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Feb 2019 17:01:51 +0900 Subject: [PATCH 049/141] Fix account creation overlay not working Regressed with screen stack changes. --- osu.Game/Overlays/AccountCreationOverlay.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/AccountCreationOverlay.cs b/osu.Game/Overlays/AccountCreationOverlay.cs index dab960db25..bc780538d5 100644 --- a/osu.Game/Overlays/AccountCreationOverlay.cs +++ b/osu.Game/Overlays/AccountCreationOverlay.cs @@ -70,7 +70,10 @@ namespace osu.Game.Overlays Colour = Color4.Black, Alpha = 0.9f, }, - welcomeScreen = new ScreenWelcome(), + new ScreenStack(welcomeScreen = new ScreenWelcome()) + { + RelativeSizeAxes = Axes.Both, + }, } } } From fc583590d3aa4a6daf27b5cabde29b3ecbbd9715 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Feb 2019 17:40:49 +0900 Subject: [PATCH 050/141] Fix OsuGame testcase --- osu.Game.Tests/Visual/TestCaseOsuGame.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/TestCaseOsuGame.cs b/osu.Game.Tests/Visual/TestCaseOsuGame.cs index 16087b5ad8..c527bce683 100644 --- a/osu.Game.Tests/Visual/TestCaseOsuGame.cs +++ b/osu.Game.Tests/Visual/TestCaseOsuGame.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Framework.Screens; using osu.Game.Screens; using osu.Game.Screens.Menu; using osuTK.Graphics; @@ -29,7 +30,10 @@ namespace osu.Game.Tests.Visual RelativeSizeAxes = Axes.Both, Colour = Color4.Black, }, - new Loader() + new ScreenStack(new Loader()) + { + RelativeSizeAxes = Axes.Both, + } }; } } From 38cf5a1ea4670d6eaa62fc8b08eaec22a02c95de Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Fri, 15 Feb 2019 21:03:06 +0900 Subject: [PATCH 051/141] Add support for the HitCircleOverlap property in legacy skins --- osu.Game/Skinning/LegacySkin.cs | 9 ++++++++- osu.Game/Skinning/LegacySkinDecoder.cs | 3 +++ osu.Game/Skinning/SkinConfiguration.cs | 1 + 3 files changed, 12 insertions(+), 1 deletion(-) diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index 80f79129c9..5dfefcb777 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -58,7 +58,14 @@ namespace osu.Game.Skinning componentName = "hit300"; break; case "Play/osu/number-text": - return !hasFont(Configuration.HitCircleFont) ? null : new LegacySpriteText(Textures, Configuration.HitCircleFont) { Scale = new Vector2(0.96f) }; + return !hasFont(Configuration.HitCircleFont) + ? null + : new LegacySpriteText(Textures, Configuration.HitCircleFont) + { + Scale = new Vector2(0.96f), + // Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size + Spacing = new Vector2(-Configuration.HitCircleOverlap * 0.89f, 0) + }; } var texture = GetTexture(componentName); diff --git a/osu.Game/Skinning/LegacySkinDecoder.cs b/osu.Game/Skinning/LegacySkinDecoder.cs index 44bb9c3f41..96a9116c51 100644 --- a/osu.Game/Skinning/LegacySkinDecoder.cs +++ b/osu.Game/Skinning/LegacySkinDecoder.cs @@ -46,6 +46,9 @@ namespace osu.Game.Skinning case "HitCirclePrefix": skin.HitCircleFont = pair.Value; break; + case "HitCircleOverlap": + skin.HitCircleOverlap = int.Parse(pair.Value); + break; } break; diff --git a/osu.Game/Skinning/SkinConfiguration.cs b/osu.Game/Skinning/SkinConfiguration.cs index a8091d1f36..5b832e15a3 100644 --- a/osu.Game/Skinning/SkinConfiguration.cs +++ b/osu.Game/Skinning/SkinConfiguration.cs @@ -22,6 +22,7 @@ namespace osu.Game.Skinning public Dictionary CustomColours { get; set; } = new Dictionary(); public string HitCircleFont { get; set; } = "default"; + public int HitCircleOverlap { get; set; } public bool? CursorExpand { get; set; } = true; } From 1c8212d510e6bb218570a2ad2fa1afb5a3abc383 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Fri, 15 Feb 2019 21:03:55 +0900 Subject: [PATCH 052/141] Add a TestCase for looong combos --- .../TestCaseHitCircleLongCombo.cs | 36 +++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleLongCombo.cs diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleLongCombo.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleLongCombo.cs new file mode 100644 index 0000000000..f5fe36b56a --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleLongCombo.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Osu.Objects; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class TestCaseHitCircleLongCombo : Game.Tests.Visual.TestCasePlayer + { + public TestCaseHitCircleLongCombo() + : base(new OsuRuleset()) + { + } + + protected override IBeatmap CreateBeatmap(Ruleset ruleset) + { + var beatmap = new Beatmap + { + BeatmapInfo = new BeatmapInfo + { + BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, + Ruleset = ruleset.RulesetInfo + } + }; + + for (int i = 0; i < 512; i++) + beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 }); + + return beatmap; + } + } +} From 90e462309f61e30e718552829e26940c6b9733a9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Feb 2019 21:16:54 +0900 Subject: [PATCH 053/141] Add newline --- osu.Game/Skinning/SkinConfiguration.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Skinning/SkinConfiguration.cs b/osu.Game/Skinning/SkinConfiguration.cs index 5b832e15a3..82faec4e9d 100644 --- a/osu.Game/Skinning/SkinConfiguration.cs +++ b/osu.Game/Skinning/SkinConfiguration.cs @@ -22,6 +22,7 @@ namespace osu.Game.Skinning public Dictionary CustomColours { get; set; } = new Dictionary(); public string HitCircleFont { get; set; } = "default"; + public int HitCircleOverlap { get; set; } public bool? CursorExpand { get; set; } = true; From c607b8c979ec4743a7ad69c58118fd7193bbc155 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Feb 2019 21:28:59 +0900 Subject: [PATCH 054/141] Update framework --- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 38ed6870ff..6b94fa4f98 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -16,7 +16,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index fb8a46992e..d677ef4e21 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -105,8 +105,8 @@ - - + + From aceb8c4cb08804f1f92fd47c6ae603c66c4c7a51 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Feb 2019 21:50:40 +0900 Subject: [PATCH 055/141] Fix TestCasePlaySongSelect --- .../Visual/TestCasePlaySongSelect.cs | 25 +++++++++++-------- 1 file changed, 15 insertions(+), 10 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs index c5cc1776f8..78e90987b1 100644 --- a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs @@ -103,22 +103,16 @@ namespace osu.Game.Tests.Visual } [SetUp] - public virtual void SetUp() - { - Schedule(() => - { - manager?.Delete(manager.GetAllUsableBeatmapSets()); - LoadScreen(songSelect = new TestSongSelect()); - AddUntilStep(() => songSelect.IsPresent, "wait for present"); - }); - } + public virtual void SetUp() => + Schedule(() => { manager?.Delete(manager.GetAllUsableBeatmapSets()); }); [Test] public void TestDummy() { + createSongSelect(); AddAssert("dummy selected", () => songSelect.CurrentBeatmap == defaultBeatmap); - AddAssert("dummy shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap); + AddUntilStep(() => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap, "dummy shown on wedge"); addManyTestMaps(); AddWaitStep(3); @@ -129,6 +123,7 @@ namespace osu.Game.Tests.Visual [Test] public void TestSorting() { + createSongSelect(); addManyTestMaps(); AddWaitStep(3); @@ -144,6 +139,7 @@ namespace osu.Game.Tests.Visual [Ignore("needs fixing")] public void TestImportUnderDifferentRuleset() { + createSongSelect(); changeRuleset(2); importForRuleset(0); AddUntilStep(() => songSelect.Carousel.SelectedBeatmap == null, "no selection"); @@ -152,6 +148,7 @@ namespace osu.Game.Tests.Visual [Test] public void TestImportUnderCurrentRuleset() { + createSongSelect(); changeRuleset(2); importForRuleset(2); importForRuleset(1); @@ -167,6 +164,7 @@ namespace osu.Game.Tests.Visual [Test] public void TestRulesetChangeResetsMods() { + createSongSelect(); changeRuleset(0); changeMods(new OsuModHardRock()); @@ -196,6 +194,7 @@ namespace osu.Game.Tests.Visual [Test] public void TestStartAfterUnMatchingFilterDoesNotStart() { + createSongSelect(); addManyTestMaps(); AddUntilStep(() => songSelect.Carousel.SelectedBeatmap != null, "has selection"); @@ -223,6 +222,12 @@ namespace osu.Game.Tests.Visual private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id)); + private void createSongSelect() + { + AddStep("create song select", () => LoadScreen(songSelect = new TestSongSelect())); + AddUntilStep(() => songSelect.IsCurrentScreen(), "wait for present"); + } + private void addManyTestMaps() { AddStep("import test maps", () => From 57fcdf9a0b44081e1c77a572f1e606e26b5c0ace Mon Sep 17 00:00:00 2001 From: miterosan Date: Fri, 15 Feb 2019 23:47:22 +0100 Subject: [PATCH 056/141] Improve the buildscript --- .gitignore | 5 +++-- .vscode/launch.json | 14 ++++++++++++++ build.ps1 | 13 ++++++++----- build.cake => build/build.cake | 20 +++++++------------- {tools => build}/cakebuild.csproj | 0 5 files changed, 32 insertions(+), 20 deletions(-) rename build.cake => build/build.cake (78%) rename {tools => build}/cakebuild.csproj (100%) diff --git a/.gitignore b/.gitignore index f95a04e517..6186cb870d 100644 --- a/.gitignore +++ b/.gitignore @@ -11,8 +11,9 @@ *.userprefs ### Cake ### -tools/* -!tools/cakebuild.csproj +tools/** +build/tools/** + # Build results bin/[Dd]ebug/ diff --git a/.vscode/launch.json b/.vscode/launch.json index 10c6f02314..c3306c2db7 100644 --- a/.vscode/launch.json +++ b/.vscode/launch.json @@ -68,6 +68,20 @@ } }, "console": "internalConsole" + }, + { + "name": "Cake: Debug Script", + "type": "coreclr", + "request": "launch", + "program": "${workspaceRoot}/build/tools/Cake.CoreCLR/0.30.0/Cake.dll", + "args": [ + "${workspaceRoot}/build/build.cake", + "--debug", + "--verbosity=diagnostic" + ], + "cwd": "${workspaceRoot}/build", + "stopAtEntry": true, + "externalConsole": false } ] } diff --git a/build.ps1 b/build.ps1 index 9968673c90..c6a0bf6d4a 100644 --- a/build.ps1 +++ b/build.ps1 @@ -41,27 +41,28 @@ Param( [switch]$ShowDescription, [Alias("WhatIf", "Noop")] [switch]$DryRun, - [Parameter(Position=0,Mandatory=$false,ValueFromRemainingArguments=$true)] + [Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)] [string[]]$ScriptArgs ) Write-Host "Preparing to run build script..." # Determine the script root for resolving other paths. -if(!$PSScriptRoot){ +if(!$PSScriptRoot) { $PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent } # Resolve the paths for resources used for debugging. -$TOOLS_DIR = Join-Path $PSScriptRoot "tools" -$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebuild.csproj" +$BUILD_DIR = Join-Path $PSScriptRoot "build" +$TOOLS_DIR = Join-Path $BUILD_DIR "tools" +$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj" # Install the required tools locally. Write-Host "Restoring cake tools..." Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null # Find the Cake executable -$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName +$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName # Build Cake arguments $cakeArguments = @("$Script"); @@ -75,5 +76,7 @@ $cakeArguments += $ScriptArgs # Start Cake Write-Host "Running build script..." +Push-Location -Path $BUILD_DIR Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments" +Pop-Location exit $LASTEXITCODE diff --git a/build.cake b/build/build.cake similarity index 78% rename from build.cake rename to build/build.cake index bc7dfafb8c..411adea7dd 100644 --- a/build.cake +++ b/build/build.cake @@ -1,6 +1,7 @@ #addin "nuget:?package=CodeFileSanity&version=0.0.21" #addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2" #tool "nuget:?package=NVika.MSBuild&version=1.0.1" +var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS @@ -9,30 +10,25 @@ var target = Argument("target", "Build"); var configuration = Argument("configuration", "Release"); -var osuSolution = new FilePath("./osu.sln"); +var rootDirectory = new DirectoryPath(".."); +var desktopProject = rootDirectory.CombineWithFilePath("osu.Desktop/osu.Desktop.csproj"); +var solution = rootDirectory.CombineWithFilePath("osu.sln"); /////////////////////////////////////////////////////////////////////////////// // TASKS /////////////////////////////////////////////////////////////////////////////// -Task("Restore") - .Does(() => { - DotNetCoreRestore(osuSolution.FullPath); - }); - Task("Compile") - .IsDependentOn("Restore") .Does(() => { - DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings { + DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings { Configuration = configuration, - NoRestore = true, }); }); Task("Test") .IsDependentOn("Compile") .Does(() => { - var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll"); + var testAssemblies = GetFiles(rootDirectory + "/**/*.Tests/bin/**/*.Tests.dll"); DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings { Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx", @@ -46,9 +42,7 @@ Task("InspectCode") .WithCriteria(IsRunningOnWindows()) .IsDependentOn("Compile") .Does(() => { - var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); - - InspectCode(osuSolution, new InspectCodeSettings { + InspectCode(solution, new InspectCodeSettings { CachesHome = "inspectcode", OutputFile = "inspectcodereport.xml", }); diff --git a/tools/cakebuild.csproj b/build/cakebuild.csproj similarity index 100% rename from tools/cakebuild.csproj rename to build/cakebuild.csproj From ed67b580fa3bef31005fdb946e0e9a4ffc4e7845 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sat, 16 Feb 2019 00:02:08 +0100 Subject: [PATCH 057/141] Also apply the changes to build.sh --- build.sh | 1 + build/build.cake | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/build.sh b/build.sh index caf1702f41..d2b88c65ae 100755 --- a/build.sh +++ b/build.sh @@ -6,6 +6,7 @@ echo "Preparing to run build script..." +cd build SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd ) TOOLS_DIR=$SCRIPT_DIR/tools CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr" diff --git a/build/build.cake b/build/build.cake index 411adea7dd..f27f443ee9 100644 --- a/build/build.cake +++ b/build/build.cake @@ -53,7 +53,7 @@ Task("InspectCode") Task("CodeFileSanity") .Does(() => { ValidateCodeSanity(new ValidateCodeSanitySettings { - RootDirectory = ".", + RootDirectory = rootDirectory.FullPath, IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor }); }); From 134840f118f9c5730f3736bfa7b3d5d6d857909f Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 16 Feb 2019 11:18:17 +0900 Subject: [PATCH 058/141] Fix nullref --- osu.Game/Screens/Multi/Multiplayer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 822be0891b..32eea88fbc 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -45,7 +45,7 @@ namespace osu.Game.Screens.Multi private readonly Bindable currentRoom = new Bindable(); [Cached] - private readonly Bindable currentFilter = new Bindable(); + private readonly Bindable currentFilter = new Bindable(new FilterCriteria()); [Cached(Type = typeof(IRoomManager))] private RoomManager roomManager; From c09346080f492714f850aac2f004553e24c76d27 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sat, 16 Feb 2019 14:51:20 +0100 Subject: [PATCH 059/141] Remove the unused desktop project variable --- build/build.cake | 1 - 1 file changed, 1 deletion(-) diff --git a/build/build.cake b/build/build.cake index f27f443ee9..81deeb3bc7 100644 --- a/build/build.cake +++ b/build/build.cake @@ -11,7 +11,6 @@ var target = Argument("target", "Build"); var configuration = Argument("configuration", "Release"); var rootDirectory = new DirectoryPath(".."); -var desktopProject = rootDirectory.CombineWithFilePath("osu.Desktop/osu.Desktop.csproj"); var solution = rootDirectory.CombineWithFilePath("osu.sln"); /////////////////////////////////////////////////////////////////////////////// From 97086342324789b333dcc01b5cad5bd4c170ce48 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 17 Feb 2019 13:57:14 +0100 Subject: [PATCH 060/141] Correct the path to the cakebuild.csproj. --- build.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.sh b/build.sh index d2b88c65ae..8f1ef5b455 100755 --- a/build.sh +++ b/build.sh @@ -12,7 +12,7 @@ TOOLS_DIR=$SCRIPT_DIR/tools CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr" SCRIPT="build.cake" -CAKE_CSPROJ=$TOOLS_DIR/"cakebuild.csproj" +CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj" # Parse arguments. CAKE_ARGUMENTS=() From a8faa942a6f074e1f0b5e16886e309e648ed37b5 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 12 Feb 2019 16:01:25 +0900 Subject: [PATCH 061/141] Implement new difficulty calculator structure --- .../CatchDifficultyCalculatorTest.cs | 2 +- osu.Game.Rulesets.Catch/CatchRuleset.cs | 2 +- ....cs => CatchLegacyDifficultyCalculator.cs} | 4 +- .../ManiaDifficultyCalculatorTest.cs | 2 +- ....cs => ManiaLegacyDifficultyCalculator.cs} | 4 +- osu.Game.Rulesets.Mania/ManiaRuleset.cs | 2 +- .../OsuDifficultyCalculatorTest.cs | 2 +- ...or.cs => OsuLegacyDifficultyCalculator.cs} | 4 +- osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 +- .../TaikoDifficultyCalculatorTest.cs | 2 +- ....cs => TaikoLegacyDifficultyCalculator.cs} | 4 +- osu.Game.Rulesets.Taiko/TaikoRuleset.cs | 2 +- ...DifficultyAdjustmentModCombinationsTest.cs | 16 +-- osu.Game/Beatmaps/DummyWorkingBeatmap.cs | 2 +- .../Difficulty/DifficultyAttributes.cs | 8 +- .../Difficulty/DifficultyCalculator.cs | 104 +++++++++++------ .../Difficulty/LegacyDifficultyCalculator.cs | 107 ++++++++++++++++++ .../Preprocessing/DifficultyHitObject.cs | 32 ++++++ osu.Game/Rulesets/Difficulty/Skills/Skill.cs | 103 +++++++++++++++++ osu.Game/Rulesets/Difficulty/Utils/History.cs | 86 ++++++++++++++ osu.Game/Rulesets/Ruleset.cs | 2 +- .../Beatmaps/DifficultyCalculatorTest.cs | 2 +- 22 files changed, 430 insertions(+), 64 deletions(-) rename osu.Game.Rulesets.Catch/Difficulty/{CatchDifficultyCalculator.cs => CatchLegacyDifficultyCalculator.cs} (97%) rename osu.Game.Rulesets.Mania/Difficulty/{ManiaDifficultyCalculator.cs => ManiaLegacyDifficultyCalculator.cs} (97%) rename osu.Game.Rulesets.Osu/Difficulty/{OsuDifficultyCalculator.cs => OsuLegacyDifficultyCalculator.cs} (95%) rename osu.Game.Rulesets.Taiko/Difficulty/{TaikoDifficultyCalculator.cs => TaikoLegacyDifficultyCalculator.cs} (97%) create mode 100644 osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs create mode 100644 osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs create mode 100644 osu.Game/Rulesets/Difficulty/Skills/Skill.cs create mode 100644 osu.Game/Rulesets/Difficulty/Utils/History.cs diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs index 91bc537902..84f4fd9c99 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap); + protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchLegacyDifficultyCalculator(new CatchRuleset(), beatmap); protected override Ruleset CreateRuleset() => new CatchRuleset(); } diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index a69070e93e..9b2bbc9bf7 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Catch public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o }; - public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap); + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchLegacyDifficultyCalculator(this, beatmap); public override int? LegacyID => 2; diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs similarity index 97% rename from osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs rename to osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs index a0b813478d..0a0897d97b 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Catch.UI; namespace osu.Game.Rulesets.Catch.Difficulty { - public class CatchDifficultyCalculator : DifficultyCalculator + public class CatchLegacyDifficultyCalculator : LegacyDifficultyCalculator { /// /// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP. @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty private const double star_scaling_factor = 0.145; - public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + public CatchLegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { } diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs index 05e2df796c..ef660b9ea8 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap); + protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaLegacyDifficultyCalculator(new ManiaRuleset(), beatmap); protected override Ruleset CreateRuleset() => new ManiaRuleset(); } diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs similarity index 97% rename from osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs rename to osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs index b8588dbce2..02b03aca5d 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs @@ -13,7 +13,7 @@ using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Difficulty { - internal class ManiaDifficultyCalculator : DifficultyCalculator + internal class ManiaLegacyDifficultyCalculator : LegacyDifficultyCalculator { private const double star_scaling_factor = 0.018; @@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty private readonly bool isForCurrentRuleset; - public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + public ManiaLegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo); diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 57728dd134..7a2a539a9d 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Mania public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o }; - public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap); + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaLegacyDifficultyCalculator(this, beatmap); public override int? LegacyID => 3; diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index e55dc1f902..cc46ec7be3 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); + protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuLegacyDifficultyCalculator(new OsuRuleset(), beatmap); protected override Ruleset CreateRuleset() => new OsuRuleset(); } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs similarity index 95% rename from osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs rename to osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs index 3d0a1dc266..d01f75df6b 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs @@ -13,12 +13,12 @@ using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Difficulty { - public class OsuDifficultyCalculator : DifficultyCalculator + public class OsuLegacyDifficultyCalculator : LegacyDifficultyCalculator { private const int section_length = 400; private const double difficulty_multiplier = 0.0675; - public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + public OsuLegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { } diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 12d0a28a8f..6fa1532580 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o }; - public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap); + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuLegacyDifficultyCalculator(this, beatmap); public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new OsuPerformanceCalculator(this, beatmap, score); diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs index 299f84fb1f..e00f3da0b7 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap); + protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoLegacyDifficultyCalculator(new TaikoRuleset(), beatmap); protected override Ruleset CreateRuleset() => new TaikoRuleset(); } diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs similarity index 97% rename from osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs rename to osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs index 2322446666..650b367e34 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Taiko.Objects; namespace osu.Game.Rulesets.Taiko.Difficulty { - internal class TaikoDifficultyCalculator : DifficultyCalculator + internal class TaikoLegacyDifficultyCalculator : LegacyDifficultyCalculator { private const double star_scaling_factor = 0.04125; @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty /// private const double decay_weight = 0.9; - public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + public TaikoLegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { } diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 7851a2f919..77a53858fe 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Taiko public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o }; - public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap); + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoLegacyDifficultyCalculator(this, beatmap); public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new TaikoPerformanceCalculator(this, beatmap, score); diff --git a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs index 795c2244a2..f57f25e1ff 100644 --- a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs +++ b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs @@ -15,7 +15,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestNoMods() { - var combinations = new TestDifficultyCalculator().CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator().CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(1, combinations.Length); Assert.IsTrue(combinations[0] is ModNoMod); @@ -24,7 +24,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestSingleMod() { - var combinations = new TestDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(2, combinations.Length); Assert.IsTrue(combinations[0] is ModNoMod); @@ -34,7 +34,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestDoubleMod() { - var combinations = new TestDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(4, combinations.Length); Assert.IsTrue(combinations[0] is ModNoMod); @@ -49,7 +49,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestIncompatibleMods() { - var combinations = new TestDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(3, combinations.Length); Assert.IsTrue(combinations[0] is ModNoMod); @@ -60,7 +60,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestDoubleIncompatibleMods() { - var combinations = new TestDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(8, combinations.Length); Assert.IsTrue(combinations[0] is ModNoMod); @@ -83,7 +83,7 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestIncompatibleThroughBaseType() { - var combinations = new TestDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(3, combinations.Length); Assert.IsTrue(combinations[0] is ModNoMod); @@ -136,9 +136,9 @@ namespace osu.Game.Tests.NonVisual public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) }; } - private class TestDifficultyCalculator : DifficultyCalculator + private class TestLegacyDifficultyCalculator : LegacyDifficultyCalculator { - public TestDifficultyCalculator(params Mod[] mods) + public TestLegacyDifficultyCalculator(params Mod[] mods) : base(null, null) { DifficultyAdjustmentMods = mods; diff --git a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs index 0aa1697bf8..eb9e221ca4 100644 --- a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs @@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new DummyBeatmapConverter { Beatmap = beatmap }; - public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null; + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null; public override string Description => "dummy"; diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs index d7654462d5..b1a88b8abd 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs @@ -8,7 +8,13 @@ namespace osu.Game.Rulesets.Difficulty public class DifficultyAttributes { public readonly Mod[] Mods; - public readonly double StarRating; + + public double StarRating; + + public DifficultyAttributes(Mod[] mods) + { + Mods = mods; + } public DifficultyAttributes(Mod[] mods, double starRating) { diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index 818d24508a..d7ae527bb1 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -1,56 +1,67 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; -using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Timing; using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Difficulty { - public abstract class DifficultyCalculator + public abstract class DifficultyCalculator : LegacyDifficultyCalculator { - private readonly Ruleset ruleset; - private readonly WorkingBeatmap beatmap; + /// + /// The length of each strain section. + /// + protected virtual int SectionLength => 400; protected DifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) { - this.ruleset = ruleset; - this.beatmap = beatmap; } - /// - /// Calculates the difficulty of the beatmap using a specific mod combination. - /// - /// The mods that should be applied to the beatmap. - /// A structure describing the difficulty of the beatmap. - public DifficultyAttributes Calculate(params Mod[] mods) + protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) { - beatmap.Mods.Value = mods; - IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo); + var attributes = CreateDifficultyAttributes(mods); - var clock = new StopwatchClock(); - mods.OfType().ForEach(m => m.ApplyToClock(clock)); + if (!beatmap.HitObjects.Any()) + return attributes; - return Calculate(playableBeatmap, mods, clock.Rate); - } + var difficultyHitObjects = CreateDifficultyHitObjects(beatmap, timeRate).OrderBy(h => h.BaseObject.StartTime).ToList(); + var skills = CreateSkills(); - /// - /// Calculates the difficulty of the beatmap using all mod combinations applicable to the beatmap. - /// - /// A collection of structures describing the difficulty of the beatmap for each mod combination. - public IEnumerable CalculateAll() - { - foreach (var combination in CreateDifficultyAdjustmentModCombinations()) + double sectionLength = SectionLength * timeRate; + + // The first object doesn't generate a strain, so we begin with an incremented section end + double currentSectionEnd = Math.Ceiling(beatmap.HitObjects.First().StartTime / sectionLength) * sectionLength; + + foreach (DifficultyHitObject h in difficultyHitObjects) { - if (combination is MultiMod multi) - yield return Calculate(multi.Mods); - else - yield return Calculate(combination); + while (h.BaseObject.StartTime > currentSectionEnd) + { + foreach (Skill s in skills) + { + s.SaveCurrentPeak(); + s.StartNewSectionFrom(currentSectionEnd); + } + + currentSectionEnd += sectionLength; + } + + foreach (Skill s in skills) + s.Process(h); } + + // The peak strain will not be saved for the last section in the above loop + foreach (Skill s in skills) + s.SaveCurrentPeak(); + + PopulateAttributes(attributes, beatmap, skills, timeRate); + + return attributes; } /// @@ -96,12 +107,33 @@ namespace osu.Game.Rulesets.Difficulty protected virtual Mod[] DifficultyAdjustmentMods => Array.Empty(); /// - /// Calculates the difficulty of a using a specific combination. + /// Populates after difficulty has been processed. /// - /// The to compute the difficulty for. - /// The s that should be applied. + /// The to populate with information about the difficulty of . + /// The whose difficulty was processed. + /// The skills which processed the difficulty. /// The rate of time in . - /// A structure containing the difficulty attributes. - protected abstract DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate); + protected abstract void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate); + + /// + /// Enumerates s to be processed from s in the . + /// + /// The providing the s to enumerate. + /// The rate of time in . + /// The enumerated s. + protected abstract IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate); + + /// + /// Creates the s to calculate the difficulty of s. + /// + /// The s. + protected abstract Skill[] CreateSkills(); + + /// + /// Creates an empty . + /// + /// The s which difficulty is being processed with. + /// The empty . + protected abstract DifficultyAttributes CreateDifficultyAttributes(Mod[] mods); } } diff --git a/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs new file mode 100644 index 0000000000..15565ef847 --- /dev/null +++ b/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs @@ -0,0 +1,107 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Difficulty +{ + public abstract class LegacyDifficultyCalculator + { + private readonly Ruleset ruleset; + private readonly WorkingBeatmap beatmap; + + protected LegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + { + this.ruleset = ruleset; + this.beatmap = beatmap; + } + + /// + /// Calculates the difficulty of the beatmap using a specific mod combination. + /// + /// The mods that should be applied to the beatmap. + /// A structure describing the difficulty of the beatmap. + public DifficultyAttributes Calculate(params Mod[] mods) + { + beatmap.Mods.Value = mods; + IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo); + + var clock = new StopwatchClock(); + mods.OfType().ForEach(m => m.ApplyToClock(clock)); + + return Calculate(playableBeatmap, mods, clock.Rate); + } + + /// + /// Calculates the difficulty of the beatmap using all mod combinations applicable to the beatmap. + /// + /// A collection of structures describing the difficulty of the beatmap for each mod combination. + public IEnumerable CalculateAll() + { + foreach (var combination in CreateDifficultyAdjustmentModCombinations()) + { + if (combination is MultiMod multi) + yield return Calculate(multi.Mods); + else + yield return Calculate(combination); + } + } + + /// + /// Creates all combinations which adjust the difficulty. + /// + public Mod[] CreateDifficultyAdjustmentModCombinations() + { + return createDifficultyAdjustmentModCombinations(Enumerable.Empty(), DifficultyAdjustmentMods).ToArray(); + + IEnumerable createDifficultyAdjustmentModCombinations(IEnumerable currentSet, Mod[] adjustmentSet, int currentSetCount = 0, int adjustmentSetStart = 0) + { + switch (currentSetCount) + { + case 0: + // Initial-case: Empty current set + yield return new ModNoMod(); + break; + case 1: + yield return currentSet.Single(); + break; + default: + yield return new MultiMod(currentSet.ToArray()); + break; + } + + // Apply mods in the adjustment set recursively. Using the entire adjustment set would result in duplicate multi-mod mod + // combinations in further recursions, so a moving subset is used to eliminate this effect + for (int i = adjustmentSetStart; i < adjustmentSet.Length; i++) + { + var adjustmentMod = adjustmentSet[i]; + if (currentSet.Any(c => c.IncompatibleMods.Any(m => m.IsInstanceOfType(adjustmentMod)))) + continue; + + foreach (var combo in createDifficultyAdjustmentModCombinations(currentSet.Append(adjustmentMod), adjustmentSet, currentSetCount + 1, i + 1)) + yield return combo; + } + } + } + + /// + /// Retrieves all s which adjust the difficulty. + /// + protected virtual Mod[] DifficultyAdjustmentMods => Array.Empty(); + + /// + /// Calculates the difficulty of a using a specific combination. + /// + /// The to compute the difficulty for. + /// The s that should be applied. + /// The rate of time in . + /// A structure containing the difficulty attributes. + protected abstract DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate); + } +} diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs new file mode 100644 index 0000000000..77c9b7e47f --- /dev/null +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.Difficulty.Preprocessing +{ + public class DifficultyHitObject + { + /// + /// Milliseconds elapsed since the of the previous . + /// + public double DeltaTime { get; private set; } + + /// + /// The this refers to. + /// + public readonly HitObject BaseObject; + + /// + /// The previous to . + /// + public readonly HitObject LastObject; + + public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate) + { + BaseObject = hitObject; + LastObject = lastObject; + DeltaTime = (hitObject.StartTime - lastObject.StartTime) / timeRate; + } + } +} diff --git a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs new file mode 100644 index 0000000000..fa7aa8f637 --- /dev/null +++ b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs @@ -0,0 +1,103 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Utils; + +namespace osu.Game.Rulesets.Difficulty.Skills +{ + /// + /// Used to processes strain values of s, keep track of strain levels caused by the processed objects + /// and to calculate a final difficulty value representing the difficulty of hitting all the processed objects. + /// + public abstract class Skill + { + /// + /// Strain values are multiplied by this number for the given skill. Used to balance the value of different skills between each other. + /// + protected abstract double SkillMultiplier { get; } + + /// + /// Determines how quickly strain decays for the given skill. + /// For example a value of 0.15 indicates that strain decays to 15% of its original value in one second. + /// + protected abstract double StrainDecayBase { get; } + + /// + /// The weight by which each strain value decays. + /// + protected virtual double DecayWeight => 0.9; + + /// + /// s that were processed previously. They can affect the strain values of the following objects. + /// + protected readonly History Previous = new History(2); // Contained objects not used yet + + private double currentStrain = 1; // We keep track of the strain level at all times throughout the beatmap. + private double currentSectionPeak = 1; // We also keep track of the peak strain level in the current section. + private readonly List strainPeaks = new List(); + + /// + /// Process a and update current strain values accordingly. + /// + public void Process(DifficultyHitObject current) + { + currentStrain *= strainDecay(current.DeltaTime); + currentStrain += StrainValueOf(current) * SkillMultiplier; + + currentSectionPeak = Math.Max(currentStrain, currentSectionPeak); + + Previous.Push(current); + } + + /// + /// Saves the current peak strain level to the list of strain peaks, which will be used to calculate an overall difficulty. + /// + public void SaveCurrentPeak() + { + if (Previous.Count > 0) + strainPeaks.Add(currentSectionPeak); + } + + /// + /// Sets the initial strain level for a new section. + /// + /// The beginning of the new section in milliseconds. + public void StartNewSectionFrom(double offset) + { + // The maximum strain of the new section is not zero by default, strain decays as usual regardless of section boundaries. + // This means we need to capture the strain level at the beginning of the new section, and use that as the initial peak level. + if (Previous.Count > 0) + currentSectionPeak = currentStrain * strainDecay(offset - Previous[0].BaseObject.StartTime); + } + + /// + /// Returns the calculated difficulty value representing all processed s. + /// + public double DifficultyValue() + { + strainPeaks.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. + + double difficulty = 0; + double weight = 1; + + // Difficulty is the weighted sum of the highest strains from every section. + foreach (double strain in strainPeaks) + { + difficulty += strain * weight; + weight *= DecayWeight; + } + + return difficulty; + } + + /// + /// Calculates the strain value of a . This value is affected by previously processed objects. + /// + protected abstract double StrainValueOf(DifficultyHitObject current); + + private double strainDecay(double ms) => Math.Pow(StrainDecayBase, ms / 1000); + } +} diff --git a/osu.Game/Rulesets/Difficulty/Utils/History.cs b/osu.Game/Rulesets/Difficulty/Utils/History.cs new file mode 100644 index 0000000000..d6647d5119 --- /dev/null +++ b/osu.Game/Rulesets/Difficulty/Utils/History.cs @@ -0,0 +1,86 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections; +using System.Collections.Generic; + +namespace osu.Game.Rulesets.Difficulty.Utils +{ + /// + /// An indexed stack with Push() only, which disposes items at the bottom after the capacity is full. + /// Indexing starts at the top of the stack. + /// + public class History : IEnumerable + { + public int Count { get; private set; } + + private readonly T[] array; + private readonly int capacity; + private int marker; // Marks the position of the most recently added item. + + /// + /// Initializes a new instance of the History class that is empty and has the specified capacity. + /// + /// The number of items the History can hold. + public History(int capacity) + { + if (capacity < 0) + throw new ArgumentOutOfRangeException(); + + this.capacity = capacity; + array = new T[capacity]; + marker = capacity; // Set marker to the end of the array, outside of the indexed range by one. + } + + /// + /// The most recently added item is returned at index 0. + /// + public T this[int i] + { + get + { + if (i < 0 || i > Count - 1) + throw new IndexOutOfRangeException(); + + i += marker; + if (i > capacity - 1) + i -= capacity; + + return array[i]; + } + } + + /// + /// Adds the item as the most recent one in the history. + /// The oldest item is disposed if the history is full. + /// + public void Push(T item) // Overwrite the oldest item instead of shifting every item by one with every addition. + { + if (marker == 0) + marker = capacity - 1; + else + --marker; + + array[marker] = item; + + if (Count < capacity) + ++Count; + } + + /// + /// Returns an enumerator which enumerates items in the history starting from the most recently added one. + /// + public IEnumerator GetEnumerator() + { + for (int i = marker; i < capacity; ++i) + yield return array[i]; + + if (Count == capacity) + for (int i = 0; i < marker; ++i) + yield return array[i]; + } + + IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); + } +} diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index ffab0abebf..75643a85dc 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -71,7 +71,7 @@ namespace osu.Game.Rulesets /// The . public virtual IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => null; - public abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); + public abstract LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); public virtual PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => null; diff --git a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs index 108fa8ff71..85ae1958ef 100644 --- a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs +++ b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs @@ -44,7 +44,7 @@ namespace osu.Game.Tests.Beatmaps return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}"); } - protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); + protected abstract LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); protected abstract Ruleset CreateRuleset(); } From 8eba94e8c9a31300877fd7b5b8aa895571a35369 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 14:46:32 +0900 Subject: [PATCH 062/141] Implement new difficulty calculator for Rulesets.Catch --- .../CatchDifficultyCalculatorTest.cs | 2 +- osu.Game.Rulesets.Catch/CatchRuleset.cs | 2 +- .../Difficulty/CatchDifficultyAttributes.cs | 4 +- .../Difficulty/CatchDifficultyCalculator.cs | 81 ++++++++++ .../Difficulty/CatchDifficultyHitObject.cs | 130 --------------- .../CatchLegacyDifficultyCalculator.cs | 148 ------------------ .../Preprocessing/CatchDifficultyHitObject.cs | 68 ++++++++ .../Difficulty/Skills/Movement.cs | 63 ++++++++ .../Objects/CatchHitObject.cs | 5 + 9 files changed, 221 insertions(+), 282 deletions(-) create mode 100644 osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs delete mode 100644 osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyHitObject.cs delete mode 100644 osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs create mode 100644 osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs create mode 100644 osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs index 84f4fd9c99..61fb4ca5d1 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchLegacyDifficultyCalculator(new CatchRuleset(), beatmap); + protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap); protected override Ruleset CreateRuleset() => new CatchRuleset(); } diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index 9b2bbc9bf7..c539a47897 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Catch public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchLegacyDifficultyCalculator(this, beatmap); + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap); public override int? LegacyID => 2; diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs index c6518cbf8a..8669543841 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs @@ -11,8 +11,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty public double ApproachRate; public int MaxCombo; - public CatchDifficultyAttributes(Mod[] mods, double starRating) - : base(mods, starRating) + public CatchDifficultyAttributes(Mod[] mods) + : base(mods) { } } diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs new file mode 100644 index 0000000000..99702235d5 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -0,0 +1,81 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; +using osu.Game.Rulesets.Catch.Difficulty.Skills; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Catch.Difficulty +{ + public class CatchDifficultyCalculator : DifficultyCalculator + { + private const double star_scaling_factor = 0.145; + + protected override int SectionLength => 750; + + private readonly float halfCatchWidth; + + public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty); + halfCatchWidth = catcher.CatchWidth * 0.5f; + } + + protected override void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate) + { + var catchAttributes = (CatchDifficultyAttributes)attributes; + + // this is the same as osu!, so there's potential to share the implementation... maybe + double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; + + catchAttributes.StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor; + catchAttributes.ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0; + catchAttributes.MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)); + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + { + CatchHitObject lastObject = null; + + foreach (var hitObject in beatmap.HitObjects.OfType()) + { + if (lastObject == null) + { + lastObject = hitObject; + continue; + } + + switch (hitObject) + { + // We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations. + case Fruit fruit: + yield return new CatchDifficultyHitObject(fruit, lastObject, timeRate, halfCatchWidth); + break; + case JuiceStream _: + foreach (var nested in hitObject.NestedHitObjects.OfType().Where(o => !(o is TinyDroplet))) + yield return new CatchDifficultyHitObject(nested, lastObject, timeRate, halfCatchWidth); + break; + } + + lastObject = hitObject; + } + } + + protected override Skill[] CreateSkills() => new Skill[] + { + new Movement(), + }; + + protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new CatchDifficultyAttributes(mods); + } +} diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyHitObject.cs deleted file mode 100644 index fb16e117b1..0000000000 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyHitObject.cs +++ /dev/null @@ -1,130 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using osu.Game.Rulesets.Catch.Objects; -using osu.Game.Rulesets.Catch.UI; -using osuTK; - -namespace osu.Game.Rulesets.Catch.Difficulty -{ - public class CatchDifficultyHitObject - { - internal static readonly double DECAY_BASE = 0.20; - private const float normalized_hitobject_radius = 41.0f; - private const float absolute_player_positioning_error = 16f; - private readonly float playerPositioningError; - - internal CatchHitObject BaseHitObject; - - /// - /// Measures jump difficulty. CtB doesn't have something like button pressing speed or accuracy - /// - internal double Strain = 1; - - /// - /// This is required to keep track of lazy player movement (always moving only as far as necessary) - /// Without this quick repeat sliders / weirdly shaped streams might become ridiculously overrated - /// - internal float PlayerPositionOffset; - internal float LastMovement; - - internal float NormalizedPosition; - internal float ActualNormalizedPosition => NormalizedPosition + PlayerPositionOffset; - - internal CatchDifficultyHitObject(CatchHitObject baseHitObject, float catcherWidthHalf) - { - BaseHitObject = baseHitObject; - - // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. - float scalingFactor = normalized_hitobject_radius / catcherWidthHalf; - - playerPositioningError = absolute_player_positioning_error; // * scalingFactor; - NormalizedPosition = baseHitObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; - } - - private const double direction_change_bonus = 12.5; - internal void CalculateStrains(CatchDifficultyHitObject previousHitObject, double timeRate) - { - // Rather simple, but more specialized things are inherently inaccurate due to the big difference playstyles and opinions make. - // See Taiko feedback thread. - double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate; - double decay = Math.Pow(DECAY_BASE, timeElapsed / 1000); - - // Update new position with lazy movement. - PlayerPositionOffset = - MathHelper.Clamp( - previousHitObject.ActualNormalizedPosition, - NormalizedPosition - (normalized_hitobject_radius - playerPositioningError), - NormalizedPosition + (normalized_hitobject_radius - playerPositioningError)) // Obtain new lazy position, but be stricter by allowing for an error of a certain degree of the player. - - NormalizedPosition; // Subtract HitObject position to obtain offset - - LastMovement = DistanceTo(previousHitObject); - double addition = spacingWeight(LastMovement); - - if (NormalizedPosition < previousHitObject.NormalizedPosition) - { - LastMovement = -LastMovement; - } - - CatchHitObject previousHitCircle = previousHitObject.BaseHitObject; - - double additionBonus = 0; - double sqrtTime = Math.Sqrt(Math.Max(timeElapsed, 25)); - - // Direction changes give an extra point! - if (Math.Abs(LastMovement) > 0.1) - { - if (Math.Abs(previousHitObject.LastMovement) > 0.1 && Math.Sign(LastMovement) != Math.Sign(previousHitObject.LastMovement)) - { - double bonus = direction_change_bonus / sqrtTime; - - // Weight bonus by how - double bonusFactor = Math.Min(playerPositioningError, Math.Abs(LastMovement)) / playerPositioningError; - - // We want time to play a role twice here! - addition += bonus * bonusFactor; - - // Bonus for tougher direction switches and "almost" hyperdashes at this point - if (previousHitCircle != null && previousHitCircle.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) - { - additionBonus += 0.3 * bonusFactor; - } - } - - // Base bonus for every movement, giving some weight to streams. - addition += 7.5 * Math.Min(Math.Abs(LastMovement), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtTime; - } - - // Bonus for "almost" hyperdashes at corner points - if (previousHitCircle != null && previousHitCircle.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) - { - if (!previousHitCircle.HyperDash) - { - additionBonus += 1.0; - } - else - { - // After a hyperdash we ARE in the correct position. Always! - PlayerPositionOffset = 0; - } - - addition *= 1.0 + additionBonus * ((10 - previousHitCircle.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10); - } - - addition *= 850.0 / Math.Max(timeElapsed, 25); - - Strain = previousHitObject.Strain * decay + addition; - } - - private static double spacingWeight(float distance) - { - return Math.Pow(distance, 1.3) / 500; - } - - internal float DistanceTo(CatchDifficultyHitObject other) - { - return Math.Abs(ActualNormalizedPosition - other.ActualNormalizedPosition); - } - } -} diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs deleted file mode 100644 index 0a0897d97b..0000000000 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs +++ /dev/null @@ -1,148 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections.Generic; -using System.Linq; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Catch.Objects; -using osu.Game.Rulesets.Catch.UI; - -namespace osu.Game.Rulesets.Catch.Difficulty -{ - public class CatchLegacyDifficultyCalculator : LegacyDifficultyCalculator - { - /// - /// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP. - /// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain. - /// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage. - /// - private const double strain_step = 750; - - /// - /// The weighting of each strain value decays to this number * it's previous value - /// - private const double decay_weight = 0.94; - - private const double star_scaling_factor = 0.145; - - public CatchLegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) - { - if (!beatmap.HitObjects.Any()) - return new CatchDifficultyAttributes(mods, 0); - - var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty); - float halfCatchWidth = catcher.CatchWidth * 0.5f; - - var difficultyHitObjects = new List(); - - foreach (var hitObject in beatmap.HitObjects) - { - switch (hitObject) - { - // We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations. - case Fruit fruit: - difficultyHitObjects.Add(new CatchDifficultyHitObject(fruit, halfCatchWidth)); - break; - case JuiceStream _: - difficultyHitObjects.AddRange(hitObject.NestedHitObjects.OfType().Where(o => !(o is TinyDroplet)).Select(o => new CatchDifficultyHitObject(o, halfCatchWidth))); - break; - } - } - - difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime)); - - if (!calculateStrainValues(difficultyHitObjects, timeRate)) - return new CatchDifficultyAttributes(mods, 0); - - // this is the same as osu!, so there's potential to share the implementation... maybe - double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; - double starRating = Math.Sqrt(calculateDifficulty(difficultyHitObjects, timeRate)) * star_scaling_factor; - - return new CatchDifficultyAttributes(mods, starRating) - { - ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0, - MaxCombo = difficultyHitObjects.Count - }; - } - - private bool calculateStrainValues(List objects, double timeRate) - { - CatchDifficultyHitObject lastObject = null; - - if (!objects.Any()) return false; - - // Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment. - foreach (var currentObject in objects) - { - if (lastObject != null) - currentObject.CalculateStrains(lastObject, timeRate); - - lastObject = currentObject; - } - - return true; - } - - private double calculateDifficulty(List objects, double timeRate) - { - // The strain step needs to be adjusted for the algorithm to be considered equal with speed changing mods - double actualStrainStep = strain_step * timeRate; - - // Find the highest strain value within each strain step - var highestStrains = new List(); - double intervalEndTime = actualStrainStep; - double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval - - CatchDifficultyHitObject previousHitObject = null; - foreach (CatchDifficultyHitObject hitObject in objects) - { - // While we are beyond the current interval push the currently available maximum to our strain list - while (hitObject.BaseHitObject.StartTime > intervalEndTime) - { - highestStrains.Add(maximumStrain); - - // The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay - // until the beginning of the next interval. - if (previousHitObject == null) - { - maximumStrain = 0; - } - else - { - double decay = Math.Pow(CatchDifficultyHitObject.DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000); - maximumStrain = previousHitObject.Strain * decay; - } - - // Go to the next time interval - intervalEndTime += actualStrainStep; - } - - // Obtain maximum strain - maximumStrain = Math.Max(hitObject.Strain, maximumStrain); - - previousHitObject = hitObject; - } - - // Build the weighted sum over the highest strains for each interval - double difficulty = 0; - double weight = 1; - highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. - - foreach (double strain in highestStrains) - { - difficulty += weight * strain; - weight *= decay_weight; - } - - return difficulty; - } - } -} diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs new file mode 100644 index 0000000000..5dbd60d700 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -0,0 +1,68 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Objects; +using osuTK; + +namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing +{ + public class CatchDifficultyHitObject : DifficultyHitObject + { + private const float normalized_hitobject_radius = 41.0f; + private const float absolute_player_positioning_error = 16f; + + public new CatchHitObject BaseObject => (CatchHitObject)base.BaseObject; + + public float MovementDistance { get; private set; } + /// + /// Milliseconds elapsed since the start time of the previous , with a minimum of 25ms. + /// + public readonly double StrainTime; + + private readonly float scalingFactor; + + private readonly CatchHitObject lastObject; + + public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate, float halfCatcherWidth) + : base(hitObject, lastObject, timeRate) + { + this.lastObject = (CatchHitObject)lastObject; + + // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. + scalingFactor = normalized_hitobject_radius / halfCatcherWidth; + + setDistances(); + + // Every strain interval is hard capped at the equivalent of 600 BPM streaming speed as a safety measure + StrainTime = Math.Max(25, DeltaTime); + } + + private void setDistances() + { + float lastPosition = getNormalizedPosition(lastObject); + float currentPosition = getNormalizedPosition(BaseObject); + + // After a hyperdash the player is assumed to be in the correct position + if (lastObject.LazyMovementDistance != null && !lastObject.HyperDash) + lastPosition += lastObject.LazyMovementDistance.Value; + + BaseObject.LazyMovementDistance = + MathHelper.Clamp( + lastPosition, + currentPosition - (normalized_hitobject_radius - absolute_player_positioning_error), + currentPosition + (normalized_hitobject_radius - absolute_player_positioning_error)) // Obtain new lazy position, but be stricter by allowing for an error of a certain degree of the player. + - currentPosition; // Subtract HitObject position to obtain offset + + MovementDistance = Math.Abs(currentPosition - lastPosition + BaseObject.LazyMovementDistance.Value); + + if (currentPosition < lastPosition) + MovementDistance *= -1; + } + + private float getNormalizedPosition(CatchHitObject hitObject) => hitObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; + } +} diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs new file mode 100644 index 0000000000..1626a9be1d --- /dev/null +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -0,0 +1,63 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; + +namespace osu.Game.Rulesets.Catch.Difficulty.Skills +{ + public class Movement : Skill + { + private const float absolute_player_positioning_error = 16f; + private const float normalized_hitobject_radius = 41.0f; + private const double direction_change_bonus = 12.5; + + protected override double SkillMultiplier => 850; + protected override double StrainDecayBase => 0.2; + + protected override double DecayWeight => 0.94; + + protected override double StrainValueOf(DifficultyHitObject current) + { + var catchCurrent = (CatchDifficultyHitObject)current; + var catchPrevious = (CatchDifficultyHitObject)Previous[0]; + + var sqrtStrain = Math.Sqrt(catchCurrent.StrainTime); + + double distanceAddition = Math.Pow(Math.Abs(catchCurrent.MovementDistance), 1.3) / 500; + + double bonus = 0; + + if (Math.Abs(catchCurrent.MovementDistance) > 0.1) + { + if (catchPrevious.MovementDistance > 0.1 && Math.Sign(catchCurrent.MovementDistance) != Math.Sign(catchPrevious.MovementDistance)) + { + double bonusFactor = Math.Min(absolute_player_positioning_error, Math.Abs(catchCurrent.MovementDistance)) / absolute_player_positioning_error; + + distanceAddition += direction_change_bonus / sqrtStrain * bonusFactor; + + // Bonus for tougher direction switches and "almost" hyperdashes at this point + if (catchPrevious.BaseObject.DistanceToHyperDash <= 10 / CatchPlayfield.BASE_WIDTH) + bonus = 0.3 * bonusFactor; + } + + // Base bonus for every movement, giving some weight to streams. + distanceAddition += 7.5 * Math.Min(Math.Abs(catchCurrent.MovementDistance), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtStrain; + } + + // Bonus for "almost" hyperdashes at corner points + if (catchPrevious.BaseObject.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) + { + if (!catchPrevious.BaseObject.HyperDash) + bonus += 1.0; + + distanceAddition *= 1.0 + bonus * ((10 - catchPrevious.BaseObject.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10); + } + + return distanceAddition / catchCurrent.StrainTime; + } + } +} diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index 2153b8dc85..aff18619fb 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -50,6 +50,11 @@ namespace osu.Game.Rulesets.Catch.Objects /// public CatchHitObject HyperDashTarget; + /// + /// The minimum distance to be moved from the last to hit this . + /// + internal float? LazyMovementDistance; + protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty) { base.ApplyDefaultsToSelf(controlPointInfo, difficulty); From e02ae927b31f6eccbe673164cb7367d4515e8175 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 14:47:31 +0900 Subject: [PATCH 063/141] Fix nullrefs --- osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index 1626a9be1d..8137437959 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -3,6 +3,7 @@ using System; using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; +using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; @@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills protected override double StrainValueOf(DifficultyHitObject current) { var catchCurrent = (CatchDifficultyHitObject)current; - var catchPrevious = (CatchDifficultyHitObject)Previous[0]; + var catchPrevious = Previous.Count > 0 ? (CatchDifficultyHitObject)Previous[0] : null; var sqrtStrain = Math.Sqrt(catchCurrent.StrainTime); @@ -33,7 +34,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills if (Math.Abs(catchCurrent.MovementDistance) > 0.1) { - if (catchPrevious.MovementDistance > 0.1 && Math.Sign(catchCurrent.MovementDistance) != Math.Sign(catchPrevious.MovementDistance)) + if (catchPrevious != null && catchPrevious.MovementDistance > 0.1 && Math.Sign(catchCurrent.MovementDistance) != Math.Sign(catchPrevious.MovementDistance)) { double bonusFactor = Math.Min(absolute_player_positioning_error, Math.Abs(catchCurrent.MovementDistance)) / absolute_player_positioning_error; @@ -49,7 +50,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills } // Bonus for "almost" hyperdashes at corner points - if (catchPrevious.BaseObject.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) + if (catchPrevious?.BaseObject is Fruit && catchPrevious.BaseObject.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) { if (!catchPrevious.BaseObject.HyperDash) bonus += 1.0; From f6b13ca79dd271141ba6de8d18ec1fd1b69a599b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 16 Feb 2019 11:11:31 +0900 Subject: [PATCH 064/141] Rewrite catch diffcalc for readability + attempt to fix --- .../Preprocessing/CatchDifficultyHitObject.cs | 41 +++--------------- .../Difficulty/Skills/Movement.cs | 42 +++++++++++++------ 2 files changed, 36 insertions(+), 47 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs index 5dbd60d700..6ce45bbbde 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -6,63 +6,34 @@ using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Objects; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing { public class CatchDifficultyHitObject : DifficultyHitObject { private const float normalized_hitobject_radius = 41.0f; - private const float absolute_player_positioning_error = 16f; public new CatchHitObject BaseObject => (CatchHitObject)base.BaseObject; - public float MovementDistance { get; private set; } + public new CatchHitObject LastObject => (CatchHitObject)base.LastObject; + + public readonly float NormalizedPosition; + /// /// Milliseconds elapsed since the start time of the previous , with a minimum of 25ms. /// public readonly double StrainTime; - private readonly float scalingFactor; - - private readonly CatchHitObject lastObject; - public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate, float halfCatcherWidth) : base(hitObject, lastObject, timeRate) { - this.lastObject = (CatchHitObject)lastObject; - // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. - scalingFactor = normalized_hitobject_radius / halfCatcherWidth; + var scalingFactor = normalized_hitobject_radius / halfCatcherWidth; - setDistances(); + NormalizedPosition = BaseObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; // Every strain interval is hard capped at the equivalent of 600 BPM streaming speed as a safety measure StrainTime = Math.Max(25, DeltaTime); } - - private void setDistances() - { - float lastPosition = getNormalizedPosition(lastObject); - float currentPosition = getNormalizedPosition(BaseObject); - - // After a hyperdash the player is assumed to be in the correct position - if (lastObject.LazyMovementDistance != null && !lastObject.HyperDash) - lastPosition += lastObject.LazyMovementDistance.Value; - - BaseObject.LazyMovementDistance = - MathHelper.Clamp( - lastPosition, - currentPosition - (normalized_hitobject_radius - absolute_player_positioning_error), - currentPosition + (normalized_hitobject_radius - absolute_player_positioning_error)) // Obtain new lazy position, but be stricter by allowing for an error of a certain degree of the player. - - currentPosition; // Subtract HitObject position to obtain offset - - MovementDistance = Math.Abs(currentPosition - lastPosition + BaseObject.LazyMovementDistance.Value); - - if (currentPosition < lastPosition) - MovementDistance *= -1; - } - - private float getNormalizedPosition(CatchHitObject hitObject) => hitObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; } } diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index 8137437959..e06ca08fbe 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -3,10 +3,10 @@ using System; using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; -using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; +using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty.Skills { @@ -21,43 +21,61 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills protected override double DecayWeight => 0.94; + private float lastPlayerPosition; + private float lastDistanceMoved; + protected override double StrainValueOf(DifficultyHitObject current) { var catchCurrent = (CatchDifficultyHitObject)current; - var catchPrevious = Previous.Count > 0 ? (CatchDifficultyHitObject)Previous[0] : null; - var sqrtStrain = Math.Sqrt(catchCurrent.StrainTime); + float playerPosition = MathHelper.Clamp( + lastPlayerPosition, + catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error), + catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error) + ); - double distanceAddition = Math.Pow(Math.Abs(catchCurrent.MovementDistance), 1.3) / 500; + float distanceMoved = playerPosition - lastPlayerPosition; + + double distanceAddition = Math.Pow(Math.Abs(distanceMoved), 1.3) / 500; + double sqrtStrain = Math.Sqrt(catchCurrent.StrainTime); double bonus = 0; - if (Math.Abs(catchCurrent.MovementDistance) > 0.1) + // Direction changes give an extra point! + if (Math.Abs(distanceMoved) > 0.1) { - if (catchPrevious != null && catchPrevious.MovementDistance > 0.1 && Math.Sign(catchCurrent.MovementDistance) != Math.Sign(catchPrevious.MovementDistance)) + if (Math.Abs(lastDistanceMoved) > 0.1 && Math.Sign(distanceMoved) != Math.Sign(lastDistanceMoved)) { - double bonusFactor = Math.Min(absolute_player_positioning_error, Math.Abs(catchCurrent.MovementDistance)) / absolute_player_positioning_error; + double bonusFactor = Math.Min(absolute_player_positioning_error, Math.Abs(distanceMoved)) / absolute_player_positioning_error; distanceAddition += direction_change_bonus / sqrtStrain * bonusFactor; // Bonus for tougher direction switches and "almost" hyperdashes at this point - if (catchPrevious.BaseObject.DistanceToHyperDash <= 10 / CatchPlayfield.BASE_WIDTH) + if (catchCurrent.LastObject.DistanceToHyperDash <= 10 / CatchPlayfield.BASE_WIDTH) bonus = 0.3 * bonusFactor; } // Base bonus for every movement, giving some weight to streams. - distanceAddition += 7.5 * Math.Min(Math.Abs(catchCurrent.MovementDistance), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtStrain; + distanceAddition += 7.5 * Math.Min(Math.Abs(distanceMoved), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtStrain; } // Bonus for "almost" hyperdashes at corner points - if (catchPrevious?.BaseObject is Fruit && catchPrevious.BaseObject.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) + if (catchCurrent.LastObject.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) { - if (!catchPrevious.BaseObject.HyperDash) + if (!catchCurrent.LastObject.HyperDash) bonus += 1.0; + else + { + // After a hyperdash we ARE in the correct position. Always! + playerPosition = catchCurrent.NormalizedPosition; + } - distanceAddition *= 1.0 + bonus * ((10 - catchPrevious.BaseObject.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10); + distanceAddition *= 1.0 + bonus * ((10 - catchCurrent.LastObject.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10); } + lastPlayerPosition = playerPosition; + lastDistanceMoved = distanceMoved; + return distanceAddition / catchCurrent.StrainTime; } } From 83cab2ba8ab23a476132993afb21c41253bd95f1 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 14:48:19 +0900 Subject: [PATCH 065/141] Fix incorrect hitobject being used as the last hitobject --- .../Difficulty/CatchDifficultyCalculator.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index 99702235d5..d4110ab1e1 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -60,14 +60,16 @@ namespace osu.Game.Rulesets.Catch.Difficulty // We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations. case Fruit fruit: yield return new CatchDifficultyHitObject(fruit, lastObject, timeRate, halfCatchWidth); + lastObject = hitObject; break; case JuiceStream _: foreach (var nested in hitObject.NestedHitObjects.OfType().Where(o => !(o is TinyDroplet))) + { yield return new CatchDifficultyHitObject(nested, lastObject, timeRate, halfCatchWidth); + lastObject = nested; + } break; } - - lastObject = hitObject; } } From 9463475202be48b011e955532de1596bcd1eb2b9 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 14:51:30 +0900 Subject: [PATCH 066/141] Remove now unused member --- osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index aff18619fb..2153b8dc85 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -50,11 +50,6 @@ namespace osu.Game.Rulesets.Catch.Objects /// public CatchHitObject HyperDashTarget; - /// - /// The minimum distance to be moved from the last to hit this . - /// - internal float? LazyMovementDistance; - protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty) { base.ApplyDefaultsToSelf(controlPointInfo, difficulty); From 25d85b6eb4a53f32ff6687556d123a806e130365 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 14:54:21 +0900 Subject: [PATCH 067/141] Implement new difficulty calculator for Rulesets.Taiko --- .../TaikoDifficultyCalculatorTest.cs | 2 +- .../Preprocessing/TaikoDifficultyHitObject.cs | 20 +++ .../Difficulty/Skills/Strain.cs | 90 +++++++++++ .../Difficulty/TaikoDifficultyAttributes.cs | 4 +- .../Difficulty/TaikoDifficultyCalculator.cs | 56 +++++++ .../TaikoLegacyDifficultyCalculator.cs | 144 ------------------ .../Objects/TaikoHitObjectDifficulty.cs | 127 --------------- osu.Game.Rulesets.Taiko/TaikoRuleset.cs | 2 +- .../osu.Game.Rulesets.Taiko.csproj | 3 + 9 files changed, 173 insertions(+), 275 deletions(-) create mode 100644 osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs create mode 100644 osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs create mode 100644 osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs delete mode 100644 osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs delete mode 100644 osu.Game.Rulesets.Taiko/Objects/TaikoHitObjectDifficulty.cs diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs index e00f3da0b7..16130c2c3d 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoLegacyDifficultyCalculator(new TaikoRuleset(), beatmap); + protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap); protected override Ruleset CreateRuleset() => new TaikoRuleset(); } diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs new file mode 100644 index 0000000000..4d63d81663 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Taiko.Objects; + +namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing +{ + public class TaikoDifficultyHitObject : DifficultyHitObject + { + public readonly bool HasTypeChange; + + public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate) + : base(hitObject, lastObject, timeRate) + { + HasTypeChange = lastObject is RimHit != hitObject is RimHit; + } + } +} diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs new file mode 100644 index 0000000000..c77e6a3afd --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs @@ -0,0 +1,90 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing; +using osu.Game.Rulesets.Taiko.Objects; + +namespace osu.Game.Rulesets.Taiko.Difficulty.Skills +{ + public class Strain : Skill + { + private const double rhythm_change_base_threshold = 0.2; + private const double rhythm_change_base = 2.0; + + protected override double SkillMultiplier => 1; + protected override double StrainDecayBase => 0.3; + + private ColourSwitch lastColourSwitch = ColourSwitch.None; + + private int sameTypeCount; + + protected override double StrainValueOf(DifficultyHitObject current) + { + double addition = 1; + + // We get an extra addition if we are not a slider or spinner + if (Previous[0].BaseObject is Hit && current.BaseObject is Hit && current.BaseObject.StartTime - Previous[0].BaseObject.StartTime < 1000) + { + if (hasRhythmChange(current)) + addition += 1; + + if (hasColourChange(current)) + addition += 0.75; + } + + double additionFactor = 1; + + // Scale the addition factor linearly from 0.4 to 1 for DeltaTime from 0 to 50 + if (current.DeltaTime < 50) + additionFactor = 0.4 + 0.6 * current.DeltaTime / 50; + + return additionFactor * addition; + } + + private bool hasRhythmChange(DifficultyHitObject current) + { + // We don't want a division by zero if some random mapper decides to put two HitObjects at the same time. + if (current.DeltaTime == 0 || Previous[0].DeltaTime == 0) + return false; + + double timeElapsedRatio = Math.Max(Previous[0].DeltaTime / current.DeltaTime, current.DeltaTime / Previous[0].DeltaTime); + + if (timeElapsedRatio >= 8) + return false; + + double difference = Math.Log(timeElapsedRatio, rhythm_change_base) % 1.0; + + return difference > rhythm_change_base_threshold && difference < 1 - rhythm_change_base_threshold; + } + + private bool hasColourChange(DifficultyHitObject current) + { + var taikoCurrent = (TaikoDifficultyHitObject)current; + + if (!taikoCurrent.HasTypeChange) + { + sameTypeCount++; + return false; + } + + var oldColourSwitch = lastColourSwitch; + var newColourSwitch = sameTypeCount % 2 == 0 ? ColourSwitch.Even : ColourSwitch.Odd; + + lastColourSwitch = newColourSwitch; + sameTypeCount = 1; + + // We only want a bonus if the parity of the color switch changes + return oldColourSwitch != ColourSwitch.None && oldColourSwitch != newColourSwitch; + } + + private enum ColourSwitch + { + None, + Even, + Odd + } + } +} diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs index 3770f9601a..07721e2ac5 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs @@ -11,8 +11,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty public double GreatHitWindow; public int MaxCombo; - public TaikoDifficultyAttributes(Mod[] mods, double starRating) - : base(mods, starRating) + public TaikoDifficultyAttributes(Mod[] mods) + : base(mods) { } } diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs new file mode 100644 index 0000000000..3d18274bba --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -0,0 +1,56 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing; +using osu.Game.Rulesets.Taiko.Difficulty.Skills; +using osu.Game.Rulesets.Taiko.Mods; +using osu.Game.Rulesets.Taiko.Objects; + +namespace osu.Game.Rulesets.Taiko.Difficulty +{ + public class TaikoDifficultyCalculator : DifficultyCalculator + { + private const double star_scaling_factor = 0.018; + + public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + } + + protected override void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate) + { + var taikoAttributes = (TaikoDifficultyAttributes)attributes; + + taikoAttributes.StarRating = skills.Single().DifficultyValue() * star_scaling_factor; + + // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future + taikoAttributes.GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; + taikoAttributes.MaxCombo = beatmap.HitObjects.Count(h => h is Hit); + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + { + for (int i = 1; i < beatmap.HitObjects.Count; i++) + yield return new TaikoDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], timeRate); + } + + protected override Skill[] CreateSkills() => new Skill[] { new Strain() }; + + protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new TaikoDifficultyAttributes(mods); + + protected override Mod[] DifficultyAdjustmentMods => new Mod[] + { + new TaikoModDoubleTime(), + new TaikoModHalfTime(), + new TaikoModEasy(), + new TaikoModHardRock(), + }; + } +} diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs deleted file mode 100644 index 650b367e34..0000000000 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs +++ /dev/null @@ -1,144 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections.Generic; -using System.Linq; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Taiko.Mods; -using osu.Game.Rulesets.Taiko.Objects; - -namespace osu.Game.Rulesets.Taiko.Difficulty -{ - internal class TaikoLegacyDifficultyCalculator : LegacyDifficultyCalculator - { - private const double star_scaling_factor = 0.04125; - - /// - /// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP. - /// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain. - /// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage. - /// - private const double strain_step = 400; - - /// - /// The weighting of each strain value decays to this number * it's previous value - /// - private const double decay_weight = 0.9; - - public TaikoLegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) - { - if (!beatmap.HitObjects.Any()) - return new TaikoDifficultyAttributes(mods, 0); - - var difficultyHitObjects = new List(); - - foreach (var hitObject in beatmap.HitObjects) - difficultyHitObjects.Add(new TaikoHitObjectDifficulty((TaikoHitObject)hitObject)); - - // Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure. - difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime)); - - if (!calculateStrainValues(difficultyHitObjects, timeRate)) - return new TaikoDifficultyAttributes(mods, 0); - - double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor; - - return new TaikoDifficultyAttributes(mods, starRating) - { - // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future - GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate, - MaxCombo = beatmap.HitObjects.Count(h => h is Hit) - }; - } - - private bool calculateStrainValues(List objects, double timeRate) - { - // Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment. - using (var hitObjectsEnumerator = objects.GetEnumerator()) - { - if (!hitObjectsEnumerator.MoveNext()) return false; - - TaikoHitObjectDifficulty current = hitObjectsEnumerator.Current; - - // First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject. - while (hitObjectsEnumerator.MoveNext()) - { - var next = hitObjectsEnumerator.Current; - next?.CalculateStrains(current, timeRate); - current = next; - } - - return true; - } - } - - private double calculateDifficulty(List objects, double timeRate) - { - double actualStrainStep = strain_step * timeRate; - - // Find the highest strain value within each strain step - List highestStrains = new List(); - double intervalEndTime = actualStrainStep; - double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval - - TaikoHitObjectDifficulty previousHitObject = null; - foreach (var hitObject in objects) - { - // While we are beyond the current interval push the currently available maximum to our strain list - while (hitObject.BaseHitObject.StartTime > intervalEndTime) - { - highestStrains.Add(maximumStrain); - - // The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay - // until the beginning of the next interval. - if (previousHitObject == null) - { - maximumStrain = 0; - } - else - { - double decay = Math.Pow(TaikoHitObjectDifficulty.DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000); - maximumStrain = previousHitObject.Strain * decay; - } - - // Go to the next time interval - intervalEndTime += actualStrainStep; - } - - // Obtain maximum strain - maximumStrain = Math.Max(hitObject.Strain, maximumStrain); - - previousHitObject = hitObject; - } - - // Build the weighted sum over the highest strains for each interval - double difficulty = 0; - double weight = 1; - highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. - - foreach (double strain in highestStrains) - { - difficulty += weight * strain; - weight *= decay_weight; - } - - return difficulty; - } - - protected override Mod[] DifficultyAdjustmentMods => new Mod[] - { - new TaikoModDoubleTime(), - new TaikoModHalfTime(), - new TaikoModEasy(), - new TaikoModHardRock(), - }; - } -} diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObjectDifficulty.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObjectDifficulty.cs deleted file mode 100644 index 46dd7aa87f..0000000000 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObjectDifficulty.cs +++ /dev/null @@ -1,127 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; - -namespace osu.Game.Rulesets.Taiko.Objects -{ - internal class TaikoHitObjectDifficulty - { - /// - /// Factor by how much individual / overall strain decays per second. - /// - /// - /// These values are results of tweaking a lot and taking into account general feedback. - /// - internal const double DECAY_BASE = 0.30; - - private const double type_change_bonus = 0.75; - private const double rhythm_change_bonus = 1.0; - private const double rhythm_change_base_threshold = 0.2; - private const double rhythm_change_base = 2.0; - - internal TaikoHitObject BaseHitObject; - - /// - /// Measures note density in a way - /// - internal double Strain = 1; - - private double timeElapsed; - private int sameTypeSince = 1; - - private bool isRim => BaseHitObject is RimHit; - - public TaikoHitObjectDifficulty(TaikoHitObject baseHitObject) - { - BaseHitObject = baseHitObject; - } - - internal void CalculateStrains(TaikoHitObjectDifficulty previousHitObject, double timeRate) - { - // Rather simple, but more specialized things are inherently inaccurate due to the big difference playstyles and opinions make. - // See Taiko feedback thread. - timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate; - double decay = Math.Pow(DECAY_BASE, timeElapsed / 1000); - - double addition = 1; - - // Only if we are no slider or spinner we get an extra addition - if (previousHitObject.BaseHitObject is Hit && BaseHitObject is Hit - && BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime < 1000) // And we only want to check out hitobjects which aren't so far in the past - { - addition += typeChangeAddition(previousHitObject); - addition += rhythmChangeAddition(previousHitObject); - } - - double additionFactor = 1.0; - // Scale AdditionFactor linearly from 0.4 to 1 for TimeElapsed from 0 to 50 - if (timeElapsed < 50.0) - additionFactor = 0.4 + 0.6 * timeElapsed / 50.0; - - Strain = previousHitObject.Strain * decay + addition * additionFactor; - } - - private TypeSwitch lastTypeSwitchEven = TypeSwitch.None; - private double typeChangeAddition(TaikoHitObjectDifficulty previousHitObject) - { - // If we don't have the same hit type, trigger a type change! - if (previousHitObject.isRim != isRim) - { - lastTypeSwitchEven = previousHitObject.sameTypeSince % 2 == 0 ? TypeSwitch.Even : TypeSwitch.Odd; - - // We only want a bonus if the parity of the type switch changes! - switch (previousHitObject.lastTypeSwitchEven) - { - case TypeSwitch.Even: - if (lastTypeSwitchEven == TypeSwitch.Odd) - return type_change_bonus; - break; - case TypeSwitch.Odd: - if (lastTypeSwitchEven == TypeSwitch.Even) - return type_change_bonus; - break; - } - } - // No type change? Increment counter and keep track of last type switch - else - { - lastTypeSwitchEven = previousHitObject.lastTypeSwitchEven; - sameTypeSince = previousHitObject.sameTypeSince + 1; - } - - return 0; - } - - private double rhythmChangeAddition(TaikoHitObjectDifficulty previousHitObject) - { - // We don't want a division by zero if some random mapper decides to put 2 HitObjects at the same time. - if (timeElapsed == 0 || previousHitObject.timeElapsed == 0) - return 0; - - double timeElapsedRatio = Math.Max(previousHitObject.timeElapsed / timeElapsed, timeElapsed / previousHitObject.timeElapsed); - - if (timeElapsedRatio >= 8) - return 0; - - double difference = Math.Log(timeElapsedRatio, rhythm_change_base) % 1.0; - - if (isWithinChangeThreshold(difference)) - return rhythm_change_bonus; - - return 0; - } - - private bool isWithinChangeThreshold(double value) - { - return value > rhythm_change_base_threshold && value < 1 - rhythm_change_base_threshold; - } - - private enum TypeSwitch - { - None, - Even, - Odd - } - } -} diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 77a53858fe..b4becae7c2 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Taiko public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoLegacyDifficultyCalculator(this, beatmap); + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap); public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new TaikoPerformanceCalculator(this, beatmap, score); diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj index 002d6a7e8d..563ed2e7ca 100644 --- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj +++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj @@ -10,4 +10,7 @@ + + + \ No newline at end of file From cb17cbcdc45d949a5ac610a15aa088bd7a828d9c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 14 Feb 2019 14:06:48 +0900 Subject: [PATCH 068/141] Fix taiko nullrefing --- osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs index c77e6a3afd..7ff5684b86 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs @@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills double addition = 1; // We get an extra addition if we are not a slider or spinner - if (Previous[0].BaseObject is Hit && current.BaseObject is Hit && current.BaseObject.StartTime - Previous[0].BaseObject.StartTime < 1000) + if (current.LastObject is Hit && current.BaseObject is Hit && current.DeltaTime < 1000) { if (hasRhythmChange(current)) addition += 1; @@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills private bool hasRhythmChange(DifficultyHitObject current) { // We don't want a division by zero if some random mapper decides to put two HitObjects at the same time. - if (current.DeltaTime == 0 || Previous[0].DeltaTime == 0) + if (current.DeltaTime == 0 || Previous.Count == 0 || Previous[0].DeltaTime == 0) return false; double timeElapsedRatio = Math.Max(Previous[0].DeltaTime / current.DeltaTime, current.DeltaTime / Previous[0].DeltaTime); From 46b979a412b68ca2eb2016176575fb1bbc554941 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 14:55:20 +0900 Subject: [PATCH 069/141] Fix colour changes not being reset --- osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs | 13 +++++++++---- .../Difficulty/TaikoDifficultyCalculator.cs | 2 +- 2 files changed, 10 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs index 7ff5684b86..2465143b2b 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs @@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills private ColourSwitch lastColourSwitch = ColourSwitch.None; - private int sameTypeCount; + private int sameTypeCount = 1; protected override double StrainValueOf(DifficultyHitObject current) { @@ -28,11 +28,16 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills // We get an extra addition if we are not a slider or spinner if (current.LastObject is Hit && current.BaseObject is Hit && current.DeltaTime < 1000) { - if (hasRhythmChange(current)) - addition += 1; - if (hasColourChange(current)) addition += 0.75; + + if (hasRhythmChange(current)) + addition += 1; + } + else + { + lastColourSwitch = ColourSwitch.None; + sameTypeCount = 1; } double additionFactor = 1; diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index 3d18274bba..1cdb3495ae 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty { public class TaikoDifficultyCalculator : DifficultyCalculator { - private const double star_scaling_factor = 0.018; + private const double star_scaling_factor = 0.04125; public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) From 7f4643a83d58e01021beae9413be8a4c61a05fc3 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 14:55:39 +0900 Subject: [PATCH 070/141] Adjust naming --- osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs index 2465143b2b..c6fe273b50 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs @@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills private ColourSwitch lastColourSwitch = ColourSwitch.None; - private int sameTypeCount = 1; + private int sameColourCount = 1; protected override double StrainValueOf(DifficultyHitObject current) { @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills else { lastColourSwitch = ColourSwitch.None; - sameTypeCount = 1; + sameColourCount = 1; } double additionFactor = 1; @@ -71,15 +71,15 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills if (!taikoCurrent.HasTypeChange) { - sameTypeCount++; + sameColourCount++; return false; } var oldColourSwitch = lastColourSwitch; - var newColourSwitch = sameTypeCount % 2 == 0 ? ColourSwitch.Even : ColourSwitch.Odd; + var newColourSwitch = sameColourCount % 2 == 0 ? ColourSwitch.Even : ColourSwitch.Odd; lastColourSwitch = newColourSwitch; - sameTypeCount = 1; + sameColourCount = 1; // We only want a bonus if the parity of the color switch changes return oldColourSwitch != ColourSwitch.None && oldColourSwitch != newColourSwitch; From fd702690218dbb43ae81cf33f35dddc04da0cddd Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 12 Feb 2019 16:03:28 +0900 Subject: [PATCH 071/141] Implement new difficulty calculator for Rulesets.Osu --- .../OsuDifficultyCalculatorTest.cs | 2 +- .../Difficulty/OsuDifficultyAttributes.cs | 4 +- .../Difficulty/OsuDifficultyCalculator.cs | 82 ++++++++++++++ .../OsuLegacyDifficultyCalculator.cs | 94 ---------------- .../Preprocessing/OsuDifficultyBeatmap.cs | 50 --------- .../Preprocessing/OsuDifficultyHitObject.cs | 56 +++------- .../Difficulty/Skills/Aim.cs | 34 +++--- .../Difficulty/Skills/Skill.cs | 103 ------------------ .../Difficulty/Skills/Speed.cs | 22 ++-- .../Difficulty/Utils/History.cs | 86 --------------- osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 +- 11 files changed, 137 insertions(+), 398 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs delete mode 100644 osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs delete mode 100644 osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyBeatmap.cs delete mode 100644 osu.Game.Rulesets.Osu/Difficulty/Skills/Skill.cs delete mode 100644 osu.Game.Rulesets.Osu/Difficulty/Utils/History.cs diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index cc46ec7be3..edf3f35304 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuLegacyDifficultyCalculator(new OsuRuleset(), beatmap); + protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); protected override Ruleset CreateRuleset() => new OsuRuleset(); } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index fd54dc0260..9a9e72a056 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -14,8 +14,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty public double OverallDifficulty; public int MaxCombo; - public OsuDifficultyAttributes(Mod[] mods, double starRating) - : base(mods, starRating) + public OsuDifficultyAttributes(Mod[] mods) + : base(mods) { } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs new file mode 100644 index 0000000000..97a925360e --- /dev/null +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -0,0 +1,82 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Difficulty.Skills; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Difficulty +{ + public class OsuDifficultyCalculator : DifficultyCalculator + { + private const double difficulty_multiplier = 0.0675; + + public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + } + + protected override void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate) + { + var osuAttributes = (OsuDifficultyAttributes)attributes; + + double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; + double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; + double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2; + + // Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future + double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; + double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; + + int maxCombo = beatmap.HitObjects.Count; + // Add the ticks + tail of the slider. 1 is subtracted because the head circle would be counted twice (once for the slider itself in the line above) + maxCombo += beatmap.HitObjects.OfType().Sum(s => s.NestedHitObjects.Count - 1); + + osuAttributes.StarRating = starRating; + osuAttributes.AimStrain = aimRating; + osuAttributes.SpeedStrain = speedRating; + osuAttributes.ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5; + osuAttributes.OverallDifficulty = (80 - hitWindowGreat) / 6; + osuAttributes.MaxCombo = maxCombo; + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + { + // The first jump is formed by the first two hitobjects of the map. + // If the map has less than two OsuHitObjects, the enumerator will not return anything. + for (int i = 1; i < beatmap.HitObjects.Count; i++) + { + var lastLast = i > 1 ? beatmap.HitObjects[i - 2] : null; + var last = beatmap.HitObjects[i - 1]; + var current = beatmap.HitObjects[i]; + + yield return new OsuDifficultyHitObject(lastLast, last, current, timeRate); + } + } + + protected override Skill[] CreateSkills() => new Skill[] + { + new Aim(), + new Speed() + }; + + protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new OsuDifficultyAttributes(mods); + + protected override Mod[] DifficultyAdjustmentMods => new Mod[] + { + new OsuModDoubleTime(), + new OsuModHalfTime(), + new OsuModEasy(), + new OsuModHardRock(), + }; + } +} diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs deleted file mode 100644 index d01f75df6b..0000000000 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs +++ /dev/null @@ -1,94 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Linq; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; -using osu.Game.Rulesets.Osu.Difficulty.Skills; -using osu.Game.Rulesets.Osu.Mods; -using osu.Game.Rulesets.Osu.Objects; - -namespace osu.Game.Rulesets.Osu.Difficulty -{ - public class OsuLegacyDifficultyCalculator : LegacyDifficultyCalculator - { - private const int section_length = 400; - private const double difficulty_multiplier = 0.0675; - - public OsuLegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) - { - if (!beatmap.HitObjects.Any()) - return new OsuDifficultyAttributes(mods, 0); - - OsuDifficultyBeatmap difficultyBeatmap = new OsuDifficultyBeatmap(beatmap.HitObjects.Cast().ToList(), timeRate); - Skill[] skills = - { - new Aim(), - new Speed() - }; - - double sectionLength = section_length * timeRate; - - // The first object doesn't generate a strain, so we begin with an incremented section end - double currentSectionEnd = Math.Ceiling(beatmap.HitObjects.First().StartTime / sectionLength) * sectionLength; - - foreach (OsuDifficultyHitObject h in difficultyBeatmap) - { - while (h.BaseObject.StartTime > currentSectionEnd) - { - foreach (Skill s in skills) - { - s.SaveCurrentPeak(); - s.StartNewSectionFrom(currentSectionEnd); - } - - currentSectionEnd += sectionLength; - } - - foreach (Skill s in skills) - s.Process(h); - } - - // The peak strain will not be saved for the last section in the above loop - foreach (Skill s in skills) - s.SaveCurrentPeak(); - - double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; - double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; - double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2; - - // Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future - double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; - double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; - - int maxCombo = beatmap.HitObjects.Count; - // Add the ticks + tail of the slider. 1 is subtracted because the head circle would be counted twice (once for the slider itself in the line above) - maxCombo += beatmap.HitObjects.OfType().Sum(s => s.NestedHitObjects.Count - 1); - - return new OsuDifficultyAttributes(mods, starRating) - { - AimStrain = aimRating, - SpeedStrain = speedRating, - ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5, - OverallDifficulty = (80 - hitWindowGreat) / 6, - MaxCombo = maxCombo - }; - } - - protected override Mod[] DifficultyAdjustmentMods => new Mod[] - { - new OsuModDoubleTime(), - new OsuModHalfTime(), - new OsuModEasy(), - new OsuModHardRock(), - }; - } -} diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyBeatmap.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyBeatmap.cs deleted file mode 100644 index 068564d50c..0000000000 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyBeatmap.cs +++ /dev/null @@ -1,50 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System.Collections; -using System.Collections.Generic; -using System.Linq; -using osu.Game.Rulesets.Osu.Objects; - -namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing -{ - /// - /// An enumerable container wrapping input as - /// which contains extra data required for difficulty calculation. - /// - public class OsuDifficultyBeatmap : IEnumerable - { - private readonly IEnumerator difficultyObjects; - - /// - /// Creates an enumerator, which preprocesses a list of s recieved as input, wrapping them as - /// which contains extra data required for difficulty calculation. - /// - public OsuDifficultyBeatmap(List objects, double timeRate) - { - // Sort OsuHitObjects by StartTime - they are not correctly ordered in some cases. - // This should probably happen before the objects reach the difficulty calculator. - difficultyObjects = createDifficultyObjectEnumerator(objects.OrderBy(h => h.StartTime).ToList(), timeRate); - } - - /// - /// Returns an enumerator that enumerates all s in the . - /// - public IEnumerator GetEnumerator() => difficultyObjects; - IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); - - private IEnumerator createDifficultyObjectEnumerator(List objects, double timeRate) - { - // The first jump is formed by the first two hitobjects of the map. - // If the map has less than two OsuHitObjects, the enumerator will not return anything. - for (int i = 1; i < objects.Count; i++) - { - var lastLast = i > 1 ? objects[i - 2] : null; - var last = objects[i - 1]; - var current = objects[i]; - - yield return new OsuDifficultyHitObject(lastLast, last, current, timeRate); - } - } - } -} diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index 1ec12adb3b..31e69de6ab 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -1,24 +1,20 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; using osuTK; namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing { - /// - /// A wrapper around extending it with additional data required for difficulty calculation. - /// - public class OsuDifficultyHitObject + public class OsuDifficultyHitObject : DifficultyHitObject { private const int normalized_radius = 52; - /// - /// The this refers to. - /// - public OsuHitObject BaseObject { get; } + protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject; /// /// Normalized distance from the end position of the previous to the start position of this . @@ -30,40 +26,30 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing /// public double TravelDistance { get; private set; } - /// - /// Milliseconds elapsed since the StartTime of the previous . - /// - public double DeltaTime { get; private set; } - - /// - /// Milliseconds elapsed since the start time of the previous , with a minimum of 50ms. - /// - public double StrainTime { get; private set; } - /// /// Angle the player has to take to hit this . /// Calculated as the angle between the circles (current-2, current-1, current). /// public double? Angle { get; private set; } + /// + /// Milliseconds elapsed since the start time of the previous , with a minimum of 50ms. + /// + public readonly double StrainTime; + private readonly OsuHitObject lastLastObject; private readonly OsuHitObject lastObject; - private readonly double timeRate; - /// - /// Initializes the object calculating extra data required for difficulty calculation. - /// - public OsuDifficultyHitObject(OsuHitObject lastLastObject, OsuHitObject lastObject, OsuHitObject currentObject, double timeRate) + public OsuDifficultyHitObject(HitObject hitObject, HitObject lastLastObject, HitObject lastObject, double timeRate) + : base(hitObject, lastObject, timeRate) { - this.lastLastObject = lastLastObject; - this.lastObject = lastObject; - this.timeRate = timeRate; - - BaseObject = currentObject; + this.lastLastObject = (OsuHitObject)lastLastObject; + this.lastObject = (OsuHitObject)lastObject; setDistances(); - setTimingValues(); - // Calculate angle here + + // Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure + StrainTime = Math.Max(50, DeltaTime); } private void setDistances() @@ -102,14 +88,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing } } - private void setTimingValues() - { - DeltaTime = (BaseObject.StartTime - lastObject.StartTime) / timeRate; - - // Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure - StrainTime = Math.Max(50, DeltaTime); - } - private void computeSliderCursorPosition(Slider slider) { if (slider.LazyEndPosition != null) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index b5e57985e9..b2f2a3ac0b 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -2,6 +2,8 @@ // See the LICENCE file in the repository root for full licence text. using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; namespace osu.Game.Rulesets.Osu.Difficulty.Skills @@ -17,33 +19,37 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double SkillMultiplier => 26.25; protected override double StrainDecayBase => 0.15; - protected override double StrainValueOf(OsuDifficultyHitObject current) + protected override double StrainValueOf(DifficultyHitObject current) { + var osuCurrent = (OsuDifficultyHitObject)current; + double result = 0; - const double scale = 90; - - double applyDiminishingExp(double val) => Math.Pow(val, 0.99); - if (Previous.Count > 0) { - if (current.Angle != null && current.Angle.Value > angle_bonus_begin) + var osuPrevious = (OsuDifficultyHitObject)Previous[0]; + + if (osuCurrent.Angle != null && osuCurrent.Angle.Value > angle_bonus_begin) { + const double scale = 90; + var angleBonus = Math.Sqrt( - Math.Max(Previous[0].JumpDistance - scale, 0) - * Math.Pow(Math.Sin(current.Angle.Value - angle_bonus_begin), 2) - * Math.Max(current.JumpDistance - scale, 0)); - result = 1.5 * applyDiminishingExp(Math.Max(0, angleBonus)) / Math.Max(timing_threshold, Previous[0].StrainTime); + Math.Max(osuPrevious.JumpDistance - scale, 0) + * Math.Pow(Math.Sin(osuCurrent.Angle.Value - angle_bonus_begin), 2) + * Math.Max(osuCurrent.JumpDistance - scale, 0)); + result = 1.5 * applyDiminishingExp(Math.Max(0, angleBonus)) / Math.Max(timing_threshold, osuPrevious.StrainTime); } } - double jumpDistanceExp = applyDiminishingExp(current.JumpDistance); - double travelDistanceExp = applyDiminishingExp(current.TravelDistance); + double jumpDistanceExp = applyDiminishingExp(osuCurrent.JumpDistance); + double travelDistanceExp = applyDiminishingExp(osuCurrent.TravelDistance); return Math.Max( - result + (jumpDistanceExp + travelDistanceExp + Math.Sqrt(travelDistanceExp * jumpDistanceExp)) / Math.Max(current.StrainTime, timing_threshold), - (Math.Sqrt(travelDistanceExp * jumpDistanceExp) + jumpDistanceExp + travelDistanceExp) / current.StrainTime + result + (jumpDistanceExp + travelDistanceExp + Math.Sqrt(travelDistanceExp * jumpDistanceExp)) / Math.Max(osuCurrent.StrainTime, timing_threshold), + (Math.Sqrt(travelDistanceExp * jumpDistanceExp) + jumpDistanceExp + travelDistanceExp) / osuCurrent.StrainTime ); } + + private double applyDiminishingExp(double val) => Math.Pow(val, 0.99); } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Skill.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Skill.cs deleted file mode 100644 index 2f23552eb9..0000000000 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Skill.cs +++ /dev/null @@ -1,103 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections.Generic; -using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; -using osu.Game.Rulesets.Osu.Difficulty.Utils; -using osu.Game.Rulesets.Osu.Objects; - -namespace osu.Game.Rulesets.Osu.Difficulty.Skills -{ - /// - /// Used to processes strain values of s, keep track of strain levels caused by the processed objects - /// and to calculate a final difficulty value representing the difficulty of hitting all the processed objects. - /// - public abstract class Skill - { - protected const double SINGLE_SPACING_THRESHOLD = 125; - protected const double STREAM_SPACING_THRESHOLD = 110; - - /// - /// Strain values are multiplied by this number for the given skill. Used to balance the value of different skills between each other. - /// - protected abstract double SkillMultiplier { get; } - - /// - /// Determines how quickly strain decays for the given skill. - /// For example a value of 0.15 indicates that strain decays to 15% of its original value in one second. - /// - protected abstract double StrainDecayBase { get; } - - /// - /// s that were processed previously. They can affect the strain values of the following objects. - /// - protected readonly History Previous = new History(2); // Contained objects not used yet - - private double currentStrain = 1; // We keep track of the strain level at all times throughout the beatmap. - private double currentSectionPeak = 1; // We also keep track of the peak strain level in the current section. - private readonly List strainPeaks = new List(); - - /// - /// Process an and update current strain values accordingly. - /// - public void Process(OsuDifficultyHitObject current) - { - currentStrain *= strainDecay(current.DeltaTime); - if (!(current.BaseObject is Spinner)) - currentStrain += StrainValueOf(current) * SkillMultiplier; - - currentSectionPeak = Math.Max(currentStrain, currentSectionPeak); - - Previous.Push(current); - } - - /// - /// Saves the current peak strain level to the list of strain peaks, which will be used to calculate an overall difficulty. - /// - public void SaveCurrentPeak() - { - if (Previous.Count > 0) - strainPeaks.Add(currentSectionPeak); - } - - /// - /// Sets the initial strain level for a new section. - /// - /// The beginning of the new section in milliseconds - public void StartNewSectionFrom(double offset) - { - // The maximum strain of the new section is not zero by default, strain decays as usual regardless of section boundaries. - // This means we need to capture the strain level at the beginning of the new section, and use that as the initial peak level. - if (Previous.Count > 0) - currentSectionPeak = currentStrain * strainDecay(offset - Previous[0].BaseObject.StartTime); - } - - /// - /// Returns the calculated difficulty value representing all processed s. - /// - public double DifficultyValue() - { - strainPeaks.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. - - double difficulty = 0; - double weight = 1; - - // Difficulty is the weighted sum of the highest strains from every section. - foreach (double strain in strainPeaks) - { - difficulty += strain * weight; - weight *= 0.9; - } - - return difficulty; - } - - /// - /// Calculates the strain value of an . This value is affected by previously processed objects. - /// - protected abstract double StrainValueOf(OsuDifficultyHitObject current); - - private double strainDecay(double ms) => Math.Pow(StrainDecayBase, ms / 1000); - } -} diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index e78691ce53..de9a541ac9 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -2,6 +2,8 @@ // See the LICENCE file in the repository root for full licence text. using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; namespace osu.Game.Rulesets.Osu.Difficulty.Skills @@ -11,6 +13,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// public class Speed : Skill { + private const double single_spacing_threshold = 125; + private const double angle_bonus_begin = 5 * Math.PI / 6; private const double pi_over_4 = Math.PI / 4; private const double pi_over_2 = Math.PI / 2; @@ -22,9 +26,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private const double max_speed_bonus = 45; // ~330BPM private const double speed_balancing_factor = 40; - protected override double StrainValueOf(OsuDifficultyHitObject current) + protected override double StrainValueOf(DifficultyHitObject current) { - double distance = Math.Min(SINGLE_SPACING_THRESHOLD, current.TravelDistance + current.JumpDistance); + var osuCurrent = (OsuDifficultyHitObject)current; + + double distance = Math.Min(single_spacing_threshold, osuCurrent.TravelDistance + osuCurrent.JumpDistance); double deltaTime = Math.Max(max_speed_bonus, current.DeltaTime); double speedBonus = 1.0; @@ -32,20 +38,20 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills speedBonus = 1 + Math.Pow((min_speed_bonus - deltaTime) / speed_balancing_factor, 2); double angleBonus = 1.0; - if (current.Angle != null && current.Angle.Value < angle_bonus_begin) + if (osuCurrent.Angle != null && osuCurrent.Angle.Value < angle_bonus_begin) { - angleBonus = 1 + Math.Pow(Math.Sin(1.5 * (angle_bonus_begin - current.Angle.Value)), 2) / 3.57; - if (current.Angle.Value < pi_over_2) + angleBonus = 1 + Math.Pow(Math.Sin(1.5 * (angle_bonus_begin - osuCurrent.Angle.Value)), 2) / 3.57; + if (osuCurrent.Angle.Value < pi_over_2) { angleBonus = 1.28; - if (distance < 90 && current.Angle.Value < pi_over_4) + if (distance < 90 && osuCurrent.Angle.Value < pi_over_4) angleBonus += (1 - angleBonus) * Math.Min((90 - distance) / 10, 1); else if (distance < 90) - angleBonus += (1 - angleBonus) * Math.Min((90 - distance) / 10, 1) * Math.Sin((pi_over_2 - current.Angle.Value) / pi_over_4); + angleBonus += (1 - angleBonus) * Math.Min((90 - distance) / 10, 1) * Math.Sin((pi_over_2 - osuCurrent.Angle.Value) / pi_over_4); } } - return (1 + (speedBonus - 1) * 0.75) * angleBonus * (0.95 + speedBonus * Math.Pow(distance / SINGLE_SPACING_THRESHOLD, 3.5)) / current.StrainTime; + return (1 + (speedBonus - 1) * 0.75) * angleBonus * (0.95 + speedBonus * Math.Pow(distance / single_spacing_threshold, 3.5)) / osuCurrent.StrainTime; } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Utils/History.cs b/osu.Game.Rulesets.Osu/Difficulty/Utils/History.cs deleted file mode 100644 index e39351087e..0000000000 --- a/osu.Game.Rulesets.Osu/Difficulty/Utils/History.cs +++ /dev/null @@ -1,86 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections; -using System.Collections.Generic; - -namespace osu.Game.Rulesets.Osu.Difficulty.Utils -{ - /// - /// An indexed stack with Push() only, which disposes items at the bottom after the capacity is full. - /// Indexing starts at the top of the stack. - /// - public class History : IEnumerable - { - public int Count { get; private set; } - - private readonly T[] array; - private readonly int capacity; - private int marker; // Marks the position of the most recently added item. - - /// - /// Initializes a new instance of the History class that is empty and has the specified capacity. - /// - /// The number of items the History can hold. - public History(int capacity) - { - if (capacity < 0) - throw new ArgumentOutOfRangeException(); - - this.capacity = capacity; - array = new T[capacity]; - marker = capacity; // Set marker to the end of the array, outside of the indexed range by one. - } - - /// - /// The most recently added item is returned at index 0. - /// - public T this[int i] - { - get - { - if (i < 0 || i > Count - 1) - throw new IndexOutOfRangeException(); - - i += marker; - if (i > capacity - 1) - i -= capacity; - - return array[i]; - } - } - - /// - /// Adds the item as the most recent one in the history. - /// The oldest item is disposed if the history is full. - /// - public void Push(T item) // Overwrite the oldest item instead of shifting every item by one with every addition. - { - if (marker == 0) - marker = capacity - 1; - else - --marker; - - array[marker] = item; - - if (Count < capacity) - ++Count; - } - - /// - /// Returns an enumerator which enumerates items in the history starting from the most recently added one. - /// - public IEnumerator GetEnumerator() - { - for (int i = marker; i < capacity; ++i) - yield return array[i]; - - if (Count == capacity) - for (int i = 0; i < marker; ++i) - yield return array[i]; - } - - IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); - } -} diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 6fa1532580..aff91e0dcb 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuLegacyDifficultyCalculator(this, beatmap); + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap); public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new OsuPerformanceCalculator(this, beatmap, score); From c930cc5fb548760654f7dc9c7088fedcd309da1c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 14 Feb 2019 12:11:03 +0900 Subject: [PATCH 072/141] Fix incorrect OsuDifficultyHitObject instantiation --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 97a925360e..13d1621a39 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty var last = beatmap.HitObjects[i - 1]; var current = beatmap.HitObjects[i]; - yield return new OsuDifficultyHitObject(lastLast, last, current, timeRate); + yield return new OsuDifficultyHitObject(current, lastLast, last, timeRate); } } From 659ec267b6d582bbe2f00a38078590f49ccd9045 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 14:58:33 +0900 Subject: [PATCH 073/141] Fix spinners increasing strain --- osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs | 4 ++++ osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs | 4 ++++ 2 files changed, 8 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index b2f2a3ac0b..e74f4933b2 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -5,6 +5,7 @@ using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -21,6 +22,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double StrainValueOf(DifficultyHitObject current) { + if (current.BaseObject is Spinner) + return 0; + var osuCurrent = (OsuDifficultyHitObject)current; double result = 0; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index de9a541ac9..46a81a9480 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -5,6 +5,7 @@ using System; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -28,6 +29,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected override double StrainValueOf(DifficultyHitObject current) { + if (current.BaseObject is Spinner) + return 0; + var osuCurrent = (OsuDifficultyHitObject)current; double distance = Math.Min(single_spacing_threshold, osuCurrent.TravelDistance + osuCurrent.JumpDistance); From 68725dc005f85773144031367904f618f9653931 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 13 Feb 2019 15:49:30 +0900 Subject: [PATCH 074/141] Implement new difficulty calculator for Rulesets.Mania --- .../ManiaDifficultyCalculatorTest.cs | 2 +- .../Difficulty/ManiaDifficultyAttributes.cs | 4 +- .../Difficulty/ManiaDifficultyCalculator.cs | 96 ++++++++++ .../ManiaLegacyDifficultyCalculator.cs | 173 ------------------ .../Preprocessing/ManiaDifficultyHitObject.cs | 19 ++ .../Difficulty/Skills/Individual.cs | 47 +++++ .../Difficulty/Skills/Overall.cs | 56 ++++++ osu.Game.Rulesets.Mania/ManiaRuleset.cs | 2 +- .../Objects/ManiaHitObjectDifficulty.cs | 112 ------------ 9 files changed, 222 insertions(+), 289 deletions(-) create mode 100644 osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs delete mode 100644 osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs create mode 100644 osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs create mode 100644 osu.Game.Rulesets.Mania/Difficulty/Skills/Individual.cs create mode 100644 osu.Game.Rulesets.Mania/Difficulty/Skills/Overall.cs delete mode 100644 osu.Game.Rulesets.Mania/Objects/ManiaHitObjectDifficulty.cs diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs index ef660b9ea8..a5c7e051d3 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaLegacyDifficultyCalculator(new ManiaRuleset(), beatmap); + protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap); protected override Ruleset CreateRuleset() => new ManiaRuleset(); } diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs index 2f614ea14b..4aa6cd730d 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs @@ -10,8 +10,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty { public double GreatHitWindow; - public ManiaDifficultyAttributes(Mod[] mods, double starRating) - : base(mods, starRating) + public ManiaDifficultyAttributes(Mod[] mods) + : base(mods) { } } diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs new file mode 100644 index 0000000000..0abb339607 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -0,0 +1,96 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mania.Beatmaps; +using osu.Game.Rulesets.Mania.Difficulty.Preprocessing; +using osu.Game.Rulesets.Mania.Difficulty.Skills; +using osu.Game.Rulesets.Mania.Mods; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Mania.Difficulty +{ + public class ManiaDifficultyCalculator : DifficultyCalculator + { + private const double star_scaling_factor = 0.018; + + private int columnCount; + + private readonly bool isForCurrentRuleset; + + public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo); + } + + protected override void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate) + { + var maniaAttributes = (ManiaDifficultyAttributes)attributes; + + var overallStrain = skills.OfType().Single().DifficultyValue(); + var highestIndividual = skills.OfType().Max(s => s.DifficultyValue()); + + maniaAttributes.StarRating = (overallStrain + highestIndividual) * star_scaling_factor; + + // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future + maniaAttributes.GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + { + columnCount = ((ManiaBeatmap)beatmap).TotalColumns; + + for (int i = 1; i < beatmap.HitObjects.Count; i++) + yield return new ManiaDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], timeRate); + } + + protected override Skill[] CreateSkills() + { + var skills = new List { new Overall(columnCount) }; + + for (int i = 0; i < columnCount; i++) + skills.Add(new Individual(i, columnCount)); + + return skills.ToArray(); + } + + protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new ManiaDifficultyAttributes(mods); + + protected override Mod[] DifficultyAdjustmentMods + { + get + { + var mods = new Mod[] + { + new ManiaModDoubleTime(), + new ManiaModHalfTime(), + new ManiaModEasy(), + new ManiaModHardRock(), + }; + + if (isForCurrentRuleset) + return mods; + + // if we are a convert, we can be played in any key mod. + return mods.Concat(new Mod[] + { + new ManiaModKey1(), + new ManiaModKey2(), + new ManiaModKey3(), + new ManiaModKey4(), + new ManiaModKey5(), + new ManiaModKey6(), + new ManiaModKey7(), + new ManiaModKey8(), + new ManiaModKey9(), + }).ToArray(); + } + } + } +} diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs deleted file mode 100644 index 02b03aca5d..0000000000 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs +++ /dev/null @@ -1,173 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections.Generic; -using System.Linq; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mania.Beatmaps; -using osu.Game.Rulesets.Mania.Mods; -using osu.Game.Rulesets.Mania.Objects; -using osu.Game.Rulesets.Mods; - -namespace osu.Game.Rulesets.Mania.Difficulty -{ - internal class ManiaLegacyDifficultyCalculator : LegacyDifficultyCalculator - { - private const double star_scaling_factor = 0.018; - - /// - /// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size strain_step. - /// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain. - /// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage. - /// - private const double strain_step = 400; - - /// - /// The weighting of each strain value decays to this number * it's previous value - /// - private const double decay_weight = 0.9; - - private readonly bool isForCurrentRuleset; - - public ManiaLegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo); - } - - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) - { - if (!beatmap.HitObjects.Any()) - return new ManiaDifficultyAttributes(mods, 0); - - var difficultyHitObjects = new List(); - - int columnCount = ((ManiaBeatmap)beatmap).TotalColumns; - - // Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure. - // Note: Stable sort is done so that the ordering of hitobjects with equal start times doesn't change - difficultyHitObjects.AddRange(beatmap.HitObjects.Select(h => new ManiaHitObjectDifficulty((ManiaHitObject)h, columnCount)).OrderBy(h => h.BaseHitObject.StartTime)); - - if (!calculateStrainValues(difficultyHitObjects, timeRate)) - return new ManiaDifficultyAttributes(mods, 0); - - double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor; - - return new ManiaDifficultyAttributes(mods, starRating) - { - // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future - GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate - }; - } - - private bool calculateStrainValues(List objects, double timeRate) - { - // Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment. - using (var hitObjectsEnumerator = objects.GetEnumerator()) - { - if (!hitObjectsEnumerator.MoveNext()) - return false; - - ManiaHitObjectDifficulty current = hitObjectsEnumerator.Current; - - // First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject. - while (hitObjectsEnumerator.MoveNext()) - { - var next = hitObjectsEnumerator.Current; - next?.CalculateStrains(current, timeRate); - current = next; - } - - return true; - } - } - - private double calculateDifficulty(List objects, double timeRate) - { - double actualStrainStep = strain_step * timeRate; - - // Find the highest strain value within each strain step - List highestStrains = new List(); - double intervalEndTime = actualStrainStep; - double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval - - ManiaHitObjectDifficulty previousHitObject = null; - foreach (var hitObject in objects) - { - // While we are beyond the current interval push the currently available maximum to our strain list - while (hitObject.BaseHitObject.StartTime > intervalEndTime) - { - highestStrains.Add(maximumStrain); - - // The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay - // until the beginning of the next interval. - if (previousHitObject == null) - { - maximumStrain = 0; - } - else - { - double individualDecay = Math.Pow(ManiaHitObjectDifficulty.INDIVIDUAL_DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000); - double overallDecay = Math.Pow(ManiaHitObjectDifficulty.OVERALL_DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000); - maximumStrain = previousHitObject.IndividualStrain * individualDecay + previousHitObject.OverallStrain * overallDecay; - } - - // Go to the next time interval - intervalEndTime += actualStrainStep; - } - - // Obtain maximum strain - double strain = hitObject.IndividualStrain + hitObject.OverallStrain; - maximumStrain = Math.Max(strain, maximumStrain); - - previousHitObject = hitObject; - } - - // Build the weighted sum over the highest strains for each interval - double difficulty = 0; - double weight = 1; - highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. - - foreach (double strain in highestStrains) - { - difficulty += weight * strain; - weight *= decay_weight; - } - - return difficulty; - } - - protected override Mod[] DifficultyAdjustmentMods - { - get - { - var mods = new Mod[] - { - new ManiaModDoubleTime(), - new ManiaModHalfTime(), - new ManiaModEasy(), - new ManiaModHardRock(), - }; - - if (isForCurrentRuleset) - return mods; - - // if we are a convert, we can be played in any key mod. - return mods.Concat(new Mod[] - { - new ManiaModKey1(), - new ManiaModKey2(), - new ManiaModKey3(), - new ManiaModKey4(), - new ManiaModKey5(), - new ManiaModKey6(), - new ManiaModKey7(), - new ManiaModKey8(), - new ManiaModKey9(), - }).ToArray(); - } - } - } -} diff --git a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs new file mode 100644 index 0000000000..aa823e7586 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.Mania.Difficulty.Preprocessing +{ + public class ManiaDifficultyHitObject : DifficultyHitObject + { + public new ManiaHitObject BaseObject => (ManiaHitObject)base.BaseObject; + + public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate) + : base(hitObject, lastObject, timeRate) + { + } + } +} diff --git a/osu.Game.Rulesets.Mania/Difficulty/Skills/Individual.cs b/osu.Game.Rulesets.Mania/Difficulty/Skills/Individual.cs new file mode 100644 index 0000000000..059cd39641 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Difficulty/Skills/Individual.cs @@ -0,0 +1,47 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mania.Difficulty.Preprocessing; +using osu.Game.Rulesets.Mania.Objects; + +namespace osu.Game.Rulesets.Mania.Difficulty.Skills +{ + public class Individual : Skill + { + protected override double SkillMultiplier => 1; + protected override double StrainDecayBase => 0.125; + + private readonly double[] holdEndTimes; + + private readonly int column; + + public Individual(int column, int columnCount) + { + this.column = column; + + holdEndTimes = new double[columnCount]; + } + + protected override double StrainValueOf(DifficultyHitObject current) + { + var maniaCurrent = (ManiaDifficultyHitObject)current; + var endTime = (maniaCurrent.BaseObject as HoldNote)?.EndTime ?? maniaCurrent.BaseObject.StartTime; + + try + { + if (maniaCurrent.BaseObject.Column != column) + return 0; + + // We give a slight bonus if something is held meanwhile + return holdEndTimes.Any(t => t > endTime) ? 2.5 : 2; + } + finally + { + holdEndTimes[maniaCurrent.BaseObject.Column] = endTime; + } + } + } +} diff --git a/osu.Game.Rulesets.Mania/Difficulty/Skills/Overall.cs b/osu.Game.Rulesets.Mania/Difficulty/Skills/Overall.cs new file mode 100644 index 0000000000..ed25173d38 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Difficulty/Skills/Overall.cs @@ -0,0 +1,56 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mania.Difficulty.Preprocessing; +using osu.Game.Rulesets.Mania.Objects; + +namespace osu.Game.Rulesets.Mania.Difficulty.Skills +{ + public class Overall : Skill + { + protected override double SkillMultiplier => 1; + protected override double StrainDecayBase => 0.3; + + private readonly double[] holdEndTimes; + + private readonly int columnCount; + + public Overall(int columnCount) + { + this.columnCount = columnCount; + + holdEndTimes = new double[columnCount]; + } + + protected override double StrainValueOf(DifficultyHitObject current) + { + var maniaCurrent = (ManiaDifficultyHitObject)current; + var endTime = (maniaCurrent.BaseObject as HoldNote)?.EndTime ?? maniaCurrent.BaseObject.StartTime; + + double holdFactor = 1.0; // Factor in case something else is held + double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly + + for (int i = 0; i < columnCount; i++) + { + // If there is at least one other overlapping end or note, then we get an addition, buuuuuut... + if (current.BaseObject.StartTime < holdEndTimes[i] && endTime > holdEndTimes[i]) + holdAddition = 1.0; + + // ... this addition only is valid if there is _no_ other note with the same ending. + // Releasing multiple notes at the same time is just as easy as releasing one + if (endTime == holdEndTimes[i]) + holdAddition = 0; + + // We give a slight bonus if something is held meanwhile + if (holdEndTimes[i] > endTime) + holdFactor = 1.25; + } + + holdEndTimes[maniaCurrent.BaseObject.Column] = endTime; + + return (1 + holdAddition) * holdFactor; + } + } +} diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 7a2a539a9d..d86ee19802 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Mania public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaLegacyDifficultyCalculator(this, beatmap); + public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap); public override int? LegacyID => 3; diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObjectDifficulty.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObjectDifficulty.cs deleted file mode 100644 index b6ea8c8665..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObjectDifficulty.cs +++ /dev/null @@ -1,112 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Game.Rulesets.Objects.Types; -using System; - -namespace osu.Game.Rulesets.Mania.Objects -{ - internal class ManiaHitObjectDifficulty - { - /// - /// Factor by how much individual / overall strain decays per second. - /// - /// - /// These values are results of tweaking a lot and taking into account general feedback. - /// - internal const double INDIVIDUAL_DECAY_BASE = 0.125; - internal const double OVERALL_DECAY_BASE = 0.30; - - internal ManiaHitObject BaseHitObject; - - private readonly int beatmapColumnCount; - - private readonly double endTime; - private readonly double[] heldUntil; - - /// - /// Measures jacks or more generally: repeated presses of the same button - /// - private readonly double[] individualStrains; - - internal double IndividualStrain - { - get - { - return individualStrains[BaseHitObject.Column]; - } - - set - { - individualStrains[BaseHitObject.Column] = value; - } - } - - /// - /// Measures note density in a way - /// - internal double OverallStrain = 1; - - public ManiaHitObjectDifficulty(ManiaHitObject baseHitObject, int columnCount) - { - BaseHitObject = baseHitObject; - - endTime = (baseHitObject as IHasEndTime)?.EndTime ?? baseHitObject.StartTime; - - beatmapColumnCount = columnCount; - heldUntil = new double[beatmapColumnCount]; - individualStrains = new double[beatmapColumnCount]; - - for (int i = 0; i < beatmapColumnCount; ++i) - { - individualStrains[i] = 0; - heldUntil[i] = 0; - } - } - - internal void CalculateStrains(ManiaHitObjectDifficulty previousHitObject, double timeRate) - { - // TODO: Factor in holds - double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate; - double individualDecay = Math.Pow(INDIVIDUAL_DECAY_BASE, timeElapsed / 1000); - double overallDecay = Math.Pow(OVERALL_DECAY_BASE, timeElapsed / 1000); - - double holdFactor = 1.0; // Factor to all additional strains in case something else is held - double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly - - // Fill up the heldUntil array - for (int i = 0; i < beatmapColumnCount; ++i) - { - heldUntil[i] = previousHitObject.heldUntil[i]; - - // If there is at least one other overlapping end or note, then we get an addition, buuuuuut... - if (BaseHitObject.StartTime < heldUntil[i] && endTime > heldUntil[i]) - { - holdAddition = 1.0; - } - - // ... this addition only is valid if there is _no_ other note with the same ending. Releasing multiple notes at the same time is just as easy as releasing 1 - if (endTime == heldUntil[i]) - { - holdAddition = 0; - } - - // We give a slight bonus to everything if something is held meanwhile - if (heldUntil[i] > endTime) - { - holdFactor = 1.25; - } - - // Decay individual strains - individualStrains[i] = previousHitObject.individualStrains[i] * individualDecay; - } - - heldUntil[BaseHitObject.Column] = endTime; - - // Increase individual strain in own column - IndividualStrain += 2.0 * holdFactor; - - OverallStrain = previousHitObject.OverallStrain * overallDecay + (1.0 + holdAddition) * holdFactor; - } - } -} From 9cce9ce97c7bfda1bfe328dee6be550ce2fde57c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 15:00:32 +0900 Subject: [PATCH 075/141] Consider aggregate peaks --- .../Difficulty/ManiaDifficultyCalculator.cs | 37 +++++++++++++++++-- osu.Game/Rulesets/Difficulty/Skills/Skill.cs | 6 +++ 2 files changed, 39 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 0abb339607..523ac46515 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -33,15 +33,44 @@ namespace osu.Game.Rulesets.Mania.Difficulty { var maniaAttributes = (ManiaDifficultyAttributes)attributes; - var overallStrain = skills.OfType().Single().DifficultyValue(); - var highestIndividual = skills.OfType().Max(s => s.DifficultyValue()); - - maniaAttributes.StarRating = (overallStrain + highestIndividual) * star_scaling_factor; + maniaAttributes.StarRating = difficultyValue(skills) * star_scaling_factor; // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future maniaAttributes.GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; } + private double difficultyValue(Skill[] skills) + { + // Preprocess the strains to find the maximum overall + individual (aggregate) strain from each section + var overall = skills.OfType().Single(); + var aggregatePeaks = new List(Enumerable.Repeat(0.0, overall.StrainPeaks.Count)); + + foreach (var individual in skills.OfType()) + { + for (int i = 0; i < individual.StrainPeaks.Count; i++) + { + double aggregate = individual.StrainPeaks[i] + overall.StrainPeaks[i]; + + if (aggregate > aggregatePeaks[i]) + aggregatePeaks[i] = aggregate; + } + } + + aggregatePeaks.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. + + double difficulty = 0; + double weight = 1; + + // Difficulty is the weighted sum of the highest strains from every section. + foreach (double strain in aggregatePeaks) + { + difficulty += strain * weight; + weight *= 0.9; + } + + return difficulty; + } + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) { columnCount = ((ManiaBeatmap)beatmap).TotalColumns; diff --git a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs index fa7aa8f637..380531595a 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs @@ -14,6 +14,11 @@ namespace osu.Game.Rulesets.Difficulty.Skills /// public abstract class Skill { + /// + /// The peak strain for each section of the beatmap. + /// + public IList StrainPeaks => strainPeaks; + /// /// Strain values are multiplied by this number for the given skill. Used to balance the value of different skills between each other. /// @@ -37,6 +42,7 @@ namespace osu.Game.Rulesets.Difficulty.Skills private double currentStrain = 1; // We keep track of the strain level at all times throughout the beatmap. private double currentSectionPeak = 1; // We also keep track of the peak strain level in the current section. + private readonly List strainPeaks = new List(); /// From b47ced8c583d88cbec7fd5c89adc4f58ca3254b0 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 15:01:14 +0900 Subject: [PATCH 076/141] Fix failing test --- osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs index a5c7e051d3..61ee322ce2 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Mania"; - [TestCase(2.2676066895468976, "diffcalc-test")] + [TestCase(2.3683365342338796d, "diffcalc-test")] public void Test(double expected, string name) => base.Test(expected, name); From ddc1ad848e3334f68d0d56ae2ffc0234f75d15b2 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 15:02:09 +0900 Subject: [PATCH 077/141] Fix failing test --- .../TaikoDifficultyCalculatorTest.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs index 16130c2c3d..a26b184766 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs @@ -13,8 +13,8 @@ namespace osu.Game.Rulesets.Taiko.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko"; - [TestCase(2.9811336589467095, "diffcalc-test")] - [TestCase(2.9811336589467095, "diffcalc-test-strong")] + [TestCase(2.9811338051242915d, "diffcalc-test")] + [TestCase(2.9811338051242915d, "diffcalc-test-strong")] public void Test(double expected, string name) => base.Test(expected, name); From 20f91106d9988154252a681d15841e3683594f47 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Feb 2019 15:02:46 +0900 Subject: [PATCH 078/141] Fix failing test --- osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs index 61fb4ca5d1..c9831aad6d 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Catch"; - [TestCase(3.8664391043534758, "diffcalc-test")] + [TestCase(3.8701854263563118d, "diffcalc-test")] public void Test(double expected, string name) => base.Test(expected, name); From 133c002d02829038d6b796dc9a4e73b9beb9e789 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 12:12:21 +0900 Subject: [PATCH 079/141] Fix test dlls being loaded as actual rulesets (and failing) --- osu.Game/Rulesets/RulesetStore.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index 5283c5c3cf..0ebadd73d2 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -22,7 +22,8 @@ namespace osu.Game.Rulesets { AppDomain.CurrentDomain.AssemblyResolve += currentDomain_AssemblyResolve; - foreach (string file in Directory.GetFiles(Environment.CurrentDirectory, $"{ruleset_library_prefix}.*.dll")) + foreach (string file in Directory.GetFiles(Environment.CurrentDirectory, $"{ruleset_library_prefix}.*.dll") + .Where(f => !Path.GetFileName(f).Contains("Tests"))) loadRulesetFromFile(file); } @@ -124,7 +125,7 @@ namespace osu.Game.Rulesets } catch (Exception e) { - Logger.Error(e, "Failed to load ruleset"); + Logger.Error(e, $"Failed to load ruleset {filename}"); } } } From f8033a3b359dda92342e7d58405dc50293935cc3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 12:16:44 +0900 Subject: [PATCH 080/141] Give TestWorkingBeatmap a reference clock --- .../TestCaseTaikoPlayfield.cs | 2 +- .../Visual/TestCaseEditorCompose.cs | 2 +- .../Visual/TestCaseEditorSeekSnapping.cs | 2 +- .../Visual/TestCaseEditorSummaryTimeline.cs | 2 +- .../Visual/TestCasePlaybackControl.cs | 2 +- osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs | 87 +++++++++++++++++-- osu.Game/Tests/Visual/EditorTestCase.cs | 2 +- osu.Game/Tests/Visual/TestCasePlayer.cs | 2 +- 8 files changed, 89 insertions(+), 12 deletions(-) diff --git a/osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs b/osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs index 2c02649102..00e1b649d9 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs @@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Taiko.Tests Ruleset = new TaikoRuleset().RulesetInfo }, ControlPointInfo = controlPointInfo - }); + }, Clock); Add(playfieldContainer = new Container { diff --git a/osu.Game.Tests/Visual/TestCaseEditorCompose.cs b/osu.Game.Tests/Visual/TestCaseEditorCompose.cs index 66e13545d9..a52454d684 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorCompose.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorCompose.cs @@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo); + Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, Clock); Child = new ComposeScreen(); } } diff --git a/osu.Game.Tests/Visual/TestCaseEditorSeekSnapping.cs b/osu.Game.Tests/Visual/TestCaseEditorSeekSnapping.cs index 6cb9a1abfd..244f3b9d3d 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorSeekSnapping.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorSeekSnapping.cs @@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual } }; - Beatmap.Value = new TestWorkingBeatmap(testBeatmap); + Beatmap.Value = new TestWorkingBeatmap(testBeatmap, Clock); Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock }; } diff --git a/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs b/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs index b952582ef2..219b0d7b47 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs @@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo); + Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, Clock); Add(new SummaryTimeline { diff --git a/osu.Game.Tests/Visual/TestCasePlaybackControl.cs b/osu.Game.Tests/Visual/TestCasePlaybackControl.cs index 15b96d394a..60fd2fa79b 100644 --- a/osu.Game.Tests/Visual/TestCasePlaybackControl.cs +++ b/osu.Game.Tests/Visual/TestCasePlaybackControl.cs @@ -29,7 +29,7 @@ namespace osu.Game.Tests.Visual Size = new Vector2(200,100) }; - Beatmap.Value = new TestWorkingBeatmap(new Beatmap()); + Beatmap.Value = new TestWorkingBeatmap(new Beatmap(), Clock); Child = playback; } diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index bfbfed082a..9a6d50ab11 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -1,29 +1,106 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; +using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets; +using osuTK; namespace osu.Game.Tests.Beatmaps { public class TestWorkingBeatmap : WorkingBeatmap { - public TestWorkingBeatmap(RulesetInfo ruleset) - : this(new TestBeatmap(ruleset)) + private readonly TrackVirtualManual track; + private readonly IBeatmap beatmap; + + /// + /// Create an instance which creates a for the provided ruleset when requested. + /// + /// The target ruleset. + /// An optional clock which should be used instead of a stopwatch for virtual time progression. + public TestWorkingBeatmap(RulesetInfo ruleset, IFrameBasedClock referenceClock) + : this(new TestBeatmap(ruleset), referenceClock) { } - public TestWorkingBeatmap(IBeatmap beatmap) + /// + /// Create an instance which provides the when requested. + /// + /// The beatmap + /// An optional clock which should be used instead of a stopwatch for virtual time progression. + public TestWorkingBeatmap(IBeatmap beatmap, IFrameBasedClock referenceClock = null) : base(beatmap.BeatmapInfo) { this.beatmap = beatmap; + + if (referenceClock != null) + track = new TrackVirtualManual(referenceClock); } - private readonly IBeatmap beatmap; protected override IBeatmap GetBeatmap() => beatmap; protected override Texture GetBackground() => null; - protected override Track GetTrack() => null; + protected override Track GetTrack() => track; + } + + /// + /// A virtual track which tracks a reference clock. + /// + public class TrackVirtualManual : Track + { + private readonly IFrameBasedClock referenceClock; + private readonly ManualClock clock; + + private bool running; + private double offset; + + public TrackVirtualManual(IFrameBasedClock referenceClock) + { + this.referenceClock = referenceClock; + Length = double.PositiveInfinity; + clock = new ManualClock(); + } + + public override bool Seek(double seek) + { + offset = MathHelper.Clamp(seek, 0, Length) - referenceClock.CurrentTime; + return true; + } + + public override void Start() + { + running = true; + Seek(0); + } + + public override void Reset() + { + Seek(0); + base.Reset(); + } + + public override void Stop() + { + running = false; + } + + public override bool IsRunning => running; + + public override double CurrentTime => running ? clock.CurrentTime : 0; + + protected override void UpdateState() + { + base.UpdateState(); + + clock.CurrentTime = Math.Min(referenceClock.CurrentTime + offset, Length); + + if (CurrentTime >= Length) + { + Stop(); + RaiseCompleted(); + } + } } } diff --git a/osu.Game/Tests/Visual/EditorTestCase.cs b/osu.Game/Tests/Visual/EditorTestCase.cs index bc5f937480..b455ed2f05 100644 --- a/osu.Game/Tests/Visual/EditorTestCase.cs +++ b/osu.Game/Tests/Visual/EditorTestCase.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo); + Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo, Clock); LoadComponentAsync(new Editor(), LoadScreen); } diff --git a/osu.Game/Tests/Visual/TestCasePlayer.cs b/osu.Game/Tests/Visual/TestCasePlayer.cs index a926a06295..60b630513a 100644 --- a/osu.Game/Tests/Visual/TestCasePlayer.cs +++ b/osu.Game/Tests/Visual/TestCasePlayer.cs @@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual private Player loadPlayerFor(Ruleset r) { var beatmap = CreateBeatmap(r); - var working = new TestWorkingBeatmap(beatmap); + var working = new TestWorkingBeatmap(beatmap, Clock); workingWeakReferences.Add(working); From 62fe5ad48117a278c658d55c28ee2997eb55271c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 12:35:52 +0900 Subject: [PATCH 081/141] Nest class --- osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs | 104 +++++++++--------- 1 file changed, 52 insertions(+), 52 deletions(-) diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index 9a6d50ab11..aa4b3f3c03 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -43,63 +43,63 @@ namespace osu.Game.Tests.Beatmaps protected override IBeatmap GetBeatmap() => beatmap; protected override Texture GetBackground() => null; protected override Track GetTrack() => track; - } - /// - /// A virtual track which tracks a reference clock. - /// - public class TrackVirtualManual : Track - { - private readonly IFrameBasedClock referenceClock; - private readonly ManualClock clock; - - private bool running; - private double offset; - - public TrackVirtualManual(IFrameBasedClock referenceClock) + /// + /// A virtual track which tracks a reference clock. + /// + public class TrackVirtualManual : Track { - this.referenceClock = referenceClock; - Length = double.PositiveInfinity; - clock = new ManualClock(); - } + private readonly IFrameBasedClock referenceClock; + private readonly ManualClock clock; - public override bool Seek(double seek) - { - offset = MathHelper.Clamp(seek, 0, Length) - referenceClock.CurrentTime; - return true; - } + private bool running; + private double offset; - public override void Start() - { - running = true; - Seek(0); - } - - public override void Reset() - { - Seek(0); - base.Reset(); - } - - public override void Stop() - { - running = false; - } - - public override bool IsRunning => running; - - public override double CurrentTime => running ? clock.CurrentTime : 0; - - protected override void UpdateState() - { - base.UpdateState(); - - clock.CurrentTime = Math.Min(referenceClock.CurrentTime + offset, Length); - - if (CurrentTime >= Length) + public TrackVirtualManual(IFrameBasedClock referenceClock) { - Stop(); - RaiseCompleted(); + this.referenceClock = referenceClock; + Length = double.PositiveInfinity; + clock = new ManualClock(); + } + + public override bool Seek(double seek) + { + offset = MathHelper.Clamp(seek, 0, Length) - referenceClock.CurrentTime; + return true; + } + + public override void Start() + { + running = true; + Seek(0); + } + + public override void Reset() + { + Seek(0); + base.Reset(); + } + + public override void Stop() + { + running = false; + } + + public override bool IsRunning => running; + + public override double CurrentTime => running ? clock.CurrentTime : 0; + + protected override void UpdateState() + { + base.UpdateState(); + + clock.CurrentTime = Math.Min(referenceClock.CurrentTime + offset, Length); + + if (CurrentTime >= Length) + { + Stop(); + RaiseCompleted(); + } } } } From 0fce23a36bcb358f463971ea70a1dd735d2282ea Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 12:38:45 +0900 Subject: [PATCH 082/141] Fix test regression --- osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs | 2 +- osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs b/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs index 219b0d7b47..305924958b 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs @@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, Clock); + Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, null); Add(new SummaryTimeline { diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index aa4b3f3c03..e6de9d37b2 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -20,7 +20,7 @@ namespace osu.Game.Tests.Beatmaps /// Create an instance which creates a for the provided ruleset when requested. /// /// The target ruleset. - /// An optional clock which should be used instead of a stopwatch for virtual time progression. + /// A clock which should be used instead of a stopwatch for virtual time progression. public TestWorkingBeatmap(RulesetInfo ruleset, IFrameBasedClock referenceClock) : this(new TestBeatmap(ruleset), referenceClock) { From 87dd7bcf6b2d31d7338c153c96b998f0bc70b37d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 13:02:33 +0900 Subject: [PATCH 083/141] Fix one more test regression --- osu.Game/Tests/Visual/EditorTestCase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Tests/Visual/EditorTestCase.cs b/osu.Game/Tests/Visual/EditorTestCase.cs index b455ed2f05..67a1cb6de3 100644 --- a/osu.Game/Tests/Visual/EditorTestCase.cs +++ b/osu.Game/Tests/Visual/EditorTestCase.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo, Clock); + Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo, null); LoadComponentAsync(new Editor(), LoadScreen); } From af0bb4d5e8cdb14744c7330276c115c53af55a16 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 13:40:39 +0900 Subject: [PATCH 084/141] Remove mods from constructor --- osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs | 5 ++--- osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs | 6 +++--- 2 files changed, 5 insertions(+), 6 deletions(-) diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs index b1a88b8abd..d808ee528e 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs @@ -7,13 +7,12 @@ namespace osu.Game.Rulesets.Difficulty { public class DifficultyAttributes { - public readonly Mod[] Mods; + public Mod[] Mods; public double StarRating; - public DifficultyAttributes(Mod[] mods) + public DifficultyAttributes() { - Mods = mods; } public DifficultyAttributes(Mod[] mods, double starRating) diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index d7ae527bb1..30fc698664 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -25,7 +25,8 @@ namespace osu.Game.Rulesets.Difficulty protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) { - var attributes = CreateDifficultyAttributes(mods); + var attributes = CreateDifficultyAttributes(); + attributes.Mods = mods; if (!beatmap.HitObjects.Any()) return attributes; @@ -132,8 +133,7 @@ namespace osu.Game.Rulesets.Difficulty /// /// Creates an empty . /// - /// The s which difficulty is being processed with. /// The empty . - protected abstract DifficultyAttributes CreateDifficultyAttributes(Mod[] mods); + protected abstract DifficultyAttributes CreateDifficultyAttributes(); } } From 3784b673aec8a3139c622fb9935566834ee03756 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 13:51:19 +0900 Subject: [PATCH 085/141] History -> LimitedCapacityStack + re-xmldoc --- osu.Game/Rulesets/Difficulty/Skills/Skill.cs | 2 +- .../{History.cs => LimitedCapacityStack.cs} | 24 +++++++++++-------- 2 files changed, 15 insertions(+), 11 deletions(-) rename osu.Game/Rulesets/Difficulty/Utils/{History.cs => LimitedCapacityStack.cs} (69%) diff --git a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs index fa7aa8f637..72bb686260 100644 --- a/osu.Game/Rulesets/Difficulty/Skills/Skill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Difficulty.Skills /// /// s that were processed previously. They can affect the strain values of the following objects. /// - protected readonly History Previous = new History(2); // Contained objects not used yet + protected readonly LimitedCapacityStack Previous = new LimitedCapacityStack(2); // Contained objects not used yet private double currentStrain = 1; // We keep track of the strain level at all times throughout the beatmap. private double currentSectionPeak = 1; // We also keep track of the peak strain level in the current section. diff --git a/osu.Game/Rulesets/Difficulty/Utils/History.cs b/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs similarity index 69% rename from osu.Game/Rulesets/Difficulty/Utils/History.cs rename to osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs index d6647d5119..95b7d9b19d 100644 --- a/osu.Game/Rulesets/Difficulty/Utils/History.cs +++ b/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs @@ -8,11 +8,13 @@ using System.Collections.Generic; namespace osu.Game.Rulesets.Difficulty.Utils { /// - /// An indexed stack with Push() only, which disposes items at the bottom after the capacity is full. - /// Indexing starts at the top of the stack. + /// An indexed stack with limited depth. Indexing starts at the top of the stack. /// - public class History : IEnumerable + public class LimitedCapacityStack : IEnumerable { + /// + /// The number of elements in the stack. + /// public int Count { get; private set; } private readonly T[] array; @@ -20,10 +22,10 @@ namespace osu.Game.Rulesets.Difficulty.Utils private int marker; // Marks the position of the most recently added item. /// - /// Initializes a new instance of the History class that is empty and has the specified capacity. + /// Constructs a new . /// - /// The number of items the History can hold. - public History(int capacity) + /// The number of items the stack can hold. + public LimitedCapacityStack(int capacity) { if (capacity < 0) throw new ArgumentOutOfRangeException(); @@ -34,8 +36,9 @@ namespace osu.Game.Rulesets.Difficulty.Utils } /// - /// The most recently added item is returned at index 0. + /// Retrieves the item at an index in the stack. /// + /// The index of the item to retrieve. The top of the stack is returned at index 0. public T this[int i] { get @@ -52,11 +55,12 @@ namespace osu.Game.Rulesets.Difficulty.Utils } /// - /// Adds the item as the most recent one in the history. - /// The oldest item is disposed if the history is full. + /// Pushes an item to this . /// - public void Push(T item) // Overwrite the oldest item instead of shifting every item by one with every addition. + /// The item to push. + public void Push(T item) { + // Overwrite the oldest item instead of shifting every item by one with every addition. if (marker == 0) marker = capacity - 1; else From 9d8ba4073c8eb5f29674cc0539961904620f5f7c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 14:17:23 +0900 Subject: [PATCH 086/141] Add tests for LimitedCapacityStack --- .../NonVisual/LimitedCapacityStackTest.cs | 115 ++++++++++++++++++ 1 file changed, 115 insertions(+) create mode 100644 osu.Game.Tests/NonVisual/LimitedCapacityStackTest.cs diff --git a/osu.Game.Tests/NonVisual/LimitedCapacityStackTest.cs b/osu.Game.Tests/NonVisual/LimitedCapacityStackTest.cs new file mode 100644 index 0000000000..1c78b63499 --- /dev/null +++ b/osu.Game.Tests/NonVisual/LimitedCapacityStackTest.cs @@ -0,0 +1,115 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using NUnit.Framework; +using osu.Game.Rulesets.Difficulty.Utils; + +namespace osu.Game.Tests.NonVisual +{ + [TestFixture] + public class LimitedCapacityStackTest + { + private const int capacity = 3; + + private LimitedCapacityStack stack; + + [SetUp] + public void Setup() + { + stack = new LimitedCapacityStack(capacity); + } + + [Test] + public void TestEmptyStack() + { + Assert.AreEqual(0, stack.Count); + + Assert.Throws(() => + { + int unused = stack[0]; + }); + + int count = 0; + foreach (var unused in stack) + count++; + + Assert.AreEqual(0, count); + } + + [TestCase(1)] + [TestCase(2)] + [TestCase(3)] + public void TestInRangeElements(int count) + { + // e.g. 0 -> 1 -> 2 + for (int i = 0; i < count; i++) + stack.Push(i); + + Assert.AreEqual(count, stack.Count); + + // e.g. 2 -> 1 -> 0 (reverse order) + for (int i = 0; i < stack.Count; i++) + Assert.AreEqual(count - 1 - i, stack[i]); + + // e.g. indices 3, 4, 5, 6 (out of range) + for (int i = stack.Count; i < stack.Count + capacity; i++) + { + Assert.Throws(() => + { + int unused = stack[i]; + }); + } + } + + [TestCase(4)] + [TestCase(5)] + [TestCase(6)] + public void TestOverflowElements(int count) + { + // e.g. 0 -> 1 -> 2 -> 3 + for (int i = 0; i < count; i++) + stack.Push(i); + + Assert.AreEqual(capacity, stack.Count); + + // e.g. 3 -> 2 -> 1 (reverse order) + for (int i = 0; i < stack.Count; i++) + Assert.AreEqual(count - 1 - i, stack[i]); + + // e.g. indices 3, 4, 5, 6 (out of range) + for (int i = stack.Count; i < stack.Count + capacity; i++) + { + Assert.Throws(() => + { + int unused = stack[i]; + }); + } + } + + [TestCase(1)] + [TestCase(2)] + [TestCase(3)] + [TestCase(4)] + [TestCase(5)] + [TestCase(6)] + public void TestEnumerator(int count) + { + // e.g. 0 -> 1 -> 2 -> 3 + for (int i = 0; i < count; i++) + stack.Push(i); + + int enumeratorCount = 0; + int expectedValue = count - 1; + + foreach (var item in stack) + { + Assert.AreEqual(expectedValue, item); + enumeratorCount++; + expectedValue--; + } + + Assert.AreEqual(stack.Count, enumeratorCount); + } + } +} From 93b7b51d0a018dadbe52bff79c9d1ab69a3ce4dc Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 14:29:23 +0900 Subject: [PATCH 087/141] timeRate -> clockRate --- .../CatchLegacyDifficultyCalculator.cs | 8 ++++---- .../ManiaLegacyDifficultyCalculator.cs | 8 ++++---- .../Difficulty/OsuLegacyDifficultyCalculator.cs | 10 +++++----- .../TaikoLegacyDifficultyCalculator.cs | 8 ++++---- .../DifficultyAdjustmentModCombinationsTest.cs | 2 +- .../Rulesets/Difficulty/DifficultyCalculator.cs | 16 ++++++++-------- .../Difficulty/LegacyDifficultyCalculator.cs | 4 ++-- .../Preprocessing/DifficultyHitObject.cs | 4 ++-- 8 files changed, 30 insertions(+), 30 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs index 0a0897d97b..e1f17f309b 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchLegacyDifficultyCalculator.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty { } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) { if (!beatmap.HitObjects.Any()) return new CatchDifficultyAttributes(mods, 0); @@ -59,12 +59,12 @@ namespace osu.Game.Rulesets.Catch.Difficulty difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime)); - if (!calculateStrainValues(difficultyHitObjects, timeRate)) + if (!calculateStrainValues(difficultyHitObjects, clockRate)) return new CatchDifficultyAttributes(mods, 0); // this is the same as osu!, so there's potential to share the implementation... maybe - double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; - double starRating = Math.Sqrt(calculateDifficulty(difficultyHitObjects, timeRate)) * star_scaling_factor; + double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate; + double starRating = Math.Sqrt(calculateDifficulty(difficultyHitObjects, clockRate)) * star_scaling_factor; return new CatchDifficultyAttributes(mods, starRating) { diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs index 02b03aca5d..833454bf32 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo); } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) { if (!beatmap.HitObjects.Any()) return new ManiaDifficultyAttributes(mods, 0); @@ -50,15 +50,15 @@ namespace osu.Game.Rulesets.Mania.Difficulty // Note: Stable sort is done so that the ordering of hitobjects with equal start times doesn't change difficultyHitObjects.AddRange(beatmap.HitObjects.Select(h => new ManiaHitObjectDifficulty((ManiaHitObject)h, columnCount)).OrderBy(h => h.BaseHitObject.StartTime)); - if (!calculateStrainValues(difficultyHitObjects, timeRate)) + if (!calculateStrainValues(difficultyHitObjects, clockRate)) return new ManiaDifficultyAttributes(mods, 0); - double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor; + double starRating = calculateDifficulty(difficultyHitObjects, clockRate) * star_scaling_factor; return new ManiaDifficultyAttributes(mods, starRating) { // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future - GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate + GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate }; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs index d01f75df6b..137630fb85 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuLegacyDifficultyCalculator.cs @@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty { } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) { if (!beatmap.HitObjects.Any()) return new OsuDifficultyAttributes(mods, 0); - OsuDifficultyBeatmap difficultyBeatmap = new OsuDifficultyBeatmap(beatmap.HitObjects.Cast().ToList(), timeRate); + OsuDifficultyBeatmap difficultyBeatmap = new OsuDifficultyBeatmap(beatmap.HitObjects.Cast().ToList(), clockRate); Skill[] skills = { new Aim(), new Speed() }; - double sectionLength = section_length * timeRate; + double sectionLength = section_length * clockRate; // The first object doesn't generate a strain, so we begin with an incremented section end double currentSectionEnd = Math.Ceiling(beatmap.HitObjects.First().StartTime / sectionLength) * sectionLength; @@ -66,8 +66,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2; // Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future - double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; - double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; + double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate; + double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate; int maxCombo = beatmap.HitObjects.Count; // Add the ticks + tail of the slider. 1 is subtracted because the head circle would be counted twice (once for the slider itself in the line above) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs index 650b367e34..22ee39541b 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyDifficultyCalculator.cs @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty { } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) { if (!beatmap.HitObjects.Any()) return new TaikoDifficultyAttributes(mods, 0); @@ -46,15 +46,15 @@ namespace osu.Game.Rulesets.Taiko.Difficulty // Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure. difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime)); - if (!calculateStrainValues(difficultyHitObjects, timeRate)) + if (!calculateStrainValues(difficultyHitObjects, clockRate)) return new TaikoDifficultyAttributes(mods, 0); - double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor; + double starRating = calculateDifficulty(difficultyHitObjects, clockRate) * star_scaling_factor; return new TaikoDifficultyAttributes(mods, starRating) { // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future - GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate, + GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate, MaxCombo = beatmap.HitObjects.Count(h => h is Hit) }; } diff --git a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs index f57f25e1ff..cc73cd54a2 100644 --- a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs +++ b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs @@ -146,7 +146,7 @@ namespace osu.Game.Tests.NonVisual protected override Mod[] DifficultyAdjustmentMods { get; } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) => throw new NotImplementedException(); + protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) => throw new NotImplementedException(); } } } diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index 30fc698664..ecfca9c589 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Difficulty { } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) { var attributes = CreateDifficultyAttributes(); attributes.Mods = mods; @@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Difficulty if (!beatmap.HitObjects.Any()) return attributes; - var difficultyHitObjects = CreateDifficultyHitObjects(beatmap, timeRate).OrderBy(h => h.BaseObject.StartTime).ToList(); + var difficultyHitObjects = CreateDifficultyHitObjects(beatmap, clockRate).OrderBy(h => h.BaseObject.StartTime).ToList(); var skills = CreateSkills(); - double sectionLength = SectionLength * timeRate; + double sectionLength = SectionLength * clockRate; // The first object doesn't generate a strain, so we begin with an incremented section end double currentSectionEnd = Math.Ceiling(beatmap.HitObjects.First().StartTime / sectionLength) * sectionLength; @@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Difficulty foreach (Skill s in skills) s.SaveCurrentPeak(); - PopulateAttributes(attributes, beatmap, skills, timeRate); + PopulateAttributes(attributes, beatmap, skills, clockRate); return attributes; } @@ -113,16 +113,16 @@ namespace osu.Game.Rulesets.Difficulty /// The to populate with information about the difficulty of . /// The whose difficulty was processed. /// The skills which processed the difficulty. - /// The rate of time in . - protected abstract void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate); + /// The rate at which the gameplay clock is run at. + protected abstract void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double clockRate); /// /// Enumerates s to be processed from s in the . /// /// The providing the s to enumerate. - /// The rate of time in . + /// The rate at which the gameplay clock is run at. /// The enumerated s. - protected abstract IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate); + protected abstract IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate); /// /// Creates the s to calculate the difficulty of s. diff --git a/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs index 15565ef847..a1324601aa 100644 --- a/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs @@ -100,8 +100,8 @@ namespace osu.Game.Rulesets.Difficulty /// /// The to compute the difficulty for. /// The s that should be applied. - /// The rate of time in . + /// The rate at which the gameplay clock is run at. /// A structure containing the difficulty attributes. - protected abstract DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate); + protected abstract DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate); } } diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index 77c9b7e47f..23a8740f3d 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -22,11 +22,11 @@ namespace osu.Game.Rulesets.Difficulty.Preprocessing /// public readonly HitObject LastObject; - public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate) + public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) { BaseObject = hitObject; LastObject = lastObject; - DeltaTime = (hitObject.StartTime - lastObject.StartTime) / timeRate; + DeltaTime = (hitObject.StartTime - lastObject.StartTime) / clockRate; } } } From 7ed461aa8c31a55775fde83f39d273c8b4383542 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 14:30:59 +0900 Subject: [PATCH 088/141] XMLDoc DifficultyHitObject --- .../Preprocessing/DifficultyHitObject.cs | 23 +++++++++++++------ 1 file changed, 16 insertions(+), 7 deletions(-) diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs index 23a8740f3d..ebbffb5143 100644 --- a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -5,23 +5,32 @@ using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Difficulty.Preprocessing { + /// + /// Wraps a and provides additional information to be used for difficulty calculation. + /// public class DifficultyHitObject { /// - /// Milliseconds elapsed since the of the previous . - /// - public double DeltaTime { get; private set; } - - /// - /// The this refers to. + /// The this wraps. /// public readonly HitObject BaseObject; /// - /// The previous to . + /// The last which occurs before . /// public readonly HitObject LastObject; + /// + /// Amount of time elapsed between and . + /// + public readonly double DeltaTime; + + /// + /// Creates a new . + /// + /// The which this wraps. + /// The last which occurs before in the beatmap. + /// The rate at which the gameplay clock is run at. public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) { BaseObject = hitObject; From ade5763160835ef79f0794e709dd2da820f0b16c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 14:34:02 +0900 Subject: [PATCH 089/141] Fix post-merge errors --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs | 6 ------ osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index 9a9e72a056..6e991a1d08 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Difficulty { @@ -13,10 +12,5 @@ namespace osu.Game.Rulesets.Osu.Difficulty public double ApproachRate; public double OverallDifficulty; public int MaxCombo; - - public OsuDifficultyAttributes(Mod[] mods) - : base(mods) - { - } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 13d1621a39..9bbdb75343 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty new Speed() }; - protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new OsuDifficultyAttributes(mods); + protected override DifficultyAttributes CreateDifficultyAttributes() => new OsuDifficultyAttributes(); protected override Mod[] DifficultyAdjustmentMods => new Mod[] { From 0609fcf7d4a2a06af0b04d91a6432aebe3008494 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 15:52:53 +0900 Subject: [PATCH 090/141] Fix TestCaseMultiScreen intermittent failures --- osu.Game.Tests/Visual/TestCaseMultiScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs index fc4037f58b..8faaefb0bd 100644 --- a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs +++ b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs @@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual Multiplayer multi = new Multiplayer(); AddStep(@"show", () => LoadScreen(multi)); - AddWaitStep(5); + AddUntilStep(() => multi.IsCurrentScreen(), "wait until current"); AddStep(@"exit", multi.Exit); } } From bf1782636368d6428d0c9b7219fd22dcc858bd34 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 16:30:29 +0900 Subject: [PATCH 091/141] Fix post-merge errors --- .../Difficulty/ManiaDifficultyAttributes.cs | 6 ------ .../Difficulty/ManiaDifficultyCalculator.cs | 2 +- 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs index 4aa6cd730d..3ff665d2c8 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs @@ -2,17 +2,11 @@ // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Difficulty { public class ManiaDifficultyAttributes : DifficultyAttributes { public double GreatHitWindow; - - public ManiaDifficultyAttributes(Mod[] mods) - : base(mods) - { - } } } diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 523ac46515..1e7e16329a 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -89,7 +89,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty return skills.ToArray(); } - protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new ManiaDifficultyAttributes(mods); + protected override DifficultyAttributes CreateDifficultyAttributes() => new ManiaDifficultyAttributes(); protected override Mod[] DifficultyAdjustmentMods { From 7ba0d090fc2a1491050c05c48219add0ad0306a8 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 16:40:52 +0900 Subject: [PATCH 092/141] Fix post-merge errors --- .../Difficulty/TaikoDifficultyAttributes.cs | 6 ------ .../Difficulty/TaikoDifficultyCalculator.cs | 2 +- 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs index 07721e2ac5..75d3807bba 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Difficulty { @@ -10,10 +9,5 @@ namespace osu.Game.Rulesets.Taiko.Difficulty { public double GreatHitWindow; public int MaxCombo; - - public TaikoDifficultyAttributes(Mod[] mods) - : base(mods) - { - } } } diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index 1cdb3495ae..e2c0ea7f46 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty protected override Skill[] CreateSkills() => new Skill[] { new Strain() }; - protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new TaikoDifficultyAttributes(mods); + protected override DifficultyAttributes CreateDifficultyAttributes() => new TaikoDifficultyAttributes(); protected override Mod[] DifficultyAdjustmentMods => new Mod[] { From 3abb281ad570ceebdd58a5d53457e031f24fd239 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 16:41:53 +0900 Subject: [PATCH 093/141] Fix post-merge errors --- .../Difficulty/CatchDifficultyAttributes.cs | 6 ------ .../Difficulty/CatchDifficultyCalculator.cs | 3 +-- 2 files changed, 1 insertion(+), 8 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs index 8669543841..75f5b18607 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -10,10 +9,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty { public double ApproachRate; public int MaxCombo; - - public CatchDifficultyAttributes(Mod[] mods) - : base(mods) - { - } } } diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index d4110ab1e1..f8ca066a4f 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -12,7 +12,6 @@ using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -78,6 +77,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty new Movement(), }; - protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new CatchDifficultyAttributes(mods); + protected override DifficultyAttributes CreateDifficultyAttributes() => new CatchDifficultyAttributes(); } } From 618455f7ba3496591bc8ea2e8859e7ae74de3328 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 16:47:59 +0900 Subject: [PATCH 094/141] Remove exit step (needs login to show properly) --- osu.Game.Tests/Visual/TestCaseMultiScreen.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs index 8faaefb0bd..ff95d5836d 100644 --- a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs +++ b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs @@ -26,8 +26,6 @@ namespace osu.Game.Tests.Visual Multiplayer multi = new Multiplayer(); AddStep(@"show", () => LoadScreen(multi)); - AddUntilStep(() => multi.IsCurrentScreen(), "wait until current"); - AddStep(@"exit", multi.Exit); } } } From 4504aee089f3a2dd6400ef98aaf3d8705196a353 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 16:50:56 +0900 Subject: [PATCH 095/141] Unnecessary using --- osu.Game.Tests/Visual/TestCaseMultiScreen.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs index ff95d5836d..804e3c5b1f 100644 --- a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs +++ b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using NUnit.Framework; -using osu.Framework.Screens; using osu.Game.Screens.Multi; using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.Multi.Lounge.Components; From ca8b7f24b46f69c92478408f42a9a549a86d0e2c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:36:33 +0900 Subject: [PATCH 096/141] Remove PopulateAttributes() --- .../Difficulty/DifficultyCalculator.cs | 22 +++++-------------- 1 file changed, 6 insertions(+), 16 deletions(-) diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index ecfca9c589..c6e54c52e7 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -25,14 +25,12 @@ namespace osu.Game.Rulesets.Difficulty protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) { - var attributes = CreateDifficultyAttributes(); - attributes.Mods = mods; + var skills = CreateSkills(); if (!beatmap.HitObjects.Any()) - return attributes; + return CreateDifficultyAttributes(beatmap, mods, skills, clockRate); var difficultyHitObjects = CreateDifficultyHitObjects(beatmap, clockRate).OrderBy(h => h.BaseObject.StartTime).ToList(); - var skills = CreateSkills(); double sectionLength = SectionLength * clockRate; @@ -60,9 +58,7 @@ namespace osu.Game.Rulesets.Difficulty foreach (Skill s in skills) s.SaveCurrentPeak(); - PopulateAttributes(attributes, beatmap, skills, clockRate); - - return attributes; + return CreateDifficultyAttributes(beatmap, mods, skills, clockRate); } /// @@ -108,13 +104,13 @@ namespace osu.Game.Rulesets.Difficulty protected virtual Mod[] DifficultyAdjustmentMods => Array.Empty(); /// - /// Populates after difficulty has been processed. + /// Creates to describe beatmap's calculated difficulty. /// - /// The to populate with information about the difficulty of . /// The whose difficulty was processed. + /// The s that were applied during the process. /// The skills which processed the difficulty. /// The rate at which the gameplay clock is run at. - protected abstract void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double clockRate); + protected abstract DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate); /// /// Enumerates s to be processed from s in the . @@ -129,11 +125,5 @@ namespace osu.Game.Rulesets.Difficulty /// /// The s. protected abstract Skill[] CreateSkills(); - - /// - /// Creates an empty . - /// - /// The empty . - protected abstract DifficultyAttributes CreateDifficultyAttributes(); } } From 847f7d8658f1124dbac22b7c2d778538cb200b95 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:38:33 +0900 Subject: [PATCH 097/141] Adjust with PopulateAttributes() removal --- .../Difficulty/OsuDifficultyCalculator.cs | 26 ++++++++++--------- 1 file changed, 14 insertions(+), 12 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 9bbdb75343..70ee7e251d 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -25,28 +25,32 @@ namespace osu.Game.Rulesets.Osu.Difficulty { } - protected override void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate) + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { - var osuAttributes = (OsuDifficultyAttributes)attributes; + if (beatmap.HitObjects.Count == 0) + return new OsuDifficultyAttributes(); double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2; // Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future - double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; - double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; + double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate; + double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate; int maxCombo = beatmap.HitObjects.Count; // Add the ticks + tail of the slider. 1 is subtracted because the head circle would be counted twice (once for the slider itself in the line above) maxCombo += beatmap.HitObjects.OfType().Sum(s => s.NestedHitObjects.Count - 1); - osuAttributes.StarRating = starRating; - osuAttributes.AimStrain = aimRating; - osuAttributes.SpeedStrain = speedRating; - osuAttributes.ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5; - osuAttributes.OverallDifficulty = (80 - hitWindowGreat) / 6; - osuAttributes.MaxCombo = maxCombo; + return new OsuDifficultyAttributes + { + StarRating = starRating, + AimStrain = aimRating, + SpeedStrain = speedRating, + ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5, + OverallDifficulty = (80 - hitWindowGreat) / 6, + MaxCombo = maxCombo + }; } protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) @@ -69,8 +73,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty new Speed() }; - protected override DifficultyAttributes CreateDifficultyAttributes() => new OsuDifficultyAttributes(); - protected override Mod[] DifficultyAdjustmentMods => new Mod[] { new OsuModDoubleTime(), From 37f9ac6eca7b5816c0210f93ee7ef2ce40a1bc78 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:39:30 +0900 Subject: [PATCH 098/141] Populate mods too --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 70ee7e251d..63d172d22b 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -45,6 +45,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty return new OsuDifficultyAttributes { StarRating = starRating, + Mods = mods, AimStrain = aimRating, SpeedStrain = speedRating, ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5, From f19a52b960c19f767ea134a8c5cf9b80901c46c2 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:40:35 +0900 Subject: [PATCH 099/141] Rename argument --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 63d172d22b..b146d201cc 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty }; } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { // The first jump is formed by the first two hitobjects of the map. // If the map has less than two OsuHitObjects, the enumerator will not return anything. @@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty var last = beatmap.HitObjects[i - 1]; var current = beatmap.HitObjects[i]; - yield return new OsuDifficultyHitObject(current, lastLast, last, timeRate); + yield return new OsuDifficultyHitObject(current, lastLast, last, clockRate); } } From 2765ffa19093b796b38e8bf0efe3bcd2d7ebb486 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:42:24 +0900 Subject: [PATCH 100/141] Update with PopulateAttributes() removal --- .../Difficulty/CatchDifficultyCalculator.cs | 25 +++++++++++-------- .../Preprocessing/CatchDifficultyHitObject.cs | 4 +-- 2 files changed, 16 insertions(+), 13 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index f8ca066a4f..d29dd4591e 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -12,6 +12,7 @@ using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -30,19 +31,23 @@ namespace osu.Game.Rulesets.Catch.Difficulty halfCatchWidth = catcher.CatchWidth * 0.5f; } - protected override void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate) + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { - var catchAttributes = (CatchDifficultyAttributes)attributes; + if (beatmap.HitObjects.Count == 0) + return new CatchDifficultyAttributes(); // this is the same as osu!, so there's potential to share the implementation... maybe - double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; + double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate; - catchAttributes.StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor; - catchAttributes.ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0; - catchAttributes.MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)); + return new CatchDifficultyAttributes + { + StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor, + ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0, + MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)) + }; } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { CatchHitObject lastObject = null; @@ -58,13 +63,13 @@ namespace osu.Game.Rulesets.Catch.Difficulty { // We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations. case Fruit fruit: - yield return new CatchDifficultyHitObject(fruit, lastObject, timeRate, halfCatchWidth); + yield return new CatchDifficultyHitObject(fruit, lastObject, clockRate, halfCatchWidth); lastObject = hitObject; break; case JuiceStream _: foreach (var nested in hitObject.NestedHitObjects.OfType().Where(o => !(o is TinyDroplet))) { - yield return new CatchDifficultyHitObject(nested, lastObject, timeRate, halfCatchWidth); + yield return new CatchDifficultyHitObject(nested, lastObject, clockRate, halfCatchWidth); lastObject = nested; } break; @@ -76,7 +81,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty { new Movement(), }; - - protected override DifficultyAttributes CreateDifficultyAttributes() => new CatchDifficultyAttributes(); } } diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs index 6ce45bbbde..6d00bb27b5 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing /// public readonly double StrainTime; - public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate, float halfCatcherWidth) - : base(hitObject, lastObject, timeRate) + public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth) + : base(hitObject, lastObject, clockRate) { // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. var scalingFactor = normalized_hitobject_radius / halfCatcherWidth; From 8459cf6ed0f28c08e0da4aebf8ce26d63c284bd6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:43:12 +0900 Subject: [PATCH 101/141] Missed argument --- .../Difficulty/Preprocessing/OsuDifficultyHitObject.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index 31e69de6ab..930c711783 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -40,8 +40,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing private readonly OsuHitObject lastLastObject; private readonly OsuHitObject lastObject; - public OsuDifficultyHitObject(HitObject hitObject, HitObject lastLastObject, HitObject lastObject, double timeRate) - : base(hitObject, lastObject, timeRate) + public OsuDifficultyHitObject(HitObject hitObject, HitObject lastLastObject, HitObject lastObject, double clockRate) + : base(hitObject, lastObject, clockRate) { this.lastLastObject = (OsuHitObject)lastLastObject; this.lastObject = (OsuHitObject)lastObject; From 0ef15f5bd5156b04cd972e553ebd64c9f6b7ca67 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:45:16 +0900 Subject: [PATCH 102/141] Update with PopulateAttributes() removal --- .../Preprocessing/TaikoDifficultyHitObject.cs | 4 ++-- .../Difficulty/TaikoDifficultyCalculator.cs | 24 ++++++++++--------- 2 files changed, 15 insertions(+), 13 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs index 4d63d81663..24345275c1 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -11,8 +11,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing { public readonly bool HasTypeChange; - public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate) - : base(hitObject, lastObject, timeRate) + public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) + : base(hitObject, lastObject, clockRate) { HasTypeChange = lastObject is RimHit != hitObject is RimHit; } diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index e2c0ea7f46..d973b80e12 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -24,27 +24,29 @@ namespace osu.Game.Rulesets.Taiko.Difficulty { } - protected override void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate) + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { - var taikoAttributes = (TaikoDifficultyAttributes)attributes; + if (beatmap.HitObjects.Count == 0) + return new TaikoDifficultyAttributes(); - taikoAttributes.StarRating = skills.Single().DifficultyValue() * star_scaling_factor; - - // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future - taikoAttributes.GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; - taikoAttributes.MaxCombo = beatmap.HitObjects.Count(h => h is Hit); + return new TaikoDifficultyAttributes + { + StarRating = skills.Single().DifficultyValue() * star_scaling_factor, + Mods = mods, + // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future + GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate, + MaxCombo = beatmap.HitObjects.Count(h => h is Hit), + }; } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { for (int i = 1; i < beatmap.HitObjects.Count; i++) - yield return new TaikoDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], timeRate); + yield return new TaikoDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate); } protected override Skill[] CreateSkills() => new Skill[] { new Strain() }; - protected override DifficultyAttributes CreateDifficultyAttributes() => new TaikoDifficultyAttributes(); - protected override Mod[] DifficultyAdjustmentMods => new Mod[] { new TaikoModDoubleTime(), From 1a645b511592f6a1b275b69d24e874c4c939369b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:45:52 +0900 Subject: [PATCH 103/141] Fix mods not being populated --- .../Difficulty/CatchDifficultyCalculator.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index d29dd4591e..9e6511b362 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { if (beatmap.HitObjects.Count == 0) - return new CatchDifficultyAttributes(); + return new CatchDifficultyAttributes { Mods = mods }; // this is the same as osu!, so there's potential to share the implementation... maybe double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate; @@ -42,6 +42,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty return new CatchDifficultyAttributes { StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor, + Mods = mods, ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0, MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)) }; From 21f9c813b20f48d0819d36f16c3963eec1a8cccb Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:46:18 +0900 Subject: [PATCH 104/141] Fix mods not being populated --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index b146d201cc..3a0467a0c8 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { if (beatmap.HitObjects.Count == 0) - return new OsuDifficultyAttributes(); + return new OsuDifficultyAttributes { Mods = mods }; double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; From c264a9cc74ad9b64026793a2c7ab9a7f1726ed84 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:46:40 +0900 Subject: [PATCH 105/141] Fix mods not being populated --- osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index d973b80e12..bed0fd9479 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { if (beatmap.HitObjects.Count == 0) - return new TaikoDifficultyAttributes(); + return new TaikoDifficultyAttributes { Mods = mods }; return new TaikoDifficultyAttributes { From 5457097342ee87769bdb3fcf4557e482213b4765 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:48:00 +0900 Subject: [PATCH 106/141] Update with PopulateAttributes() removal --- .../Difficulty/ManiaDifficultyCalculator.cs | 22 ++++++++++--------- .../Preprocessing/ManiaDifficultyHitObject.cs | 4 ++-- 2 files changed, 14 insertions(+), 12 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 1e7e16329a..548a5d1bca 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -29,14 +29,18 @@ namespace osu.Game.Rulesets.Mania.Difficulty isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo); } - protected override void PopulateAttributes(DifficultyAttributes attributes, IBeatmap beatmap, Skill[] skills, double timeRate) + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { - var maniaAttributes = (ManiaDifficultyAttributes)attributes; + if (beatmap.HitObjects.Count == 0) + return new ManiaDifficultyAttributes { Mods = mods }; - maniaAttributes.StarRating = difficultyValue(skills) * star_scaling_factor; - - // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future - maniaAttributes.GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; + return new ManiaDifficultyAttributes + { + StarRating = difficultyValue(skills) * star_scaling_factor, + Mods = mods, + // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future + GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate, + }; } private double difficultyValue(Skill[] skills) @@ -71,12 +75,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty return difficulty; } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { columnCount = ((ManiaBeatmap)beatmap).TotalColumns; for (int i = 1; i < beatmap.HitObjects.Count; i++) - yield return new ManiaDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], timeRate); + yield return new ManiaDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate); } protected override Skill[] CreateSkills() @@ -89,8 +93,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty return skills.ToArray(); } - protected override DifficultyAttributes CreateDifficultyAttributes() => new ManiaDifficultyAttributes(); - protected override Mod[] DifficultyAdjustmentMods { get diff --git a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs index aa823e7586..29ba934e9f 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs @@ -11,8 +11,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Preprocessing { public new ManiaHitObject BaseObject => (ManiaHitObject)base.BaseObject; - public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate) - : base(hitObject, lastObject, timeRate) + public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) + : base(hitObject, lastObject, clockRate) { } } From 4dcf39846de896ebff28d5ae5536c99bf13fdaa9 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:52:59 +0900 Subject: [PATCH 107/141] Pass beatmap to CreateSkills() --- .../Rulesets/Difficulty/DifficultyCalculator.cs | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index c6e54c52e7..29ec9aae25 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Difficulty protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) { - var skills = CreateSkills(); + var skills = CreateSkills(beatmap); if (!beatmap.HitObjects.Any()) return CreateDifficultyAttributes(beatmap, mods, skills, clockRate); @@ -106,9 +106,9 @@ namespace osu.Game.Rulesets.Difficulty /// /// Creates to describe beatmap's calculated difficulty. /// - /// The whose difficulty was processed. - /// The s that were applied during the process. - /// The skills which processed the difficulty. + /// The whose difficulty was calculated. + /// The s that difficulty was calculated with. + /// The skills which processed the beatmap. /// The rate at which the gameplay clock is run at. protected abstract DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate); @@ -121,9 +121,10 @@ namespace osu.Game.Rulesets.Difficulty protected abstract IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate); /// - /// Creates the s to calculate the difficulty of s. + /// Creates the s to calculate the difficulty of an . /// + /// The whose difficulty will be calculated.The s. - protected abstract Skill[] CreateSkills(); + protected abstract Skill[] CreateSkills(IBeatmap beatmap); } } From ea281e8596e51028a6e24b71cd5feca905dd5a57 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:54:00 +0900 Subject: [PATCH 108/141] Add beatmap argument --- osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index 9e6511b362..89f3a8c25e 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty } } - protected override Skill[] CreateSkills() => new Skill[] + protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[] { new Movement(), }; From 4efc03cdf0ab1e401f85d192ded9124e8e365d14 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:56:38 +0900 Subject: [PATCH 109/141] Add beatmap argument + fix crashes --- .../Difficulty/ManiaDifficultyCalculator.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 548a5d1bca..4790bde9ee 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -19,8 +19,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty { private const double star_scaling_factor = 0.018; - private int columnCount; - private readonly bool isForCurrentRuleset; public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) @@ -77,14 +75,15 @@ namespace osu.Game.Rulesets.Mania.Difficulty protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { - columnCount = ((ManiaBeatmap)beatmap).TotalColumns; for (int i = 1; i < beatmap.HitObjects.Count; i++) yield return new ManiaDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate); } - protected override Skill[] CreateSkills() + protected override Skill[] CreateSkills(IBeatmap beatmap) { + int columnCount = ((ManiaBeatmap)beatmap).TotalColumns; + var skills = new List { new Overall(columnCount) }; for (int i = 0; i < columnCount; i++) From 5ff890434cdd2da760087b60629006bf3bec127b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:57:29 +0900 Subject: [PATCH 110/141] Add beatmap argument --- osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index bed0fd9479..685ad9949b 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty yield return new TaikoDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate); } - protected override Skill[] CreateSkills() => new Skill[] { new Strain() }; + protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[] { new Strain() }; protected override Mod[] DifficultyAdjustmentMods => new Mod[] { From 03802930989a83dfdbbf3745757e0bab2fcf4e44 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:58:02 +0900 Subject: [PATCH 111/141] Add beatmap argument --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 3a0467a0c8..e2a1542574 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty } } - protected override Skill[] CreateSkills() => new Skill[] + protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[] { new Aim(), new Speed() From 703df770002511ab2bb58f20263117b7184144c6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 19:16:03 +0900 Subject: [PATCH 112/141] Update in-line with framework IsActive changes --- osu.Game/OsuGame.cs | 16 +++++++--------- osu.Game/Screens/Play/PauseContainer.cs | 2 +- 2 files changed, 8 insertions(+), 10 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 7b4ff3d295..e3b3a9ed79 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -120,6 +120,8 @@ namespace osu.Game forwardLoggedErrorsToNotifications(); RavenLogger = new RavenLogger(this); + + IsActive.BindValueChanged(updateActiveState); } public void ToggleSettings() => settings.ToggleVisibility(); @@ -674,16 +676,12 @@ namespace osu.Game private readonly BindableDouble inactiveVolumeAdjust = new BindableDouble(); - protected override void OnDeactivated() + private void updateActiveState(bool isActive) { - base.OnDeactivated(); - Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust); - } - - protected override void OnActivated() - { - base.OnActivated(); - Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust); + if (isActive) + Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust); + else + Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust); } public bool OnReleased(GlobalAction action) => false; diff --git a/osu.Game/Screens/Play/PauseContainer.cs b/osu.Game/Screens/Play/PauseContainer.cs index 8dae0ab964..7889be493e 100644 --- a/osu.Game/Screens/Play/PauseContainer.cs +++ b/osu.Game/Screens/Play/PauseContainer.cs @@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play protected override void Update() { // eagerly pause when we lose window focus (if we are locally playing). - if (!game.IsActive && CanPause) + if (!game.IsActive.Value && CanPause) Pause(); if (!IsPaused) From 49eadcb575fd9a37c322f407fd0aa77a846864c9 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 19:44:09 +0900 Subject: [PATCH 113/141] Update active state immediately + fix potential nullref --- osu.Game/OsuGame.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index e3b3a9ed79..914ecba30d 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -120,8 +120,6 @@ namespace osu.Game forwardLoggedErrorsToNotifications(); RavenLogger = new RavenLogger(this); - - IsActive.BindValueChanged(updateActiveState); } public void ToggleSettings() => settings.ToggleVisibility(); @@ -185,6 +183,8 @@ namespace osu.Game configSkin.TriggerChange(); LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust); + + IsActive.BindValueChanged(updateActiveState, true); } private ExternalLinkOpener externalLinkOpener; From d6a2fe6891173c82c9309d5a56962c3f6707b392 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Feb 2019 10:29:08 +0900 Subject: [PATCH 114/141] Remove excess newline --- osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 4790bde9ee..59fed1031f 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -75,7 +75,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { - for (int i = 1; i < beatmap.HitObjects.Count; i++) yield return new ManiaDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate); } From 2c76a039ca3ebab69ef0bc199e0692e1bb9cf8f8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Feb 2019 10:46:25 +0900 Subject: [PATCH 115/141] Remove unnecessary folder reference --- osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj index 563ed2e7ca..656ebcc7c2 100644 --- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj +++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj @@ -10,7 +10,4 @@ - - - - \ No newline at end of file + From b4bb87fee39516895d80bd431a6c98c18e233229 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Feb 2019 12:08:30 +0900 Subject: [PATCH 116/141] Make TrackVirtualTracking more accurate on seeks/stops --- osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs | 41 +++++++++++++++---- 1 file changed, 34 insertions(+), 7 deletions(-) diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index e6de9d37b2..90f2449f53 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -50,28 +50,32 @@ namespace osu.Game.Tests.Beatmaps public class TrackVirtualManual : Track { private readonly IFrameBasedClock referenceClock; - private readonly ManualClock clock; + + private readonly ManualClock clock = new ManualClock(); private bool running; + + /// + /// Local offset added to the reference clock to resolve correct time. + /// private double offset; public TrackVirtualManual(IFrameBasedClock referenceClock) { this.referenceClock = referenceClock; Length = double.PositiveInfinity; - clock = new ManualClock(); } public override bool Seek(double seek) { - offset = MathHelper.Clamp(seek, 0, Length) - referenceClock.CurrentTime; + offset = MathHelper.Clamp(seek, 0, Length); + lastReferenceTime = null; return true; } public override void Start() { running = true; - Seek(0); } public override void Reset() @@ -82,18 +86,41 @@ namespace osu.Game.Tests.Beatmaps public override void Stop() { - running = false; + if (running) + { + running = false; + // on stopping, the current value should be transferred out of the clock, as we can no longer rely on + // the referenceClock (which will still be counting time). + offset = clock.CurrentTime; + lastReferenceTime = null; + } } public override bool IsRunning => running; - public override double CurrentTime => running ? clock.CurrentTime : 0; + private double? lastReferenceTime; + + public override double CurrentTime => clock.CurrentTime; protected override void UpdateState() { base.UpdateState(); - clock.CurrentTime = Math.Min(referenceClock.CurrentTime + offset, Length); + if (running) + { + double refTime = referenceClock.CurrentTime; + + if (!lastReferenceTime.HasValue) + { + // if the clock just started running, the current value should be transferred to the offset + // (to zero the progression of time). + offset -= refTime; + } + + lastReferenceTime = referenceClock.CurrentTime; + } + + clock.CurrentTime = Math.Min((lastReferenceTime ?? 0) + offset, Length); if (CurrentTime >= Length) { From f6d70e687b471dc9686a99ebbb97695df9e6f2c1 Mon Sep 17 00:00:00 2001 From: Dan Balasescu <1329837+smoogipoo@users.noreply.github.com> Date: Wed, 20 Feb 2019 12:27:25 +0900 Subject: [PATCH 117/141] Use correct local variable Co-Authored-By: peppy --- osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index 90f2449f53..90b5178169 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -117,7 +117,7 @@ namespace osu.Game.Tests.Beatmaps offset -= refTime; } - lastReferenceTime = referenceClock.CurrentTime; + lastReferenceTime = refTime; } clock.CurrentTime = Math.Min((lastReferenceTime ?? 0) + offset, Length); From d25d10d8fcc511059a4486b36dd209ab5318b3a4 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 20 Feb 2019 14:13:54 +0900 Subject: [PATCH 118/141] Fix position not being set for the first hitobject --- .../CatchDifficultyCalculatorTest.cs | 2 +- .../Difficulty/Preprocessing/CatchDifficultyHitObject.cs | 2 ++ osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs | 9 ++++++--- 3 files changed, 9 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs index c9831aad6d..fc2a153f49 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Catch"; - [TestCase(3.8701854263563118d, "diffcalc-test")] + [TestCase(3.8701758020428221d, "diffcalc-test")] public void Test(double expected, string name) => base.Test(expected, name); diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs index 6d00bb27b5..24e526ed19 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -18,6 +18,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing public new CatchHitObject LastObject => (CatchHitObject)base.LastObject; public readonly float NormalizedPosition; + public readonly float LastNormalizedPosition; /// /// Milliseconds elapsed since the start time of the previous , with a minimum of 25ms. @@ -31,6 +32,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing var scalingFactor = normalized_hitobject_radius / halfCatcherWidth; NormalizedPosition = BaseObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; + LastNormalizedPosition = LastObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; // Every strain interval is hard capped at the equivalent of 600 BPM streaming speed as a safety measure StrainTime = Math.Max(25, DeltaTime); diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index e06ca08fbe..d146153294 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -21,20 +21,23 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills protected override double DecayWeight => 0.94; - private float lastPlayerPosition; + private float? lastPlayerPosition; private float lastDistanceMoved; protected override double StrainValueOf(DifficultyHitObject current) { var catchCurrent = (CatchDifficultyHitObject)current; + if (lastPlayerPosition == null) + lastPlayerPosition = catchCurrent.LastNormalizedPosition; + float playerPosition = MathHelper.Clamp( - lastPlayerPosition, + lastPlayerPosition.Value, catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error), catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error) ); - float distanceMoved = playerPosition - lastPlayerPosition; + float distanceMoved = playerPosition - lastPlayerPosition.Value; double distanceAddition = Math.Pow(Math.Abs(distanceMoved), 1.3) / 500; double sqrtStrain = Math.Sqrt(catchCurrent.StrainTime); From a2aa3ec5cbdf526d441bed261f9d2c265ec26b7a Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 12 Feb 2019 13:04:46 +0900 Subject: [PATCH 119/141] Adjust sprite texts in-line with framework changes --- osu.Desktop/Overlays/VersionManager.cs | 5 +- .../TestCaseNotes.cs | 3 +- .../UI/DrawableManiaJudgement.cs | 3 +- osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs | 3 +- .../Objects/Drawables/Pieces/NumberPiece.cs | 4 +- .../Drawables/Pieces/SpinnerSpmCounter.cs | 7 +- .../Visual/TestCaseBeatSyncedContainer.cs | 5 +- osu.Game.Tests/Visual/TestCaseChatLink.cs | 2 +- .../Visual/TestCaseHoldToConfirmOverlay.cs | 3 +- .../Visual/TestCaseWaveContainer.cs | 2 +- .../Drawables/BeatmapSetOnlineStatusPill.cs | 7 +- .../Graphics/Cursor/OsuTooltipContainer.cs | 6 +- osu.Game/Graphics/DrawableDate.cs | 3 +- osu.Game/Graphics/OsuFont.cs | 71 +++++++++++++++++++ osu.Game/Graphics/Sprites/OsuSpriteText.cs | 4 +- .../UserInterface/BreadcrumbControl.cs | 2 +- .../Graphics/UserInterface/DialogButton.cs | 15 +--- osu.Game/Graphics/UserInterface/OsuButton.cs | 2 +- osu.Game/Graphics/UserInterface/OsuMenu.cs | 5 +- .../Graphics/UserInterface/OsuTabControl.cs | 4 +- .../UserInterface/OsuTabControlCheckbox.cs | 6 +- osu.Game/Graphics/UserInterface/OsuTextBox.cs | 4 +- .../Graphics/UserInterface/PageTabControl.cs | 4 +- .../UserInterface/PercentageCounter.cs | 2 +- .../Graphics/UserInterface/RollingCounter.cs | 14 +--- .../Graphics/UserInterface/ScoreCounter.cs | 2 +- .../Online/Leaderboards/LeaderboardScore.cs | 22 +++--- .../Online/Leaderboards/MessagePlaceholder.cs | 2 +- osu.Game/Online/Leaderboards/Placeholder.cs | 3 +- .../AccountCreation/ErrorTextFlowContainer.cs | 3 +- .../Overlays/AccountCreation/ScreenEntry.cs | 4 +- .../Overlays/AccountCreation/ScreenWarning.cs | 7 +- .../Overlays/AccountCreation/ScreenWelcome.cs | 6 +- osu.Game/Overlays/BeatmapSet/AuthorInfo.cs | 17 ++--- osu.Game/Overlays/BeatmapSet/BasicStats.cs | 3 +- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 9 +-- .../BeatmapSet/Buttons/DownloadButton.cs | 12 ++-- osu.Game/Overlays/BeatmapSet/Header.cs | 9 +-- osu.Game/Overlays/BeatmapSet/Info.cs | 5 +- .../BeatmapSet/Scores/ClickableUsername.cs | 14 ++-- .../BeatmapSet/Scores/DrawableScore.cs | 9 ++- .../BeatmapSet/Scores/DrawableTopScore.cs | 12 +--- osu.Game/Overlays/BeatmapSet/SuccessRate.cs | 6 +- osu.Game/Overlays/Chat/ChatLine.cs | 11 ++- .../Chat/Selection/ChannelListItem.cs | 9 +-- .../Overlays/Chat/Selection/ChannelSection.cs | 4 +- .../Chat/Selection/ChannelSelectionOverlay.cs | 2 +- .../Chat/Tabs/ChannelSelectorTabItem.cs | 4 +- osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs | 5 +- osu.Game/Overlays/Dialog/PopupDialog.cs | 4 +- osu.Game/Overlays/Direct/DirectGridPanel.cs | 12 ++-- osu.Game/Overlays/Direct/DirectListPanel.cs | 12 ++-- osu.Game/Overlays/Direct/DirectPanel.cs | 5 +- osu.Game/Overlays/Direct/Header.cs | 2 +- osu.Game/Overlays/DirectOverlay.cs | 5 +- osu.Game/Overlays/KeyBinding/KeyBindingRow.cs | 3 +- osu.Game/Overlays/KeyBindingOverlay.cs | 3 +- .../Overlays/MedalSplash/DrawableMedal.cs | 8 +-- osu.Game/Overlays/Mods/ModButton.cs | 3 +- osu.Game/Overlays/Mods/ModSection.cs | 3 +- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 13 ++-- osu.Game/Overlays/Music/PlaylistItem.cs | 9 +-- osu.Game/Overlays/MusicController.cs | 6 +- .../Notifications/NotificationSection.cs | 4 +- .../Notifications/ProgressNotification.cs | 5 +- .../Notifications/SimpleNotification.cs | 2 +- osu.Game/Overlays/OnScreenDisplay.cs | 9 +-- .../Overlays/Profile/Components/GradeBadge.cs | 4 +- .../Overlays/Profile/Header/BadgeContainer.cs | 5 +- osu.Game/Overlays/Profile/Header/RankGraph.cs | 12 ++-- osu.Game/Overlays/Profile/ProfileHeader.cs | 20 ++---- osu.Game/Overlays/Profile/ProfileSection.cs | 6 +- .../Sections/BeatmapMetadataContainer.cs | 7 +- .../Historical/DrawableMostPlayedRow.cs | 12 ++-- .../Profile/Sections/Kudosu/KudosuInfo.cs | 8 +-- .../Profile/Sections/PaginatedContainer.cs | 8 +-- .../Ranks/DrawablePerformanceScore.cs | 6 +- .../Sections/Ranks/DrawableProfileScore.cs | 3 +- .../Sections/Ranks/DrawableTotalScore.cs | 4 +- .../Sections/Recent/DrawableRecentActivity.cs | 2 +- .../SearchableList/HeaderTabControl.cs | 3 +- .../Sections/General/LoginSettings.cs | 5 +- osu.Game/Overlays/Settings/SettingsFooter.cs | 5 +- osu.Game/Overlays/Settings/SettingsHeader.cs | 4 +- osu.Game/Overlays/Settings/SettingsSection.cs | 2 +- .../Overlays/Settings/SettingsSubsection.cs | 3 +- osu.Game/Overlays/Social/Header.cs | 5 +- osu.Game/Overlays/Toolbar/ToolbarButton.cs | 4 +- .../Toolbar/ToolbarNotificationButton.cs | 3 +- .../Overlays/Toolbar/ToolbarUserButton.cs | 3 +- osu.Game/Overlays/Volume/VolumeMeter.cs | 5 +- .../Rulesets/Judgements/DrawableJudgement.cs | 3 +- .../Edit/Components/Menus/EditorMenuBar.cs | 3 +- .../Edit/Components/PlaybackControl.cs | 5 +- .../Edit/Components/TimeInfoContainer.cs | 4 +- .../Compose/Components/BeatDivisorControl.cs | 2 +- .../LabelledComponents/LabelledTextBox.cs | 7 +- osu.Game/Screens/Menu/Button.cs | 1 - osu.Game/Screens/Menu/Disclaimer.cs | 22 ++---- osu.Game/Screens/Menu/IntroSequence.cs | 3 +- .../Screens/Multi/Components/BeatmapTitle.cs | 10 +-- .../Multi/Components/BeatmapTypeInfo.cs | 2 +- .../Multi/Components/ParticipantCount.cs | 10 ++- .../Multi/Components/RoomStatusInfo.cs | 5 +- osu.Game/Screens/Multi/Header.cs | 5 +- .../Multi/Lounge/Components/DrawableRoom.cs | 2 +- .../Lounge/Components/ParticipantInfo.cs | 5 +- .../Multi/Lounge/Components/RoomInspector.cs | 5 +- .../Multi/Match/Components/HeaderButton.cs | 3 +- .../Multi/Match/Components/HostInfo.cs | 4 +- .../Screens/Multi/Match/Components/Info.cs | 2 +- .../Match/Components/MatchSettingsOverlay.cs | 5 +- .../Components/RoomAvailabilityPicker.cs | 2 +- .../Ranking/Pages/RoomLeaderboardPage.cs | 4 +- osu.Game/Screens/Play/Break/BreakInfo.cs | 4 +- osu.Game/Screens/Play/Break/BreakInfoLine.cs | 5 +- .../Play/Break/RemainingTimeCounter.cs | 4 +- osu.Game/Screens/Play/GameplayMenuOverlay.cs | 10 ++- osu.Game/Screens/Play/HUD/ComboCounter.cs | 6 +- .../Screens/Play/HUD/HoldForMenuButton.cs | 2 +- osu.Game/Screens/Play/HUD/ModDisplay.cs | 4 +- osu.Game/Screens/Play/KeyCounter.cs | 4 +- osu.Game/Screens/Play/PlayerLoader.cs | 9 +-- .../Play/PlayerSettings/PlaybackSettings.cs | 3 +- .../PlayerSettings/PlayerSettingsGroup.cs | 3 +- osu.Game/Screens/Play/SkipOverlay.cs | 3 +- osu.Game/Screens/Play/SongProgressInfo.cs | 6 +- .../Screens/Ranking/Pages/ScoreResultsPage.cs | 23 +++--- osu.Game/Screens/Ranking/Results.cs | 30 ++++---- osu.Game/Screens/ScreenWhiteBox.cs | 16 ++--- osu.Game/Screens/Select/BeatmapDetails.cs | 9 ++- osu.Game/Screens/Select/BeatmapInfoWedge.cs | 19 ++--- .../Carousel/DrawableCarouselBeatmap.cs | 9 +-- .../Carousel/DrawableCarouselBeatmapSet.cs | 7 +- .../Screens/Select/Details/AdvancedStats.cs | 4 +- .../Screens/Select/Details/UserRatings.cs | 8 +-- .../Select/Options/BeatmapOptionsButton.cs | 4 +- osu.Game/Screens/Tournament/Drawings.cs | 7 +- osu.Game/Screens/Tournament/Group.cs | 7 +- osu.Game/Users/UserPanel.cs | 5 +- 140 files changed, 424 insertions(+), 514 deletions(-) create mode 100644 osu.Game/Graphics/OsuFont.cs diff --git a/osu.Desktop/Overlays/VersionManager.cs b/osu.Desktop/Overlays/VersionManager.cs index 5b67d528ae..b1677f6117 100644 --- a/osu.Desktop/Overlays/VersionManager.cs +++ b/osu.Desktop/Overlays/VersionManager.cs @@ -60,7 +60,7 @@ namespace osu.Desktop.Overlays { new OsuSpriteText { - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = game.Name }, new OsuSpriteText @@ -74,9 +74,8 @@ namespace osu.Desktop.Overlays { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - TextSize = 12, + Font = OsuFont.GetFont(Typeface.Venera, 12), Colour = colours.Yellow, - Font = @"Venera", Text = @"Development Build" }, new Sprite diff --git a/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs b/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs index 2f4b51e372..84bb9e30b1 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs @@ -14,6 +14,7 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Graphics; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables; @@ -141,7 +142,7 @@ namespace osu.Game.Rulesets.Mania.Tests { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Text = description } } diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs index 1469924bb2..b3d6777670 100644 --- a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs +++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs @@ -3,6 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; @@ -19,7 +20,7 @@ namespace osu.Game.Rulesets.Mania.UI private void load() { if (JudgementText != null) - JudgementText.TextSize = 25; + JudgementText.Font = OsuFont.GetFont(JudgementText.Font, size: 25); } protected override void LoadComplete() diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs index d6b88c1c5f..1aabf9a904 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs @@ -16,6 +16,7 @@ using osuTK.Graphics; using osu.Game.Rulesets.Mods; using System.Linq; using NUnit.Framework; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; @@ -313,7 +314,7 @@ namespace osu.Game.Rulesets.Osu.Tests Origin = Anchor.Centre, Text = result.IsHit ? "Hit!" : "Miss!", Colour = result.IsHit ? Color4.Green : Color4.Red, - TextSize = 30, + Font = OsuFont.GetFont(size: 30), Position = osuObject.HitObject.StackedEndPosition + judgementOffsetDirection * new Vector2(0, 45) }); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs index bc354bc2b6..4a71d0c61b 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; using osuTK.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces @@ -42,9 +43,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces }, s => s.GetTexture("Play/osu/hitcircle") == null), number = new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText { - Font = @"Venera", + Font = OsuFont.GetFont(Typeface.Venera, 40), UseFullGlyphHeight = false, - TextSize = 40, }, restrictSize: false) { Text = @"1" diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs index e4d09b9306..bc9396dd0c 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces @@ -23,16 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = @"0", - Font = @"Venera", - TextSize = 24 + Font = OsuFont.GetFont(Typeface.Venera, 24), }, new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = @"SPINS PER MINUTE", - Font = @"Venera", - TextSize = 12, + Font = OsuFont.GetFont(Typeface.Venera, 12), Y = 30 } }; diff --git a/osu.Game.Tests/Visual/TestCaseBeatSyncedContainer.cs b/osu.Game.Tests/Visual/TestCaseBeatSyncedContainer.cs index 85ef5963a5..127ee9e482 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatSyncedContainer.cs +++ b/osu.Game.Tests/Visual/TestCaseBeatSyncedContainer.cs @@ -15,6 +15,7 @@ using osu.Game.Graphics.Sprites; using osu.Game.Overlays; using osuTK.Graphics; using osu.Framework.Lists; +using osu.Game.Graphics; namespace osu.Game.Tests.Visual { @@ -196,8 +197,8 @@ namespace osu.Game.Tests.Visual { AutoSizeAxes = Axes.Both; Direction = FillDirection.Horizontal; - Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size }); - Add(valueText = new OsuSpriteText { TextSize = text_size }); + Add(new OsuSpriteText { Text = header + @": ", Font = OsuFont.GetFont(size: text_size) }); + Add(valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: text_size) }); Margin = new MarginPadding(margin); } } diff --git a/osu.Game.Tests/Visual/TestCaseChatLink.cs b/osu.Game.Tests/Visual/TestCaseChatLink.cs index f119e6dc24..6c99684c2e 100644 --- a/osu.Game.Tests/Visual/TestCaseChatLink.cs +++ b/osu.Game.Tests/Visual/TestCaseChatLink.cs @@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual return true; } - bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast().All(sprite => sprite.Font == "Exo2.0-MediumItalic"); + bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast().All(sprite => sprite.Font.FontName == "Exo2.0-MediumItalic"); bool isShowingLinks() { diff --git a/osu.Game.Tests/Visual/TestCaseHoldToConfirmOverlay.cs b/osu.Game.Tests/Visual/TestCaseHoldToConfirmOverlay.cs index 046bd76f7e..f66bf34875 100644 --- a/osu.Game.Tests/Visual/TestCaseHoldToConfirmOverlay.cs +++ b/osu.Game.Tests/Visual/TestCaseHoldToConfirmOverlay.cs @@ -4,6 +4,7 @@ using System; using System.Collections.Generic; using osu.Framework.Graphics; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Screens.Menu; @@ -22,7 +23,7 @@ namespace osu.Game.Tests.Visual Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = "Fired!", - TextSize = 50, + Font = OsuFont.GetFont(size: 50), Alpha = 0, }; diff --git a/osu.Game.Tests/Visual/TestCaseWaveContainer.cs b/osu.Game.Tests/Visual/TestCaseWaveContainer.cs index 56dcfc3cbb..07a282a1a7 100644 --- a/osu.Game.Tests/Visual/TestCaseWaveContainer.cs +++ b/osu.Game.Tests/Visual/TestCaseWaveContainer.cs @@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual { Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 20, + Font = OsuFont.GetFont(size: 20), Text = @"Wave Container", }, }, diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs index 5e20ca8bc8..bdfcf051d4 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs @@ -4,6 +4,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK.Graphics; @@ -31,8 +32,8 @@ namespace osu.Game.Beatmaps.Drawables public float TextSize { - get => statusText.TextSize; - set => statusText.TextSize = value; + get => statusText.Font.Size; + set => statusText.Font = OsuFont.GetFont(statusText.Font, size: value); } public MarginPadding TextPadding @@ -58,7 +59,7 @@ namespace osu.Game.Beatmaps.Drawables { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold) }, }; diff --git a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs index 8f451054ac..592eb93ecc 100644 --- a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs +++ b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs @@ -46,8 +46,6 @@ namespace osu.Game.Graphics.Cursor } } - private const float text_size = 16; - public OsuTooltip() { AutoSizeEasing = Easing.OutQuint; @@ -69,9 +67,7 @@ namespace osu.Game.Graphics.Cursor }, text = new OsuSpriteText { - TextSize = text_size, - Padding = new MarginPadding(5), - Font = @"Exo2.0-Regular", + Padding = new MarginPadding(5) } }; } diff --git a/osu.Game/Graphics/DrawableDate.cs b/osu.Game/Graphics/DrawableDate.cs index be1c9e0cfc..74bf790709 100644 --- a/osu.Game/Graphics/DrawableDate.cs +++ b/osu.Game/Graphics/DrawableDate.cs @@ -30,8 +30,7 @@ namespace osu.Game.Graphics public DrawableDate(DateTimeOffset date) { - Font = "Exo2.0-RegularItalic"; - + Font = OsuFont.GetFont(italics: true); Date = date; } diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs new file mode 100644 index 0000000000..7f8a5b1a79 --- /dev/null +++ b/osu.Game/Graphics/OsuFont.cs @@ -0,0 +1,71 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Graphics +{ + public struct OsuFont + { + public const float DEFAULT_FONT_SIZE = 16; + + public static FontUsage Default => GetFont(); + + public static FontUsage GetFont(FontUsage usage, Typeface? typeface = null, float? size = null, FontWeight? weight = null, bool? italics = null, bool? fixedWidth = null) + { + string familyString = typeface != null ? getFamilyString(typeface.Value) : usage.Family; + string weightString = weight != null ? getWeightString(familyString, weight.Value) : usage.Weight; + + return new FontUsage(usage, familyString, size, weightString, italics, fixedWidth); + } + + public static FontUsage GetFont(Typeface typeface = Typeface.Exo, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Regular, bool italics = false, bool fixedWidth = false) + => new FontUsage(getFamilyString(typeface), size, getWeightString(typeface, weight), italics, fixedWidth); + + private static string getFamilyString(Typeface typeface) + { + switch (typeface) + { + case Typeface.Exo: + return "Exo2.0"; + case Typeface.FontAwesome: + return "FontAwesome"; + case Typeface.Venera: + return "Venera"; + } + + return null; + } + + private static string getWeightString(Typeface typeface, FontWeight weight) + => getWeightString(getFamilyString(typeface), weight); + + private static string getWeightString(string family, FontWeight weight) + { + string weightString = weight.ToString(); + + // Only exo has an explicit "regular" weight, other fonts do not + if (family != "Exo2.0" && weight == FontWeight.Regular) + weightString = string.Empty; + + return weightString; + } + } + + public enum Typeface + { + Exo, + FontAwesome, + Venera, + } + + public enum FontWeight + { + Light, + Regular, + Medium, + SemiBold, + Bold, + Black + } +} diff --git a/osu.Game/Graphics/Sprites/OsuSpriteText.cs b/osu.Game/Graphics/Sprites/OsuSpriteText.cs index a0c025f4fa..ed771bb03f 100644 --- a/osu.Game/Graphics/Sprites/OsuSpriteText.cs +++ b/osu.Game/Graphics/Sprites/OsuSpriteText.cs @@ -9,12 +9,10 @@ namespace osu.Game.Graphics.Sprites { public class OsuSpriteText : SpriteText { - public const float FONT_SIZE = 16; - public OsuSpriteText() { Shadow = true; - TextSize = FONT_SIZE; + Font = OsuFont.Default; } } diff --git a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs index b9196adda3..b7a4254642 100644 --- a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs @@ -82,7 +82,7 @@ namespace osu.Game.Graphics.UserInterface public BreadcrumbTabItem(T value) : base(value) { - Text.TextSize = 18; + Text.Font = OsuFont.GetFont(Text.Font, size: 18); Text.Margin = new MarginPadding { Vertical = 8 }; Padding = new MarginPadding { Right = padding + item_chevron_size }; Add(Chevron = new SpriteIcon diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs index 644f66a92d..665c3b9146 100644 --- a/osu.Game/Graphics/UserInterface/DialogButton.cs +++ b/osu.Game/Graphics/UserInterface/DialogButton.cs @@ -141,8 +141,7 @@ namespace osu.Game.Graphics.UserInterface Text = Text, Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 28, - Font = "Exo2.0-Bold", + Font = OsuFont.GetFont(size: 28, weight: FontWeight.Bold), Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.1f), Colour = Color4.White, @@ -197,18 +196,10 @@ namespace osu.Game.Graphics.UserInterface } } - private float textSize = 28; public float TextSize { - get - { - return textSize; - } - set - { - textSize = value; - spriteText.TextSize = value; - } + get => spriteText.Font.Size; + set => spriteText.Font = OsuFont.GetFont(spriteText.Font, size: value); } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos); diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index 6ba461ad70..f9e2910cdf 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -84,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface Depth = -1, Origin = Anchor.Centre, Anchor = Anchor.Centre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold) }; } } diff --git a/osu.Game/Graphics/UserInterface/OsuMenu.cs b/osu.Game/Graphics/UserInterface/OsuMenu.cs index 0a1dfe8c41..7fcefee23a 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenu.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenu.cs @@ -149,7 +149,7 @@ namespace osu.Game.Graphics.UserInterface { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - TextSize = text_size, + Font = OsuFont.GetFont(size: text_size), Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL }, }, BoldText = new OsuSpriteText @@ -158,8 +158,7 @@ namespace osu.Game.Graphics.UserInterface Alpha = 0, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - TextSize = text_size, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold), Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL }, } }; diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 7089b7a79a..7fac6bf7bb 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -159,7 +159,7 @@ namespace osu.Game.Graphics.UserInterface Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Text = (value as IHasDescription)?.Description ?? (value as Enum)?.GetDescription() ?? value.ToString(), - TextSize = 14, + Font = OsuFont.GetFont(size: 14) }, Bar = new Box { @@ -173,7 +173,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = val ? @"Exo2.0-Bold" : @"Exo2.0", true); + Active.BindValueChanged(val => Text.Font = OsuFont.GetFont(Text.Font, weight: val ? FontWeight.Bold : FontWeight.Regular), true); } protected override void OnActivated() => fadeActive(); diff --git a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs index 0626534307..0a82a76867 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs @@ -94,11 +94,7 @@ namespace osu.Game.Graphics.UserInterface Direction = FillDirection.Horizontal, Children = new Drawable[] { - text = new OsuSpriteText - { - TextSize = 14, - Font = @"Exo2.0-Bold", - }, + text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) }, icon = new SpriteIcon { Size = new Vector2(14), diff --git a/osu.Game/Graphics/UserInterface/OsuTextBox.cs b/osu.Game/Graphics/UserInterface/OsuTextBox.cs index a481edb06b..0cb94e755b 100644 --- a/osu.Game/Graphics/UserInterface/OsuTextBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTextBox.cs @@ -24,7 +24,7 @@ namespace osu.Game.Graphics.UserInterface protected override SpriteText CreatePlaceholder() => new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", + Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true), Colour = new Color4(180, 180, 180, 255), Margin = new MarginPadding { Left = 2 }, }; @@ -57,7 +57,7 @@ namespace osu.Game.Graphics.UserInterface base.OnFocusLost(e); } - protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), TextSize = CalculatedTextSize }; + protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) }; public virtual bool OnPressed(GlobalAction action) { diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs index 904951da0e..cc21e24165 100644 --- a/osu.Game/Graphics/UserInterface/PageTabControl.cs +++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs @@ -45,7 +45,7 @@ namespace osu.Game.Graphics.UserInterface Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Text = (value as Enum)?.GetDescription() ?? value.ToString(), - TextSize = 14, + Font = OsuFont.GetFont(size: 14) }, box = new Box { @@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = val ? @"Exo2.0-Bold" : @"Exo2.0", true); + Active.BindValueChanged(val => Text.Font = OsuFont.GetFont(Text.Font, weight: val ? FontWeight.Bold : FontWeight.Regular), true); } [BackgroundDependencyLoader] diff --git a/osu.Game/Graphics/UserInterface/PercentageCounter.cs b/osu.Game/Graphics/UserInterface/PercentageCounter.cs index 9205525af3..8c2849bd7b 100644 --- a/osu.Game/Graphics/UserInterface/PercentageCounter.cs +++ b/osu.Game/Graphics/UserInterface/PercentageCounter.cs @@ -22,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface public PercentageCounter() { - DisplayedCountSpriteText.FixedWidth = true; + DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, fixedWidth: true); Current.Value = DisplayedCount = 1.0f; } diff --git a/osu.Game/Graphics/UserInterface/RollingCounter.cs b/osu.Game/Graphics/UserInterface/RollingCounter.cs index 6e261a8fa7..f0730a7dc2 100644 --- a/osu.Game/Graphics/UserInterface/RollingCounter.cs +++ b/osu.Game/Graphics/UserInterface/RollingCounter.cs @@ -61,16 +61,11 @@ namespace osu.Game.Graphics.UserInterface public abstract void Increment(T amount); - private float textSize; public float TextSize { - get { return textSize; } - set - { - textSize = value; - DisplayedCountSpriteText.TextSize = value; - } + get => DisplayedCountSpriteText.Font.Size; + set => DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, size: value); } public Color4 AccentColour @@ -86,10 +81,7 @@ namespace osu.Game.Graphics.UserInterface { Children = new Drawable[] { - DisplayedCountSpriteText = new OsuSpriteText - { - Font = @"Venera" - }, + DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.GetFont(Typeface.Venera) } }; TextSize = 40; diff --git a/osu.Game/Graphics/UserInterface/ScoreCounter.cs b/osu.Game/Graphics/UserInterface/ScoreCounter.cs index 944993d99c..0c1cb570ea 100644 --- a/osu.Game/Graphics/UserInterface/ScoreCounter.cs +++ b/osu.Game/Graphics/UserInterface/ScoreCounter.cs @@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface /// How many leading zeroes the counter will have. public ScoreCounter(uint leading = 0) { - DisplayedCountSpriteText.FixedWidth = true; + DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, fixedWidth: true); LeadingZeroes = leading; } diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index 7373924612..3f346caea3 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -9,6 +9,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Containers; @@ -75,9 +76,7 @@ namespace osu.Game.Online.Leaderboards { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = @"Exo2.0-MediumItalic", - TextSize = 22, - // ReSharper disable once ImpureMethodCallOnReadonlyValueField + Font = OsuFont.GetFont(size: 22, weight: FontWeight.Medium, italics: true), Text = RankPosition.ToString(), }, }, @@ -137,8 +136,7 @@ namespace osu.Game.Online.Leaderboards nameLabel = new OsuSpriteText { Text = user.Username, - Font = @"Exo2.0-BoldItalic", - TextSize = 23, + Font = OsuFont.GetFont(size: 23, weight: FontWeight.Bold, italics: true) }, new FillFlowContainer { @@ -187,7 +185,7 @@ namespace osu.Game.Online.Leaderboards Spacing = new Vector2(5f, 0f), Children = new Drawable[] { - scoreLabel = new GlowingSpriteText(score.TotalScore.ToString(@"N0"), @"Venera", 23, Color4.White, OsuColour.FromHex(@"83ccfa")), + scoreLabel = new GlowingSpriteText(score.TotalScore.ToString(@"N0"), OsuFont.GetFont(Typeface.Venera, 23), Color4.White, OsuColour.FromHex(@"83ccfa")), RankContainer = new Container { Size = new Vector2(40f, 20f), @@ -275,7 +273,7 @@ namespace osu.Game.Online.Leaderboards private class GlowingSpriteText : Container { - public GlowingSpriteText(string text, string font, int textSize, Color4 textColour, Color4 glowColour) + public GlowingSpriteText(string text, FontUsage font, Color4 textColour, Color4 glowColour) { AutoSizeAxes = Axes.Both; @@ -296,9 +294,7 @@ namespace osu.Game.Online.Leaderboards { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = font, - FixedWidth = true, - TextSize = textSize, + Font = OsuFont.GetFont(font, fixedWidth: true), Text = text, Colour = glowColour, Shadow = false, @@ -309,9 +305,7 @@ namespace osu.Game.Online.Leaderboards { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = font, - FixedWidth = true, - TextSize = textSize, + Font = OsuFont.GetFont(font, fixedWidth: true), Text = text, Colour = textColour, Shadow = false, @@ -369,7 +363,7 @@ namespace osu.Game.Online.Leaderboards }, }, }, - new GlowingSpriteText(statistic.Value, @"Exo2.0-Bold", 17, Color4.White, OsuColour.FromHex(@"83ccfa")) + new GlowingSpriteText(statistic.Value, OsuFont.GetFont(size: 17, weight: FontWeight.Bold), Color4.White, OsuColour.FromHex(@"83ccfa")) { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, diff --git a/osu.Game/Online/Leaderboards/MessagePlaceholder.cs b/osu.Game/Online/Leaderboards/MessagePlaceholder.cs index 441db0d922..86d59d2809 100644 --- a/osu.Game/Online/Leaderboards/MessagePlaceholder.cs +++ b/osu.Game/Online/Leaderboards/MessagePlaceholder.cs @@ -14,7 +14,7 @@ namespace osu.Game.Online.Leaderboards { AddIcon(FontAwesome.fa_exclamation_circle, cp => { - cp.TextSize = TEXT_SIZE; + cp.Font = OsuFont.GetFont(cp.Font, size: TEXT_SIZE); cp.Padding = new MarginPadding { Right = 10 }; }); diff --git a/osu.Game/Online/Leaderboards/Placeholder.cs b/osu.Game/Online/Leaderboards/Placeholder.cs index 72f9502753..675e224bee 100644 --- a/osu.Game/Online/Leaderboards/Placeholder.cs +++ b/osu.Game/Online/Leaderboards/Placeholder.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Graphics; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; namespace osu.Game.Online.Leaderboards @@ -12,7 +13,7 @@ namespace osu.Game.Online.Leaderboards protected const float TEXT_SIZE = 22; protected Placeholder() - : base(cp => cp.TextSize = TEXT_SIZE) + : base(cp => cp.Font = OsuFont.GetFont(cp.Font, size: TEXT_SIZE)) { Anchor = Anchor.Centre; Origin = Anchor.Centre; diff --git a/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs b/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs index bb436dbb2c..11c256130f 100644 --- a/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs +++ b/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using osu.Framework.Graphics; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osuTK.Graphics; @@ -13,7 +14,7 @@ namespace osu.Game.Overlays.AccountCreation private readonly List errorDrawables = new List(); public ErrorTextFlowContainer() - : base(cp => { cp.TextSize = 12; }) + : base(cp => cp.Font = OsuFont.GetFont(cp.Font, size: 12)) { } diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs index 407d2cfbf1..2400403ec8 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -61,10 +61,10 @@ namespace osu.Game.Overlays.AccountCreation { new OsuSpriteText { - TextSize = 20, Margin = new MarginPadding { Vertical = 10 }, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, + Font = OsuFont.GetFont(size: 20), Text = "Let's create an account!", }, usernameTextBox = new OsuTextBox @@ -129,7 +129,7 @@ namespace osu.Game.Overlays.AccountCreation usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"); emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever."); - emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = "Exo2.0-Bold"); + emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = OsuFont.GetFont(cp.Font, weight: FontWeight.Bold)); passwordDescription.AddText("At least "); characterCheckText = passwordDescription.AddText("8 characters long"); diff --git a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs index 3cc84e3562..d1336f0a0e 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs @@ -83,14 +83,13 @@ namespace osu.Game.Overlays.AccountCreation }, new OsuSpriteText { - TextSize = 28, - Font = "Exo2.0-Light", Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Colour = Color4.Red, + Font = OsuFont.GetFont(size: 28, weight: FontWeight.Light), Text = "Warning! 注意!", }, - multiAccountExplanationText = new OsuTextFlowContainer(cp => { cp.TextSize = 12; }) + multiAccountExplanationText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.GetFont(cp.Font, size: 12)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y @@ -106,7 +105,7 @@ namespace osu.Game.Overlays.AccountCreation Text = "I understand. This account isn't for me.", Action = () => this.Push(new ScreenEntry()) }, - furtherAssistance = new LinkFlowContainer(cp => { cp.TextSize = 12; }) + furtherAssistance = new LinkFlowContainer(cp => cp.Font = OsuFont.GetFont(cp.Font, size: 12)) { Margin = new MarginPadding { Top = 20 }, Anchor = Anchor.TopCentre, diff --git a/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs b/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs index d4b8323394..f6ddb135ec 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.Settings; using osu.Game.Screens.Menu; @@ -40,17 +41,16 @@ namespace osu.Game.Overlays.AccountCreation }, new OsuSpriteText { - TextSize = 24, - Font = "Exo2.0-Light", Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light), Text = "New Player Registration", }, new OsuSpriteText { - TextSize = 12, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, + Font = OsuFont.GetFont(size: 12), Text = "let's get you started", }, new SettingsButton diff --git a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs index c9907014ca..a47c20c244 100644 --- a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs +++ b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs @@ -11,6 +11,8 @@ using osuTK; using osuTK.Graphics; using osu.Game.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; namespace osu.Game.Overlays.BeatmapSet { @@ -47,8 +49,8 @@ namespace osu.Game.Overlays.BeatmapSet fields.Children = new Drawable[] { - new Field("mapped by", BeatmapSet.Metadata.Author.Username, @"Exo2.0-RegularItalic"), - new Field("submitted on", online.Submitted.ToString(@"MMMM d, yyyy"), @"Exo2.0-Bold") + new Field("mapped by", BeatmapSet.Metadata.Author.Username, OsuFont.GetFont(italics: true)), + new Field("submitted on", online.Submitted.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold)) { Margin = new MarginPadding { Top = 5 }, }, @@ -56,11 +58,11 @@ namespace osu.Game.Overlays.BeatmapSet if (online.Ranked.HasValue) { - fields.Add(new Field("ranked on", online.Ranked.Value.ToString(@"MMMM d, yyyy"), @"Exo2.0-Bold")); + fields.Add(new Field("ranked on", online.Ranked.Value.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold))); } else if (online.LastUpdated.HasValue) { - fields.Add(new Field("last updated on", online.LastUpdated.Value.ToString(@"MMMM d, yyyy"), @"Exo2.0-Bold")); + fields.Add(new Field("last updated on", online.LastUpdated.Value.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold))); } } @@ -105,7 +107,7 @@ namespace osu.Game.Overlays.BeatmapSet private class Field : FillFlowContainer { - public Field(string first, string second, string secondFont) + public Field(string first, string second, FontUsage secondFont) { AutoSizeAxes = Axes.Both; Direction = FillDirection.Horizontal; @@ -115,13 +117,12 @@ namespace osu.Game.Overlays.BeatmapSet new OsuSpriteText { Text = $"{first} ", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, new OsuSpriteText { Text = second, - TextSize = 13, - Font = secondFont, + Font = OsuFont.GetFont(secondFont, size: 13) }, }; } diff --git a/osu.Game/Overlays/BeatmapSet/BasicStats.cs b/osu.Game/Overlays/BeatmapSet/BasicStats.cs index af5998bfa1..ac2e5497af 100644 --- a/osu.Game/Overlays/BeatmapSet/BasicStats.cs +++ b/osu.Game/Overlays/BeatmapSet/BasicStats.cs @@ -136,9 +136,8 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - TextSize = 13, - Font = @"Exo2.0-Bold", Margin = new MarginPadding { Left = 10 }, + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold), }, }, }, diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index c2edaf01ed..ab5c435941 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -107,15 +107,13 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - TextSize = 20, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold) }, starRating = new OsuSpriteText { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - TextSize = 13, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold), Text = "Star Difficulty", Alpha = 0, Margin = new MarginPadding { Bottom = 1 }, @@ -309,8 +307,7 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Font = @"Exo2.0-SemiBoldItalic", - TextSize = 14, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold, italics: true) }, }; } diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs index 4d46d41c0f..0a9023646b 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs @@ -118,8 +118,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons new OsuSpriteText { Text = "Downloading...", - TextSize = 13, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold) }, }; break; @@ -129,8 +128,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons new OsuSpriteText { Text = "Importing...", - TextSize = 13, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold) }, }; break; @@ -143,14 +141,12 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons new OsuSpriteText { Text = "Download", - TextSize = 13, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold) }, new OsuSpriteText { Text = BeatmapSet.Value.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty, - TextSize = 11, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 11, weight: FontWeight.Bold) }, }; this.FadeIn(200); diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 8721a1ce5a..eb49cdf444 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -115,8 +115,7 @@ namespace osu.Game.Overlays.BeatmapSet { title = new OsuSpriteText { - Font = @"Exo2.0-BoldItalic", - TextSize = 37, + Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true) }, externalLink = new ExternalLinkButton { @@ -126,11 +125,7 @@ namespace osu.Game.Overlays.BeatmapSet }, } }, - artist = new OsuSpriteText - { - Font = @"Exo2.0-SemiBoldItalic", - TextSize = 25, - }, + artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) }, new Container { RelativeSizeAxes = Axes.X, diff --git a/osu.Game/Overlays/BeatmapSet/Info.cs b/osu.Game/Overlays/BeatmapSet/Info.cs index 3a32abe9cc..afff1f3270 100644 --- a/osu.Game/Overlays/BeatmapSet/Info.cs +++ b/osu.Game/Overlays/BeatmapSet/Info.cs @@ -156,7 +156,7 @@ namespace osu.Game.Overlays.BeatmapSet this.FadeIn(transition_duration); textFlow.Clear(); - textFlow.AddText(value, s => s.TextSize = 14); + textFlow.AddText(value, s => s.Font = OsuFont.GetFont(s.Font, size: 14)); } } @@ -177,8 +177,7 @@ namespace osu.Game.Overlays.BeatmapSet header = new OsuSpriteText { Text = title, - Font = @"Exo2.0-Bold", - TextSize = 14, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Shadow = false, Margin = new MarginPadding { Top = 20 }, }, diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs b/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs index 0eb8b325d3..e88a3f3dfc 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs @@ -4,6 +4,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input.Events; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Users; @@ -30,21 +31,14 @@ namespace osu.Game.Overlays.BeatmapSet.Scores public float TextSize { - set - { - if (text.TextSize == value) return; - text.TextSize = value; - } - get { return text.TextSize; } + get => text.Font.Size; + set => text.Font = OsuFont.GetFont(text.Font, size: value); } public ClickableUsername() { AutoSizeAxes = Axes.Both; - Child = text = new OsuSpriteText - { - Font = @"Exo2.0-BoldItalic", - }; + Child = text = new OsuSpriteText { Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true) }; } [BackgroundDependencyLoader(true)] diff --git a/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs b/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs index 1f50385adc..3bab6d3f1d 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs @@ -46,7 +46,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $"#{index + 1}", - Font = @"Exo2.0-RegularItalic", + Font = OsuFont.GetFont(italics: true), Margin = new MarginPadding { Left = side_margin } }, new DrawableFlag(score.User.Country) @@ -87,17 +87,16 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Anchor = Anchor.CentreLeft, Origin = Anchor.CentreRight, Text = $@"{score.TotalScore:N0}", - Font = @"Venera", + Font = OsuFont.GetFont(Typeface.Venera, fixedWidth: true), RelativePositionAxes = Axes.X, X = 0.75f, - FixedWidth = true, }, new OsuSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreRight, Text = $@"{score.Accuracy:P2}", - Font = @"Exo2.0-RegularItalic", + Font = OsuFont.GetFont(italics: true), RelativePositionAxes = Axes.X, X = 0.85f }, @@ -106,7 +105,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, Text = $"{score.Statistics[HitResult.Great]}/{score.Statistics[HitResult.Good]}/{score.Statistics[HitResult.Meh]}", - Font = @"Exo2.0-RegularItalic", + Font = OsuFont.GetFont(italics: true), Margin = new MarginPadding { Right = side_margin } }, }; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs b/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs index c9551cf6f8..c5a77729c7 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs @@ -117,8 +117,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Anchor = Anchor.TopRight, Origin = Anchor.BottomRight, Text = "#1", - TextSize = 40, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 40, weight: FontWeight.Bold, italics: true), Y = height / 4, Margin = new MarginPadding { Right = margin } }, @@ -222,15 +221,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores { headerText = new OsuSpriteText { - TextSize = 14, Text = header, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) }, - valueText = new OsuSpriteText - { - TextSize = 25, - Font = @"Exo2.0-RegularItalic", - } + valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, italics: true) } }; } diff --git a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs index 28902561f4..0a844028fe 100644 --- a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs +++ b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs @@ -62,7 +62,7 @@ namespace osu.Game.Overlays.BeatmapSet Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Success Rate", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, successRate = new Bar { @@ -79,7 +79,7 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.TopRight, Origin = Anchor.TopCentre, - TextSize = 13, + Font = OsuFont.GetFont(size: 13), }, }, graphLabel = new OsuSpriteText @@ -87,7 +87,7 @@ namespace osu.Game.Overlays.BeatmapSet Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Points of Failure", - TextSize = 13, + Font = OsuFont.GetFont(size: 13), Margin = new MarginPadding { Vertical = 20 }, }, }, diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 3e2ef07ef2..db8c284fba 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -87,9 +87,8 @@ namespace osu.Game.Overlays.Chat Drawable effectedUsername = username = new OsuSpriteText { - Font = @"Exo2.0-BoldItalic", Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length], - TextSize = TextSize, + Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true) }; if (hasBackground) @@ -138,9 +137,7 @@ namespace osu.Game.Overlays.Chat { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Font = @"Exo2.0-SemiBold", - FixedWidth = true, - TextSize = TextSize * 0.75f, + Font = OsuFont.GetFont(size: TextSize * 0.75f, weight: FontWeight.Bold, fixedWidth: true) }, new MessageSender(message.Sender) { @@ -162,13 +159,13 @@ namespace osu.Game.Overlays.Chat { if (Message.IsAction) { - t.Font = @"Exo2.0-MediumItalic"; + t.Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true); if (senderHasBackground) t.Colour = OsuColour.FromHex(message.Sender.Colour); } - t.TextSize = TextSize; + t.Font = OsuFont.GetFont(t.Font, size: TextSize); }) { AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs index 23dedf251f..a3f0bbb1f1 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs @@ -89,8 +89,7 @@ namespace osu.Game.Overlays.Chat.Selection name = new OsuSpriteText { Text = channel.ToString(), - TextSize = text_size, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold), Shadow = false, }, }, @@ -106,8 +105,7 @@ namespace osu.Game.Overlays.Chat.Selection topic = new OsuSpriteText { Text = channel.Topic, - TextSize = text_size, - Font = @"Exo2.0-SemiBold", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold), Shadow = false, }, }, @@ -130,8 +128,7 @@ namespace osu.Game.Overlays.Chat.Selection new OsuSpriteText { Text = @"0", - TextSize = text_size, - Font = @"Exo2.0-SemiBold", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold), Shadow = false, }, }, diff --git a/osu.Game/Overlays/Chat/Selection/ChannelSection.cs b/osu.Game/Overlays/Chat/Selection/ChannelSection.cs index 2af416f7c0..160bf05a2b 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelSection.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelSection.cs @@ -7,6 +7,7 @@ using System.Linq; using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.Chat; @@ -48,8 +49,7 @@ namespace osu.Game.Overlays.Chat.Selection { header = new OsuSpriteText { - TextSize = 15, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold), }, ChannelFlow = new FillFlowContainer { diff --git a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs index 00de5fd5fd..2f11327145 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs @@ -110,7 +110,7 @@ namespace osu.Game.Overlays.Chat.Selection new OsuSpriteText { Text = @"Chat Channels", - TextSize = 20, + Font = OsuFont.GetFont(size: 20), Shadow = false, }, search = new HeaderSearchTextBox diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs index d7d299a2cf..158e191433 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs @@ -20,8 +20,8 @@ namespace osu.Game.Overlays.Chat.Tabs Icon.Alpha = 0; - Text.TextSize = 45; - TextBold.TextSize = 45; + Text.Font = OsuFont.GetFont(Text.Font, size: 45); + TextBold.Font = OsuFont.GetFont(Text.Font, size: 45); } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs index 7acd56c864..c9797998c3 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs @@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Chat.Tabs Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, Text = value.ToString(), - TextSize = 18, + Font = OsuFont.GetFont(size: 18) }, TextBold = new OsuSpriteText { @@ -99,8 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, Text = value.ToString(), - Font = @"Exo2.0-Bold", - TextSize = 18, + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold) }, CloseButton = new TabCloseButton { diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs index bf98d6ec49..a766e6efb7 100644 --- a/osu.Game/Overlays/Dialog/PopupDialog.cs +++ b/osu.Game/Overlays/Dialog/PopupDialog.cs @@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Dialog }, }, }, - header = new OsuTextFlowContainer(t => t.TextSize = 25) + header = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 25)) { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, @@ -180,7 +180,7 @@ namespace osu.Game.Overlays.Dialog Padding = new MarginPadding(15), TextAnchor = Anchor.TopCentre, }, - body = new OsuTextFlowContainer(t => t.TextSize = 18) + body = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 18)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/Direct/DirectGridPanel.cs b/osu.Game/Overlays/Direct/DirectGridPanel.cs index 4ee6ff9698..a57413545e 100644 --- a/osu.Game/Overlays/Direct/DirectGridPanel.cs +++ b/osu.Game/Overlays/Direct/DirectGridPanel.cs @@ -75,13 +75,12 @@ namespace osu.Game.Overlays.Direct new OsuSpriteText { Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)), - TextSize = 18, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) }, new OsuSpriteText { Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)), - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true) }, }, }, @@ -127,15 +126,14 @@ namespace osu.Game.Overlays.Direct new OsuSpriteText { Text = "mapped by ", - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Shadow = false, Colour = colours.Gray5, }, new OsuSpriteText { Text = SetInfo.Metadata.Author.Username, - TextSize = 14, - Font = @"Exo2.0-SemiBoldItalic", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold, italics: true), Shadow = false, Colour = colours.BlueDark, }, @@ -150,7 +148,7 @@ namespace osu.Game.Overlays.Direct new OsuSpriteText { Text = SetInfo.Metadata.Source, - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Shadow = false, Colour = colours.Gray5, Alpha = string.IsNullOrEmpty(SetInfo.Metadata.Source) ? 0f : 1f, diff --git a/osu.Game/Overlays/Direct/DirectListPanel.cs b/osu.Game/Overlays/Direct/DirectListPanel.cs index cb74ae54a6..7bf372dff7 100644 --- a/osu.Game/Overlays/Direct/DirectListPanel.cs +++ b/osu.Game/Overlays/Direct/DirectListPanel.cs @@ -95,13 +95,12 @@ namespace osu.Game.Overlays.Direct new OsuSpriteText { Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)), - TextSize = 18, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) }, new OsuSpriteText { Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)), - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true) }, } }, @@ -161,13 +160,12 @@ namespace osu.Game.Overlays.Direct new OsuSpriteText { Text = "mapped by ", - TextSize = 14, + Font = OsuFont.GetFont(size: 14) }, new OsuSpriteText { Text = SetInfo.Metadata.Author.Username, - TextSize = 14, - Font = @"Exo2.0-SemiBoldItalic", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold, italics: true) }, }, }, @@ -176,7 +174,7 @@ namespace osu.Game.Overlays.Direct Text = SetInfo.Metadata.Source, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Alpha = string.IsNullOrEmpty(SetInfo.Metadata.Source) ? 0f : 1f, }, }, diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs index f8f6fd9b53..e512852627 100644 --- a/osu.Game/Overlays/Direct/DirectPanel.cs +++ b/osu.Game/Overlays/Direct/DirectPanel.cs @@ -173,10 +173,7 @@ namespace osu.Game.Overlays.Direct Children = new Drawable[] { - text = new OsuSpriteText - { - Font = @"Exo2.0-SemiBoldItalic", - }, + text = new OsuSpriteText { Font = OsuFont.GetFont(weight: FontWeight.SemiBold, italics: true) }, new SpriteIcon { Icon = icon, diff --git a/osu.Game/Overlays/Direct/Header.cs b/osu.Game/Overlays/Direct/Header.cs index 267590f19a..d1478cf3b6 100644 --- a/osu.Game/Overlays/Direct/Header.cs +++ b/osu.Game/Overlays/Direct/Header.cs @@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Direct protected override Color4 BackgroundColour => OsuColour.FromHex(@"252f3a"); protected override DirectTab DefaultTab => DirectTab.Search; - protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", TextSize = 25 }; + protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", Font = OsuFont.GetFont(size: 25) }; protected override FontAwesome Icon => FontAwesome.fa_osu_chevron_down_o; public Header() diff --git a/osu.Game/Overlays/DirectOverlay.cs b/osu.Game/Overlays/DirectOverlay.cs index 7dd59bf0bc..19ee7f23d7 100644 --- a/osu.Game/Overlays/DirectOverlay.cs +++ b/osu.Game/Overlays/DirectOverlay.cs @@ -105,12 +105,11 @@ namespace osu.Game.Overlays new OsuSpriteText { Text = "Found ", - TextSize = 15, + Font = OsuFont.GetFont(size: 15) }, resultCountsText = new OsuSpriteText { - TextSize = 15, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold) }, } }, diff --git a/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs b/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs index 3dad94c8fa..6bdaff19ee 100644 --- a/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs +++ b/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs @@ -349,8 +349,7 @@ namespace osu.Game.Overlays.KeyBinding }, Text = new OsuSpriteText { - Font = "Venera", - TextSize = 10, + Font = OsuFont.GetFont(Typeface.Venera, 10), Margin = new MarginPadding(5), Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game/Overlays/KeyBindingOverlay.cs b/osu.Game/Overlays/KeyBindingOverlay.cs index d0382a4264..300563dc59 100644 --- a/osu.Game/Overlays/KeyBindingOverlay.cs +++ b/osu.Game/Overlays/KeyBindingOverlay.cs @@ -73,8 +73,7 @@ namespace osu.Game.Overlays Anchor = Anchor.Centre, Origin = Anchor.Centre, Y = 15, - TextSize = 12, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), Text = @"back", }, } diff --git a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs index a7579b4d4b..0ff29ba93e 100644 --- a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs +++ b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs @@ -63,8 +63,7 @@ namespace osu.Game.Overlays.MedalSplash Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Medal Unlocked".ToUpperInvariant(), - TextSize = 24, - Font = @"Exo2.0-Light", + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light), Alpha = 0f, Scale = new Vector2(1f / scale_when_unlocked), }, @@ -84,8 +83,7 @@ namespace osu.Game.Overlays.MedalSplash Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = medal.Name, - TextSize = 20, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold), Alpha = 0f, Scale = new Vector2(1f / scale_when_full), }, @@ -107,7 +105,7 @@ namespace osu.Game.Overlays.MedalSplash { s.Anchor = Anchor.TopCentre; s.Origin = Anchor.TopCentre; - s.TextSize = 16; + s.Font = OsuFont.GetFont(s.Font, size: 16); }); medalContainer.OnLoadComplete = d => diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs index e1fb8674de..f9cc19419c 100644 --- a/osu.Game/Overlays/Mods/ModButton.cs +++ b/osu.Game/Overlays/Mods/ModButton.cs @@ -14,6 +14,7 @@ using System; using System.Linq; using osu.Framework.Graphics.Cursor; using osu.Framework.Input.Events; +using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Mods @@ -275,7 +276,7 @@ namespace osu.Game.Overlays.Mods Y = 75, Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - TextSize = 18, + Font = OsuFont.GetFont(size: 18) }, new HoverClickSounds() }; diff --git a/osu.Game/Overlays/Mods/ModSection.cs b/osu.Game/Overlays/Mods/ModSection.cs index 0530f812e3..bf9efa75ea 100644 --- a/osu.Game/Overlays/Mods/ModSection.cs +++ b/osu.Game/Overlays/Mods/ModSection.cs @@ -11,6 +11,7 @@ using System; using System.Linq; using System.Collections.Generic; using osu.Framework.Input.Events; +using osu.Game.Graphics; namespace osu.Game.Overlays.Mods { @@ -123,7 +124,7 @@ namespace osu.Game.Overlays.Mods Origin = Anchor.TopLeft, Anchor = Anchor.TopLeft, Position = new Vector2(0f, 0f), - Font = @"Exo2.0-Bold" + Font = OsuFont.GetFont(weight: FontWeight.Bold) }, ButtonsContainer = new FillFlowContainer { diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 386dd01ebd..b219610e59 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -264,9 +264,8 @@ namespace osu.Game.Overlays.Mods { new OsuSpriteText { - Font = @"Exo2.0-Bold", Text = @"Gameplay Mods", - TextSize = 22, + Font = OsuFont.GetFont(size: 22, weight: FontWeight.Bold), Shadow = true, Margin = new MarginPadding { @@ -275,7 +274,7 @@ namespace osu.Game.Overlays.Mods }, new OsuTextFlowContainer(text => { - text.TextSize = 18; + text.Font = OsuFont.GetFont(text.Font, size: 18); text.Shadow = true; }) { @@ -365,7 +364,7 @@ namespace osu.Game.Overlays.Mods new OsuSpriteText { Text = @"Score Multiplier:", - TextSize = 30, + Font = OsuFont.GetFont(size: 30), Margin = new MarginPadding { Top = 5, @@ -374,8 +373,7 @@ namespace osu.Game.Overlays.Mods }, MultiplierLabel = new OsuSpriteText { - Font = @"Exo2.0-Bold", - TextSize = 30, + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold), Margin = new MarginPadding { Top = 5 @@ -383,9 +381,8 @@ namespace osu.Game.Overlays.Mods }, UnrankedLabel = new OsuSpriteText { - Font = @"Exo2.0-Bold", Text = @"(Unranked)", - TextSize = 30, + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold), Margin = new MarginPadding { Top = 5, diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs index 7c7b78afc7..470a05ad88 100644 --- a/osu.Game/Overlays/Music/PlaylistItem.cs +++ b/osu.Game/Overlays/Music/PlaylistItem.cs @@ -108,16 +108,11 @@ namespace osu.Game.Overlays.Music text.Clear(); //space after the title to put a space between the title and artist - titleSprites = text.AddText(titleBind.Value + @" ", sprite => - { - sprite.TextSize = 16; - sprite.Font = @"Exo2.0-Regular"; - }).OfType(); + titleSprites = text.AddText(titleBind.Value + @" ", sprite => sprite.Font = OsuFont.Default).OfType(); text.AddText(artistBind.Value, sprite => { - sprite.TextSize = 14; - sprite.Font = @"Exo2.0-Bold"; + sprite.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold); sprite.Colour = artistColour; sprite.Padding = new MarginPadding { Top = 1 }; }); diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index a70dc63c50..0169e11632 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -107,20 +107,18 @@ namespace osu.Game.Overlays Origin = Anchor.BottomCentre, Anchor = Anchor.TopCentre, Position = new Vector2(0, 40), - TextSize = 25, + Font = OsuFont.GetFont(size: 25, weight: FontWeight.Medium, italics: true), Colour = Color4.White, Text = @"Nothing to play", - Font = @"Exo2.0-MediumItalic" }, artist = new OsuSpriteText { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Position = new Vector2(0, 45), - TextSize = 15, + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold, italics: true), Colour = Color4.White, Text = @"Nothing to play", - Font = @"Exo2.0-BoldItalic" }, new Container { diff --git a/osu.Game/Overlays/Notifications/NotificationSection.cs b/osu.Game/Overlays/Notifications/NotificationSection.cs index afbacfac52..6b0e17a482 100644 --- a/osu.Game/Overlays/Notifications/NotificationSection.cs +++ b/osu.Game/Overlays/Notifications/NotificationSection.cs @@ -102,13 +102,13 @@ namespace osu.Game.Overlays.Notifications titleText = new OsuSpriteText { Text = title.ToUpperInvariant(), - Font = @"Exo2.0-Black", + Font = OsuFont.GetFont(weight: FontWeight.Black) }, countText = new OsuSpriteText { Text = "3", Colour = colours.Yellow, - Font = @"Exo2.0-Black", + Font = OsuFont.GetFont(weight: FontWeight.Black) }, } }, diff --git a/osu.Game/Overlays/Notifications/ProgressNotification.cs b/osu.Game/Overlays/Notifications/ProgressNotification.cs index cf7b716665..623b76c12e 100644 --- a/osu.Game/Overlays/Notifications/ProgressNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressNotification.cs @@ -115,10 +115,7 @@ namespace osu.Game.Overlays.Notifications RelativeSizeAxes = Axes.Both, }); - Content.Add(textDrawable = new OsuTextFlowContainer(t => - { - t.TextSize = 16; - }) + Content.Add(textDrawable = new OsuTextFlowContainer(t => t.Font = OsuFont.Default) { Colour = OsuColour.Gray(128), AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/Notifications/SimpleNotification.cs b/osu.Game/Overlays/Notifications/SimpleNotification.cs index 283a412b2a..933e296656 100644 --- a/osu.Game/Overlays/Notifications/SimpleNotification.cs +++ b/osu.Game/Overlays/Notifications/SimpleNotification.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Notifications } }); - Content.Add(textDrawable = new OsuTextFlowContainer(t => t.TextSize = 14) + Content.Add(textDrawable = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 14)) { Colour = OsuColour.Gray(128), AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs index 42031ee07e..5e45fbf081 100644 --- a/osu.Game/Overlays/OnScreenDisplay.cs +++ b/osu.Game/Overlays/OnScreenDisplay.cs @@ -69,16 +69,14 @@ namespace osu.Game.Overlays textLine1 = new OsuSpriteText { Padding = new MarginPadding(10), - Font = @"Exo2.0-Black", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black), Spacing = new Vector2(1, 0), - TextSize = 14, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, }, textLine2 = new OsuSpriteText { - TextSize = 24, - Font = @"Exo2.0-Light", + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light), Padding = new MarginPadding { Left = 10, Right = 10 }, Anchor = Anchor.Centre, Origin = Anchor.BottomCentre, @@ -105,8 +103,7 @@ namespace osu.Game.Overlays Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Margin = new MarginPadding { Bottom = 15 }, - Font = @"Exo2.0-Bold", - TextSize = 12, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), Alpha = 0.3f, }, } diff --git a/osu.Game/Overlays/Profile/Components/GradeBadge.cs b/osu.Game/Overlays/Profile/Components/GradeBadge.cs index 4280f89cdf..ca56780663 100644 --- a/osu.Game/Overlays/Profile/Components/GradeBadge.cs +++ b/osu.Game/Overlays/Profile/Components/GradeBadge.cs @@ -6,6 +6,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Overlays.Profile.Components @@ -36,8 +37,7 @@ namespace osu.Game.Overlays.Profile.Components { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - TextSize = 14, - Font = @"Exo2.0-Bold" + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) }); } diff --git a/osu.Game/Overlays/Profile/Header/BadgeContainer.cs b/osu.Game/Overlays/Profile/Header/BadgeContainer.cs index 56cceae79c..2978d131f5 100644 --- a/osu.Game/Overlays/Profile/Header/BadgeContainer.cs +++ b/osu.Game/Overlays/Profile/Header/BadgeContainer.cs @@ -53,11 +53,10 @@ namespace osu.Game.Overlays.Profile.Header { badgeCountText = new OsuSpriteText { - Alpha = 0, - TextSize = 12, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - Font = "Exo2.0-Regular" + Alpha = 0, + Font = OsuFont.GetFont(size: 12) }, new Container { diff --git a/osu.Game/Overlays/Profile/Header/RankGraph.cs b/osu.Game/Overlays/Profile/Header/RankGraph.cs index 09880f044c..c8a486e037 100644 --- a/osu.Game/Overlays/Profile/Header/RankGraph.cs +++ b/osu.Game/Overlays/Profile/Header/RankGraph.cs @@ -44,30 +44,26 @@ namespace osu.Game.Overlays.Profile.Header Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = "No recent plays", - TextSize = 14, - Font = @"Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: 14, italics: true) }, rankText = new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Font = @"Exo2.0-RegularItalic", - TextSize = primary_textsize + Font = OsuFont.GetFont(size: primary_textsize, italics: true), }, relativeText = new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Font = @"Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: secondary_textsize, italics: true), Y = 25, - TextSize = secondary_textsize }, performanceText = new OsuSpriteText { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - Font = @"Exo2.0-RegularItalic", - TextSize = secondary_textsize + Font = OsuFont.GetFont(size: secondary_textsize, italics: true) }, graph = new RankChartLineGraph { diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index 524b709a83..2cafe5c7f4 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -118,8 +118,7 @@ namespace osu.Game.Overlays.Profile usernameText = new OsuSpriteText { Text = user.Username, - Font = @"Exo2.0-RegularItalic", - TextSize = 30, + Font = OsuFont.GetFont(size: 30, italics: true) }, new ExternalLinkButton($@"https://osu.ppy.sh/users/{user.Id}") { @@ -166,7 +165,7 @@ namespace osu.Game.Overlays.Profile Y = cover_height, Colour = OsuColour.Gray(34), }, - infoTextLeft = new LinkFlowContainer(t => t.TextSize = 14) + infoTextLeft = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 14)) { X = UserProfileOverlay.CONTENT_X_MARGIN, Y = cover_height + 20, @@ -175,11 +174,7 @@ namespace osu.Game.Overlays.Profile ParagraphSpacing = 0.8f, LineSpacing = 0.2f }, - infoTextRight = new LinkFlowContainer(t => - { - t.TextSize = 14; - t.Font = @"Exo2.0-RegularItalic"; - }) + infoTextRight = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 14, italics: true)) { X = UserProfileOverlay.CONTENT_X_MARGIN + info_width + 20, Y = cover_height + 20, @@ -222,7 +217,7 @@ namespace osu.Game.Overlays.Profile Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Y = 11, - TextSize = 20 + Font = OsuFont.GetFont(size: 20) } } }, @@ -354,19 +349,18 @@ namespace osu.Game.Overlays.Profile colourBar.Show(); } - void boldItalic(SpriteText t) => t.Font = @"Exo2.0-BoldItalic"; + void boldItalic(SpriteText t) => t.Font = OsuFont.GetFont(t.Font, weight: FontWeight.Bold, italics: true); void lightText(SpriteText t) => t.Alpha = 0.8f; OsuSpriteText createScoreText(string text) => new OsuSpriteText { - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Text = text }; OsuSpriteText createScoreNumberText(string text) => new OsuSpriteText { - TextSize = 14, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Text = text diff --git a/osu.Game/Overlays/Profile/ProfileSection.cs b/osu.Game/Overlays/Profile/ProfileSection.cs index f5f628f07b..3d041b90b6 100644 --- a/osu.Game/Overlays/Profile/ProfileSection.cs +++ b/osu.Game/Overlays/Profile/ProfileSection.cs @@ -35,8 +35,7 @@ namespace osu.Game.Overlays.Profile new OsuSpriteText { Text = Title, - TextSize = 20, - Font = @"Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: 20, italics: true), Margin = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, @@ -67,8 +66,7 @@ namespace osu.Game.Overlays.Profile Add(new OsuSpriteText { Text = @"coming soon!", - TextSize = 16, - Font = @"Exo2.0-Medium", + Font = OsuFont.GetFont(weight: FontWeight.Medium), Colour = Color4.Gray, Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs b/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs index 3b673ec004..c0f3acffbf 100644 --- a/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Localisation; using osu.Game.Beatmaps; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; @@ -48,15 +49,13 @@ namespace osu.Game.Overlays.Profile.Sections { Text = new LocalisedString(($"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ", $"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")), - TextSize = 15, - Font = "Exo2.0-SemiBoldItalic", + Font = OsuFont.GetFont(size: 15, weight: FontWeight.SemiBold, italics: true) }, new OsuSpriteText { Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), - TextSize = 12, Padding = new MarginPadding { Top = 3 }, - Font = "Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: 12, italics: true) }, }, }; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs index 942723479a..5e94b28730 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs @@ -6,6 +6,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osuTK; @@ -47,7 +48,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical new OsuSpriteText { Text = @"mapped by ", - TextSize = 12, + Font = OsuFont.GetFont(size: 12) }, mapperContainer = new OsuHoverContainer { @@ -57,8 +58,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical new OsuSpriteText { Text = beatmap.Metadata.AuthorString, - TextSize = 12, - Font = @"Exo2.0-MediumItalic" + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Medium, italics: true) } } }, @@ -78,16 +78,14 @@ namespace osu.Game.Overlays.Profile.Sections.Historical Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, Text = playCount.ToString(), - TextSize = 18, - Font = @"Exo2.0-SemiBoldItalic" + Font = OsuFont.GetFont(size: 18, weight: FontWeight.SemiBold, italics: true) }, new OsuSpriteText { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, Text = @"times played ", - TextSize = 12, - Font = @"Exo2.0-RegularItalic" + Font = OsuFont.GetFont(size: 12, italics: true) }, } }); diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index 33b74a6d93..a46584cf91 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -107,21 +107,19 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Text = header + ":", - TextSize = 20, - Font = @"Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: 20, italics: true) }, valueText = new OsuSpriteText { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Text = "0", - TextSize = 40, + Font = OsuFont.GetFont(size: 40, italics: true), UseFullGlyphHeight = false, - Font = @"Exo2.0-RegularItalic" } } }, - new OsuTextFlowContainer(t => { t.TextSize = 19; }) + new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 19)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs index 6439475a7b..a85e32da22 100644 --- a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs @@ -6,6 +6,7 @@ using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; @@ -43,9 +44,8 @@ namespace osu.Game.Overlays.Profile.Sections { new OsuSpriteText { - TextSize = 15, Text = header, - Font = "Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: 15, italics: true), Margin = new MarginPadding { Top = 10, Bottom = 10 }, }, ItemsContainer = new FillFlowContainer @@ -63,7 +63,7 @@ namespace osu.Game.Overlays.Profile.Sections Origin = Anchor.TopCentre, Child = new OsuSpriteText { - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Text = "show more", Padding = new MarginPadding {Vertical = 10, Horizontal = 15 }, } @@ -76,7 +76,7 @@ namespace osu.Game.Overlays.Profile.Sections }, MissingText = new OsuSpriteText { - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Text = missing, Alpha = 0, }, diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs index c612169cfb..81faeb87b2 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs @@ -28,8 +28,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Text = $"{pp:0}pp", Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - TextSize = 18, - Font = "Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) }); if (weight.HasValue) @@ -40,8 +39,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Colour = colour.GrayA, - TextSize = 11, - Font = "Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: 11, italics: true) }); } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 147b8dffca..d24c6ae84a 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -46,8 +46,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Colour = colour.GrayA, - TextSize = 11, - Font = "Exo2.0-RegularItalic" + Font = OsuFont.GetFont(size: 11, italics: true) }; RightFlowContainer.Add(text); diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs index 094d6032fd..8bfca08fe7 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs @@ -3,6 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Scoring; @@ -23,8 +24,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Text = Score.TotalScore.ToString("#,###"), Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - TextSize = 18, - Font = "Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) }); } } diff --git a/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs b/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs index a91aa78b70..7e721ac807 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs @@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent RightFlowContainer.Add(new DrawableDate(activity.CreatedAt) { - TextSize = 13, + Font = OsuFont.GetFont(size: 13), Colour = OsuColour.Gray(0xAA), Anchor = Anchor.TopRight, Origin = Anchor.TopRight, diff --git a/osu.Game/Overlays/SearchableList/HeaderTabControl.cs b/osu.Game/Overlays/SearchableList/HeaderTabControl.cs index 6fff17ab26..f6334c2637 100644 --- a/osu.Game/Overlays/SearchableList/HeaderTabControl.cs +++ b/osu.Game/Overlays/SearchableList/HeaderTabControl.cs @@ -3,6 +3,7 @@ using osuTK.Graphics; using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.SearchableList @@ -21,7 +22,7 @@ namespace osu.Game.Overlays.SearchableList { public HeaderTabItem(T value) : base(value) { - Text.TextSize = 16; + Text.Font = OsuFont.GetFont(Text.Font, size: 16); } } } diff --git a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs index 4fad999577..0e658c4925 100644 --- a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs @@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Settings.Sections.General { Text = "ACCOUNT", Margin = new MarginPadding { Bottom = 5 }, - Font = @"Exo2.0-Black", + Font = OsuFont.GetFont(weight: FontWeight.Black), }, form = new LoginForm { @@ -134,8 +134,7 @@ namespace osu.Game.Overlays.Settings.Sections.General Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = "Signed in", - TextSize = 18, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold), Margin = new MarginPadding { Top = 5, Bottom = 5 }, }, }, diff --git a/osu.Game/Overlays/Settings/SettingsFooter.cs b/osu.Game/Overlays/Settings/SettingsFooter.cs index 7c50e2f254..e8c2c1ffe8 100644 --- a/osu.Game/Overlays/Settings/SettingsFooter.cs +++ b/osu.Game/Overlays/Settings/SettingsFooter.cs @@ -56,14 +56,13 @@ namespace osu.Game.Overlays.Settings Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = game.Name, - TextSize = 18, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold), }, new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Text = game.Version, Colour = DebugUtils.IsDebug ? colours.Red : Color4.White, }, diff --git a/osu.Game/Overlays/Settings/SettingsHeader.cs b/osu.Game/Overlays/Settings/SettingsHeader.cs index fceeec5166..fbf29f7ff5 100644 --- a/osu.Game/Overlays/Settings/SettingsHeader.cs +++ b/osu.Game/Overlays/Settings/SettingsHeader.cs @@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Settings new OsuSpriteText { Text = heading, - TextSize = 40, + Font = OsuFont.GetFont(size: 40), Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, @@ -49,7 +49,7 @@ namespace osu.Game.Overlays.Settings { Colour = colours.Pink, Text = subheading, - TextSize = 18, + Font = OsuFont.GetFont(size: 18), Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, diff --git a/osu.Game/Overlays/Settings/SettingsSection.cs b/osu.Game/Overlays/Settings/SettingsSection.cs index 4af9961ea8..cf8544af17 100644 --- a/osu.Game/Overlays/Settings/SettingsSection.cs +++ b/osu.Game/Overlays/Settings/SettingsSection.cs @@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Settings { new OsuSpriteText { - TextSize = header_size, + Font = OsuFont.GetFont(size: header_size), Text = Header, Colour = colours.Yellow, Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS } diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs index 4d0b0de7f9..9a3eeac5d0 100644 --- a/osu.Game/Overlays/Settings/SettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs @@ -8,6 +8,7 @@ using osu.Game.Graphics.Sprites; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Game.Graphics; namespace osu.Game.Overlays.Settings { @@ -53,7 +54,7 @@ namespace osu.Game.Overlays.Settings { Text = Header.ToUpperInvariant(), Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }, - Font = @"Exo2.0-Black", + Font = OsuFont.GetFont(weight: FontWeight.Black), }, FlowContent }); diff --git a/osu.Game/Overlays/Social/Header.cs b/osu.Game/Overlays/Social/Header.cs index de738247ec..fb72051a41 100644 --- a/osu.Game/Overlays/Social/Header.cs +++ b/osu.Game/Overlays/Social/Header.cs @@ -32,13 +32,12 @@ namespace osu.Game.Overlays.Social new OsuSpriteText { Text = "social ", - TextSize = 25, + Font = OsuFont.GetFont(size: 25), }, browser = new OsuSpriteText { Text = "browser", - TextSize = 25, - Font = @"Exo2.0-Light", + Font = OsuFont.GetFont(size: 25, weight: FontWeight.Light), }, }, }; diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs index 563411d833..32ab80d50f 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs @@ -129,15 +129,13 @@ namespace osu.Game.Overlays.Toolbar Anchor = TooltipAnchor, Origin = TooltipAnchor, Shadow = true, - TextSize = 22, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 22, weight: FontWeight.Bold), }, tooltip2 = new OsuSpriteText { Anchor = TooltipAnchor, Origin = TooltipAnchor, Shadow = true, - TextSize = 16 } } } diff --git a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs index 4b83e08292..0c9b8d5171 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs @@ -99,11 +99,10 @@ namespace osu.Game.Overlays.Toolbar Anchor = Anchor.Centre, Origin = Anchor.Centre, Y = -1, - TextSize = 14, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Padding = new MarginPadding(5), Colour = Color4.White, UseFullGlyphHeight = true, - Font = "Exo2.0-Bold", } }; } diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs index 28a1d60c40..b9cc0fd9ce 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Online.API; using osu.Game.Users; using osuTK; @@ -20,7 +21,7 @@ namespace osu.Game.Overlays.Toolbar { AutoSizeAxes = Axes.X; - DrawableText.Font = @"Exo2.0-MediumItalic"; + DrawableText.Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true); Add(new OpaqueBackground { Depth = 1 }); diff --git a/osu.Game/Overlays/Volume/VolumeMeter.cs b/osu.Game/Overlays/Volume/VolumeMeter.cs index b7d13156de..3693a35ca5 100644 --- a/osu.Game/Overlays/Volume/VolumeMeter.cs +++ b/osu.Game/Overlays/Volume/VolumeMeter.cs @@ -140,8 +140,7 @@ namespace osu.Game.Overlays.Volume { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = "Venera", - TextSize = 0.16f * circleSize + Font = OsuFont.GetFont(Typeface.Venera, 0.16f * circleSize) }).WithEffect(new GlowEffect { Colour = Color4.Transparent, @@ -169,7 +168,7 @@ namespace osu.Game.Overlays.Volume { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = "Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = name } } diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs index ced24b3308..a53a0698a1 100644 --- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs +++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs @@ -58,10 +58,9 @@ namespace osu.Game.Rulesets.Judgements Child = new SkinnableDrawable($"Play/{Result.Type}", _ => JudgementText = new OsuSpriteText { Text = Result.Type.GetDescription().ToUpperInvariant(), - Font = @"Venera", + Font = OsuFont.GetFont(Typeface.Venera, 12), Colour = judgementColour(Result.Type), Scale = new Vector2(0.85f, 1), - TextSize = 12 }, restrictSize: false) }; } diff --git a/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs index 527900acf2..753fb5c132 100644 --- a/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs @@ -110,7 +110,8 @@ namespace osu.Game.Screens.Edit.Components.Menus { public TextContainer() { - NormalText.TextSize = BoldText.TextSize = 14; + NormalText.Font = OsuFont.GetFont(NormalText.Font, size: 14); + BoldText.Font = OsuFont.GetFont(BoldText.Font, size: 14); NormalText.Margin = BoldText.Margin = new MarginPadding { Horizontal = 10, Vertical = MARGIN_VERTICAL }; } } diff --git a/osu.Game/Screens/Edit/Components/PlaybackControl.cs b/osu.Game/Screens/Edit/Components/PlaybackControl.cs index 5d611d3bca..f58cd0cba6 100644 --- a/osu.Game/Screens/Edit/Components/PlaybackControl.cs +++ b/osu.Game/Screens/Edit/Components/PlaybackControl.cs @@ -127,15 +127,14 @@ namespace osu.Game.Screens.Edit.Components Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Text = $"{value:0%}", - TextSize = 14, + Font = OsuFont.GetFont(size: 14) }, textBold = new OsuSpriteText { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Text = $"{value:0%}", - TextSize = 14, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Alpha = 0, }, }; diff --git a/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs b/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs index 3b58a3a1f7..0391074b11 100644 --- a/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs +++ b/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs @@ -6,6 +6,7 @@ using osu.Game.Graphics.Sprites; using System; using osu.Framework.Allocation; using osu.Framework.Timing; +using osu.Game.Graphics; namespace osu.Game.Screens.Edit.Components { @@ -23,8 +24,7 @@ namespace osu.Game.Screens.Edit.Components { Origin = Anchor.BottomLeft, RelativePositionAxes = Axes.Y, - TextSize = 22, - FixedWidth = true, + Font = OsuFont.GetFont(size: 22, fixedWidth: true), Y = 0.5f, } }; diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index f1bd70d4dd..12c33d1f87 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -118,7 +118,7 @@ namespace osu.Game.Screens.Edit.Compose.Components }, new Drawable[] { - new TextFlowContainer(s => s.TextSize = 14) + new TextFlowContainer(s => s.Font = OsuFont.GetFont(s.Font, size: 14)) { Padding = new MarginPadding { Horizontal = 15 }, Text = "beat snap divisor", diff --git a/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs b/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs index 3340daa6b8..04dfcbefeb 100644 --- a/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs +++ b/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs @@ -38,8 +38,8 @@ namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents public float LabelTextSize { - get => label.TextSize; - set => label.TextSize = value; + get => label.Font.Size; + set => label.Font = OsuFont.GetFont(label.Font, size: value); } public string PlaceholderText @@ -103,8 +103,7 @@ namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents Origin = Anchor.TopLeft, Padding = new MarginPadding { Left = default_label_left_padding, Top = default_label_top_padding }, Colour = Color4.White, - TextSize = default_label_text_size, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: default_label_text_size, weight: FontWeight.Bold), }, textBox = new OsuTextBox { diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs index f73d6ba560..fc285fb724 100644 --- a/osu.Game/Screens/Menu/Button.cs +++ b/osu.Game/Screens/Menu/Button.cs @@ -118,7 +118,6 @@ namespace osu.Game.Screens.Menu AllowMultiline = false, Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 16, Position = new Vector2(0, 35), Text = text } diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index c0ff37cc0b..c887c18a46 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -64,25 +64,13 @@ namespace osu.Game.Screens.Menu } }; - textFlow.AddText("This is an ", t => - { - t.TextSize = 30; - t.Font = @"Exo2.0-Light"; - }); - textFlow.AddText("early development build", t => - { - t.TextSize = 30; - t.Font = @"Exo2.0-SemiBold"; - }); + textFlow.AddText("This is an ", t => t.Font = OsuFont.GetFont(t.Font, size: 30, weight: FontWeight.Light)); + textFlow.AddText("early development build", t => t.Font = OsuFont.GetFont(t.Font, size: 30, weight: FontWeight.SemiBold)); - textFlow.AddParagraph("Things may not work as expected", t => t.TextSize = 20); + textFlow.AddParagraph("Things may not work as expected", t => t.Font = OsuFont.GetFont(t.Font, size: 20)); textFlow.NewParagraph(); - Action format = t => - { - t.TextSize = 15; - t.Font = @"Exo2.0-SemiBold"; - }; + Action format = t => t.Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold); textFlow.AddParagraph("Detailed bug reports are welcomed via github issues.", format); textFlow.NewParagraph(); @@ -102,7 +90,7 @@ namespace osu.Game.Screens.Menu supporterDrawables.Add(heart = textFlow.AddIcon(FontAwesome.fa_heart, t => { t.Padding = new MarginPadding { Left = 5 }; - t.TextSize = 12; + t.Font = OsuFont.GetFont(t.Font, size: 12); t.Colour = colours.Pink; t.Origin = Anchor.Centre; }).First()); diff --git a/osu.Game/Screens/Menu/IntroSequence.cs b/osu.Game/Screens/Menu/IntroSequence.cs index 03a5b7ff46..98640ef38c 100644 --- a/osu.Game/Screens/Menu/IntroSequence.cs +++ b/osu.Game/Screens/Menu/IntroSequence.cs @@ -102,9 +102,8 @@ namespace osu.Game.Screens.Menu Origin = Anchor.Centre, Text = "welcome", Padding = new MarginPadding { Bottom = 10 }, - Font = @"Exo2.0-Light", + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42), Alpha = 0, - TextSize = 42, Spacing = new Vector2(5), }, new CircularContainer diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs index dca0545035..774c2577aa 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs @@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Components CurrentBeatmap.BindValueChanged(v => updateText(), true); } - private float textSize = OsuSpriteText.FONT_SIZE; + private float textSize = OsuFont.DEFAULT_FONT_SIZE; public float TextSize { @@ -56,7 +56,7 @@ namespace osu.Game.Screens.Multi.Components if (CurrentBeatmap.Value == null) textFlow.AddText("No beatmap selected", s => { - s.TextSize = TextSize; + s.Font = OsuFont.GetFont(s.Font, size: TextSize); s.Colour = colours.PinkLight; }); else @@ -66,17 +66,17 @@ namespace osu.Game.Screens.Multi.Components new OsuSpriteText { Text = new LocalisedString((CurrentBeatmap.Value.Metadata.ArtistUnicode, CurrentBeatmap.Value.Metadata.Artist)), - TextSize = TextSize, + Font = OsuFont.GetFont(size: TextSize), }, new OsuSpriteText { Text = " - ", - TextSize = TextSize, + Font = OsuFont.GetFont(size: TextSize), }, new OsuSpriteText { Text = new LocalisedString((CurrentBeatmap.Value.Metadata.TitleUnicode, CurrentBeatmap.Value.Metadata.Title)), - TextSize = TextSize, + Font = OsuFont.GetFont(size: TextSize), } }, null, LinkAction.OpenBeatmap, CurrentBeatmap.Value.OnlineBeatmapID.ToString(), "Open beatmap"); } diff --git a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs index 3904df2069..28fd324fd0 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs @@ -40,7 +40,7 @@ namespace osu.Game.Screens.Multi.Components Children = new Drawable[] { new BeatmapTitle(), - beatmapAuthor = new LinkFlowContainer(s => s.TextSize = 14) + beatmapAuthor = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(s.Font, size: 14)) { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, diff --git a/osu.Game/Screens/Multi/Components/ParticipantCount.cs b/osu.Game/Screens/Multi/Components/ParticipantCount.cs index 27bfc9a3f7..aa414ce4e6 100644 --- a/osu.Game/Screens/Multi/Components/ParticipantCount.cs +++ b/osu.Game/Screens/Multi/Components/ParticipantCount.cs @@ -4,6 +4,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Multi.Components @@ -34,19 +35,16 @@ namespace osu.Game.Screens.Multi.Components { count = new OsuSpriteText { - TextSize = text_size, - Font = @"Exo2.0-Bold" + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: text_size) }, slash = new OsuSpriteText { Text = @"/", - TextSize = text_size, - Font = @"Exo2.0-Light" + Font = OsuFont.GetFont(weight: FontWeight.Light, size: text_size) }, maxText = new OsuSpriteText { - TextSize = text_size, - Font = @"Exo2.0-Light" + Font = OsuFont.GetFont(weight: FontWeight.Light, size: text_size) }, } }; diff --git a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs index 24a2d70b60..3c7736603a 100644 --- a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs +++ b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs @@ -34,10 +34,9 @@ namespace osu.Game.Screens.Multi.Components { statusPart = new StatusPart { - TextSize = 14, - Font = "Exo2.0-Bold" + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14) }, - endDatePart = new EndDatePart { TextSize = 14 } + endDatePart = new EndDatePart { Font = OsuFont.GetFont(size: 14) } } }; diff --git a/osu.Game/Screens/Multi/Header.cs b/osu.Game/Screens/Multi/Header.cs index 687a28b7a6..c6c8b63d99 100644 --- a/osu.Game/Screens/Multi/Header.cs +++ b/osu.Game/Screens/Multi/Header.cs @@ -64,12 +64,11 @@ namespace osu.Game.Screens.Multi new OsuSpriteText { Text = "multiplayer ", - TextSize = 25, + Font = OsuFont.GetFont(size: 25) }, screenType = new OsuSpriteText { - TextSize = 25, - Font = @"Exo2.0-Light", + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 25) }, }, }, diff --git a/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs index afe2b70524..c8a2db6706 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs @@ -155,7 +155,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components Spacing = new Vector2(5f), Children = new Drawable[] { - new RoomName { TextSize = 18 }, + new RoomName { Font = OsuFont.GetFont(size: 18) }, new ParticipantInfo(), }, }, diff --git a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs index 806bc92882..b327caa06b 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs @@ -81,7 +81,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components summary = new OsuSpriteText { Text = "0 participants", - TextSize = 14, + Font = OsuFont.GetFont(size: 14) } }, }, @@ -95,7 +95,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components if (v != null) { hostText.AddText("hosted by "); - hostText.AddLink(v.Username, null, LinkAction.OpenUserProfile, v.Id.ToString(), "Open profile", s => s.Font = "Exo2.0-BoldItalic"); + hostText.AddLink(v.Username, null, LinkAction.OpenUserProfile, v.Id.ToString(), "Open profile", + s => s.Font = OsuFont.GetFont(Typeface.Exo, weight: FontWeight.Medium, italics: true)); flagContainer.Child = new DrawableFlag(v.Country) { RelativeSizeAxes = Axes.Both }; } }, true); diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs index 3e665ab27e..1121237202 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs @@ -96,7 +96,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - TextSize = 30, + Font = OsuFont.GetFont(size: 30), Current = Name }, }, @@ -135,8 +135,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components AutoSizeAxes = Axes.Both, Child = new StatusText { - TextSize = 14, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), } }, beatmapTypeInfo = new BeatmapTypeInfo(), diff --git a/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs b/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs index 8c9f99c446..f3412d0be7 100644 --- a/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs @@ -41,8 +41,7 @@ namespace osu.Game.Screens.Multi.Match.Components Depth = -1, Origin = Anchor.Centre, Anchor = Anchor.Centre, - Font = @"Exo2.0-Light", - TextSize = 30, + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 30), }; } } diff --git a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs index 942e03b306..6896e3edac 100644 --- a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs +++ b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs @@ -4,6 +4,7 @@ using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Online.Chat; using osu.Game.Users; @@ -53,7 +54,8 @@ namespace osu.Game.Screens.Multi.Match.Components { linkContainer.AddText("hosted by"); linkContainer.NewLine(); - linkContainer.AddLink(host.Username, null, LinkAction.OpenUserProfile, host.Id.ToString(), "View Profile", s => s.Font = "Exo2.0-BoldItalic"); + linkContainer.AddLink(host.Username, null, LinkAction.OpenUserProfile, host.Id.ToString(), "View Profile", + s => s.Font = OsuFont.GetFont(Typeface.Exo, weight: FontWeight.Bold, italics: true)); } } } diff --git a/osu.Game/Screens/Multi/Match/Components/Info.cs b/osu.Game/Screens/Multi/Match/Components/Info.cs index ec6dbb6d12..8f8f8ece12 100644 --- a/osu.Game/Screens/Multi/Match/Components/Info.cs +++ b/osu.Game/Screens/Multi/Match/Components/Info.cs @@ -62,7 +62,7 @@ namespace osu.Game.Screens.Multi.Match.Components { new OsuSpriteText { - TextSize = 30, + Font = OsuFont.GetFont(size: 30), Current = Name }, new RoomStatusInfo(), diff --git a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs index c3169ebe94..a36b6274a3 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs @@ -148,7 +148,7 @@ namespace osu.Game.Screens.Multi.Match.Components }, typeLabel = new OsuSpriteText { - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Colour = colours.Yellow }, }, @@ -364,8 +364,7 @@ namespace osu.Game.Screens.Multi.Match.Components { new OsuSpriteText { - TextSize = 12, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12), Text = title.ToUpper(), }, content = new Container diff --git a/osu.Game/Screens/Multi/Match/Components/RoomAvailabilityPicker.cs b/osu.Game/Screens/Multi/Match/Components/RoomAvailabilityPicker.cs index 4e6ebf2135..e9dbd6982d 100644 --- a/osu.Game/Screens/Multi/Match/Components/RoomAvailabilityPicker.cs +++ b/osu.Game/Screens/Multi/Match/Components/RoomAvailabilityPicker.cs @@ -68,7 +68,7 @@ namespace osu.Game.Screens.Multi.Match.Components { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = value.GetDescription(), }, }; diff --git a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs index 1b4c99d972..423b897813 100644 --- a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs +++ b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs @@ -80,7 +80,7 @@ namespace osu.Game.Screens.Multi.Ranking.Pages Action gray = s => s.Colour = colours.GrayC; Action white = s => { - s.TextSize *= 1.4f; + s.Font = OsuFont.GetFont(s.Font, size: s.Font.Size * 1.4f); s.Colour = colours.GrayF; }; @@ -91,7 +91,7 @@ namespace osu.Game.Screens.Multi.Ranking.Pages rankText.AddText($"#{index + 1} ", s => { - s.Font = "Exo2.0-Bold"; + s.Font = OsuFont.GetFont(s.Font, Typeface.Exo, weight: FontWeight.Bold); s.Colour = colours.YellowDark; }); diff --git a/osu.Game/Screens/Play/Break/BreakInfo.cs b/osu.Game/Screens/Play/Break/BreakInfo.cs index 39a5594450..a3d64d05a3 100644 --- a/osu.Game/Screens/Play/Break/BreakInfo.cs +++ b/osu.Game/Screens/Play/Break/BreakInfo.cs @@ -3,6 +3,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Scoring; using osuTK; @@ -29,8 +30,7 @@ namespace osu.Game.Screens.Play.Break Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "current progress".ToUpperInvariant(), - TextSize = 15, - Font = "Exo2.0-Black", + Font = OsuFont.GetFont(weight: FontWeight.Black, size: 15), }, new FillFlowContainer { diff --git a/osu.Game/Screens/Play/Break/BreakInfoLine.cs b/osu.Game/Screens/Play/Break/BreakInfoLine.cs index d2b8b8c26a..3b4700cd66 100644 --- a/osu.Game/Screens/Play/Break/BreakInfoLine.cs +++ b/osu.Game/Screens/Play/Break/BreakInfoLine.cs @@ -34,7 +34,7 @@ namespace osu.Game.Screens.Play.Break Anchor = Anchor.Centre, Origin = Anchor.CentreRight, Text = name, - TextSize = 17, + Font = OsuFont.GetFont(size: 17), Margin = new MarginPadding { Right = margin } }, valueText = new OsuSpriteText @@ -42,8 +42,7 @@ namespace osu.Game.Screens.Play.Break Anchor = Anchor.Centre, Origin = Anchor.CentreLeft, Text = prefix + @"-", - TextSize = 17, - Font = "Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17), Margin = new MarginPadding { Left = margin } } }; diff --git a/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs b/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs index c85ce1b70b..6fa3e51be8 100644 --- a/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs +++ b/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs @@ -4,6 +4,7 @@ using System; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Play.Break @@ -19,8 +20,7 @@ namespace osu.Game.Screens.Play.Break { Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 33, - Font = "Venera", + Font = OsuFont.GetFont(Typeface.Venera, 33), }; } diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index dc0636c44f..c294a2d71f 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -88,11 +88,10 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = Header, - Font = @"Exo2.0-Medium", + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 30), Spacing = new Vector2(5, 0), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - TextSize = 30, Colour = colours.Yellow, Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.25f) @@ -260,22 +259,21 @@ namespace osu.Game.Screens.Play Text = "You've retried ", Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.25f), - TextSize = 18 + Font = OsuFont.GetFont(size: 18), }, new OsuSpriteText { Text = $"{retries:n0}", - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 18), Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.25f), - TextSize = 18 }, new OsuSpriteText { Text = $" time{(retries == 1 ? "" : "s")} in this session", Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.25f), - TextSize = 18 + Font = OsuFont.GetFont(size: 18), } }; } diff --git a/osu.Game/Screens/Play/HUD/ComboCounter.cs b/osu.Game/Screens/Play/HUD/ComboCounter.cs index b45b1bb8a5..0b27d8e69e 100644 --- a/osu.Game/Screens/Play/HUD/ComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/ComboCounter.cs @@ -5,6 +5,7 @@ using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Play.HUD @@ -99,8 +100,9 @@ namespace osu.Game.Screens.Play.HUD set { textSize = value; - DisplayedCountSpriteText.TextSize = TextSize; - PopOutCount.TextSize = TextSize; + + DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, size: TextSize); + PopOutCount.Font = OsuFont.GetFont(PopOutCount.Font, size: TextSize); } } diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index a0bcc3460b..8d0cabd683 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -42,7 +42,7 @@ namespace osu.Game.Screens.Play.HUD text = new OsuSpriteText { Text = "hold for menu", - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft }, diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index d329902a2d..498a750b23 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -14,6 +14,7 @@ using osu.Game.Rulesets.UI; using osuTK; using osu.Game.Graphics.Containers; using osu.Framework.Input.Events; +using osu.Game.Graphics; namespace osu.Game.Screens.Play.HUD { @@ -60,8 +61,7 @@ namespace osu.Game.Screens.Play.HUD Anchor = Anchor.BottomCentre, Origin = Anchor.TopCentre, Text = @"/ UNRANKED /", - Font = @"Venera", - TextSize = 12, + Font = OsuFont.GetFont(Typeface.Venera, 12), } }; diff --git a/osu.Game/Screens/Play/KeyCounter.cs b/osu.Game/Screens/Play/KeyCounter.cs index 9d8fb2a501..b795e03c81 100644 --- a/osu.Game/Screens/Play/KeyCounter.cs +++ b/osu.Game/Screens/Play/KeyCounter.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; using osuTK.Graphics; @@ -96,8 +97,7 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = Name, - Font = @"Venera", - TextSize = 12, + Font = OsuFont.GetFont(Typeface.Venera, 12), Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativePositionAxes = Axes.Both, diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 58e59604dd..736477ada7 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -328,16 +328,14 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)), - TextSize = 36, - Font = @"Exo2.0-MediumItalic", + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 36, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, }, new OsuSpriteText { Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist)), - TextSize = 26, - Font = @"Exo2.0-MediumItalic", + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 26, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, }, @@ -365,8 +363,7 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = beatmap?.BeatmapInfo?.Version, - TextSize = 26, - Font = @"Exo2.0-MediumItalic", + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 26, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Margin = new MarginPadding diff --git a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs index f752243c52..8bda5062b4 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs @@ -5,6 +5,7 @@ using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Timing; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Play.PlayerSettings @@ -42,7 +43,7 @@ namespace osu.Game.Screens.Play.PlayerSettings { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), } }, }, diff --git a/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs b/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs index 7bf3a74f7e..49bcf0b8dc 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs @@ -94,8 +94,7 @@ namespace osu.Game.Screens.Play.PlayerSettings Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, Text = Title.ToUpperInvariant(), - TextSize = 17, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17), Margin = new MarginPadding { Left = 10 }, }, button = new IconButton diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index d3db126ae4..f765564560 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -273,8 +273,7 @@ namespace osu.Game.Screens.Play Anchor = Anchor.TopCentre, RelativePositionAxes = Axes.Y, Y = 0.7f, - TextSize = 12, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12), Origin = Anchor.Centre, Text = @"SKIP", }, diff --git a/osu.Game/Screens/Play/SongProgressInfo.cs b/osu.Game/Screens/Play/SongProgressInfo.cs index 7471eccff9..4d61d9da73 100644 --- a/osu.Game/Screens/Play/SongProgressInfo.cs +++ b/osu.Game/Screens/Play/SongProgressInfo.cs @@ -42,7 +42,7 @@ namespace osu.Game.Screens.Play Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Colour = colours.BlueLighter, - Font = @"Venera", + Font = OsuFont.GetFont(Typeface.Venera), Margin = new MarginPadding { Left = margin, @@ -53,14 +53,14 @@ namespace osu.Game.Screens.Play Origin = Anchor.BottomCentre, Anchor = Anchor.BottomCentre, Colour = colours.BlueLighter, - Font = @"Venera", + Font = OsuFont.GetFont(Typeface.Venera), }, timeLeft = new OsuSpriteText { Origin = Anchor.BottomRight, Anchor = Anchor.BottomRight, Colour = colours.BlueLighter, - Font = @"Venera", + Font = OsuFont.GetFont(Typeface.Venera), Margin = new MarginPadding { Right = margin, diff --git a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs index 43c04997e9..199083ecf6 100644 --- a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs +++ b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs @@ -111,8 +111,7 @@ namespace osu.Game.Screens.Ranking.Pages Origin = Anchor.TopCentre, Colour = colours.PinkDarker, Shadow = false, - Font = @"Exo2.0-Bold", - TextSize = 16, + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = "total score", Margin = new MarginPadding { Bottom = 15 }, }, @@ -217,14 +216,14 @@ namespace osu.Game.Screens.Ranking.Pages new OsuSpriteText { Text = statistic.Value.ToString().PadLeft(4, '0'), Colour = colours.Gray7, - TextSize = 30, + Font = OsuFont.GetFont(size: 30), Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, }, new OsuSpriteText { Text = statistic.Key.GetDescription(), Colour = colours.Gray7, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Y = 26, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, @@ -307,24 +306,21 @@ namespace osu.Game.Screens.Ranking.Pages Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Shadow = false, - TextSize = 24, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 24, italics: true), }, artist = new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Shadow = false, - TextSize = 20, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 20, italics: true), }, versionMapper = new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Shadow = false, - TextSize = 16, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), }, } } @@ -369,11 +365,10 @@ namespace osu.Game.Screens.Ranking.Pages }, new OsuSpriteText { - Font = @"Exo2.0-RegularItalic", - Text = user.Username, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - TextSize = 30, + Text = user.Username, + Font = OsuFont.GetFont(size: 30, italics: true), Padding = new MarginPadding { Bottom = 10 }, } }; @@ -396,7 +391,7 @@ namespace osu.Game.Screens.Ranking.Pages public SlowScoreCounter(uint leading = 0) : base(leading) { DisplayedCountSpriteText.Shadow = false; - DisplayedCountSpriteText.Font = @"Venera-Light"; + DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, Typeface.Venera, weight: FontWeight.Light); UseCommaSeparator = true; } } diff --git a/osu.Game/Screens/Ranking/Results.cs b/osu.Game/Screens/Ranking/Results.cs index 31863cea9b..427a8f1c42 100644 --- a/osu.Game/Screens/Ranking/Results.cs +++ b/osu.Game/Screens/Ranking/Results.cs @@ -190,45 +190,43 @@ namespace osu.Game.Screens.Ranking }, new OsuSpriteText { + Anchor = Anchor.CentreLeft, + Origin = Anchor.BottomCentre, Text = $"{Score.MaxCombo}x", - TextSize = 40, RelativePositionAxes = Axes.X, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 40), X = 0.1f, Colour = colours.BlueDarker, - Anchor = Anchor.CentreLeft, - Origin = Anchor.BottomCentre, }, new OsuSpriteText { + Anchor = Anchor.CentreLeft, + Origin = Anchor.TopCentre, Text = "max combo", - TextSize = 20, + Font = OsuFont.GetFont(size: 20), RelativePositionAxes = Axes.X, X = 0.1f, Colour = colours.Gray6, - Anchor = Anchor.CentreLeft, - Origin = Anchor.TopCentre, }, new OsuSpriteText { - Text = $"{Score.Accuracy:P2}", - TextSize = 40, - RelativePositionAxes = Axes.X, - Font = @"Exo2.0-Bold", - X = 0.9f, - Colour = colours.BlueDarker, Anchor = Anchor.CentreLeft, Origin = Anchor.BottomCentre, + Text = $"{Score.Accuracy:P2}", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 40), + RelativePositionAxes = Axes.X, + X = 0.9f, + Colour = colours.BlueDarker, }, new OsuSpriteText { + Anchor = Anchor.CentreLeft, + Origin = Anchor.TopCentre, Text = "accuracy", - TextSize = 20, + Font = OsuFont.GetFont(size: 20), RelativePositionAxes = Axes.X, X = 0.9f, Colour = colours.Gray6, - Anchor = Anchor.CentreLeft, - Origin = Anchor.TopCentre, }, } }, diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs index d250416b29..c8ca21d4ba 100644 --- a/osu.Game/Screens/ScreenWhiteBox.cs +++ b/osu.Game/Screens/ScreenWhiteBox.cs @@ -119,25 +119,25 @@ namespace osu.Game.Screens }, new OsuSpriteText { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, Text = GetType().Name, Colour = getColourFor(GetType()).Lighten(0.8f), - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - TextSize = 50, + Font = OsuFont.GetFont(size: 50), }, new OsuSpriteText { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, Text = "is not yet ready for use!", - TextSize = 20, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, + Font = OsuFont.GetFont(size: 20), }, new OsuSpriteText { - Text = "please check back a bit later.", - TextSize = 14, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, + Text = "please check back a bit later.", + Font = OsuFont.GetFont(size: 14), }, } }, diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index 8877775bba..a0baf64a37 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -16,6 +16,7 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Screens.Select.Details; using osu.Game.Beatmaps; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; namespace osu.Game.Screens.Select @@ -137,8 +138,7 @@ namespace osu.Game.Screens.Select new OsuSpriteText { Text = "Points of Failure", - Font = @"Exo2.0-Bold", - TextSize = 14, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), }, failRetryGraph = new FailRetryGraph { @@ -323,8 +323,7 @@ namespace osu.Game.Screens.Select Child = new OsuSpriteText { Text = title, - Font = @"Exo2.0-Bold", - TextSize = 14, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), }, }, }, @@ -347,7 +346,7 @@ namespace osu.Game.Screens.Select private void setTextAsync(string text) { - LoadComponentAsync(new OsuTextFlowContainer(s => s.TextSize = 14) + LoadComponentAsync(new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(s.Font, size: 14)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index 2a3fc03cc5..1385b4102e 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -203,9 +203,8 @@ namespace osu.Game.Screens.Select { VersionLabel = new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", Text = beatmapInfo.Version, - TextSize = 24, + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 24, italics: true), }, } }, @@ -240,13 +239,11 @@ namespace osu.Game.Screens.Select { TitleLabel = new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", - TextSize = 28, + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 28, italics: true), }, ArtistLabel = new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", - TextSize = 17, + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 17, italics: true), }, MapperContainer = new FillFlowContainer { @@ -345,16 +342,13 @@ namespace osu.Game.Screens.Select { new OsuSpriteText { - Font = @"Exo2.0-Medium", Text = "mapped by ", - TextSize = 15, + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 15), }, new OsuSpriteText { - Font = @"Exo2.0-Bold", - // ReSharper disable once PossibleNullReferenceException (resharper broken?) Text = metadata.Author.Username, - TextSize = 15, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15), } }; } @@ -402,10 +396,9 @@ namespace osu.Game.Screens.Select Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Colour = new Color4(255, 221, 85, 255), - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17), Margin = new MarginPadding { Left = 30 }, Text = statistic.Content, - TextSize = 17, } }; } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 5d28bed4a6..386dd9edd6 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -100,25 +100,22 @@ namespace osu.Game.Screens.Select.Carousel { new OsuSpriteText { - Font = @"Exo2.0-Medium", Text = beatmap.Version, - TextSize = 20, + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 20), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, new OsuSpriteText { - Font = @"Exo2.0-Medium", Text = "mapped by", - TextSize = 16, + Font = OsuFont.GetFont(weight: FontWeight.Medium), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author.Username}", - TextSize = 16, + Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index e5d12151d8..009545afd9 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -15,6 +15,7 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; @@ -63,16 +64,14 @@ namespace osu.Game.Screens.Select.Carousel { new OsuSpriteText { - Font = @"Exo2.0-BoldItalic", Text = new LocalisedString((beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title)), - TextSize = 22, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 22, italics: true), Shadow = true, }, new OsuSpriteText { - Font = @"Exo2.0-SemiBoldItalic", Text = new LocalisedString((beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist)), - TextSize = 17, + Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 17, italics: true), Shadow = true, }, new FillFlowContainer diff --git a/osu.Game/Screens/Select/Details/AdvancedStats.cs b/osu.Game/Screens/Select/Details/AdvancedStats.cs index c856f4c85a..2d897148c1 100644 --- a/osu.Game/Screens/Select/Details/AdvancedStats.cs +++ b/osu.Game/Screens/Select/Details/AdvancedStats.cs @@ -120,7 +120,7 @@ namespace osu.Game.Screens.Select.Details AutoSizeAxes = Axes.Y, Child = name = new OsuSpriteText { - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, }, bar = new Bar @@ -142,7 +142,7 @@ namespace osu.Game.Screens.Select.Details { Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, }, }; diff --git a/osu.Game/Screens/Select/Details/UserRatings.cs b/osu.Game/Screens/Select/Details/UserRatings.cs index 70ce6c0e87..db796ba5d2 100644 --- a/osu.Game/Screens/Select/Details/UserRatings.cs +++ b/osu.Game/Screens/Select/Details/UserRatings.cs @@ -70,7 +70,7 @@ namespace osu.Game.Screens.Select.Details Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "User Rating", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, ratingsBar = new Bar { @@ -87,14 +87,14 @@ namespace osu.Game.Screens.Select.Details negativeRatings = new OsuSpriteText { Text = "0", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, positiveRatings = new OsuSpriteText { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Text = @"0", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, }, }, @@ -103,7 +103,7 @@ namespace osu.Game.Screens.Select.Details Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Rating Spread", - TextSize = 13, + Font = OsuFont.GetFont(size: 13), Margin = new MarginPadding { Top = 10, Bottom = 5 }, }, }, diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs index cb1f9234d8..6960739987 100644 --- a/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs +++ b/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs @@ -150,14 +150,14 @@ namespace osu.Game.Screens.Select.Options { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = @"", }, secondLine = new OsuSpriteText { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = @"", }, }, diff --git a/osu.Game/Screens/Tournament/Drawings.cs b/osu.Game/Screens/Tournament/Drawings.cs index 43b194d8d0..f8445a4a7d 100644 --- a/osu.Game/Screens/Tournament/Drawings.cs +++ b/osu.Game/Screens/Tournament/Drawings.cs @@ -23,6 +23,7 @@ using osuTK.Graphics; using osu.Framework.IO.Stores; using osu.Framework.Graphics.Shapes; using osu.Framework.Screens; +using osu.Game.Graphics; namespace osu.Game.Screens.Tournament { @@ -151,8 +152,7 @@ namespace osu.Game.Screens.Tournament Alpha = 0, - Font = "Exo2.0-Light", - TextSize = 42f + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42), } } }, @@ -175,8 +175,7 @@ namespace osu.Game.Screens.Tournament Origin = Anchor.TopCentre, Text = "Control Panel", - TextSize = 22f, - Font = "Exo2.0-Bold" + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 22), }, new FillFlowContainer { diff --git a/osu.Game/Screens/Tournament/Group.cs b/osu.Game/Screens/Tournament/Group.cs index c9d477dbcd..4fed10b94d 100644 --- a/osu.Game/Screens/Tournament/Group.cs +++ b/osu.Game/Screens/Tournament/Group.cs @@ -14,6 +14,7 @@ using osuTK; using osuTK.Graphics; using osu.Game.Screens.Tournament.Teams; using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; namespace osu.Game.Screens.Tournament { @@ -52,8 +53,7 @@ namespace osu.Game.Screens.Tournament Position = new Vector2(0, 7f), Text = $"GROUP {name.ToUpperInvariant()}", - TextSize = 8f, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 8), Colour = new Color4(255, 204, 34, 255), }, teams = new FillFlowContainer @@ -162,8 +162,7 @@ namespace osu.Game.Screens.Tournament Origin = Anchor.TopCentre, Text = team.Acronym.ToUpperInvariant(), - TextSize = 10f, - Font = @"Exo2.0-Bold" + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 10), } } } diff --git a/osu.Game/Users/UserPanel.cs b/osu.Game/Users/UserPanel.cs index b1bf0c15a5..5a48451fd5 100644 --- a/osu.Game/Users/UserPanel.cs +++ b/osu.Game/Users/UserPanel.cs @@ -116,8 +116,7 @@ namespace osu.Game.Users new OsuSpriteText { Text = user.Username, - TextSize = 18, - Font = @"Exo2.0-SemiBoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 18, italics: true), }, infoContainer = new FillFlowContainer { @@ -173,7 +172,7 @@ namespace osu.Game.Users { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Font = @"Exo2.0-Semibold", + Font = OsuFont.GetFont(weight: FontWeight.SemiBold), }, }, }, From c01b18f02fb617f3e31004775500080d9243d9c1 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 20 Feb 2019 15:18:51 +0900 Subject: [PATCH 120/141] Adjust expected testcase value --- osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs index fc2a153f49..b99dd08ef0 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Catch"; - [TestCase(3.8701758020428221d, "diffcalc-test")] + [TestCase(4.2038001515546597d, "diffcalc-test")] public void Test(double expected, string name) => base.Test(expected, name); From b1337ed07fc2317ee8c1266e9fe394eb882a0f1e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Feb 2019 16:09:29 +0900 Subject: [PATCH 121/141] Update framework --- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 6b94fa4f98..6d55071070 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -16,7 +16,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index d677ef4e21..19c16541a2 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -105,8 +105,8 @@ - - + + From dbfa95b9e70fbdeb05c4798e9c09aa5c4ba1b9a6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 20 Feb 2019 16:52:36 +0900 Subject: [PATCH 122/141] Made medium the default font weight --- osu.Game/Graphics/Cursor/OsuTooltipContainer.cs | 3 ++- osu.Game/Graphics/DrawableDate.cs | 2 +- osu.Game/Graphics/OsuFont.cs | 2 +- osu.Game/Graphics/UserInterface/OsuTabControl.cs | 2 +- osu.Game/Graphics/UserInterface/OsuTextBox.cs | 2 +- osu.Game/Graphics/UserInterface/PageTabControl.cs | 2 +- osu.Game/Online/Leaderboards/LeaderboardScore.cs | 2 +- osu.Game/Overlays/BeatmapSet/AuthorInfo.cs | 2 +- osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs | 6 +++--- osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs | 2 +- osu.Game/Overlays/Chat/ChatLine.cs | 2 +- osu.Game/Overlays/Music/PlaylistItem.cs | 2 +- osu.Game/Overlays/MusicController.cs | 2 +- osu.Game/Overlays/Profile/Header/BadgeContainer.cs | 2 +- osu.Game/Overlays/Profile/Header/RankGraph.cs | 8 ++++---- osu.Game/Overlays/Profile/ProfileHeader.cs | 4 ++-- osu.Game/Overlays/Profile/ProfileSection.cs | 3 +-- .../Overlays/Profile/Sections/BeatmapMetadataContainer.cs | 2 +- .../Profile/Sections/Historical/DrawableMostPlayedRow.cs | 2 +- osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs | 4 ++-- osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs | 2 +- .../Profile/Sections/Ranks/DrawablePerformanceScore.cs | 2 +- .../Profile/Sections/Ranks/DrawableProfileScore.cs | 2 +- osu.Game/Overlays/Toolbar/ToolbarUserButton.cs | 2 +- .../Screens/Multi/Lounge/Components/ParticipantInfo.cs | 2 +- osu.Game/Screens/Play/GameplayMenuOverlay.cs | 2 +- osu.Game/Screens/Play/PlayerLoader.cs | 6 +++--- osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs | 2 +- osu.Game/Screens/Select/BeatmapInfoWedge.cs | 8 ++++---- .../Screens/Select/Carousel/DrawableCarouselBeatmap.cs | 5 ++--- 30 files changed, 44 insertions(+), 45 deletions(-) diff --git a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs index 592eb93ecc..ec4cbb808e 100644 --- a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs +++ b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs @@ -67,7 +67,8 @@ namespace osu.Game.Graphics.Cursor }, text = new OsuSpriteText { - Padding = new MarginPadding(5) + Padding = new MarginPadding(5), + Font = OsuFont.GetFont(weight: FontWeight.Regular) } }; } diff --git a/osu.Game/Graphics/DrawableDate.cs b/osu.Game/Graphics/DrawableDate.cs index 74bf790709..fc5abcdcb8 100644 --- a/osu.Game/Graphics/DrawableDate.cs +++ b/osu.Game/Graphics/DrawableDate.cs @@ -30,7 +30,7 @@ namespace osu.Game.Graphics public DrawableDate(DateTimeOffset date) { - Font = OsuFont.GetFont(italics: true); + Font = OsuFont.GetFont(weight: FontWeight.Regular, italics: true); Date = date; } diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index 7f8a5b1a79..c3db33f8d4 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -19,7 +19,7 @@ namespace osu.Game.Graphics return new FontUsage(usage, familyString, size, weightString, italics, fixedWidth); } - public static FontUsage GetFont(Typeface typeface = Typeface.Exo, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Regular, bool italics = false, bool fixedWidth = false) + public static FontUsage GetFont(Typeface typeface = Typeface.Exo, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Medium, bool italics = false, bool fixedWidth = false) => new FontUsage(getFamilyString(typeface), size, getWeightString(typeface, weight), italics, fixedWidth); private static string getFamilyString(Typeface typeface) diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 7fac6bf7bb..a0e956b2e5 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -173,7 +173,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = OsuFont.GetFont(Text.Font, weight: val ? FontWeight.Bold : FontWeight.Regular), true); + Active.BindValueChanged(val => Text.Font = OsuFont.GetFont(Text.Font, weight: val ? FontWeight.Bold : FontWeight.Medium), true); } protected override void OnActivated() => fadeActive(); diff --git a/osu.Game/Graphics/UserInterface/OsuTextBox.cs b/osu.Game/Graphics/UserInterface/OsuTextBox.cs index 0cb94e755b..21cdfbf5af 100644 --- a/osu.Game/Graphics/UserInterface/OsuTextBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTextBox.cs @@ -24,7 +24,7 @@ namespace osu.Game.Graphics.UserInterface protected override SpriteText CreatePlaceholder() => new OsuSpriteText { - Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true), + Font = OsuFont.GetFont(italics: true), Colour = new Color4(180, 180, 180, 255), Margin = new MarginPadding { Left = 2 }, }; diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs index cc21e24165..816d735c16 100644 --- a/osu.Game/Graphics/UserInterface/PageTabControl.cs +++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs @@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = OsuFont.GetFont(Text.Font, weight: val ? FontWeight.Bold : FontWeight.Regular), true); + Active.BindValueChanged(val => Text.Font = OsuFont.GetFont(Text.Font, weight: val ? FontWeight.Bold : FontWeight.Medium), true); } [BackgroundDependencyLoader] diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index 3f346caea3..fb362fbd0c 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -76,7 +76,7 @@ namespace osu.Game.Online.Leaderboards { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 22, weight: FontWeight.Medium, italics: true), + Font = OsuFont.GetFont(size: 22, italics: true), Text = RankPosition.ToString(), }, }, diff --git a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs index a47c20c244..1038609693 100644 --- a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs +++ b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs @@ -49,7 +49,7 @@ namespace osu.Game.Overlays.BeatmapSet fields.Children = new Drawable[] { - new Field("mapped by", BeatmapSet.Metadata.Author.Username, OsuFont.GetFont(italics: true)), + new Field("mapped by", BeatmapSet.Metadata.Author.Username, OsuFont.GetFont(weight: FontWeight.Regular, italics: true)), new Field("submitted on", online.Submitted.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold)) { Margin = new MarginPadding { Top = 5 }, diff --git a/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs b/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs index 3bab6d3f1d..5e686ccb68 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs @@ -46,7 +46,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $"#{index + 1}", - Font = OsuFont.GetFont(italics: true), + Font = OsuFont.GetFont(weight: FontWeight.Regular, italics: true), Margin = new MarginPadding { Left = side_margin } }, new DrawableFlag(score.User.Country) @@ -96,7 +96,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Anchor = Anchor.CentreLeft, Origin = Anchor.CentreRight, Text = $@"{score.Accuracy:P2}", - Font = OsuFont.GetFont(italics: true), + Font = OsuFont.GetFont(weight: FontWeight.Regular, italics: true), RelativePositionAxes = Axes.X, X = 0.85f }, @@ -105,7 +105,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, Text = $"{score.Statistics[HitResult.Great]}/{score.Statistics[HitResult.Good]}/{score.Statistics[HitResult.Meh]}", - Font = OsuFont.GetFont(italics: true), + Font = OsuFont.GetFont(weight: FontWeight.Regular, italics: true), Margin = new MarginPadding { Right = side_margin } }, }; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs b/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs index c5a77729c7..c64bda9dfd 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs @@ -224,7 +224,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Text = header, Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) }, - valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, italics: true) } + valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.Regular, italics: true) } }; } diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index db8c284fba..77934d6730 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -159,7 +159,7 @@ namespace osu.Game.Overlays.Chat { if (Message.IsAction) { - t.Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true); + t.Font = OsuFont.GetFont(italics: true); if (senderHasBackground) t.Colour = OsuColour.FromHex(message.Sender.Colour); diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs index 470a05ad88..f1bdfb7184 100644 --- a/osu.Game/Overlays/Music/PlaylistItem.cs +++ b/osu.Game/Overlays/Music/PlaylistItem.cs @@ -108,7 +108,7 @@ namespace osu.Game.Overlays.Music text.Clear(); //space after the title to put a space between the title and artist - titleSprites = text.AddText(titleBind.Value + @" ", sprite => sprite.Font = OsuFont.Default).OfType(); + titleSprites = text.AddText(titleBind.Value + @" ", sprite => sprite.Font = OsuFont.GetFont(weight: FontWeight.Regular)).OfType(); text.AddText(artistBind.Value, sprite => { diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 36dbc20d5a..92c44b1572 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -107,7 +107,7 @@ namespace osu.Game.Overlays Origin = Anchor.BottomCentre, Anchor = Anchor.TopCentre, Position = new Vector2(0, 40), - Font = OsuFont.GetFont(size: 25, weight: FontWeight.Medium, italics: true), + Font = OsuFont.GetFont(size: 25, italics: true), Colour = Color4.White, Text = @"Nothing to play", }, diff --git a/osu.Game/Overlays/Profile/Header/BadgeContainer.cs b/osu.Game/Overlays/Profile/Header/BadgeContainer.cs index 2978d131f5..ff4d7a10dc 100644 --- a/osu.Game/Overlays/Profile/Header/BadgeContainer.cs +++ b/osu.Game/Overlays/Profile/Header/BadgeContainer.cs @@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Profile.Header Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, Alpha = 0, - Font = OsuFont.GetFont(size: 12) + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular) }, new Container { diff --git a/osu.Game/Overlays/Profile/Header/RankGraph.cs b/osu.Game/Overlays/Profile/Header/RankGraph.cs index c8a486e037..3165f1c9cd 100644 --- a/osu.Game/Overlays/Profile/Header/RankGraph.cs +++ b/osu.Game/Overlays/Profile/Header/RankGraph.cs @@ -44,26 +44,26 @@ namespace osu.Game.Overlays.Profile.Header Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = "No recent plays", - Font = OsuFont.GetFont(size: 14, italics: true) + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Regular, italics: true) }, rankText = new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Font = OsuFont.GetFont(size: primary_textsize, italics: true), + Font = OsuFont.GetFont(size: primary_textsize, weight: FontWeight.Regular, italics: true), }, relativeText = new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Font = OsuFont.GetFont(size: secondary_textsize, italics: true), + Font = OsuFont.GetFont(size: secondary_textsize, weight: FontWeight.Regular, italics: true), Y = 25, }, performanceText = new OsuSpriteText { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - Font = OsuFont.GetFont(size: secondary_textsize, italics: true) + Font = OsuFont.GetFont(size: secondary_textsize, weight: FontWeight.Regular, italics: true) }, graph = new RankChartLineGraph { diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index 2cafe5c7f4..cf1ff3aec3 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -118,7 +118,7 @@ namespace osu.Game.Overlays.Profile usernameText = new OsuSpriteText { Text = user.Username, - Font = OsuFont.GetFont(size: 30, italics: true) + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Regular, italics: true) }, new ExternalLinkButton($@"https://osu.ppy.sh/users/{user.Id}") { @@ -174,7 +174,7 @@ namespace osu.Game.Overlays.Profile ParagraphSpacing = 0.8f, LineSpacing = 0.2f }, - infoTextRight = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 14, italics: true)) + infoTextRight = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Regular, italics: true)) { X = UserProfileOverlay.CONTENT_X_MARGIN + info_width + 20, Y = cover_height + 20, diff --git a/osu.Game/Overlays/Profile/ProfileSection.cs b/osu.Game/Overlays/Profile/ProfileSection.cs index 3d041b90b6..89ea590ddd 100644 --- a/osu.Game/Overlays/Profile/ProfileSection.cs +++ b/osu.Game/Overlays/Profile/ProfileSection.cs @@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Profile new OsuSpriteText { Text = Title, - Font = OsuFont.GetFont(size: 20, italics: true), + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular, italics: true), Margin = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, @@ -66,7 +66,6 @@ namespace osu.Game.Overlays.Profile Add(new OsuSpriteText { Text = @"coming soon!", - Font = OsuFont.GetFont(weight: FontWeight.Medium), Colour = Color4.Gray, Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs b/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs index c0f3acffbf..64c8260524 100644 --- a/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs @@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Profile.Sections { Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), Padding = new MarginPadding { Top = 3 }, - Font = OsuFont.GetFont(size: 12, italics: true) + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular, italics: true) }, }, }; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs index 5e94b28730..b0609e685e 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs @@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, Text = @"times played ", - Font = OsuFont.GetFont(size: 12, italics: true) + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular, italics: true) }, } }); diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index a46584cf91..5504ccee90 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -107,14 +107,14 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Text = header + ":", - Font = OsuFont.GetFont(size: 20, italics: true) + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular, italics: true) }, valueText = new OsuSpriteText { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Text = "0", - Font = OsuFont.GetFont(size: 40, italics: true), + Font = OsuFont.GetFont(size: 40, weight: FontWeight.Regular, italics: true), UseFullGlyphHeight = false, } } diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs index a85e32da22..98c35e6446 100644 --- a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs @@ -45,7 +45,7 @@ namespace osu.Game.Overlays.Profile.Sections new OsuSpriteText { Text = header, - Font = OsuFont.GetFont(size: 15, italics: true), + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Regular, italics: true), Margin = new MarginPadding { Top = 10, Bottom = 10 }, }, ItemsContainer = new FillFlowContainer diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs index 81faeb87b2..843f9b7ef2 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs @@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Colour = colour.GrayA, - Font = OsuFont.GetFont(size: 11, italics: true) + Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true) }); } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index d24c6ae84a..f4e08b8db1 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Colour = colour.GrayA, - Font = OsuFont.GetFont(size: 11, italics: true) + Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true) }; RightFlowContainer.Add(text); diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs index b9cc0fd9ce..6620efefdc 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs @@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Toolbar { AutoSizeAxes = Axes.X; - DrawableText.Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true); + DrawableText.Font = OsuFont.GetFont(italics: true); Add(new OpaqueBackground { Depth = 1 }); diff --git a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs index b327caa06b..1f25568d63 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs @@ -96,7 +96,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components { hostText.AddText("hosted by "); hostText.AddLink(v.Username, null, LinkAction.OpenUserProfile, v.Id.ToString(), "Open profile", - s => s.Font = OsuFont.GetFont(Typeface.Exo, weight: FontWeight.Medium, italics: true)); + s => s.Font = OsuFont.GetFont(Typeface.Exo, weight: FontWeight.Bold, italics: true)); flagContainer.Child = new DrawableFlag(v.Country) { RelativeSizeAxes = Axes.Both }; } }, true); diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index c294a2d71f..2561343c68 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -88,7 +88,7 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = Header, - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 30), + Font = OsuFont.GetFont(size: 30), Spacing = new Vector2(5, 0), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 9a1576bfa2..d859672701 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -330,14 +330,14 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)), - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 36, italics: true), + Font = OsuFont.GetFont(size: 36, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, }, new OsuSpriteText { Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist)), - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 26, italics: true), + Font = OsuFont.GetFont(size: 26, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, }, @@ -365,7 +365,7 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = beatmap?.BeatmapInfo?.Version, - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 26, italics: true), + Font = OsuFont.GetFont(size: 26, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Margin = new MarginPadding diff --git a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs index 199083ecf6..f593f4a47e 100644 --- a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs +++ b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs @@ -368,7 +368,7 @@ namespace osu.Game.Screens.Ranking.Pages Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, Text = user.Username, - Font = OsuFont.GetFont(size: 30, italics: true), + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Regular, italics: true), Padding = new MarginPadding { Bottom = 10 }, } }; diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index 1385b4102e..238604ad9b 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -204,7 +204,7 @@ namespace osu.Game.Screens.Select VersionLabel = new OsuSpriteText { Text = beatmapInfo.Version, - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 24, italics: true), + Font = OsuFont.GetFont(size: 24, italics: true), }, } }, @@ -239,11 +239,11 @@ namespace osu.Game.Screens.Select { TitleLabel = new OsuSpriteText { - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 28, italics: true), + Font = OsuFont.GetFont(size: 28, italics: true), }, ArtistLabel = new OsuSpriteText { - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 17, italics: true), + Font = OsuFont.GetFont(size: 17, italics: true), }, MapperContainer = new FillFlowContainer { @@ -343,7 +343,7 @@ namespace osu.Game.Screens.Select new OsuSpriteText { Text = "mapped by ", - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 15), + Font = OsuFont.GetFont(size: 15), }, new OsuSpriteText { diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 386dd9edd6..c836f8bec3 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -101,21 +101,20 @@ namespace osu.Game.Screens.Select.Carousel new OsuSpriteText { Text = beatmap.Version, - Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 20), + Font = OsuFont.GetFont(size: 20), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, new OsuSpriteText { Text = "mapped by", - Font = OsuFont.GetFont(weight: FontWeight.Medium), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, new OsuSpriteText { Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author.Username}", - Font = OsuFont.GetFont(weight: FontWeight.Medium, italics: true), + Font = OsuFont.GetFont(italics: true), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, From 4db5531e4bde96f2fbb3152c0eddb4663c400bb7 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 20 Feb 2019 19:32:30 +0900 Subject: [PATCH 123/141] Replace copy-constructor/method with extension method --- .../UI/DrawableManiaJudgement.cs | 3 +- .../Drawables/BeatmapSetOnlineStatusPill.cs | 2 +- osu.Game/Graphics/OsuFont.cs | 29 ++++++++++--------- .../UserInterface/BreadcrumbControl.cs | 2 +- .../Graphics/UserInterface/DialogButton.cs | 2 +- .../Graphics/UserInterface/OsuTabControl.cs | 2 +- .../Graphics/UserInterface/PageTabControl.cs | 2 +- .../UserInterface/PercentageCounter.cs | 2 +- .../Graphics/UserInterface/RollingCounter.cs | 2 +- .../Graphics/UserInterface/ScoreCounter.cs | 2 +- .../Online/Leaderboards/LeaderboardScore.cs | 4 +-- .../Online/Leaderboards/MessagePlaceholder.cs | 2 +- osu.Game/Online/Leaderboards/Placeholder.cs | 3 +- .../AccountCreation/ErrorTextFlowContainer.cs | 3 +- .../Overlays/AccountCreation/ScreenEntry.cs | 2 +- .../Overlays/AccountCreation/ScreenWarning.cs | 4 +-- osu.Game/Overlays/BeatmapSet/AuthorInfo.cs | 2 +- osu.Game/Overlays/BeatmapSet/Info.cs | 2 +- .../BeatmapSet/Scores/ClickableUsername.cs | 2 +- osu.Game/Overlays/Chat/ChatLine.cs | 2 +- .../Chat/Tabs/ChannelSelectorTabItem.cs | 4 +-- osu.Game/Overlays/Dialog/PopupDialog.cs | 4 +-- .../Overlays/MedalSplash/DrawableMedal.cs | 2 +- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 2 +- .../Notifications/SimpleNotification.cs | 2 +- osu.Game/Overlays/Profile/ProfileHeader.cs | 4 +-- .../Profile/Sections/Kudosu/KudosuInfo.cs | 2 +- .../SearchableList/HeaderTabControl.cs | 3 +- .../Edit/Components/Menus/EditorMenuBar.cs | 4 +-- .../Compose/Components/BeatDivisorControl.cs | 2 +- .../LabelledComponents/LabelledTextBox.cs | 2 +- osu.Game/Screens/Menu/Disclaimer.cs | 8 ++--- .../Screens/Multi/Components/BeatmapTitle.cs | 2 +- .../Multi/Components/BeatmapTypeInfo.cs | 2 +- .../Lounge/Components/ParticipantInfo.cs | 2 +- .../Multi/Match/Components/HostInfo.cs | 2 +- .../Ranking/Pages/RoomLeaderboardPage.cs | 4 +-- osu.Game/Screens/Play/HUD/ComboCounter.cs | 5 ++-- .../Screens/Ranking/Pages/ScoreResultsPage.cs | 2 +- osu.Game/Screens/Select/BeatmapDetails.cs | 2 +- 40 files changed, 66 insertions(+), 68 deletions(-) diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs index b3d6777670..5874bac7f6 100644 --- a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs +++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs @@ -3,7 +3,6 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; @@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.UI private void load() { if (JudgementText != null) - JudgementText.Font = OsuFont.GetFont(JudgementText.Font, size: 25); + JudgementText.Font = JudgementText.Font.With(size: 25); } protected override void LoadComplete() diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs index bdfcf051d4..72b5f69eee 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs @@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps.Drawables public float TextSize { get => statusText.Font.Size; - set => statusText.Font = OsuFont.GetFont(statusText.Font, size: value); + set => statusText.Font = statusText.Font.With(size: value); } public MarginPadding TextPadding diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index c3db33f8d4..54c6ca48a0 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -11,18 +11,10 @@ namespace osu.Game.Graphics public static FontUsage Default => GetFont(); - public static FontUsage GetFont(FontUsage usage, Typeface? typeface = null, float? size = null, FontWeight? weight = null, bool? italics = null, bool? fixedWidth = null) - { - string familyString = typeface != null ? getFamilyString(typeface.Value) : usage.Family; - string weightString = weight != null ? getWeightString(familyString, weight.Value) : usage.Weight; - - return new FontUsage(usage, familyString, size, weightString, italics, fixedWidth); - } - public static FontUsage GetFont(Typeface typeface = Typeface.Exo, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Medium, bool italics = false, bool fixedWidth = false) - => new FontUsage(getFamilyString(typeface), size, getWeightString(typeface, weight), italics, fixedWidth); + => new FontUsage(GetFamilyString(typeface), size, GetWeightString(typeface, weight), italics, fixedWidth); - private static string getFamilyString(Typeface typeface) + public static string GetFamilyString(Typeface typeface) { switch (typeface) { @@ -37,10 +29,10 @@ namespace osu.Game.Graphics return null; } - private static string getWeightString(Typeface typeface, FontWeight weight) - => getWeightString(getFamilyString(typeface), weight); + public static string GetWeightString(Typeface typeface, FontWeight weight) + => GetWeightString(GetFamilyString(typeface), weight); - private static string getWeightString(string family, FontWeight weight) + public static string GetWeightString(string family, FontWeight weight) { string weightString = weight.ToString(); @@ -52,6 +44,17 @@ namespace osu.Game.Graphics } } + public static class OsuFontExtensions + { + public static FontUsage With(this FontUsage usage, Typeface? typeface = null, float? size = null, FontWeight? weight = null, bool? italics = null, bool? fixedWidth = null) + { + string familyString = typeface != null ? OsuFont.GetFamilyString(typeface.Value) : usage.Family; + string weightString = weight != null ? OsuFont.GetWeightString(familyString, weight.Value) : usage.Weight; + + return usage.With(familyString, size, weightString, italics, fixedWidth); + } + } + public enum Typeface { Exo, diff --git a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs index b7a4254642..b25976ea6a 100644 --- a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs @@ -82,7 +82,7 @@ namespace osu.Game.Graphics.UserInterface public BreadcrumbTabItem(T value) : base(value) { - Text.Font = OsuFont.GetFont(Text.Font, size: 18); + Text.Font = Text.Font.With(size: 18); Text.Margin = new MarginPadding { Vertical = 8 }; Padding = new MarginPadding { Right = padding + item_chevron_size }; Add(Chevron = new SpriteIcon diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs index 665c3b9146..ddfbccb0a2 100644 --- a/osu.Game/Graphics/UserInterface/DialogButton.cs +++ b/osu.Game/Graphics/UserInterface/DialogButton.cs @@ -199,7 +199,7 @@ namespace osu.Game.Graphics.UserInterface public float TextSize { get => spriteText.Font.Size; - set => spriteText.Font = OsuFont.GetFont(spriteText.Font, size: value); + set => spriteText.Font = spriteText.Font.With(size: value); } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos); diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index a0e956b2e5..042b55073f 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -173,7 +173,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = OsuFont.GetFont(Text.Font, weight: val ? FontWeight.Bold : FontWeight.Medium), true); + Active.BindValueChanged(val => Text.Font = Text.Font.With(weight: val ? FontWeight.Bold : FontWeight.Medium), true); } protected override void OnActivated() => fadeActive(); diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs index 816d735c16..40365bd57c 100644 --- a/osu.Game/Graphics/UserInterface/PageTabControl.cs +++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs @@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = OsuFont.GetFont(Text.Font, weight: val ? FontWeight.Bold : FontWeight.Medium), true); + Active.BindValueChanged(val => Text.Font = Text.Font.With(weight: val ? FontWeight.Bold : FontWeight.Medium), true); } [BackgroundDependencyLoader] diff --git a/osu.Game/Graphics/UserInterface/PercentageCounter.cs b/osu.Game/Graphics/UserInterface/PercentageCounter.cs index 8c2849bd7b..8ea5525ac7 100644 --- a/osu.Game/Graphics/UserInterface/PercentageCounter.cs +++ b/osu.Game/Graphics/UserInterface/PercentageCounter.cs @@ -22,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface public PercentageCounter() { - DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, fixedWidth: true); + DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true); Current.Value = DisplayedCount = 1.0f; } diff --git a/osu.Game/Graphics/UserInterface/RollingCounter.cs b/osu.Game/Graphics/UserInterface/RollingCounter.cs index f0730a7dc2..eef7d3b77a 100644 --- a/osu.Game/Graphics/UserInterface/RollingCounter.cs +++ b/osu.Game/Graphics/UserInterface/RollingCounter.cs @@ -65,7 +65,7 @@ namespace osu.Game.Graphics.UserInterface public float TextSize { get => DisplayedCountSpriteText.Font.Size; - set => DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, size: value); + set => DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: value); } public Color4 AccentColour diff --git a/osu.Game/Graphics/UserInterface/ScoreCounter.cs b/osu.Game/Graphics/UserInterface/ScoreCounter.cs index 0c1cb570ea..3cc9167d5b 100644 --- a/osu.Game/Graphics/UserInterface/ScoreCounter.cs +++ b/osu.Game/Graphics/UserInterface/ScoreCounter.cs @@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface /// How many leading zeroes the counter will have. public ScoreCounter(uint leading = 0) { - DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, fixedWidth: true); + DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true); LeadingZeroes = leading; } diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index fb362fbd0c..73c01dfde7 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -294,7 +294,7 @@ namespace osu.Game.Online.Leaderboards { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(font, fixedWidth: true), + Font = font.With(fixedWidth: true), Text = text, Colour = glowColour, Shadow = false, @@ -305,7 +305,7 @@ namespace osu.Game.Online.Leaderboards { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(font, fixedWidth: true), + Font = font.With(fixedWidth: true), Text = text, Colour = textColour, Shadow = false, diff --git a/osu.Game/Online/Leaderboards/MessagePlaceholder.cs b/osu.Game/Online/Leaderboards/MessagePlaceholder.cs index 86d59d2809..d4256e4a9d 100644 --- a/osu.Game/Online/Leaderboards/MessagePlaceholder.cs +++ b/osu.Game/Online/Leaderboards/MessagePlaceholder.cs @@ -14,7 +14,7 @@ namespace osu.Game.Online.Leaderboards { AddIcon(FontAwesome.fa_exclamation_circle, cp => { - cp.Font = OsuFont.GetFont(cp.Font, size: TEXT_SIZE); + cp.Font = cp.Font.With(size: TEXT_SIZE); cp.Padding = new MarginPadding { Right = 10 }; }); diff --git a/osu.Game/Online/Leaderboards/Placeholder.cs b/osu.Game/Online/Leaderboards/Placeholder.cs index 675e224bee..d38110a9d0 100644 --- a/osu.Game/Online/Leaderboards/Placeholder.cs +++ b/osu.Game/Online/Leaderboards/Placeholder.cs @@ -3,7 +3,6 @@ using System; using osu.Framework.Graphics; -using osu.Game.Graphics; using osu.Game.Graphics.Containers; namespace osu.Game.Online.Leaderboards @@ -13,7 +12,7 @@ namespace osu.Game.Online.Leaderboards protected const float TEXT_SIZE = 22; protected Placeholder() - : base(cp => cp.Font = OsuFont.GetFont(cp.Font, size: TEXT_SIZE)) + : base(cp => cp.Font = cp.Font.With(size: TEXT_SIZE)) { Anchor = Anchor.Centre; Origin = Anchor.Centre; diff --git a/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs b/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs index 11c256130f..87ff4dd398 100644 --- a/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs +++ b/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs @@ -3,7 +3,6 @@ using System.Collections.Generic; using osu.Framework.Graphics; -using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osuTK.Graphics; @@ -14,7 +13,7 @@ namespace osu.Game.Overlays.AccountCreation private readonly List errorDrawables = new List(); public ErrorTextFlowContainer() - : base(cp => cp.Font = OsuFont.GetFont(cp.Font, size: 12)) + : base(cp => cp.Font = cp.Font.With(size: 12)) { } diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs index 2400403ec8..86c972c303 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -129,7 +129,7 @@ namespace osu.Game.Overlays.AccountCreation usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"); emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever."); - emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = OsuFont.GetFont(cp.Font, weight: FontWeight.Bold)); + emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(weight: FontWeight.Bold)); passwordDescription.AddText("At least "); characterCheckText = passwordDescription.AddText("8 characters long"); diff --git a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs index d1336f0a0e..4e2cc1ea00 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs @@ -89,7 +89,7 @@ namespace osu.Game.Overlays.AccountCreation Font = OsuFont.GetFont(size: 28, weight: FontWeight.Light), Text = "Warning! 注意!", }, - multiAccountExplanationText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.GetFont(cp.Font, size: 12)) + multiAccountExplanationText = new OsuTextFlowContainer(cp => cp.Font = cp.Font.With(size: 12)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y @@ -105,7 +105,7 @@ namespace osu.Game.Overlays.AccountCreation Text = "I understand. This account isn't for me.", Action = () => this.Push(new ScreenEntry()) }, - furtherAssistance = new LinkFlowContainer(cp => cp.Font = OsuFont.GetFont(cp.Font, size: 12)) + furtherAssistance = new LinkFlowContainer(cp => cp.Font = cp.Font.With(size: 12)) { Margin = new MarginPadding { Top = 20 }, Anchor = Anchor.TopCentre, diff --git a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs index 1038609693..8a75cfea50 100644 --- a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs +++ b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs @@ -122,7 +122,7 @@ namespace osu.Game.Overlays.BeatmapSet new OsuSpriteText { Text = second, - Font = OsuFont.GetFont(secondFont, size: 13) + Font = secondFont.With(size: 13) }, }; } diff --git a/osu.Game/Overlays/BeatmapSet/Info.cs b/osu.Game/Overlays/BeatmapSet/Info.cs index afff1f3270..b6793d2609 100644 --- a/osu.Game/Overlays/BeatmapSet/Info.cs +++ b/osu.Game/Overlays/BeatmapSet/Info.cs @@ -156,7 +156,7 @@ namespace osu.Game.Overlays.BeatmapSet this.FadeIn(transition_duration); textFlow.Clear(); - textFlow.AddText(value, s => s.Font = OsuFont.GetFont(s.Font, size: 14)); + textFlow.AddText(value, s => s.Font = s.Font.With(size: 14)); } } diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs b/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs index e88a3f3dfc..7933bfd9b6 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs @@ -32,7 +32,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores public float TextSize { get => text.Font.Size; - set => text.Font = OsuFont.GetFont(text.Font, size: value); + set => text.Font = text.Font.With(size: value); } public ClickableUsername() diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 77934d6730..a679f33e3a 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -165,7 +165,7 @@ namespace osu.Game.Overlays.Chat t.Colour = OsuColour.FromHex(message.Sender.Colour); } - t.Font = OsuFont.GetFont(t.Font, size: TextSize); + t.Font = t.Font.With(size: TextSize); }) { AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs index 158e191433..6ac6133fd0 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs @@ -20,8 +20,8 @@ namespace osu.Game.Overlays.Chat.Tabs Icon.Alpha = 0; - Text.Font = OsuFont.GetFont(Text.Font, size: 45); - TextBold.Font = OsuFont.GetFont(Text.Font, size: 45); + Text.Font = Text.Font.With(size: 45); + TextBold.Font = Text.Font.With(size: 45); } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs index a766e6efb7..781d1a5b7e 100644 --- a/osu.Game/Overlays/Dialog/PopupDialog.cs +++ b/osu.Game/Overlays/Dialog/PopupDialog.cs @@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Dialog }, }, }, - header = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 25)) + header = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 25)) { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, @@ -180,7 +180,7 @@ namespace osu.Game.Overlays.Dialog Padding = new MarginPadding(15), TextAnchor = Anchor.TopCentre, }, - body = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 18)) + body = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 18)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs index 0ff29ba93e..2dedef8fb2 100644 --- a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs +++ b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs @@ -105,7 +105,7 @@ namespace osu.Game.Overlays.MedalSplash { s.Anchor = Anchor.TopCentre; s.Origin = Anchor.TopCentre; - s.Font = OsuFont.GetFont(s.Font, size: 16); + s.Font = s.Font.With(size: 16); }); medalContainer.OnLoadComplete = d => diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index b219610e59..8fdac6d1ad 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -274,7 +274,7 @@ namespace osu.Game.Overlays.Mods }, new OsuTextFlowContainer(text => { - text.Font = OsuFont.GetFont(text.Font, size: 18); + text.Font = text.Font.With(size: 18); text.Shadow = true; }) { diff --git a/osu.Game/Overlays/Notifications/SimpleNotification.cs b/osu.Game/Overlays/Notifications/SimpleNotification.cs index 933e296656..91dab14a62 100644 --- a/osu.Game/Overlays/Notifications/SimpleNotification.cs +++ b/osu.Game/Overlays/Notifications/SimpleNotification.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Notifications } }); - Content.Add(textDrawable = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 14)) + Content.Add(textDrawable = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 14)) { Colour = OsuColour.Gray(128), AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index cf1ff3aec3..c488adf4d7 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -165,7 +165,7 @@ namespace osu.Game.Overlays.Profile Y = cover_height, Colour = OsuColour.Gray(34), }, - infoTextLeft = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 14)) + infoTextLeft = new LinkFlowContainer(t => t.Font = t.Font.With(size: 14)) { X = UserProfileOverlay.CONTENT_X_MARGIN, Y = cover_height + 20, @@ -349,7 +349,7 @@ namespace osu.Game.Overlays.Profile colourBar.Show(); } - void boldItalic(SpriteText t) => t.Font = OsuFont.GetFont(t.Font, weight: FontWeight.Bold, italics: true); + void boldItalic(SpriteText t) => t.Font = t.Font.With(weight: FontWeight.Bold, italics: true); void lightText(SpriteText t) => t.Alpha = 0.8f; OsuSpriteText createScoreText(string text) => new OsuSpriteText diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index 5504ccee90..31f1f1af60 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -119,7 +119,7 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu } } }, - new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(t.Font, size: 19)) + new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 19)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/SearchableList/HeaderTabControl.cs b/osu.Game/Overlays/SearchableList/HeaderTabControl.cs index f6334c2637..39348a9ad7 100644 --- a/osu.Game/Overlays/SearchableList/HeaderTabControl.cs +++ b/osu.Game/Overlays/SearchableList/HeaderTabControl.cs @@ -3,7 +3,6 @@ using osuTK.Graphics; using osu.Framework.Graphics.UserInterface; -using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.SearchableList @@ -22,7 +21,7 @@ namespace osu.Game.Overlays.SearchableList { public HeaderTabItem(T value) : base(value) { - Text.Font = OsuFont.GetFont(Text.Font, size: 16); + Text.Font = Text.Font.With(size: 16); } } } diff --git a/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs index 753fb5c132..27e1cc791a 100644 --- a/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs @@ -110,8 +110,8 @@ namespace osu.Game.Screens.Edit.Components.Menus { public TextContainer() { - NormalText.Font = OsuFont.GetFont(NormalText.Font, size: 14); - BoldText.Font = OsuFont.GetFont(BoldText.Font, size: 14); + NormalText.Font = NormalText.Font.With(size: 14); + BoldText.Font = BoldText.Font.With(size: 14); NormalText.Margin = BoldText.Margin = new MarginPadding { Horizontal = 10, Vertical = MARGIN_VERTICAL }; } } diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index 12c33d1f87..55b2d29a87 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -118,7 +118,7 @@ namespace osu.Game.Screens.Edit.Compose.Components }, new Drawable[] { - new TextFlowContainer(s => s.Font = OsuFont.GetFont(s.Font, size: 14)) + new TextFlowContainer(s => s.Font = s.Font.With(size: 14)) { Padding = new MarginPadding { Horizontal = 15 }, Text = "beat snap divisor", diff --git a/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs b/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs index 04dfcbefeb..50d524d1f5 100644 --- a/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs +++ b/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs @@ -39,7 +39,7 @@ namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents public float LabelTextSize { get => label.Font.Size; - set => label.Font = OsuFont.GetFont(label.Font, size: value); + set => label.Font = label.Font.With(size: value); } public string PlaceholderText diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index c887c18a46..68a6e6525b 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -64,10 +64,10 @@ namespace osu.Game.Screens.Menu } }; - textFlow.AddText("This is an ", t => t.Font = OsuFont.GetFont(t.Font, size: 30, weight: FontWeight.Light)); - textFlow.AddText("early development build", t => t.Font = OsuFont.GetFont(t.Font, size: 30, weight: FontWeight.SemiBold)); + textFlow.AddText("This is an ", t => t.Font = t.Font.With(size: 30, weight: FontWeight.Light)); + textFlow.AddText("early development build", t => t.Font = t.Font.With(size: 30, weight: FontWeight.SemiBold)); - textFlow.AddParagraph("Things may not work as expected", t => t.Font = OsuFont.GetFont(t.Font, size: 20)); + textFlow.AddParagraph("Things may not work as expected", t => t.Font = t.Font.With(size: 20)); textFlow.NewParagraph(); Action format = t => t.Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold); @@ -90,7 +90,7 @@ namespace osu.Game.Screens.Menu supporterDrawables.Add(heart = textFlow.AddIcon(FontAwesome.fa_heart, t => { t.Padding = new MarginPadding { Left = 5 }; - t.Font = OsuFont.GetFont(t.Font, size: 12); + t.Font = t.Font.With(size: 12); t.Colour = colours.Pink; t.Origin = Anchor.Centre; }).First()); diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs index d25aacd049..6162b17362 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs @@ -58,7 +58,7 @@ namespace osu.Game.Screens.Multi.Components if (beatmap == null) textFlow.AddText("No beatmap selected", s => { - s.Font = OsuFont.GetFont(s.Font, size: TextSize); + s.Font = s.Font.With(size: TextSize); s.Colour = colours.PinkLight; }); else diff --git a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs index b0eec396f8..fea2822e1a 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs @@ -40,7 +40,7 @@ namespace osu.Game.Screens.Multi.Components Children = new Drawable[] { new BeatmapTitle(), - beatmapAuthor = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(s.Font, size: 14)) + beatmapAuthor = new LinkFlowContainer(s => s.Font = s.Font.With(size: 14)) { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, diff --git a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs index 1f25568d63..6aa63423d1 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs @@ -96,7 +96,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components { hostText.AddText("hosted by "); hostText.AddLink(v.Username, null, LinkAction.OpenUserProfile, v.Id.ToString(), "Open profile", - s => s.Font = OsuFont.GetFont(Typeface.Exo, weight: FontWeight.Bold, italics: true)); + s => s.Font = s.Font.With(Typeface.Exo, weight: FontWeight.Bold, italics: true)); flagContainer.Child = new DrawableFlag(v.Country) { RelativeSizeAxes = Axes.Both }; } }, true); diff --git a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs index 6896e3edac..d765ffe8a8 100644 --- a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs +++ b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs @@ -55,7 +55,7 @@ namespace osu.Game.Screens.Multi.Match.Components linkContainer.AddText("hosted by"); linkContainer.NewLine(); linkContainer.AddLink(host.Username, null, LinkAction.OpenUserProfile, host.Id.ToString(), "View Profile", - s => s.Font = OsuFont.GetFont(Typeface.Exo, weight: FontWeight.Bold, italics: true)); + s => s.Font = s.Font.With(Typeface.Exo, weight: FontWeight.Bold, italics: true)); } } } diff --git a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs index 423b897813..40a549cb94 100644 --- a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs +++ b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs @@ -80,7 +80,7 @@ namespace osu.Game.Screens.Multi.Ranking.Pages Action gray = s => s.Colour = colours.GrayC; Action white = s => { - s.Font = OsuFont.GetFont(s.Font, size: s.Font.Size * 1.4f); + s.Font = s.Font.With(size: s.Font.Size * 1.4f); s.Colour = colours.GrayF; }; @@ -91,7 +91,7 @@ namespace osu.Game.Screens.Multi.Ranking.Pages rankText.AddText($"#{index + 1} ", s => { - s.Font = OsuFont.GetFont(s.Font, Typeface.Exo, weight: FontWeight.Bold); + s.Font = s.Font.With(Typeface.Exo, weight: FontWeight.Bold); s.Colour = colours.YellowDark; }); diff --git a/osu.Game/Screens/Play/HUD/ComboCounter.cs b/osu.Game/Screens/Play/HUD/ComboCounter.cs index 0b27d8e69e..13b4b0b2fc 100644 --- a/osu.Game/Screens/Play/HUD/ComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/ComboCounter.cs @@ -5,7 +5,6 @@ using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; -using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Play.HUD @@ -101,8 +100,8 @@ namespace osu.Game.Screens.Play.HUD { textSize = value; - DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, size: TextSize); - PopOutCount.Font = OsuFont.GetFont(PopOutCount.Font, size: TextSize); + DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: TextSize); + PopOutCount.Font = PopOutCount.Font.With(size: TextSize); } } diff --git a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs index f593f4a47e..09b5b7ea49 100644 --- a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs +++ b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs @@ -391,7 +391,7 @@ namespace osu.Game.Screens.Ranking.Pages public SlowScoreCounter(uint leading = 0) : base(leading) { DisplayedCountSpriteText.Shadow = false; - DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, Typeface.Venera, weight: FontWeight.Light); + DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(Typeface.Venera, weight: FontWeight.Light); UseCommaSeparator = true; } } diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index a0baf64a37..c0a004ede3 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -346,7 +346,7 @@ namespace osu.Game.Screens.Select private void setTextAsync(string text) { - LoadComponentAsync(new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(s.Font, size: 14)) + LoadComponentAsync(new OsuTextFlowContainer(s => s.Font = s.Font.With(size: 14)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, From 9b3f2fdd24e7cac421cc3b274c2d01707a9238e9 Mon Sep 17 00:00:00 2001 From: Jamie Taylor Date: Wed, 20 Feb 2019 19:33:14 +0900 Subject: [PATCH 124/141] Change RelativePositionAxes default on osu! logo to be both --- osu.Game/Screens/Menu/Intro.cs | 1 - osu.Game/Screens/OsuScreen.cs | 2 +- osu.Game/Screens/Play/PlayerLoader.cs | 2 -- osu.Game/Screens/Select/SongSelect.cs | 1 - 4 files changed, 1 insertion(+), 5 deletions(-) diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/Intro.cs index 10cfc4a299..b0cfc5a0f8 100644 --- a/osu.Game/Screens/Menu/Intro.cs +++ b/osu.Game/Screens/Menu/Intro.cs @@ -112,7 +112,6 @@ namespace osu.Game.Screens.Menu }, delay_step_two); } - logo.RelativePositionAxes = Axes.Both; logo.Colour = Color4.White; logo.Ripple = false; diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index b8d6fda97d..7a63736469 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -174,7 +174,7 @@ namespace osu.Game.Screens logo.FadeOut(300, Easing.OutQuint); logo.Anchor = Anchor.TopLeft; logo.Origin = Anchor.Centre; - logo.RelativePositionAxes = Axes.None; + logo.RelativePositionAxes = Axes.Both; logo.BeatMatching = true; logo.Triangles = true; logo.Ripple = true; diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index c55c05f61c..61c2b0fc18 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -143,8 +143,6 @@ namespace osu.Game.Screens.Play { base.LogoArriving(logo, resuming); - logo.RelativePositionAxes = Axes.Both; - logo.ScaleTo(new Vector2(0.15f), 300, Easing.In); logo.MoveTo(new Vector2(0.5f), 300, Easing.In); logo.FadeIn(350); diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 3be4dd8c0b..214601c3ed 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -444,7 +444,6 @@ namespace osu.Game.Screens.Select { base.LogoArriving(logo, resuming); - logo.RelativePositionAxes = Axes.Both; Vector2 position = new Vector2(0.95f, 0.96f); if (logo.Alpha > 0.8f) From 062196c7da0293d62dfef4591bbe5ec33b9221d1 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 20 Feb 2019 20:52:56 +0900 Subject: [PATCH 125/141] Cleanup --- osu.Game/Overlays/Notifications/ProgressNotification.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Notifications/ProgressNotification.cs b/osu.Game/Overlays/Notifications/ProgressNotification.cs index 623b76c12e..efb66a7153 100644 --- a/osu.Game/Overlays/Notifications/ProgressNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressNotification.cs @@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Notifications RelativeSizeAxes = Axes.Both, }); - Content.Add(textDrawable = new OsuTextFlowContainer(t => t.Font = OsuFont.Default) + Content.Add(textDrawable = new OsuTextFlowContainer { Colour = OsuColour.Gray(128), AutoSizeAxes = Axes.Y, From be9be5dee258f08cd53112e8e01d3429293f5a4f Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 20 Feb 2019 21:04:18 +0900 Subject: [PATCH 126/141] Add some xmldocs --- osu.Game/Graphics/OsuFont.cs | 41 ++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index 54c6ca48a0..82c6f9e572 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -7,13 +7,33 @@ namespace osu.Game.Graphics { public struct OsuFont { + /// + /// The default font size. + /// public const float DEFAULT_FONT_SIZE = 16; + /// + /// The default font. + /// public static FontUsage Default => GetFont(); + /// + /// Retrieves a . + /// + /// The font typeface. + /// The size of the text in local space. For a value of 16, a single line will have a height of 16px. + /// The font weight. + /// Whether the font is italic. + /// Whether all characters should be spaced the same distance apart. + /// The . public static FontUsage GetFont(Typeface typeface = Typeface.Exo, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Medium, bool italics = false, bool fixedWidth = false) => new FontUsage(GetFamilyString(typeface), size, GetWeightString(typeface, weight), italics, fixedWidth); + /// + /// Retrieves the string representation of a . + /// + /// The . + /// The string representation. public static string GetFamilyString(Typeface typeface) { switch (typeface) @@ -29,9 +49,21 @@ namespace osu.Game.Graphics return null; } + /// + /// Retrieves the string representation of a . + /// + /// The . + /// The . + /// The string representation of in the specified . public static string GetWeightString(Typeface typeface, FontWeight weight) => GetWeightString(GetFamilyString(typeface), weight); + /// + /// Retrieves the string representation of a . + /// + /// The . + /// The . + /// The string representation of in the specified . public static string GetWeightString(string family, FontWeight weight) { string weightString = weight.ToString(); @@ -46,6 +78,15 @@ namespace osu.Game.Graphics public static class OsuFontExtensions { + /// + /// Creates a new by applying adjustments to this . + /// + /// The font typeface. If null, the value is copied from this . + /// The text size. If null, the value is copied from this . + /// The font weight. If null, the value is copied from this . + /// Whether the font is italic. If null, the value is copied from this . + /// Whether all characters should be spaced apart the same distance. If null, the value is copied from this . + /// The resulting . public static FontUsage With(this FontUsage usage, Typeface? typeface = null, float? size = null, FontWeight? weight = null, bool? italics = null, bool? fixedWidth = null) { string familyString = typeface != null ? OsuFont.GetFamilyString(typeface.Value) : usage.Family; From c96a2ac8536178fcdc397b3ea3afdc69860d52c6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Feb 2019 21:08:52 +0900 Subject: [PATCH 127/141] Fix non-conforming filename --- ...suReplayInputHandler.cs => OsuFramedReplayInputHandler.cs} | 4 ++-- osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) rename osu.Game.Rulesets.Osu/Replays/{OsuReplayInputHandler.cs => OsuFramedReplayInputHandler.cs} (89%) diff --git a/osu.Game.Rulesets.Osu/Replays/OsuReplayInputHandler.cs b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs similarity index 89% rename from osu.Game.Rulesets.Osu/Replays/OsuReplayInputHandler.cs rename to osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs index 0e9a906d85..d1ac77857d 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuReplayInputHandler.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs @@ -11,9 +11,9 @@ using osuTK; namespace osu.Game.Rulesets.Osu.Replays { - public class OsuReplayInputHandler : FramedReplayInputHandler + public class OsuFramedReplayInputHandler : FramedReplayInputHandler { - public OsuReplayInputHandler(Replay replay) + public OsuFramedReplayInputHandler(Replay replay) : base(replay) { } diff --git a/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs index 86e5f8467d..935f9c5c0d 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs @@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.UI return null; } - protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuReplayInputHandler(replay); + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuFramedReplayInputHandler(replay); public override double GameplayStartTime { From 7e41fbc29bfd6e70e1f8f38474cac7344bba58ee Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 21 Feb 2019 13:12:37 +0900 Subject: [PATCH 128/141] Remove LegacyDifficultyCalculator --- .../CatchDifficultyCalculatorTest.cs | 2 +- osu.Game.Rulesets.Catch/CatchRuleset.cs | 2 +- .../ManiaDifficultyCalculatorTest.cs | 2 +- osu.Game.Rulesets.Mania/ManiaRuleset.cs | 2 +- .../OsuDifficultyCalculatorTest.cs | 2 +- osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 +- .../TaikoDifficultyCalculatorTest.cs | 2 +- osu.Game.Rulesets.Taiko/TaikoRuleset.cs | 2 +- ...DifficultyAdjustmentModCombinationsTest.cs | 20 +++- osu.Game/Beatmaps/DummyWorkingBeatmap.cs | 2 +- .../Difficulty/DifficultyCalculator.cs | 44 ++++++- .../Difficulty/LegacyDifficultyCalculator.cs | 107 ------------------ osu.Game/Rulesets/Ruleset.cs | 2 +- .../Beatmaps/DifficultyCalculatorTest.cs | 2 +- 14 files changed, 70 insertions(+), 123 deletions(-) delete mode 100644 osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs index b99dd08ef0..01c57a6b9a 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap); + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap); protected override Ruleset CreateRuleset() => new CatchRuleset(); } diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index c539a47897..a69070e93e 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Catch public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap); + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap); public override int? LegacyID => 2; diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs index 61ee322ce2..2c36e81190 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap); + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap); protected override Ruleset CreateRuleset() => new ManiaRuleset(); } diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index d86ee19802..57728dd134 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Mania public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap); + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap); public override int? LegacyID => 3; diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index edf3f35304..e55dc1f902 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); protected override Ruleset CreateRuleset() => new OsuRuleset(); } diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index e7dbe98919..200f4af3da 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -133,7 +133,7 @@ namespace osu.Game.Rulesets.Osu public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap); + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap); public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new OsuPerformanceCalculator(this, beatmap, score); diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs index a26b184766..e7b6d8615b 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Tests public void Test(double expected, string name) => base.Test(expected, name); - protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap); + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap); protected override Ruleset CreateRuleset() => new TaikoRuleset(); } diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index b4becae7c2..7851a2f919 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Taiko public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap); + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap); public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new TaikoPerformanceCalculator(this, beatmap, score); diff --git a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs index cc73cd54a2..760a033aff 100644 --- a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs +++ b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs @@ -2,9 +2,12 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; namespace osu.Game.Tests.NonVisual @@ -136,7 +139,7 @@ namespace osu.Game.Tests.NonVisual public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) }; } - private class TestLegacyDifficultyCalculator : LegacyDifficultyCalculator + private class TestLegacyDifficultyCalculator : DifficultyCalculator { public TestLegacyDifficultyCalculator(params Mod[] mods) : base(null, null) @@ -146,7 +149,20 @@ namespace osu.Game.Tests.NonVisual protected override Mod[] DifficultyAdjustmentMods { get; } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) => throw new NotImplementedException(); + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) + { + throw new NotImplementedException(); + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) + { + throw new NotImplementedException(); + } + + protected override Skill[] CreateSkills(IBeatmap beatmap) + { + throw new NotImplementedException(); + } } } } diff --git a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs index eb9e221ca4..0aa1697bf8 100644 --- a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs @@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new DummyBeatmapConverter { Beatmap = beatmap }; - public override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null; + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null; public override string Description => "dummy"; diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index 29ec9aae25..a5cb805300 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -4,26 +4,64 @@ using System; using System.Collections.Generic; using System.Linq; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Difficulty { - public abstract class DifficultyCalculator : LegacyDifficultyCalculator + public abstract class DifficultyCalculator { /// /// The length of each strain section. /// protected virtual int SectionLength => 400; + private readonly Ruleset ruleset; + private readonly WorkingBeatmap beatmap; + protected DifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) { + this.ruleset = ruleset; + this.beatmap = beatmap; } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate) + /// + /// Calculates the difficulty of the beatmap using a specific mod combination. + /// + /// The mods that should be applied to the beatmap. + /// A structure describing the difficulty of the beatmap. + public DifficultyAttributes Calculate(params Mod[] mods) + { + beatmap.Mods.Value = mods; + IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo); + + var clock = new StopwatchClock(); + mods.OfType().ForEach(m => m.ApplyToClock(clock)); + + return calculate(playableBeatmap, mods, clock.Rate); + } + + /// + /// Calculates the difficulty of the beatmap using all mod combinations applicable to the beatmap. + /// + /// A collection of structures describing the difficulty of the beatmap for each mod combination. + public IEnumerable CalculateAll() + { + foreach (var combination in CreateDifficultyAdjustmentModCombinations()) + { + if (combination is MultiMod multi) + yield return Calculate(multi.Mods); + else + yield return Calculate(combination); + } + } + + private DifficultyAttributes calculate(IBeatmap beatmap, Mod[] mods, double clockRate) { var skills = CreateSkills(beatmap); diff --git a/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs deleted file mode 100644 index a1324601aa..0000000000 --- a/osu.Game/Rulesets/Difficulty/LegacyDifficultyCalculator.cs +++ /dev/null @@ -1,107 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Timing; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Mods; - -namespace osu.Game.Rulesets.Difficulty -{ - public abstract class LegacyDifficultyCalculator - { - private readonly Ruleset ruleset; - private readonly WorkingBeatmap beatmap; - - protected LegacyDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) - { - this.ruleset = ruleset; - this.beatmap = beatmap; - } - - /// - /// Calculates the difficulty of the beatmap using a specific mod combination. - /// - /// The mods that should be applied to the beatmap. - /// A structure describing the difficulty of the beatmap. - public DifficultyAttributes Calculate(params Mod[] mods) - { - beatmap.Mods.Value = mods; - IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo); - - var clock = new StopwatchClock(); - mods.OfType().ForEach(m => m.ApplyToClock(clock)); - - return Calculate(playableBeatmap, mods, clock.Rate); - } - - /// - /// Calculates the difficulty of the beatmap using all mod combinations applicable to the beatmap. - /// - /// A collection of structures describing the difficulty of the beatmap for each mod combination. - public IEnumerable CalculateAll() - { - foreach (var combination in CreateDifficultyAdjustmentModCombinations()) - { - if (combination is MultiMod multi) - yield return Calculate(multi.Mods); - else - yield return Calculate(combination); - } - } - - /// - /// Creates all combinations which adjust the difficulty. - /// - public Mod[] CreateDifficultyAdjustmentModCombinations() - { - return createDifficultyAdjustmentModCombinations(Enumerable.Empty(), DifficultyAdjustmentMods).ToArray(); - - IEnumerable createDifficultyAdjustmentModCombinations(IEnumerable currentSet, Mod[] adjustmentSet, int currentSetCount = 0, int adjustmentSetStart = 0) - { - switch (currentSetCount) - { - case 0: - // Initial-case: Empty current set - yield return new ModNoMod(); - break; - case 1: - yield return currentSet.Single(); - break; - default: - yield return new MultiMod(currentSet.ToArray()); - break; - } - - // Apply mods in the adjustment set recursively. Using the entire adjustment set would result in duplicate multi-mod mod - // combinations in further recursions, so a moving subset is used to eliminate this effect - for (int i = adjustmentSetStart; i < adjustmentSet.Length; i++) - { - var adjustmentMod = adjustmentSet[i]; - if (currentSet.Any(c => c.IncompatibleMods.Any(m => m.IsInstanceOfType(adjustmentMod)))) - continue; - - foreach (var combo in createDifficultyAdjustmentModCombinations(currentSet.Append(adjustmentMod), adjustmentSet, currentSetCount + 1, i + 1)) - yield return combo; - } - } - } - - /// - /// Retrieves all s which adjust the difficulty. - /// - protected virtual Mod[] DifficultyAdjustmentMods => Array.Empty(); - - /// - /// Calculates the difficulty of a using a specific combination. - /// - /// The to compute the difficulty for. - /// The s that should be applied. - /// The rate at which the gameplay clock is run at. - /// A structure containing the difficulty attributes. - protected abstract DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double clockRate); - } -} diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index 75643a85dc..ffab0abebf 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -71,7 +71,7 @@ namespace osu.Game.Rulesets /// The . public virtual IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => null; - public abstract LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); + public abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); public virtual PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => null; diff --git a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs index 85ae1958ef..108fa8ff71 100644 --- a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs +++ b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs @@ -44,7 +44,7 @@ namespace osu.Game.Tests.Beatmaps return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}"); } - protected abstract LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); + protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); protected abstract Ruleset CreateRuleset(); } From bca347427fcaebac1b9f8af201579dec394a44d3 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 21 Feb 2019 18:56:34 +0900 Subject: [PATCH 129/141] Update with framework bindable changes --- .../Mods/CatchModFlashlight.cs | 5 +-- .../Mods/ManiaModFlashlight.cs | 3 +- .../Objects/Drawables/DrawableHoldNote.cs | 7 ++-- .../Drawables/DrawableManiaHitObject.cs | 4 +-- .../Objects/Drawables/DrawableNote.cs | 7 ++-- .../Objects/Drawables/Pieces/NotePiece.cs | 4 +-- .../Objects/ManiaHitObject.cs | 2 +- osu.Game.Rulesets.Mania/UI/Column.cs | 12 +++---- .../UI/Components/ColumnBackground.cs | 4 +-- .../UI/Components/ColumnHitObjectArea.cs | 4 +-- .../UI/Components/ColumnKeyArea.cs | 6 ++-- .../UI/ManiaRulesetContainer.cs | 2 +- osu.Game.Rulesets.Mania/UI/ManiaStage.cs | 8 ++--- .../HitCircles/Components/HitCirclePiece.cs | 2 +- .../Sliders/Components/SliderBodyPiece.cs | 2 +- .../Spinners/Components/SpinnerPiece.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 2 +- .../Mods/OsuModFlashlight.cs | 5 +-- .../Objects/Drawables/DrawableHitCircle.cs | 2 +- .../Objects/Drawables/DrawableSlider.cs | 2 +- .../Objects/Drawables/DrawableSpinner.cs | 2 +- .../Drawables/Pieces/SnakingSliderBody.cs | 6 ++-- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 6 ++-- .../UI/Cursor/GameplayCursor.cs | 8 ++--- osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs | 2 +- .../Mods/TaikoModFlashlight.cs | 5 +-- osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs | 2 +- osu.Game.Tests/Visual/TestCaseAutoplay.cs | 2 +- .../Visual/TestCaseBeatmapCarousel.cs | 2 +- .../Visual/TestCaseBeatmapInfoWedge.cs | 2 +- .../Visual/TestCaseChannelTabControl.cs | 2 +- osu.Game.Tests/Visual/TestCaseDrawableDate.cs | 2 +- .../Visual/TestCaseGameplayMenuOverlay.cs | 28 +++++++-------- osu.Game.Tests/Visual/TestCaseIdleTracker.cs | 2 +- .../Visual/TestCaseMatchSettingsOverlay.cs | 8 ++--- .../Visual/TestCaseNotificationOverlay.cs | 2 +- .../Visual/TestCasePlaySongSelect.cs | 4 +-- osu.Game.Tests/Visual/TestCaseScoreCounter.cs | 2 +- .../Visual/TestCaseScreenBreadcrumbControl.cs | 2 +- osu.Game.Tests/Visual/TestCaseStoryboard.cs | 9 ++--- osu.Game.Tests/Visual/TestCaseTabControl.cs | 4 +-- osu.Game/Beatmaps/BindableBeatmap.cs | 2 +- .../UpdateableBeatmapBackgroundSprite.cs | 2 +- osu.Game/Beatmaps/WorkingBeatmap.cs | 2 +- .../Configuration/DatabasedConfigManager.cs | 4 +-- osu.Game/Configuration/OsuConfigManager.cs | 8 ++--- .../Containers/OsuFocusedOverlayContainer.cs | 2 +- .../Graphics/Containers/ParallaxContainer.cs | 4 +-- .../Graphics/Containers/ScalingContainer.cs | 12 +++---- osu.Game/Graphics/Cursor/MenuCursor.cs | 4 +-- osu.Game/Graphics/ScreenshotManager.cs | 2 +- .../UserInterface/BreadcrumbControl.cs | 4 +-- .../Graphics/UserInterface/DialogButton.cs | 4 +-- osu.Game/Graphics/UserInterface/Nub.cs | 4 +-- .../UserInterface/OsuAnimatedButton.cs | 2 +- osu.Game/Graphics/UserInterface/OsuButton.cs | 7 ++-- .../Graphics/UserInterface/OsuCheckbox.cs | 4 +-- .../Graphics/UserInterface/OsuSliderBar.cs | 2 +- .../Graphics/UserInterface/OsuTabControl.cs | 8 ++--- .../UserInterface/OsuTabControlCheckbox.cs | 8 ++--- .../Graphics/UserInterface/PageTabControl.cs | 6 ++-- .../UserInterface/PercentageCounter.cs | 2 +- .../Graphics/UserInterface/RollingCounter.cs | 10 +++--- .../Graphics/UserInterface/ScoreCounter.cs | 2 +- .../UserInterface/ScreenBreadcrumbControl.cs | 2 +- .../UserInterface/SimpleComboCounter.cs | 2 +- osu.Game/Online/API/APIAccess.cs | 2 +- osu.Game/Online/Chat/ChannelManager.cs | 10 +++--- osu.Game/Online/Chat/ExternalLinkOpener.cs | 2 +- osu.Game/Online/Chat/StandAloneChatDisplay.cs | 10 +++--- osu.Game/Online/Multiplayer/Room.cs | 20 +++++------ osu.Game/OsuGame.cs | 12 +++---- osu.Game/OsuGameBase.cs | 2 +- .../Overlays/AccountCreation/ScreenEntry.cs | 2 +- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 4 +-- .../BeatmapSet/Buttons/DownloadButton.cs | 14 ++++---- .../BeatmapSet/Buttons/FavouriteButton.cs | 4 +-- .../BeatmapSet/Buttons/PreviewButton.cs | 2 +- osu.Game/Overlays/BeatmapSet/Header.cs | 26 +++++++------- osu.Game/Overlays/BeatmapSetOverlay.cs | 6 ++-- .../Chat/Selection/ChannelListItem.cs | 4 +-- .../Chat/Selection/ChannelSelectionOverlay.cs | 2 +- .../Overlays/Chat/Tabs/ChannelTabControl.cs | 2 +- osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs | 4 +-- osu.Game/Overlays/ChatOverlay.cs | 26 +++++++------- osu.Game/Overlays/Direct/DirectGridPanel.cs | 2 +- osu.Game/Overlays/Direct/DirectPanel.cs | 8 ++--- osu.Game/Overlays/Direct/DownloadButton.cs | 6 ++-- .../Overlays/Direct/DownloadProgressBar.cs | 4 +-- .../Direct/DownloadTrackingComposite.cs | 8 ++--- osu.Game/Overlays/Direct/FilterControl.cs | 8 ++--- osu.Game/Overlays/Direct/PlayButton.cs | 10 +++--- osu.Game/Overlays/DirectOverlay.cs | 24 ++++++------- osu.Game/Overlays/HoldToConfirmOverlay.cs | 2 +- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 12 +++---- osu.Game/Overlays/Music/FilterControl.cs | 3 +- osu.Game/Overlays/Music/PlaylistItem.cs | 2 +- osu.Game/Overlays/MusicController.cs | 8 ++--- osu.Game/Overlays/NotificationOverlay.cs | 2 +- osu.Game/Overlays/Profile/Header/RankGraph.cs | 6 ++-- .../Profile/Sections/Kudosu/KudosuInfo.cs | 6 ++-- .../Profile/Sections/PaginatedContainer.cs | 4 +-- .../SearchableList/DisplayStyleControl.cs | 6 ++-- .../Settings/Sections/Debug/GCSettings.cs | 4 +-- .../Sections/General/LoginSettings.cs | 4 +-- .../Sections/Graphics/LayoutSettings.cs | 14 ++++---- .../Settings/Sections/Input/MouseSettings.cs | 8 ++--- .../Overlays/Settings/Sections/SkinSection.cs | 4 +-- osu.Game/Overlays/Settings/SettingsItem.cs | 2 +- osu.Game/Overlays/SettingsOverlay.cs | 6 ++-- osu.Game/Overlays/SocialOverlay.cs | 16 ++++----- osu.Game/Overlays/Toolbar/Toolbar.cs | 2 +- .../Toolbar/ToolbarNotificationButton.cs | 6 ++-- .../Toolbar/ToolbarRulesetSelector.cs | 4 +-- .../Overlays/Toolbar/ToolbarUserButton.cs | 2 +- osu.Game/Overlays/UserProfileOverlay.cs | 12 +++---- osu.Game/Overlays/Volume/MuteButton.cs | 6 ++-- osu.Game/Overlays/Volume/VolumeMeter.cs | 6 ++-- osu.Game/Overlays/VolumeOverlay.cs | 6 ++-- osu.Game/Rulesets/Mods/ModFlashlight.cs | 2 +- osu.Game/Rulesets/Mods/ModHidden.cs | 2 +- .../Objects/Drawables/DrawableHitObject.cs | 8 ++--- osu.Game/Rulesets/Scoring/ScoreProcessor.cs | 20 +++++------ osu.Game/Rulesets/UI/RulesetContainer.cs | 6 ++-- .../UI/Scrolling/ScrollingRulesetContainer.cs | 4 +-- .../Edit/Components/PlaybackControl.cs | 8 ++--- .../RadioButtons/DrawableRadioButton.cs | 12 +++---- .../RadioButtons/RadioButtonCollection.cs | 4 +-- .../Timelines/Summary/Parts/TimelinePart.cs | 4 +-- .../Compose/Components/BeatDivisorControl.cs | 12 +++---- .../Compose/Components/Timeline/Timeline.cs | 8 ++--- osu.Game/Screens/Edit/Editor.cs | 5 +-- osu.Game/Screens/Edit/EditorClock.cs | 4 +-- osu.Game/Screens/Menu/ButtonSystem.cs | 2 +- osu.Game/Screens/Menu/Intro.cs | 8 ++--- osu.Game/Screens/Menu/MainMenu.cs | 3 +- .../Screens/Multi/Components/BeatmapTitle.cs | 2 +- .../Multi/Components/BeatmapTypeInfo.cs | 4 +-- .../Multi/Components/DisableableTabControl.cs | 2 +- .../Screens/Multi/Components/ModeTypeInfo.cs | 4 +-- .../Components/MultiplayerBackgroundSprite.cs | 2 +- .../Multi/Components/ParticipantCount.cs | 2 +- .../Multi/Components/RoomStatusInfo.cs | 2 +- .../Components/StatusColouredContainer.cs | 2 +- osu.Game/Screens/Multi/Header.cs | 4 +-- .../Multi/Lounge/Components/FilterControl.cs | 4 +-- .../Lounge/Components/ParticipantInfo.cs | 12 +++---- .../Multi/Lounge/Components/RoomInspector.cs | 4 +-- .../Multi/Lounge/Components/RoomsContainer.cs | 2 +- .../Screens/Multi/Match/Components/Header.cs | 4 +-- .../Multi/Match/Components/HostInfo.cs | 2 +- .../Screens/Multi/Match/Components/Info.cs | 6 ++-- .../Match/Components/MatchChatDisplay.cs | 4 +-- .../Match/Components/MatchLeaderboard.cs | 4 +-- .../Match/Components/MatchSettingsOverlay.cs | 14 ++++---- .../Multi/Match/Components/MatchTabControl.cs | 6 ++-- .../Multi/Match/Components/Participants.cs | 4 +-- .../Multi/Match/Components/ReadyButton.cs | 4 +-- .../Match/Components/ViewBeatmapButton.cs | 2 +- .../Screens/Multi/Match/MatchSubScreen.cs | 18 +++++----- osu.Game/Screens/Multi/Multiplayer.cs | 2 +- .../Screens/Multi/Ranking/MatchResults.cs | 6 ++-- osu.Game/Screens/Multi/RoomManager.cs | 2 +- osu.Game/Screens/Play/Break/BreakInfoLine.cs | 4 +-- osu.Game/Screens/Play/GameplayMenuOverlay.cs | 4 +-- osu.Game/Screens/Play/HUD/ComboCounter.cs | 16 ++++----- .../Screens/Play/HUD/ComboResultCounter.cs | 2 +- osu.Game/Screens/Play/HUD/HealthDisplay.cs | 2 +- .../Screens/Play/HUD/HoldForMenuButton.cs | 2 +- osu.Game/Screens/Play/HUD/ModDisplay.cs | 4 +-- osu.Game/Screens/Play/HUDOverlay.cs | 12 +++---- osu.Game/Screens/Play/PauseContainer.cs | 6 ++-- osu.Game/Screens/Play/Player.cs | 14 ++++---- .../Play/PlayerSettings/PlaybackSettings.cs | 2 +- .../Play/ScreenWithBeatmapBackground.cs | 2 +- osu.Game/Screens/Play/SkipOverlay.cs | 2 +- osu.Game/Screens/Play/SongProgress.cs | 2 +- osu.Game/Screens/Ranking/Results.cs | 4 +-- osu.Game/Screens/Select/BeatmapCarousel.cs | 34 +++++++++---------- .../Select/BeatmapDetailAreaTabControl.cs | 6 ++-- osu.Game/Screens/Select/BeatmapInfoWedge.cs | 4 +-- .../Select/Carousel/CarouselBeatmapSet.cs | 2 +- .../Screens/Select/Carousel/CarouselGroup.cs | 8 ++--- .../Carousel/CarouselGroupEagerSelect.cs | 12 +++---- .../Screens/Select/Carousel/CarouselItem.cs | 6 ++-- .../Carousel/DrawableCarouselBeatmap.cs | 2 +- .../Carousel/DrawableCarouselBeatmapSet.cs | 4 +-- osu.Game/Screens/Select/FilterControl.cs | 10 +++--- osu.Game/Screens/Select/SongSelect.cs | 16 ++++----- .../Skinning/LocalSkinOverrideContainer.cs | 8 ++--- osu.Game/Skinning/SkinManager.cs | 6 ++-- osu.Game/Tests/Visual/EditorClockTestCase.cs | 7 ++-- osu.Game/Tests/Visual/MultiplayerTestCase.cs | 2 +- osu.Game/Users/Avatar.cs | 4 +-- osu.Game/Users/UserPanel.cs | 4 +-- 195 files changed, 567 insertions(+), 555 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs index 4f5d7abfd4..e5a7c6aeed 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; @@ -55,9 +56,9 @@ namespace osu.Game.Rulesets.Catch.Mods return default_flashlight_size; } - protected override void OnComboChange(int newCombo) + protected override void OnComboChange(ValueChangedEvent e) { - this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(newCombo)), FLASHLIGHT_FADE_DURATION); + this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); } protected override string FragmentShader => "CircularFlashlight"; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs index baa757008f..85fbf05a8b 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Caching; +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; @@ -51,7 +52,7 @@ namespace osu.Game.Rulesets.Mania.Mods } } - protected override void OnComboChange(int newCombo) + protected override void OnComboChange(ValueChangedEvent e) { } diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs index 8b2da60a9e..1b7c39a391 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; +using osu.Framework.Configuration; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; @@ -75,11 +76,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables AddNested(Tail); } - protected override void OnDirectionChanged(ScrollingDirection direction) + protected override void OnDirectionChanged(ValueChangedEvent e) { - base.OnDirectionChanged(direction); + base.OnDirectionChanged(e); - bodyPiece.Anchor = bodyPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; } public override Color4 AccentColour diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs index bc34648dd8..acfe126a1e 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs @@ -41,9 +41,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables protected override bool ShouldBeAlive => AlwaysAlive || base.ShouldBeAlive; - protected virtual void OnDirectionChanged(ScrollingDirection direction) + protected virtual void OnDirectionChanged(ValueChangedEvent e) { - Anchor = Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; } } diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs index 7ed8e89f95..b7d4ad46c8 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osuTK.Graphics; using osu.Framework.Graphics; @@ -31,11 +32,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables InternalChild = headPiece = new NotePiece(); } - protected override void OnDirectionChanged(ScrollingDirection direction) + protected override void OnDirectionChanged(ValueChangedEvent e) { - base.OnDirectionChanged(direction); + base.OnDirectionChanged(e); - headPiece.Anchor = headPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; } public override Color4 AccentColour diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs index 65a376a3a8..8e749256b4 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs @@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces private void load(IScrollingInfo scrollingInfo) { direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => + direction.BindValueChanged(e => { - colouredBox.Anchor = colouredBox.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + colouredBox.Anchor = colouredBox.Origin = direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; }, true); } diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs index 5765817b63..3922c80c63 100644 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Objects public virtual int Column { - get => ColumnBindable; + get => ColumnBindable.Value; set => ColumnBindable.Value = value; } diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs index 3e7884af6c..2db5b1dcf2 100644 --- a/osu.Game.Rulesets.Mania/UI/Column.cs +++ b/osu.Game.Rulesets.Mania/UI/Column.cs @@ -82,15 +82,15 @@ namespace osu.Game.Rulesets.Mania.UI TopLevelContainer.Add(explosionContainer.CreateProxy()); - Direction.BindValueChanged(d => + Direction.BindValueChanged(e => { hitTargetContainer.Padding = new MarginPadding { - Top = d == ScrollingDirection.Up ? ManiaStage.HIT_TARGET_POSITION : 0, - Bottom = d == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0, + Top = e.NewValue == ScrollingDirection.Up ? ManiaStage.HIT_TARGET_POSITION : 0, + Bottom = e.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0, }; - keyArea.Anchor = keyArea.Origin= d == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + keyArea.Anchor = keyArea.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; }, true); } @@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Mania.UI internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result) { - if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements) + if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value) return; explosionContainer.Add(new HitExplosion(judgedObject) @@ -167,7 +167,7 @@ namespace osu.Game.Rulesets.Mania.UI public bool OnPressed(ManiaAction action) { - if (action != Action) + if (action != Action.Value) return false; var nextObject = diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs index b7f291b5a2..f0fcf37104 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs @@ -48,9 +48,9 @@ namespace osu.Game.Rulesets.Mania.UI.Components }; direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => + direction.BindValueChanged(e => { - backgroundOverlay.Anchor = backgroundOverlay.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + backgroundOverlay.Anchor = backgroundOverlay.Origin = direction.Value == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; updateColours(); }, true); } diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs index 7f5687e600..6f0c1b743a 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs @@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Mania.UI.Components private void load(IScrollingInfo scrollingInfo) { direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => + direction.BindValueChanged(e => { - Anchor anchor = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + Anchor anchor = direction.Value == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; hitTargetBar.Anchor = hitTargetBar.Origin = anchor; hitTargetLine.Anchor = hitTargetLine.Origin = anchor; diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs index a180ffbd3b..a07611da31 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs @@ -64,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.UI.Components }; direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => + direction.BindValueChanged(e => { gradient.Colour = ColourInfo.GradientVertical( - direction == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0), - direction == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black); + direction.Value == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0), + direction.Value == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black); }, true); } diff --git a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs index 892ad584dc..4a0a1ca506 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs @@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Mania.UI BarLines.ForEach(Playfield.Add); Config.BindWith(ManiaSetting.ScrollDirection, configDirection); - configDirection.BindValueChanged(v => Direction.Value = (ScrollingDirection)v, true); + configDirection.BindValueChanged(e => Direction.Value = (ScrollingDirection)e.NewValue, true); Config.BindWith(ManiaSetting.ScrollTime, TimeRange); } diff --git a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs index bce333ff34..885fe29ccc 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs @@ -136,12 +136,12 @@ namespace osu.Game.Rulesets.Mania.UI AddColumn(column); } - Direction.BindValueChanged(d => + Direction.BindValueChanged(e => { barLineContainer.Padding = new MarginPadding { - Top = d == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0, - Bottom = d == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0, + Top = e.NewValue == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0, + Bottom = e.NewValue == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0, }; }, true); } @@ -185,7 +185,7 @@ namespace osu.Game.Rulesets.Mania.UI internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result) { - if (!judgedObject.DisplayResult || !DisplayJudgements) + if (!judgedObject.DisplayResult || !DisplayJudgements.Value) return; judgements.Clear(); diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs index 5958b32f33..42ff029126 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components PositionBindable.BindValueChanged(_ => UpdatePosition(), true); StackHeightBindable.BindValueChanged(_ => UpdatePosition()); - ScaleBindable.BindValueChanged(v => Scale = new Vector2(v), true); + ScaleBindable.BindValueChanged(e => Scale = new Vector2(e.NewValue), true); } protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs index cb9b5211d4..1bc0c2cfb5 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components body.BorderColour = colours.Yellow; PositionBindable.BindValueChanged(_ => updatePosition(), true); - ScaleBindable.BindValueChanged(v => body.PathWidth = v * 64, true); + ScaleBindable.BindValueChanged(e => body.PathWidth = e.NewValue * 64, true); } private void updatePosition() => Position = slider.StackedPosition; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs index 7f91bc49eb..d7c9bcee69 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs @@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components PositionBindable.BindValueChanged(_ => updatePosition(), true); StackHeightBindable.BindValueChanged(_ => updatePosition()); - ScaleBindable.BindValueChanged(v => ring.Scale = new Vector2(v), true); + ScaleBindable.BindValueChanged(e => ring.Scale = new Vector2(e.NewValue), true); } private void updatePosition() => Position = spinner.Position; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 19b627b560..a1b53977fe 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Mods public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { - scoreProcessor.Health.ValueChanged += val => { blinds.AnimateClosedness((float)val); }; + scoreProcessor.Health.ValueChanged += e => { blinds.AnimateClosedness((float)e.NewValue); }; } /// diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index ba82465a78..b0367deef7 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Input; using osu.Framework.Input.Events; @@ -41,9 +42,9 @@ namespace osu.Game.Rulesets.Osu.Mods return default_flashlight_size; } - protected override void OnComboChange(int newCombo) + protected override void OnComboChange(ValueChangedEvent e) { - this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(newCombo)), FLASHLIGHT_FADE_DURATION); + this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); } protected override string FragmentShader => "CircularFlashlight"; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs index 7dd2fa69ce..8d173b6fa6 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); stackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); - scaleBindable.BindValueChanged(v => scaleContainer.Scale = new Vector2(v), true); + scaleBindable.BindValueChanged(e => scaleContainer.Scale = new Vector2(e.NewValue), true); positionBindable.BindTo(HitObject.PositionBindable); stackHeightBindable.BindTo(HitObject.StackHeightBindable); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index ca9a27976e..31102d0dc8 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables config.BindWith(OsuSetting.SnakingOutSliders, Body.SnakingOut); positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); - scaleBindable.BindValueChanged(v => + scaleBindable.BindValueChanged(e => { Body.PathWidth = HitObject.Scale * 64; Ball.Scale = new Vector2(HitObject.Scale); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index c411b562e4..811349f56e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables circle.Colour = colours.BlueDark; glow.Colour = colours.BlueDark; - positionBindable.BindValueChanged(v => Position = v); + positionBindable.BindValueChanged(e => Position = e.NewValue); positionBindable.BindTo(HitObject.PositionBindable); } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs index 256cd088de..b3b7c9a95a 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs @@ -54,18 +54,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces var spanProgress = slider.ProgressAt(completionProgress); double start = 0; - double end = SnakingIn ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1; + double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1; if (span >= slider.SpanCount() - 1) { if (Math.Min(span, slider.SpanCount() - 1) % 2 == 1) { start = 0; - end = SnakingOut ? spanProgress : 1; + end = SnakingOut.Value ? spanProgress : 1; } else { - start = SnakingOut ? spanProgress : 0; + start = SnakingOut.Value ? spanProgress : 0; } } diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index a2e518ace4..3e3a6395a9 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects public virtual Vector2 Position { - get => PositionBindable; + get => PositionBindable.Value; set => PositionBindable.Value = value; } @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Objects public int StackHeight { - get => StackHeightBindable; + get => StackHeightBindable.Value; set => StackHeightBindable.Value = value; } @@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Objects public float Scale { - get => ScaleBindable; + get => ScaleBindable.Value; set => ScaleBindable.Value = value; } diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs index 3167e93923..18518f366f 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs @@ -183,13 +183,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor }; this.beatmap.BindTo(beatmap); - this.beatmap.ValueChanged += v => calculateScale(); + this.beatmap.ValueChanged += e => calculateScale(); cursorScale = config.GetBindable(OsuSetting.GameplayCursorSize); - cursorScale.ValueChanged += v => calculateScale(); + cursorScale.ValueChanged += e => calculateScale(); autoCursorScale = config.GetBindable(OsuSetting.AutoCursorSize); - autoCursorScale.ValueChanged += v => calculateScale(); + autoCursorScale.ValueChanged += e => calculateScale(); calculateScale(); } @@ -198,7 +198,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor { float scale = (float)cursorScale.Value; - if (autoCursorScale && beatmap.Value != null) + if (autoCursorScale.Value && beatmap.Value != null) { // if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier. scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY); diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs index c4097ccb46..08f9e8785d 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs @@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Osu.UI private void onNewResult(DrawableHitObject judgedObject, JudgementResult result) { - if (!judgedObject.DisplayResult || !DisplayJudgements) + if (!judgedObject.DisplayResult || !DisplayJudgements.Value) return; DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject) diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs index c7e6771b80..c0e371bcbd 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Caching; +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Taiko.Objects; @@ -48,9 +49,9 @@ namespace osu.Game.Rulesets.Taiko.Mods return default_flashlight_size; } - protected override void OnComboChange(int newCombo) + protected override void OnComboChange(ValueChangedEvent e) { - this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(newCombo)), FLASHLIGHT_FADE_DURATION); + this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); } protected override string FragmentShader => "CircularFlashlight"; diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 8dc9a2ca37..cb527adb98 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -225,7 +225,7 @@ namespace osu.Game.Rulesets.Taiko.UI internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result) { - if (!DisplayJudgements) + if (!DisplayJudgements.Value) return; if (!judgedObject.DisplayResult) diff --git a/osu.Game.Tests/Visual/TestCaseAutoplay.cs b/osu.Game.Tests/Visual/TestCaseAutoplay.cs index 3f3d62377e..61339a6af8 100644 --- a/osu.Game.Tests/Visual/TestCaseAutoplay.cs +++ b/osu.Game.Tests/Visual/TestCaseAutoplay.cs @@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual protected override void AddCheckSteps(Func player) { base.AddCheckSteps(player); - AddUntilStep(() => ((ScoreAccessiblePlayer)player()).ScoreProcessor.TotalScore > 0, "score above zero"); + AddUntilStep(() => ((ScoreAccessiblePlayer)player()).ScoreProcessor.TotalScore.Value > 0, "score above zero"); AddUntilStep(() => ((ScoreAccessiblePlayer)player()).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 0), "key counter counted keys"); } diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs b/osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs index e61bca9846..99bdb05394 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs @@ -147,7 +147,7 @@ namespace osu.Game.Tests.Visual private bool selectedBeatmapVisible() { - var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected); + var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State.Value == CarouselItemState.Selected); if (currentlySelected == null) return true; return currentlySelected.Item.Visible; diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs b/osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs index d3056f0b13..31bb8b64a3 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs +++ b/osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs @@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual AddStep("show", () => { infoWedge.State = Visibility.Visible; - infoWedge.Beatmap = Beatmap; + infoWedge.Beatmap = Beatmap.Value; }); // select part is redundant, but wait for load isn't diff --git a/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs b/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs index 6e60eb3306..29442f2b45 100644 --- a/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs +++ b/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs @@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual }); channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel); - channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString(); + channelTabControl.Current.ValueChanged += e => currentText.Text = "Currently selected channel: " + e.NewValue.ToString(); AddStep("Add random private channel", addRandomPrivateChannel); AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2); diff --git a/osu.Game.Tests/Visual/TestCaseDrawableDate.cs b/osu.Game.Tests/Visual/TestCaseDrawableDate.cs index 839f2a82de..199e8ef145 100644 --- a/osu.Game.Tests/Visual/TestCaseDrawableDate.cs +++ b/osu.Game.Tests/Visual/TestCaseDrawableDate.cs @@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual } }; - drawableDate.Current.ValueChanged += v => flash.FadeOutFromOne(500); + drawableDate.Current.ValueChanged += e => flash.FadeOutFromOne(500); } } } diff --git a/osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs b/osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs index c5abe03dbd..3f36365a05 100644 --- a/osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs +++ b/osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs @@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual AddStep("Hover first button", () => InputManager.MoveMouseTo(failOverlay.Buttons.First())); AddStep("Hide overlay", () => failOverlay.Hide()); - AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected)); + AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected.Value)); } private void press(Key key) @@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual AddStep("Show overlay", () => pauseOverlay.Show()); AddStep("Up arrow", () => press(Key.Up)); - AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected); + AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected.Value); AddStep("Hide overlay", () => pauseOverlay.Hide()); } @@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual AddStep("Show overlay", () => pauseOverlay.Show()); AddStep("Down arrow", () => press(Key.Down)); - AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); + AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value); AddStep("Hide overlay", () => pauseOverlay.Hide()); } @@ -132,11 +132,11 @@ namespace osu.Game.Tests.Visual AddStep("Show overlay", () => failOverlay.Show()); AddStep("Up arrow", () => press(Key.Up)); - AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected); + AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value); AddStep("Up arrow", () => press(Key.Up)); - AddAssert("First button selected", () => failOverlay.Buttons.First().Selected); + AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value); AddStep("Up arrow", () => press(Key.Up)); - AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected); + AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value); AddStep("Hide overlay", () => failOverlay.Hide()); } @@ -149,11 +149,11 @@ namespace osu.Game.Tests.Visual AddStep("Show overlay", () => failOverlay.Show()); AddStep("Down arrow", () => press(Key.Down)); - AddAssert("First button selected", () => failOverlay.Buttons.First().Selected); + AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value); AddStep("Down arrow", () => press(Key.Down)); - AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected); + AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value); AddStep("Down arrow", () => press(Key.Down)); - AddAssert("First button selected", () => failOverlay.Buttons.First().Selected); + AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value); AddStep("Hide overlay", () => failOverlay.Hide()); } @@ -169,8 +169,8 @@ namespace osu.Game.Tests.Visual AddStep("Down arrow", () => press(Key.Down)); AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton)); - AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected); - AddAssert("Second button selected", () => secondButton.Selected); + AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected.Value); + AddAssert("Second button selected", () => secondButton.Selected.Value); AddStep("Hide overlay", () => pauseOverlay.Hide()); } @@ -190,8 +190,8 @@ namespace osu.Game.Tests.Visual AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton)); AddStep("Up arrow", () => press(Key.Up)); - AddAssert("Second button not selected", () => !secondButton.Selected); - AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); + AddAssert("Second button not selected", () => !secondButton.Selected.Value); + AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value); AddStep("Hide overlay", () => pauseOverlay.Hide()); } @@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton)); AddStep("Unhover second button", () => InputManager.MoveMouseTo(Vector2.Zero)); AddStep("Down arrow", () => press(Key.Down)); - AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); // Initial state condition + AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value); // Initial state condition AddStep("Hide overlay", () => pauseOverlay.Hide()); } diff --git a/osu.Game.Tests/Visual/TestCaseIdleTracker.cs b/osu.Game.Tests/Visual/TestCaseIdleTracker.cs index ea669af28c..6a102b67b9 100644 --- a/osu.Game.Tests/Visual/TestCaseIdleTracker.cs +++ b/osu.Game.Tests/Visual/TestCaseIdleTracker.cs @@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual }, }; - idleTracker.IsIdle.BindValueChanged(idle => box.Colour = idle ? Color4.White : Color4.Black, true); + idleTracker.IsIdle.BindValueChanged(e => box.Colour = e.NewValue ? Color4.White : Color4.Black, true); } } } diff --git a/osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs b/osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs index 317707a77e..94ccf8aa57 100644 --- a/osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs +++ b/osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs @@ -52,16 +52,16 @@ namespace osu.Game.Tests.Visual Room.Playlist.Clear(); }); - AddAssert("button disabled", () => !settings.ApplyButton.Enabled); + AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); AddStep("set name", () => Room.Name.Value = "Room name"); - AddAssert("button disabled", () => !settings.ApplyButton.Enabled); + AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo })); - AddAssert("button enabled", () => settings.ApplyButton.Enabled); + AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value); AddStep("clear name", () => Room.Name.Value = ""); - AddAssert("button disabled", () => !settings.ApplyButton.Enabled); + AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); } [Test] diff --git a/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs b/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs index 109c2ed916..955c3f9a80 100644 --- a/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs +++ b/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs @@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual void setState(Visibility state) => AddStep(state.ToString(), () => manager.State = state); void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected); - manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count}"; }; + manager.UnreadCount.ValueChanged += e => { displayedCount.Text = $"displayed count: {e.NewValue}"; }; setState(Visibility.Visible); AddStep(@"simple #1", sendHelloNotification); diff --git a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs index 78e90987b1..35f5789502 100644 --- a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs @@ -187,8 +187,8 @@ namespace osu.Game.Tests.Visual AddAssert("mods changed before ruleset", () => modChangeIndex < rulesetChangeIndex); AddAssert("empty mods", () => !selectedMods.Value.Any()); - void onModChange(IEnumerable mods) => modChangeIndex = actionIndex++; - void onRulesetChange(RulesetInfo ruleset) => rulesetChangeIndex = actionIndex--; + void onModChange(ValueChangedEvent> e) => modChangeIndex = actionIndex++; + void onRulesetChange(ValueChangedEvent e) => rulesetChangeIndex = actionIndex--; } [Test] diff --git a/osu.Game.Tests/Visual/TestCaseScoreCounter.cs b/osu.Game.Tests/Visual/TestCaseScoreCounter.cs index e4e80e4017..3519ea67a6 100644 --- a/osu.Game.Tests/Visual/TestCaseScoreCounter.cs +++ b/osu.Game.Tests/Visual/TestCaseScoreCounter.cs @@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual AddStep(@"Hit! :D", delegate { - score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0); + score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current.Value > 0 ? comboCounter.Current.Value - 1 : 0) / 25.0); comboCounter.Increment(); numerator++; denominator++; diff --git a/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs b/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs index 7202861833..1d89be59f8 100644 --- a/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs +++ b/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs @@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual }, }; - breadcrumbs.Current.ValueChanged += s => titleText.Text = $"Changed to {s.ToString()}"; + breadcrumbs.Current.ValueChanged += e => titleText.Text = $"Changed to {e.NewValue.ToString()}"; breadcrumbs.Current.TriggerChange(); waitForCurrent(); diff --git a/osu.Game.Tests/Visual/TestCaseStoryboard.cs b/osu.Game.Tests/Visual/TestCaseStoryboard.cs index a4ad213116..eca8ac0aa8 100644 --- a/osu.Game.Tests/Visual/TestCaseStoryboard.cs +++ b/osu.Game.Tests/Visual/TestCaseStoryboard.cs @@ -3,6 +3,7 @@ using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -58,15 +59,15 @@ namespace osu.Game.Tests.Visual Beatmap.ValueChanged += beatmapChanged; } - private void beatmapChanged(WorkingBeatmap working) - => loadStoryboard(working); + private void beatmapChanged(ValueChangedEvent e) + => loadStoryboard(e.NewValue); private void restart() { var track = Beatmap.Value.Track; track.Reset(); - loadStoryboard(Beatmap); + loadStoryboard(Beatmap.Value); track.Start(); } @@ -78,7 +79,7 @@ namespace osu.Game.Tests.Visual var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true }; storyboardContainer.Clock = decoupledClock; - storyboard = working.Storyboard.CreateDrawable(Beatmap); + storyboard = working.Storyboard.CreateDrawable(Beatmap.Value); storyboard.Passing = false; storyboardContainer.Add(storyboard); diff --git a/osu.Game.Tests/Visual/TestCaseTabControl.cs b/osu.Game.Tests/Visual/TestCaseTabControl.cs index 82f56cb0f8..41b152760a 100644 --- a/osu.Game.Tests/Visual/TestCaseTabControl.cs +++ b/osu.Game.Tests/Visual/TestCaseTabControl.cs @@ -33,9 +33,9 @@ namespace osu.Game.Tests.Visual filter.PinItem(GroupMode.All); filter.PinItem(GroupMode.RecentlyPlayed); - filter.Current.ValueChanged += newFilter => + filter.Current.ValueChanged += e => { - text.Text = "Currently Selected: " + newFilter.ToString(); + text.Text = "Currently Selected: " + e.NewValue.ToString(); }; } } diff --git a/osu.Game/Beatmaps/BindableBeatmap.cs b/osu.Game/Beatmaps/BindableBeatmap.cs index ca03aac685..340b727469 100644 --- a/osu.Game/Beatmaps/BindableBeatmap.cs +++ b/osu.Game/Beatmaps/BindableBeatmap.cs @@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps this.audioManager = audioManager; - ValueChanged += registerAudioTrack; + ValueChanged += e => registerAudioTrack(e.NewValue); // If the track has changed prior to this being called, let's register it if (Value != Default) diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs index d1d30a7c29..1210cff0a5 100644 --- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs +++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs @@ -20,7 +20,7 @@ namespace osu.Game.Beatmaps.Drawables public UpdateableBeatmapBackgroundSprite() { - Beatmap.BindValueChanged(b => Model = b); + Beatmap.BindValueChanged(e => Model = e.NewValue); } protected override Drawable CreateDrawable(BeatmapInfo model) diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 18ff97e079..70ed761271 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps BeatmapSetInfo = beatmapInfo.BeatmapSet; Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata(); - Mods.ValueChanged += mods => applyRateAdjustments(); + Mods.ValueChanged += e => applyRateAdjustments(); beatmap = new RecyclableLazy(() => { diff --git a/osu.Game/Configuration/DatabasedConfigManager.cs b/osu.Game/Configuration/DatabasedConfigManager.cs index e218f31f83..183fb98b89 100644 --- a/osu.Game/Configuration/DatabasedConfigManager.cs +++ b/osu.Game/Configuration/DatabasedConfigManager.cs @@ -60,9 +60,9 @@ namespace osu.Game.Configuration databasedSettings.Add(setting); } - bindable.ValueChanged += v => + bindable.ValueChanged += e => { - setting.Value = v; + setting.Value = e.NewValue; settings.Update(setting); }; } diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 613efe1801..471bf9a44e 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -33,14 +33,14 @@ namespace osu.Game.Configuration Set(OsuSetting.Username, string.Empty); Set(OsuSetting.Token, string.Empty); - Set(OsuSetting.SavePassword, false).ValueChanged += val => + Set(OsuSetting.SavePassword, false).ValueChanged += e => { - if (val) Set(OsuSetting.SaveUsername, true); + if (e.NewValue) Set(OsuSetting.SaveUsername, true); }; - Set(OsuSetting.SaveUsername, true).ValueChanged += val => + Set(OsuSetting.SaveUsername, true).ValueChanged += e => { - if (!val) Set(OsuSetting.SavePassword, false); + if (!e.NewValue) Set(OsuSetting.SavePassword, false); }; Set(OsuSetting.ExternalLinkWarning, true); diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index 3c4d94e970..c4a84d089d 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -90,7 +90,7 @@ namespace osu.Game.Graphics.Containers switch (visibility) { case Visibility.Visible: - if (OverlayActivationMode != OverlayActivation.Disabled) + if (OverlayActivationMode.Value != OverlayActivation.Disabled) { if (PlaySamplesOnStateChange) samplePopIn?.Play(); } diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index f7d30dc109..21e200e0f8 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -45,7 +45,7 @@ namespace osu.Game.Graphics.Containers parallaxEnabled = config.GetBindable(OsuSetting.MenuParallax); parallaxEnabled.ValueChanged += delegate { - if (!parallaxEnabled) + if (!parallaxEnabled.Value) { content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint); content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount)); @@ -65,7 +65,7 @@ namespace osu.Game.Graphics.Containers { base.Update(); - if (parallaxEnabled) + if (parallaxEnabled.Value) { Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount; diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index a20c17cc8e..c2a79b0840 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -74,10 +74,10 @@ namespace osu.Game.Graphics.Containers } } - private void scaleChanged(float value) + private void scaleChanged(ValueChangedEvent args) { - this.ScaleTo(new Vector2(value), 500, Easing.Out); - this.ResizeTo(new Vector2(1 / value), 500, Easing.Out); + this.ScaleTo(new Vector2(args.NewValue), 500, Easing.Out); + this.ResizeTo(new Vector2(1 / args.NewValue), 500, Easing.Out); } } @@ -108,7 +108,7 @@ namespace osu.Game.Graphics.Containers sizableContainer.FinishTransforms(); } - private bool requiresBackgroundVisible => (scalingMode == ScalingMode.Everything || scalingMode == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1); + private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1); private void updateSize() { @@ -137,8 +137,8 @@ namespace osu.Game.Graphics.Containers bool scaling = targetMode == null || scalingMode.Value == targetMode; - var targetSize = scaling ? new Vector2(sizeX, sizeY) : Vector2.One; - var targetPosition = scaling ? new Vector2(posX, posY) * (Vector2.One - targetSize) : Vector2.Zero; + var targetSize = scaling ? new Vector2(sizeX.Value, sizeY.Value) : Vector2.One; + var targetPosition = scaling ? new Vector2(posX.Value, posY.Value) * (Vector2.One - targetSize) : Vector2.Zero; bool requiresMasking = scaling && targetSize != Vector2.One; if (requiresMasking) diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 76c2345cd5..603bc03093 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -80,7 +80,7 @@ namespace osu.Game.Graphics.Cursor activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint); } - if (e.Button == MouseButton.Left && cursorRotate) + if (e.Button == MouseButton.Left && cursorRotate.Value) { dragRotationState = DragRotationState.DragStarted; positionMouseDown = e.MousePosition; @@ -156,7 +156,7 @@ namespace osu.Game.Graphics.Cursor }; cursorScale = config.GetBindable(OsuSetting.MenuCursorSize); - cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale * base_scale); + cursorScale.ValueChanged += e => cursorContainer.Scale = new Vector2((float)e.NewValue * base_scale); cursorScale.TriggerChange(); } } diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs index ef4209f6f3..cd09cef247 100644 --- a/osu.Game/Graphics/ScreenshotManager.cs +++ b/osu.Game/Graphics/ScreenshotManager.cs @@ -127,7 +127,7 @@ namespace osu.Game.Graphics { base.Update(); - if (cursorVisibility == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0) + if (cursorVisibility.Value == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0) cursorVisibility.Value = true; } diff --git a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs index b9196adda3..0a827e7650 100644 --- a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs @@ -27,12 +27,12 @@ namespace osu.Game.Graphics.UserInterface { Height = 32; TabContainer.Spacing = new Vector2(padding, 0f); - Current.ValueChanged += tab => + Current.ValueChanged += e => { foreach (var t in TabContainer.Children.OfType()) { var tIndex = TabContainer.IndexOf(t); - var tabIndex = TabContainer.IndexOf(TabMap[tab]); + var tabIndex = TabContainer.IndexOf(TabMap[e.NewValue]); t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible; t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint); diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs index 644f66a92d..8eba8845f8 100644 --- a/osu.Game/Graphics/UserInterface/DialogButton.cs +++ b/osu.Game/Graphics/UserInterface/DialogButton.cs @@ -242,9 +242,9 @@ namespace osu.Game.Graphics.UserInterface Selected.Value = false; } - private void selectionChanged(bool isSelected) + private void selectionChanged(ValueChangedEvent args) { - if (isSelected) + if (args.NewValue) { spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic); colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic); diff --git a/osu.Game/Graphics/UserInterface/Nub.cs b/osu.Game/Graphics/UserInterface/Nub.cs index 0405a09a78..2f8d5fa6d0 100644 --- a/osu.Game/Graphics/UserInterface/Nub.cs +++ b/osu.Game/Graphics/UserInterface/Nub.cs @@ -41,9 +41,9 @@ namespace osu.Game.Graphics.UserInterface }, }; - Current.ValueChanged += newValue => + Current.ValueChanged += e => { - if (newValue) + if (e.NewValue) fill.FadeIn(200, Easing.OutQuint); else fill.FadeTo(0.01f, 200, Easing.OutQuint); //todo: remove once we figure why containers aren't drawing at all times diff --git a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs index 9d9f95662b..26e1c5a8bb 100644 --- a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs @@ -73,7 +73,7 @@ namespace osu.Game.Graphics.UserInterface [BackgroundDependencyLoader] private void load(OsuColour colours) { - Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true); + Enabled.BindValueChanged(e => this.FadeColour(e.NewValue ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index 6ba461ad70..6c17c1938a 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; @@ -46,13 +47,13 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds(HoverSampleSet.Loud), }); - Enabled.ValueChanged += enabled_ValueChanged; + Enabled.ValueChanged += enabledChanged; Enabled.TriggerChange(); } - private void enabled_ValueChanged(bool enabled) + private void enabledChanged(ValueChangedEvent e) { - this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint); + this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs index b71bdcc593..1d46c911e5 100644 --- a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs @@ -86,9 +86,9 @@ namespace osu.Game.Graphics.UserInterface { base.LoadComplete(); - Current.ValueChanged += newValue => + Current.ValueChanged += e => { - if (newValue) + if (e.NewValue) sampleChecked?.Play(); else sampleUnchecked?.Play(); diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index c66a20a115..42f5b7f9b5 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -95,7 +95,7 @@ namespace osu.Game.Graphics.UserInterface protected override void LoadComplete() { base.LoadComplete(); - CurrentNumber.BindValueChanged(updateTooltipText, true); + CurrentNumber.BindValueChanged(e => updateTooltipText(e.NewValue), true); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 7089b7a79a..a813428e95 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -107,7 +107,7 @@ namespace osu.Game.Graphics.UserInterface set { accentColour = value; - if (!Active) + if (!Active.Value) Text.Colour = value; } } @@ -128,14 +128,14 @@ namespace osu.Game.Graphics.UserInterface protected override bool OnHover(HoverEvent e) { - if (!Active) + if (!Active.Value) fadeActive(); return true; } protected override void OnHoverLost(HoverLostEvent e) { - if (!Active) + if (!Active.Value) fadeInactive(); } @@ -173,7 +173,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = val ? @"Exo2.0-Bold" : @"Exo2.0", true); + Active.BindValueChanged(e => Text.Font = e.NewValue ? "Exo2.0-Bold" : @"Exo2.0", true); } protected override void OnActivated() => fadeActive(); diff --git a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs index 0626534307..ae47b8594a 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs @@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface { accentColour = value; - if (Current) + if (Current.Value) { text.Colour = AccentColour; icon.Colour = AccentColour; @@ -67,7 +67,7 @@ namespace osu.Game.Graphics.UserInterface protected override void OnHoverLost(HoverLostEvent e) { - if (!Current) + if (!Current.Value) fadeOut(); base.OnHoverLost(e); @@ -118,9 +118,9 @@ namespace osu.Game.Graphics.UserInterface } }; - Current.ValueChanged += v => + Current.ValueChanged += e => { - if (v) + if (e.NewValue) { fadeIn(); icon.Icon = FontAwesome.fa_check_circle_o; diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs index 904951da0e..92f0c99b04 100644 --- a/osu.Game/Graphics/UserInterface/PageTabControl.cs +++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs @@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = val ? @"Exo2.0-Bold" : @"Exo2.0", true); + Active.BindValueChanged(e => Text.Font = e.NewValue ? @"Exo2.0-Bold" : @"Exo2.0", true); } [BackgroundDependencyLoader] @@ -70,14 +70,14 @@ namespace osu.Game.Graphics.UserInterface protected override bool OnHover(HoverEvent e) { - if (!Active) + if (!Active.Value) slideActive(); return true; } protected override void OnHoverLost(HoverLostEvent e) { - if (!Active) + if (!Active.Value) slideInactive(); } diff --git a/osu.Game/Graphics/UserInterface/PercentageCounter.cs b/osu.Game/Graphics/UserInterface/PercentageCounter.cs index 9205525af3..dbb52002fd 100644 --- a/osu.Game/Graphics/UserInterface/PercentageCounter.cs +++ b/osu.Game/Graphics/UserInterface/PercentageCounter.cs @@ -41,7 +41,7 @@ namespace osu.Game.Graphics.UserInterface public override void Increment(double amount) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } } } diff --git a/osu.Game/Graphics/UserInterface/RollingCounter.cs b/osu.Game/Graphics/UserInterface/RollingCounter.cs index 6e261a8fa7..6cccb49c18 100644 --- a/osu.Game/Graphics/UserInterface/RollingCounter.cs +++ b/osu.Game/Graphics/UserInterface/RollingCounter.cs @@ -95,11 +95,11 @@ namespace osu.Game.Graphics.UserInterface TextSize = 40; AutoSizeAxes = Axes.Both; - DisplayedCount = Current; + DisplayedCount = Current.Value; - Current.ValueChanged += newValue => + Current.ValueChanged += e => { - if (IsLoaded) TransformCount(displayedCount, newValue); + if (IsLoaded) TransformCount(displayedCount, e.NewValue); }; } @@ -107,7 +107,7 @@ namespace osu.Game.Graphics.UserInterface { base.LoadComplete(); - DisplayedCountSpriteText.Text = FormatCount(Current); + DisplayedCountSpriteText.Text = FormatCount(Current.Value); } /// @@ -126,7 +126,7 @@ namespace osu.Game.Graphics.UserInterface public virtual void StopRolling() { FinishTransforms(false, nameof(DisplayedCount)); - DisplayedCount = Current; + DisplayedCount = Current.Value; } /// diff --git a/osu.Game/Graphics/UserInterface/ScoreCounter.cs b/osu.Game/Graphics/UserInterface/ScoreCounter.cs index 944993d99c..8daf1e9d25 100644 --- a/osu.Game/Graphics/UserInterface/ScoreCounter.cs +++ b/osu.Game/Graphics/UserInterface/ScoreCounter.cs @@ -52,7 +52,7 @@ namespace osu.Game.Graphics.UserInterface public override void Increment(double amount) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } } } diff --git a/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs index 6e01c69df5..cbfe3d3585 100644 --- a/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs @@ -19,7 +19,7 @@ namespace osu.Game.Graphics.UserInterface onPushed(null, stack.CurrentScreen); - Current.ValueChanged += newScreen => newScreen.MakeCurrent(); + Current.ValueChanged += e => e.NewValue.MakeCurrent(); } private void onPushed(IScreen lastScreen, IScreen newScreen) diff --git a/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs b/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs index b0657e707e..4717401c75 100644 --- a/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs +++ b/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs @@ -33,7 +33,7 @@ namespace osu.Game.Graphics.UserInterface public override void Increment(int amount) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } } } diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 48b9b8a6d5..4642b66ef7 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -64,7 +64,7 @@ namespace osu.Game.Online.API thread.Start(); } - private void onTokenChanged(OAuthToken token) => config.Set(OsuSetting.Token, config.Get(OsuSetting.SavePassword) ? authentication.TokenString : string.Empty); + private void onTokenChanged(ValueChangedEvent e) => config.Set(OsuSetting.Token, config.Get(OsuSetting.SavePassword) ? authentication.TokenString : string.Empty); private readonly List components = new List(); diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index ded7920cc1..29162984f6 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -55,7 +55,7 @@ namespace osu.Game.Online.Chat { CurrentChannel.ValueChanged += currentChannelChanged; - HighPollRate.BindValueChanged(high => TimeBetweenPolls = high ? 1000 : 6000, true); + HighPollRate.BindValueChanged(e => TimeBetweenPolls = e.NewValue ? 1000 : 6000, true); } /// @@ -84,7 +84,7 @@ namespace osu.Game.Online.Chat ?? new Channel(user); } - private void currentChannelChanged(Channel channel) => JoinChannel(channel); + private void currentChannelChanged(ValueChangedEvent e) => JoinChannel(e.NewValue); /// /// Ensure we run post actions in sequence, once at a time. @@ -131,7 +131,7 @@ namespace osu.Game.Online.Chat target.AddLocalEcho(message); // if this is a PM and the first message, we need to do a special request to create the PM channel - if (target.Type == ChannelType.PM && !target.Joined) + if (target.Type == ChannelType.PM && !target.Joined.Value) { var createNewPrivateMessageRequest = new CreateNewPrivateMessageRequest(target.Users.First(), message); @@ -331,7 +331,7 @@ namespace osu.Game.Online.Chat switch (channel.Type) { case ChannelType.Public: - var req = new JoinChannelRequest(channel, api.LocalUser); + var req = new JoinChannelRequest(channel, api.LocalUser.Value); req.Success += () => JoinChannel(channel, true); req.Failure += ex => LeaveChannel(channel); api.Queue(req); @@ -363,7 +363,7 @@ namespace osu.Game.Online.Chat if (channel.Joined.Value) { - api.Queue(new LeaveChannelRequest(channel, api.LocalUser)); + api.Queue(new LeaveChannelRequest(channel, api.LocalUser.Value)); channel.Joined.Value = false; } } diff --git a/osu.Game/Online/Chat/ExternalLinkOpener.cs b/osu.Game/Online/Chat/ExternalLinkOpener.cs index a2c5a3cf8c..aae183b002 100644 --- a/osu.Game/Online/Chat/ExternalLinkOpener.cs +++ b/osu.Game/Online/Chat/ExternalLinkOpener.cs @@ -27,7 +27,7 @@ namespace osu.Game.Online.Chat public void OpenUrlExternally(string url) { - if (externalLinkWarning) + if (externalLinkWarning.Value) dialogOverlay.Push(new ExternalLinkDialog(url, () => host.OpenUrlExternally(url))); else host.OpenUrlExternally(url); diff --git a/osu.Game/Online/Chat/StandAloneChatDisplay.cs b/osu.Game/Online/Chat/StandAloneChatDisplay.cs index a3bcc91e1e..f3a882c686 100644 --- a/osu.Game/Online/Chat/StandAloneChatDisplay.cs +++ b/osu.Game/Online/Chat/StandAloneChatDisplay.cs @@ -90,9 +90,9 @@ namespace osu.Game.Online.Chat return; if (text[0] == '/') - ChannelManager?.PostCommand(text.Substring(1), Channel); + ChannelManager?.PostCommand(text.Substring(1), Channel.Value); else - ChannelManager?.PostMessage(text, target: Channel); + ChannelManager?.PostMessage(text, target: Channel.Value); textbox.Text = string.Empty; } @@ -111,13 +111,13 @@ namespace osu.Game.Online.Chat protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message); - private void channelChanged(Channel channel) + private void channelChanged(ValueChangedEvent e) { drawableChannel?.Expire(); - if (channel == null) return; + if (e.NewValue == null) return; - AddInternal(drawableChannel = new StandAloneDrawableChannel(channel) + AddInternal(drawableChannel = new StandAloneDrawableChannel(e.NewValue) { CreateChatLineAction = CreateMessage, Padding = new MarginPadding { Bottom = postingTextbox ? textbox_height : 0 } diff --git a/osu.Game/Online/Multiplayer/Room.cs b/osu.Game/Online/Multiplayer/Room.cs index 2dcc7369f9..8e1fc894d2 100644 --- a/osu.Game/Online/Multiplayer/Room.cs +++ b/osu.Game/Online/Multiplayer/Room.cs @@ -86,7 +86,7 @@ namespace osu.Game.Online.Multiplayer [JsonProperty("participant_count")] private int? participantCount { - get => ParticipantCount; + get => ParticipantCount.Value; set => ParticipantCount.Value = value ?? 0; } @@ -106,7 +106,7 @@ namespace osu.Game.Online.Multiplayer [JsonProperty("max_attempts", DefaultValueHandling = DefaultValueHandling.Ignore)] private int? maxAttempts { - get => MaxAttempts; + get => MaxAttempts.Value; set => MaxAttempts.Value = value; } @@ -118,19 +118,19 @@ namespace osu.Game.Online.Multiplayer public void CopyFrom(Room other) { - RoomID.Value = other.RoomID; - Name.Value = other.Name; + RoomID.Value = other.RoomID.Value; + Name.Value = other.Name.Value; if (other.Host.Value != null && Host.Value?.Id != other.Host.Value.Id) - Host.Value = other.Host; + Host.Value = other.Host.Value; - Status.Value = other.Status; - Availability.Value = other.Availability; - Type.Value = other.Type; - MaxParticipants.Value = other.MaxParticipants; + Status.Value = other.Status.Value; + Availability.Value = other.Availability.Value; + Type.Value = other.Type.Value; + MaxParticipants.Value = other.MaxParticipants.Value; ParticipantCount.Value = other.ParticipantCount.Value; Participants.Value = other.Participants.Value.ToArray(); - EndDate.Value = other.EndDate; + EndDate.Value = other.EndDate.Value; if (DateTimeOffset.Now >= EndDate.Value) Status.Value = new RoomStatusEnded(); diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 914ecba30d..1b1ca852c8 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -174,17 +174,17 @@ namespace osu.Game // bind config int to database RulesetInfo configRuleset = LocalConfig.GetBindable(OsuSetting.Ruleset); ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First(); - ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0; + ruleset.ValueChanged += e => configRuleset.Value = e.NewValue.ID ?? 0; // bind config int to database SkinInfo configSkin = LocalConfig.GetBindable(OsuSetting.Skin); - SkinManager.CurrentSkinInfo.ValueChanged += s => configSkin.Value = s.ID; - configSkin.ValueChanged += id => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == id) ?? SkinInfo.Default; + SkinManager.CurrentSkinInfo.ValueChanged += e => configSkin.Value = e.NewValue.ID; + configSkin.ValueChanged += e => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == e.NewValue) ?? SkinInfo.Default; configSkin.TriggerChange(); LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust); - IsActive.BindValueChanged(updateActiveState, true); + IsActive.BindValueChanged(e => updateActiveState(e.NewValue), true); } private ExternalLinkOpener externalLinkOpener; @@ -515,9 +515,9 @@ namespace osu.Game }; } - OverlayActivationMode.ValueChanged += v => + OverlayActivationMode.ValueChanged += e => { - if (v != OverlayActivation.All) CloseAllOverlays(); + if (e.NewValue != OverlayActivation.All) CloseAllOverlays(); }; void updateScreenOffset() diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index b6fe20b3a8..e5038287d3 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -209,7 +209,7 @@ namespace osu.Game // TODO: This is temporary until we reimplement the local FPS display. // It's just to allow end-users to access the framework FPS display without knowing the shortcut key. fpsDisplayVisible = LocalConfig.GetBindable(OsuSetting.ShowFpsDisplay); - fpsDisplayVisible.ValueChanged += val => { FrameStatisticsMode = val ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; + fpsDisplayVisible.ValueChanged += e => { FrameStatisticsMode = e.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; fpsDisplayVisible.TriggerChange(); } diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs index 407d2cfbf1..a2f224c04f 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -135,7 +135,7 @@ namespace osu.Game.Overlays.AccountCreation characterCheckText = passwordDescription.AddText("8 characters long"); passwordDescription.AddText(". Choose something long but also something you will remember, like a line from your favourite song."); - passwordTextBox.Current.ValueChanged += text => { characterCheckText.ForEach(s => s.Colour = text.Length == 0 ? Color4.White : Interpolation.ValueAt(text.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In)); }; + passwordTextBox.Current.ValueChanged += e => { characterCheckText.ForEach(s => s.Colour = e.NewValue.Length == 0 ? Color4.White : Interpolation.ValueAt(e.NewValue.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In)); }; } protected override void Update() diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index c2edaf01ed..379332b064 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -138,9 +138,9 @@ namespace osu.Game.Overlays.BeatmapSet }, }; - Beatmap.ValueChanged += b => + Beatmap.ValueChanged += e => { - showBeatmap(b); + showBeatmap(e.NewValue); updateDifficultyButtons(); }; } diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs index 4d46d41c0f..018ce611f6 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs @@ -22,7 +22,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons { private readonly bool noVideo; - public string TooltipText => button.Enabled ? "Download this beatmap" : "Login to download"; + public string TooltipText => button.Enabled.Value ? "Download this beatmap" : "Login to download"; private readonly IBindable localUser = new Bindable(); @@ -83,7 +83,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons }, } }, - new DownloadProgressBar(BeatmapSet) + new DownloadProgressBar(BeatmapSet.Value) { Depth = -2, Anchor = Anchor.BottomLeft, @@ -101,16 +101,16 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons return; } - beatmaps.Download(BeatmapSet, noVideo); + beatmaps.Download(BeatmapSet.Value, noVideo); }; localUser.BindTo(api.LocalUser); localUser.BindValueChanged(userChanged, true); button.Enabled.BindValueChanged(enabledChanged, true); - State.BindValueChanged(state => + State.BindValueChanged(e => { - switch (state) + switch (e.NewValue) { case DownloadState.Downloading: textSprites.Children = new Drawable[] @@ -159,8 +159,8 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons }, true); } - private void userChanged(User user) => button.Enabled.Value = !(user is GuestUser); + private void userChanged(ValueChangedEvent e) => button.Enabled.Value = !(e.NewValue is GuestUser); - private void enabledChanged(bool enabled) => this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint); + private void enabledChanged(ValueChangedEvent e) => this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint); } } diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs index b672e7bf07..845707d96c 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs @@ -53,9 +53,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons }, }); - Favourited.ValueChanged += value => + Favourited.ValueChanged += e => { - if (value) + if (e.NewValue) { pink.FadeIn(200); icon.Icon = FontAwesome.fa_heart; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs index 12b4a7e2d7..b9b5ab6aa6 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs @@ -67,7 +67,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons }; Action = () => playButton.Click(); - Playing.ValueChanged += newValue => progress.FadeTo(newValue ? 1 : 0, 100); + Playing.ValueChanged += e => progress.FadeTo(e.NewValue ? 1 : 0, 100); } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 8721a1ce5a..235ca4635d 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -181,8 +181,8 @@ namespace osu.Game.Overlays.BeatmapSet }, }; - Picker.Beatmap.ValueChanged += b => Details.Beatmap = b; - Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b?.Ruleset.ShortName}/{b?.OnlineBeatmapID}"; + Picker.Beatmap.ValueChanged += e => Details.Beatmap = e.NewValue; + Picker.Beatmap.ValueChanged += e => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{e.NewValue?.Ruleset.ShortName}/{e.NewValue?.OnlineBeatmapID}"; } [BackgroundDependencyLoader] @@ -192,16 +192,16 @@ namespace osu.Game.Overlays.BeatmapSet State.BindValueChanged(_ => updateDownloadButtons()); - BeatmapSet.BindValueChanged(beatmapSet => + BeatmapSet.BindValueChanged(e => { - Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = beatmapSet; + Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = e.NewValue; - title.Text = beatmapSet?.Metadata.Title ?? string.Empty; - artist.Text = beatmapSet?.Metadata.Artist ?? string.Empty; - onlineStatusPill.Status = beatmapSet?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None; - cover.BeatmapSet = beatmapSet; + title.Text = e.NewValue?.Metadata.Title ?? string.Empty; + artist.Text = e.NewValue?.Metadata.Artist ?? string.Empty; + onlineStatusPill.Status = e.NewValue?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None; + cover.BeatmapSet = e.NewValue; - if (beatmapSet != null) + if (e.NewValue != null) { downloadButtonsContainer.FadeIn(transition_duration); favouriteButton.FadeIn(transition_duration); @@ -223,7 +223,7 @@ namespace osu.Game.Overlays.BeatmapSet { case DownloadState.LocallyAvailable: // temporary for UX until new design is implemented. - downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet) + downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet.Value) { Width = 50, RelativeSizeAxes = Axes.Y @@ -232,12 +232,12 @@ namespace osu.Game.Overlays.BeatmapSet case DownloadState.Downloading: case DownloadState.Downloaded: // temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design. - downloadButtonsContainer.Child = new DownloadButton(BeatmapSet); + downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value); break; default: - downloadButtonsContainer.Child = new DownloadButton(BeatmapSet); + downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value); if (BeatmapSet.Value.OnlineInfo.HasVideo) - downloadButtonsContainer.Add(new DownloadButton(BeatmapSet, true)); + downloadButtonsContainer.Add(new DownloadButton(BeatmapSet.Value, true)); break; } } diff --git a/osu.Game/Overlays/BeatmapSetOverlay.cs b/osu.Game/Overlays/BeatmapSetOverlay.cs index 1237b17214..1f2047e5bd 100644 --- a/osu.Game/Overlays/BeatmapSetOverlay.cs +++ b/osu.Game/Overlays/BeatmapSetOverlay.cs @@ -101,10 +101,10 @@ namespace osu.Game.Overlays }, }; - header.Picker.Beatmap.ValueChanged += b => + header.Picker.Beatmap.ValueChanged += e => { - info.Beatmap = b; - scores.Beatmap = b; + info.Beatmap = e.NewValue; + scores.Beatmap = e.NewValue; }; } diff --git a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs index 23dedf251f..a0ee24765b 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs @@ -54,7 +54,7 @@ namespace osu.Game.Overlays.Chat.Selection RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; - Action = () => { (channel.Joined ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); }; + Action = () => { (channel.Joined.Value ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); }; Children = new Drawable[] { @@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Chat.Selection joinedColour = colours.Blue; hoverColour = colours.Yellow; - joinedBind.ValueChanged += updateColour; + joinedBind.ValueChanged += e => updateColour(e.NewValue); joinedBind.BindTo(channel.Joined); joinedBind.TriggerChange(); diff --git a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs index 00de5fd5fd..d5c67bf29f 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs @@ -125,7 +125,7 @@ namespace osu.Game.Overlays.Chat.Selection }, }; - search.Current.ValueChanged += newValue => sectionsFlow.SearchTerm = newValue; + search.Current.ValueChanged += e => sectionsFlow.SearchTerm = e.NewValue; } public void UpdateAvailableChannels(IEnumerable channels) diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index ccf4af651b..afd629c494 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -110,7 +110,7 @@ namespace osu.Game.Overlays.Chat.Tabs if (tab == SelectedTab && totalTabs > 1) // Select the tab after tab-to-be-removed's index, or the tab before if current == last SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]); - else if (totalTabs == 1 && !selectorTab.Active) + else if (totalTabs == 1 && !selectorTab.Active.Value) // Open channel selection overlay if all channel tabs will be closed after removing this tab SelectTab(selectorTab); diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs index 7acd56c864..71f4a352cd 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs @@ -127,7 +127,7 @@ namespace osu.Game.Overlays.Chat.Tabs if (IsRemovable && ShowCloseOnHover) CloseButton.FadeIn(200, Easing.OutQuint); - if (!Active) + if (!Active.Value) box.FadeColour(backgroundHover, TRANSITION_LENGTH, Easing.OutQuint); return true; } @@ -158,7 +158,7 @@ namespace osu.Game.Overlays.Chat.Tabs private void updateState() { - if (Active) + if (Active.Value) FadeActive(); else FadeInactive(); diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index 821c942a57..96f18df9fc 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -162,8 +162,8 @@ namespace osu.Game.Overlays }, }; - channelTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat; - channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelectionOverlay.State = value ? Visibility.Visible : Visibility.Hidden; + channelTabControl.Current.ValueChanged += e => channelManager.CurrentChannel.Value = e.NewValue; + channelTabControl.ChannelSelectorActive.ValueChanged += e => channelSelectionOverlay.State = e.NewValue ? Visibility.Visible : Visibility.Hidden; channelSelectionOverlay.StateChanged += state => { if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null) @@ -189,9 +189,9 @@ namespace osu.Game.Overlays channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel); } - private void currentChannelChanged(Channel channel) + private void currentChannelChanged(ValueChangedEvent e) { - if (channel == null) + if (e.NewValue == null) { textbox.Current.Disabled = true; currentChannelContainer.Clear(false); @@ -199,18 +199,18 @@ namespace osu.Game.Overlays return; } - textbox.Current.Disabled = channel.ReadOnly; + textbox.Current.Disabled = e.NewValue.ReadOnly; - if (channelTabControl.Current.Value != channel) - Scheduler.Add(() => channelTabControl.Current.Value = channel); + if (channelTabControl.Current.Value != e.NewValue) + Scheduler.Add(() => channelTabControl.Current.Value = e.NewValue); - var loaded = loadedChannels.Find(d => d.Channel == channel); + var loaded = loadedChannels.Find(d => d.Channel == e.NewValue); if (loaded == null) { currentChannelContainer.FadeOut(500, Easing.OutQuint); loading.Show(); - loaded = new DrawableChannel(channel); + loaded = new DrawableChannel(e.NewValue); loadedChannels.Add(loaded); LoadComponentAsync(loaded, l => { @@ -328,11 +328,11 @@ namespace osu.Game.Overlays private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager) { ChatHeight = config.GetBindable(OsuSetting.ChatDisplayHeight); - ChatHeight.ValueChanged += h => + ChatHeight.ValueChanged += e => { - chatContainer.Height = (float)h; - channelSelectionContainer.Height = 1f - (float)h; - tabBackground.FadeTo(h == 1 ? 1 : 0.8f, 200); + chatContainer.Height = (float)e.NewValue; + channelSelectionContainer.Height = 1f - (float)e.NewValue; + tabBackground.FadeTo(e.NewValue == 1 ? 1 : 0.8f, 200); }; ChatHeight.TriggerChange(); diff --git a/osu.Game/Overlays/Direct/DirectGridPanel.cs b/osu.Game/Overlays/Direct/DirectGridPanel.cs index 4ee6ff9698..3a08f37a1b 100644 --- a/osu.Game/Overlays/Direct/DirectGridPanel.cs +++ b/osu.Game/Overlays/Direct/DirectGridPanel.cs @@ -239,6 +239,6 @@ namespace osu.Game.Overlays.Direct updateStatusContainer(); } - private void updateStatusContainer() => statusContainer.FadeTo(IsHovered || PreviewPlaying ? 0 : 1, 120, Easing.InOutQuint); + private void updateStatusContainer() => statusContainer.FadeTo(IsHovered || PreviewPlaying.Value ? 0 : 1, 120, Easing.InOutQuint); } } diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs index f8f6fd9b53..5fcf996b04 100644 --- a/osu.Game/Overlays/Direct/DirectPanel.cs +++ b/osu.Game/Overlays/Direct/DirectPanel.cs @@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Direct { base.Update(); - if (PreviewPlaying && Preview != null && Preview.TrackLoaded) + if (PreviewPlaying.Value && Preview != null && Preview.TrackLoaded) { PreviewBar.Width = (float)(Preview.CurrentTime / Preview.Length); } @@ -108,7 +108,7 @@ namespace osu.Game.Overlays.Direct { content.TweenEdgeEffectTo(edgeEffectNormal, hover_transition_time, Easing.OutQuint); content.MoveToY(0, hover_transition_time, Easing.OutQuint); - if (FadePlayButton && !PreviewPlaying) + if (FadePlayButton && !PreviewPlaying.Value) PlayButton.FadeOut(120, Easing.InOutQuint); base.OnHoverLost(e); @@ -127,8 +127,8 @@ namespace osu.Game.Overlays.Direct base.LoadComplete(); this.FadeInFromZero(200, Easing.Out); - PreviewPlaying.ValueChanged += newValue => PlayButton.FadeTo(newValue || IsHovered || !FadePlayButton ? 1 : 0, 120, Easing.InOutQuint); - PreviewPlaying.ValueChanged += newValue => PreviewBar.FadeTo(newValue ? 1 : 0, 120, Easing.InOutQuint); + PreviewPlaying.ValueChanged += e => PlayButton.FadeTo(e.NewValue || IsHovered || !FadePlayButton ? 1 : 0, 120, Easing.InOutQuint); + PreviewPlaying.ValueChanged += e => PreviewBar.FadeTo(e.NewValue ? 1 : 0, 120, Easing.InOutQuint); } protected List GetDifficultyIcons() diff --git a/osu.Game/Overlays/Direct/DownloadButton.cs b/osu.Game/Overlays/Direct/DownloadButton.cs index 201a79f58a..a1d5310631 100644 --- a/osu.Game/Overlays/Direct/DownloadButton.cs +++ b/osu.Game/Overlays/Direct/DownloadButton.cs @@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Direct { base.LoadComplete(); - State.BindValueChanged(updateState, true); + State.BindValueChanged(e => updateState(e.NewValue), true); FinishTransforms(true); } @@ -85,10 +85,10 @@ namespace osu.Game.Overlays.Direct shakeContainer.Shake(); break; case DownloadState.LocallyAvailable: - game.PresentBeatmap(BeatmapSet); + game.PresentBeatmap(BeatmapSet.Value); break; default: - beatmaps.Download(BeatmapSet, noVideo); + beatmaps.Download(BeatmapSet.Value, noVideo); break; } }; diff --git a/osu.Game/Overlays/Direct/DownloadProgressBar.cs b/osu.Game/Overlays/Direct/DownloadProgressBar.cs index 4ac1aba7f5..9cedc6da6e 100644 --- a/osu.Game/Overlays/Direct/DownloadProgressBar.cs +++ b/osu.Game/Overlays/Direct/DownloadProgressBar.cs @@ -35,9 +35,9 @@ namespace osu.Game.Overlays.Direct progressBar.BackgroundColour = Color4.Black.Opacity(0.7f); progressBar.Current = Progress; - State.BindValueChanged(state => + State.BindValueChanged(e => { - switch (state) + switch (e.NewValue) { case DownloadState.NotDownloaded: progressBar.Current.Value = 0; diff --git a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs index d9eb827834..28fe20aa12 100644 --- a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs +++ b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs @@ -37,14 +37,14 @@ namespace osu.Game.Overlays.Direct { this.beatmaps = beatmaps; - BeatmapSet.BindValueChanged(set => + BeatmapSet.BindValueChanged(e => { - if (set == null) + if (e.NewValue == null) attachDownload(null); - else if (beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID).Any()) + else if (beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == e.NewValue.OnlineBeatmapSetID).Any()) State.Value = DownloadState.LocallyAvailable; else - attachDownload(beatmaps.GetExistingDownload(set)); + attachDownload(beatmaps.GetExistingDownload(e.NewValue)); }, true); beatmaps.BeatmapDownloadBegan += download => diff --git a/osu.Game/Overlays/Direct/FilterControl.cs b/osu.Game/Overlays/Direct/FilterControl.cs index f1ae435c73..80b5b8f88a 100644 --- a/osu.Game/Overlays/Direct/FilterControl.cs +++ b/osu.Game/Overlays/Direct/FilterControl.cs @@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Direct { DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark; - Ruleset.Value = ruleset ?? rulesets.GetRuleset(0); + Ruleset.Value = ruleset.Value ?? rulesets.GetRuleset(0); foreach (var r in rulesets.AvailableRulesets) modeButtons.Add(new RulesetToggleButton(Ruleset, r)); } @@ -68,9 +68,9 @@ namespace osu.Game.Overlays.Direct private readonly ConstrainedIconContainer iconContainer; - private void Bindable_ValueChanged(RulesetInfo obj) + private void Bindable_ValueChanged(ValueChangedEvent e) { - iconContainer.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100); + iconContainer.FadeTo(Ruleset.ID == e.NewValue?.ID ? 1f : 0.5f, 100); } public override bool HandleNonPositionalInput => !bindable.Disabled && base.HandleNonPositionalInput; @@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Direct Ruleset = ruleset; bindable.ValueChanged += Bindable_ValueChanged; - Bindable_ValueChanged(bindable.Value); + Bindable_ValueChanged(new ValueChangedEvent(bindable.Value, bindable.Value)); Action = () => bindable.Value = Ruleset; } diff --git a/osu.Game/Overlays/Direct/PlayButton.cs b/osu.Game/Overlays/Direct/PlayButton.cs index 5e3ad3344e..7af4e616c8 100644 --- a/osu.Game/Overlays/Direct/PlayButton.cs +++ b/osu.Game/Overlays/Direct/PlayButton.cs @@ -112,12 +112,12 @@ namespace osu.Game.Overlays.Direct base.OnHoverLost(e); } - private void playingStateChanged(bool playing) + private void playingStateChanged(ValueChangedEvent e) { - icon.Icon = playing ? FontAwesome.fa_stop : FontAwesome.fa_play; - icon.FadeColour(playing || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint); + icon.Icon = e.NewValue ? FontAwesome.fa_stop : FontAwesome.fa_play; + icon.FadeColour(e.NewValue || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint); - if (playing) + if (e.NewValue) { if (BeatmapSet == null) { @@ -144,7 +144,7 @@ namespace osu.Game.Overlays.Direct preview.Stopped += () => Playing.Value = false; // user may have changed their mind. - if (Playing) + if (Playing.Value) preview.Start(); }); } diff --git a/osu.Game/Overlays/DirectOverlay.cs b/osu.Game/Overlays/DirectOverlay.cs index 7dd59bf0bc..9270339fd1 100644 --- a/osu.Game/Overlays/DirectOverlay.cs +++ b/osu.Game/Overlays/DirectOverlay.cs @@ -116,9 +116,9 @@ namespace osu.Game.Overlays }, }; - Filter.Search.Current.ValueChanged += text => + Filter.Search.Current.ValueChanged += e => { - if (text != string.Empty) + if (e.NewValue != string.Empty) { Header.Tabs.Current.Value = DirectTab.Search; @@ -133,13 +133,13 @@ namespace osu.Game.Overlays Filter.Tabs.Current.Value = DirectSortCriteria.Ranked; } }; - ((FilterControl)Filter).Ruleset.ValueChanged += ruleset => Scheduler.AddOnce(updateSearch); - Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels; - Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += rankStatus => Scheduler.AddOnce(updateSearch); + ((FilterControl)Filter).Ruleset.ValueChanged += e => Scheduler.AddOnce(updateSearch); + Filter.DisplayStyleControl.DisplayStyle.ValueChanged += e => recreatePanels(e.NewValue); + Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); - Header.Tabs.Current.ValueChanged += tab => + Header.Tabs.Current.ValueChanged += e => { - if (tab != DirectTab.Search) + if (e.NewValue != DirectTab.Search) { currentQuery.Value = string.Empty; Filter.Tabs.Current.Value = (DirectSortCriteria)Header.Tabs.Current.Value; @@ -147,11 +147,11 @@ namespace osu.Game.Overlays } }; - currentQuery.ValueChanged += v => + currentQuery.ValueChanged += e => { queryChangedDebounce?.Cancel(); - if (string.IsNullOrEmpty(v)) + if (string.IsNullOrEmpty(e.NewValue)) Scheduler.AddOnce(updateSearch); else { @@ -164,9 +164,9 @@ namespace osu.Game.Overlays currentQuery.BindTo(Filter.Search.Current); - Filter.Tabs.Current.ValueChanged += sortCriteria => + Filter.Tabs.Current.ValueChanged += e => { - if (Header.Tabs.Current.Value != DirectTab.Search && sortCriteria != (DirectSortCriteria)Header.Tabs.Current.Value) + if (Header.Tabs.Current.Value != DirectTab.Search && e.NewValue != (DirectSortCriteria)Header.Tabs.Current.Value) Header.Tabs.Current.Value = DirectTab.Search; Scheduler.AddOnce(updateSearch); @@ -274,7 +274,7 @@ namespace osu.Game.Overlays if (api == null) return; - if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery == string.Empty)) + if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery.Value == string.Empty)) return; previewTrackManager.StopAnyPlaying(this); diff --git a/osu.Game/Overlays/HoldToConfirmOverlay.cs b/osu.Game/Overlays/HoldToConfirmOverlay.cs index 2854fdab50..1497658a54 100644 --- a/osu.Game/Overlays/HoldToConfirmOverlay.cs +++ b/osu.Game/Overlays/HoldToConfirmOverlay.cs @@ -33,7 +33,7 @@ namespace osu.Game.Overlays } }; - Progress.ValueChanged += v => overlay.Alpha = (float)v; + Progress.ValueChanged += e => overlay.Alpha = (float)e.NewValue; } } } diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 386dd01ebd..d6cfc844eb 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -74,28 +74,28 @@ namespace osu.Game.Overlays.Mods SelectedMods.UnbindAll(); } - private void rulesetChanged(RulesetInfo newRuleset) + private void rulesetChanged(ValueChangedEvent e) { - if (newRuleset == null) return; + if (e.NewValue == null) return; - var instance = newRuleset.CreateInstance(); + var instance = e.NewValue.CreateInstance(); foreach (ModSection section in ModSectionsContainer.Children) section.Mods = instance.GetModsFor(section.ModType); // attempt to re-select any already selected mods. // this may be the first time we are receiving the ruleset, in which case they will still match. - selectedModsChanged(SelectedMods.Value); + selectedModsChanged(new ValueChangedEvent>(SelectedMods.Value, SelectedMods.Value)); // write the mods back to the SelectedMods bindable in the case a change was not applicable. // this generally isn't required as the previous line will perform deselection; just here for safety. refreshSelectedMods(); } - private void selectedModsChanged(IEnumerable obj) + private void selectedModsChanged(ValueChangedEvent> e) { foreach (ModSection section in ModSectionsContainer.Children) - section.SelectTypes(obj.Select(m => m.GetType()).ToList()); + section.SelectTypes(e.NewValue.Select(m => m.GetType()).ToList()); updateMods(); } diff --git a/osu.Game/Overlays/Music/FilterControl.cs b/osu.Game/Overlays/Music/FilterControl.cs index c2c10d999f..10e57e8e61 100644 --- a/osu.Game/Overlays/Music/FilterControl.cs +++ b/osu.Game/Overlays/Music/FilterControl.cs @@ -8,6 +8,7 @@ using osu.Game.Graphics.UserInterface; using osuTK; using osuTK.Graphics; using System; +using osu.Framework.Configuration; namespace osu.Game.Overlays.Music { @@ -44,7 +45,7 @@ namespace osu.Game.Overlays.Music Search.Current.ValueChanged += current_ValueChanged; } - private void current_ValueChanged(string newValue) => FilterChanged?.Invoke(newValue); + private void current_ValueChanged(ValueChangedEvent e) => FilterChanged?.Invoke(e.NewValue); public Action ExitRequested; diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs index 7c7b78afc7..2d2592b8ed 100644 --- a/osu.Game/Overlays/Music/PlaylistItem.cs +++ b/osu.Game/Overlays/Music/PlaylistItem.cs @@ -100,7 +100,7 @@ namespace osu.Game.Overlays.Music titleBind = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title))); artistBind = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist))); - artistBind.BindValueChanged(newText => recreateText(), true); + artistBind.BindValueChanged(e => recreateText(), true); } private void recreateText() diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 5218edd7d5..e1858c7961 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -317,13 +317,13 @@ namespace osu.Game.Overlays private WorkingBeatmap current; private TransformDirection? queuedDirection; - private void beatmapChanged(WorkingBeatmap beatmap) + private void beatmapChanged(ValueChangedEvent e) { TransformDirection direction = TransformDirection.None; if (current != null) { - bool audioEquals = beatmap?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false; + bool audioEquals = e.NewValue?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false; if (audioEquals) direction = TransformDirection.None; @@ -336,13 +336,13 @@ namespace osu.Game.Overlays { //figure out the best direction based on order in playlist. var last = beatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count(); - var next = beatmap == null ? -1 : beatmapSets.TakeWhile(b => b.ID != beatmap.BeatmapSetInfo?.ID).Count(); + var next = beatmap == null ? -1 : beatmapSets.TakeWhile(b => b.ID != e.NewValue.BeatmapSetInfo?.ID).Count(); direction = last > next ? TransformDirection.Prev : TransformDirection.Next; } } - current = beatmap; + current = e.NewValue; progressBar.CurrentTime = 0; diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index 1a23e0d8ef..66408c2227 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -80,7 +80,7 @@ namespace osu.Game.Overlays private ScheduledDelegate notificationsEnabler; private void updateProcessingMode() { - bool enabled = OverlayActivationMode == OverlayActivation.All || State == Visibility.Visible; + bool enabled = OverlayActivationMode.Value == OverlayActivation.All || State == Visibility.Visible; notificationsEnabler?.Cancel(); diff --git a/osu.Game/Overlays/Profile/Header/RankGraph.cs b/osu.Game/Overlays/Profile/Header/RankGraph.cs index 09880f044c..5012665be9 100644 --- a/osu.Game/Overlays/Profile/Header/RankGraph.cs +++ b/osu.Game/Overlays/Profile/Header/RankGraph.cs @@ -91,11 +91,11 @@ namespace osu.Game.Overlays.Profile.Header graph.Colour = colours.Yellow; } - private void userChanged(User user) + private void userChanged(ValueChangedEvent e) { placeholder.FadeIn(fade_duration, Easing.Out); - if (user?.Statistics?.Ranks.Global == null) + if (e.NewValue?.Statistics?.Ranks.Global == null) { rankText.Text = string.Empty; performanceText.Text = string.Empty; @@ -105,7 +105,7 @@ namespace osu.Game.Overlays.Profile.Header return; } - int[] userRanks = user.RankHistory?.Data ?? new[] { user.Statistics.Ranks.Global.Value }; + int[] userRanks = e.NewValue.RankHistory?.Data ?? new[] { e.NewValue.Statistics.Ranks.Global.Value }; ranks = userRanks.Select((x, index) => new KeyValuePair(index, x)).Where(x => x.Value != 0).ToArray(); if (ranks.Length > 1) diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index 33b74a6d93..ecf848a6ca 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -63,10 +63,10 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu } }; - this.user.ValueChanged += newUser => + this.user.ValueChanged += e => { - total.Count = newUser?.Kudosu.Total ?? 0; - avaliable.Count = newUser?.Kudosu.Available ?? 0; + total.Count = e.NewValue?.Kudosu.Total ?? 0; + avaliable.Count = e.NewValue?.Kudosu.Available ?? 0; }; } diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs index 6439475a7b..af98a6a3a1 100644 --- a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs @@ -93,13 +93,13 @@ namespace osu.Game.Overlays.Profile.Sections User.TriggerChange(); } - private void onUserChanged(User newUser) + private void onUserChanged(ValueChangedEvent e) { VisiblePages = 0; ItemsContainer.Clear(); ShowMoreButton.Hide(); - if (newUser != null) + if (e.NewValue != null) ShowMore(); } diff --git a/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs b/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs index f5ec6c296a..dd4cfdaa5f 100644 --- a/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs +++ b/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs @@ -78,13 +78,13 @@ namespace osu.Game.Overlays.SearchableList }; bindable.ValueChanged += Bindable_ValueChanged; - Bindable_ValueChanged(bindable.Value); + Bindable_ValueChanged(new ValueChangedEvent(bindable.Value, bindable.Value)); Action = () => bindable.Value = this.style; } - private void Bindable_ValueChanged(PanelDisplayStyle style) + private void Bindable_ValueChanged(ValueChangedEvent e) { - icon.FadeTo(style == this.style ? 1.0f : 0.5f, 100); + icon.FadeTo(e.NewValue == style ? 1.0f : 0.5f, 100); } protected override void Dispose(bool isDisposing) diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs index 26c2f57f14..50dd6ce5bf 100644 --- a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs @@ -34,8 +34,8 @@ namespace osu.Game.Overlays.Settings.Sections.Debug }; configLatencyMode = config.GetBindable(DebugSetting.ActiveGCMode); - configLatencyMode.BindValueChanged(v => latencyMode.Value = (LatencyMode)v, true); - latencyMode.BindValueChanged(v => configLatencyMode.Value = (GCLatencyMode)v); + configLatencyMode.BindValueChanged(e => latencyMode.Value = (LatencyMode)e.NewValue, true); + latencyMode.BindValueChanged(e => configLatencyMode.Value = (GCLatencyMode)e.NewValue); } private enum LatencyMode diff --git a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs index 4fad999577..3591664be1 100644 --- a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs @@ -152,9 +152,9 @@ namespace osu.Game.Overlays.Settings.Sections.General panel.Status.BindTo(api.LocalUser.Value.Status); - dropdown.Current.ValueChanged += newValue => + dropdown.Current.ValueChanged += e => { - switch (newValue) + switch (e.NewValue) { case UserAction.Online: api.LocalUser.Value.Status.Value = new UserStatusOnline(); diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 9c5ef32251..d72d9de6a5 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -127,9 +127,9 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics Bindable = sizeFullscreen }; - windowModeDropdown.Bindable.BindValueChanged(windowMode => + windowModeDropdown.Bindable.BindValueChanged(e => { - if (windowMode == WindowMode.Fullscreen) + if (e.NewValue == WindowMode.Fullscreen) { resolutionDropdown.Show(); sizeFullscreen.TriggerChange(); @@ -139,15 +139,15 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics }, true); } - scalingMode.BindValueChanged(mode => + scalingMode.BindValueChanged(e => { scalingSettings.ClearTransforms(); - scalingSettings.AutoSizeAxes = mode != ScalingMode.Off ? Axes.Y : Axes.None; + scalingSettings.AutoSizeAxes = e.NewValue != ScalingMode.Off ? Axes.Y : Axes.None; - if (mode == ScalingMode.Off) + if (e.NewValue == ScalingMode.Off) scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint); - scalingSettings.ForEach(s => s.TransferValueOnCommit = mode == ScalingMode.Everything); + scalingSettings.ForEach(s => s.TransferValueOnCommit = e.NewValue == ScalingMode.Everything); }, true); } @@ -158,7 +158,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics /// A bindable which will propagate updates with a delay. private void bindPreviewEvent(Bindable bindable) { - bindable.ValueChanged += v => + bindable.ValueChanged += e => { switch (scalingMode.Value) { diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs index 05b685a12b..8991332a98 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs @@ -55,19 +55,19 @@ namespace osu.Game.Overlays.Settings.Sections.Input }, }; - rawInputToggle.ValueChanged += enabled => + rawInputToggle.ValueChanged += e => { // this is temporary until we support per-handler settings. const string raw_mouse_handler = @"OsuTKRawMouseHandler"; const string standard_mouse_handler = @"OsuTKMouseHandler"; - ignoredInputHandler.Value = enabled ? standard_mouse_handler : raw_mouse_handler; + ignoredInputHandler.Value = e.NewValue ? standard_mouse_handler : raw_mouse_handler; }; ignoredInputHandler = config.GetBindable(FrameworkSetting.IgnoredInputHandlers); - ignoredInputHandler.ValueChanged += handler => + ignoredInputHandler.ValueChanged += e => { - bool raw = !handler.Contains("Raw"); + bool raw = !e.NewValue.Contains("Raw"); rawInputToggle.Value = raw; sensitivity.Bindable.Disabled = !raw; }; diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs index 7361d671de..5087f6e92b 100644 --- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs +++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs @@ -76,8 +76,8 @@ namespace osu.Game.Overlays.Settings.Sections if (skinDropdown.Items.All(s => s.ID != configBindable.Value)) configBindable.Value = 0; - configBindable.BindValueChanged(v => dropdownBindable.Value = skinDropdown.Items.Single(s => s.ID == v), true); - dropdownBindable.BindValueChanged(v => configBindable.Value = v.ID); + configBindable.BindValueChanged(e => dropdownBindable.Value = skinDropdown.Items.Single(s => s.ID == e.NewValue), true); + dropdownBindable.BindValueChanged(e => configBindable.Value = e.NewValue.ID); } private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray()); diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index ed66408acd..328f1e9d49 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -119,7 +119,7 @@ namespace osu.Game.Overlays.Settings set { bindable = value; - bindable.ValueChanged += newValue => UpdateState(); + bindable.ValueChanged += e => UpdateState(); bindable.DisabledChanged += disabled => UpdateState(); } } diff --git a/osu.Game/Overlays/SettingsOverlay.cs b/osu.Game/Overlays/SettingsOverlay.cs index 802e97d92a..371a0b77da 100644 --- a/osu.Game/Overlays/SettingsOverlay.cs +++ b/osu.Game/Overlays/SettingsOverlay.cs @@ -104,15 +104,15 @@ namespace osu.Game.Overlays { AddInternal(Sidebar = new Sidebar { Width = sidebar_width }); - SectionsContainer.SelectedSection.ValueChanged += section => + SectionsContainer.SelectedSection.ValueChanged += e => { selectedSidebarButton.Selected = false; - selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section); + selectedSidebarButton = Sidebar.Children.Single(b => b.Section == e.NewValue); selectedSidebarButton.Selected = true; }; } - searchTextBox.Current.ValueChanged += newValue => SectionsContainer.SearchContainer.SearchTerm = newValue; + searchTextBox.Current.ValueChanged += e => SectionsContainer.SearchContainer.SearchTerm = e.NewValue; CreateSections()?.ForEach(AddSection); } diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs index 2f14446564..da243add71 100644 --- a/osu.Game/Overlays/SocialOverlay.cs +++ b/osu.Game/Overlays/SocialOverlay.cs @@ -55,9 +55,9 @@ namespace osu.Game.Overlays Add(loading = new LoadingAnimation()); - Filter.Search.Current.ValueChanged += text => + Filter.Search.Current.ValueChanged += e => { - if (!string.IsNullOrEmpty(text)) + if (!string.IsNullOrEmpty(e.NewValue)) { // force searching in players until searching for friends is supported Header.Tabs.Current.Value = SocialTab.AllPlayers; @@ -67,18 +67,18 @@ namespace osu.Game.Overlays } }; - Header.Tabs.Current.ValueChanged += tab => Scheduler.AddOnce(updateSearch); + Header.Tabs.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); - Filter.Tabs.Current.ValueChanged += sortCriteria => Scheduler.AddOnce(updateSearch); + Filter.Tabs.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); - Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels; - Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += sortOrder => Scheduler.AddOnce(updateSearch); + Filter.DisplayStyleControl.DisplayStyle.ValueChanged += e => recreatePanels(e.NewValue); + Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); - currentQuery.ValueChanged += query => + currentQuery.ValueChanged += e => { queryChangedDebounce?.Cancel(); - if (string.IsNullOrEmpty(query)) + if (string.IsNullOrEmpty(e.NewValue)) Scheduler.AddOnce(updateSearch); else queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500); diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs index 2dc9b15cc5..efb5706e24 100644 --- a/osu.Game/Overlays/Toolbar/Toolbar.cs +++ b/osu.Game/Overlays/Toolbar/Toolbar.cs @@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Toolbar { StateChanged += visibility => { - if (overlayActivationMode == OverlayActivation.Disabled) + if (overlayActivationMode.Value == OverlayActivation.Disabled) State = Visibility.Hidden; }; diff --git a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs index 4b83e08292..4189df647a 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs @@ -45,13 +45,13 @@ namespace osu.Game.Overlays.Toolbar if (notificationOverlay != null) NotificationCount.BindTo(notificationOverlay.UnreadCount); - NotificationCount.ValueChanged += count => + NotificationCount.ValueChanged += e => { - if (count == 0) + if (e.NewValue == 0) countDisplay.FadeOut(200, Easing.OutQuint); else { - countDisplay.Count = count; + countDisplay.Count = e.NewValue; countDisplay.FadeIn(200, Easing.OutQuint); } }; diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs index 354a7b6b58..6c7e596fe5 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs @@ -115,11 +115,11 @@ namespace osu.Game.Overlays.Toolbar Size = new Vector2(modeButtons.DrawSize.X, 1); } - private void rulesetChanged(RulesetInfo ruleset) + private void rulesetChanged(ValueChangedEvent e) { foreach (ToolbarRulesetButton m in modeButtons.Children.Cast()) { - bool isActive = m.Ruleset.ID == ruleset.ID; + bool isActive = m.Ruleset.ID == e.NewValue.ID; m.Active = isActive; if (isActive) activeButton = m; diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs index 28a1d60c40..ba27d8dcad 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs @@ -57,7 +57,7 @@ namespace osu.Game.Overlays.Toolbar break; case APIState.Online: Text = api.LocalUser.Value.Username; - avatar.User = api.LocalUser; + avatar.User = api.LocalUser.Value; break; } } diff --git a/osu.Game/Overlays/UserProfileOverlay.cs b/osu.Game/Overlays/UserProfileOverlay.cs index d897c6c299..20c37e50cb 100644 --- a/osu.Game/Overlays/UserProfileOverlay.cs +++ b/osu.Game/Overlays/UserProfileOverlay.cs @@ -126,16 +126,16 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.Both } }); - sectionsContainer.SelectedSection.ValueChanged += s => + sectionsContainer.SelectedSection.ValueChanged += e => { - if (lastSection != s) + if (lastSection != e.NewValue) { - lastSection = s; + lastSection = e.NewValue; tabs.Current.Value = lastSection; } }; - tabs.Current.ValueChanged += s => + tabs.Current.ValueChanged += e => { if (lastSection == null) { @@ -144,9 +144,9 @@ namespace osu.Game.Overlays tabs.Current.Value = lastSection; return; } - if (lastSection != s) + if (lastSection != e.NewValue) { - lastSection = s; + lastSection = e.NewValue; sectionsContainer.ScrollTo(lastSection); } }; diff --git a/osu.Game/Overlays/Volume/MuteButton.cs b/osu.Game/Overlays/Volume/MuteButton.cs index 2c46ed5517..cb13eb615e 100644 --- a/osu.Game/Overlays/Volume/MuteButton.cs +++ b/osu.Game/Overlays/Volume/MuteButton.cs @@ -69,10 +69,10 @@ namespace osu.Game.Overlays.Volume } }); - Current.ValueChanged += newValue => + Current.ValueChanged += e => { - icon.Icon = newValue ? FontAwesome.fa_volume_off : FontAwesome.fa_volume_up; - icon.Margin = new MarginPadding { Left = newValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths + icon.Icon = e.NewValue ? FontAwesome.fa_volume_off : FontAwesome.fa_volume_up; + icon.Margin = new MarginPadding { Left = e.NewValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths }; Current.TriggerChange(); } diff --git a/osu.Game/Overlays/Volume/VolumeMeter.cs b/osu.Game/Overlays/Volume/VolumeMeter.cs index b7d13156de..9c565b15f1 100644 --- a/osu.Game/Overlays/Volume/VolumeMeter.cs +++ b/osu.Game/Overlays/Volume/VolumeMeter.cs @@ -175,10 +175,10 @@ namespace osu.Game.Overlays.Volume } } }; - Bindable.ValueChanged += newVolume => + Bindable.ValueChanged += e => { this.TransformTo("DisplayVolume", - newVolume, + e.NewValue, 400, Easing.OutQuint); }; @@ -218,7 +218,7 @@ namespace osu.Game.Overlays.Volume public double Volume { - get => Bindable; + get => Bindable.Value; private set => Bindable.Value = value; } diff --git a/osu.Game/Overlays/VolumeOverlay.cs b/osu.Game/Overlays/VolumeOverlay.cs index 95a1348941..265e024cac 100644 --- a/osu.Game/Overlays/VolumeOverlay.cs +++ b/osu.Game/Overlays/VolumeOverlay.cs @@ -74,9 +74,9 @@ namespace osu.Game.Overlays volumeMeterEffect.Bindable.BindTo(audio.VolumeSample); volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack); - muteButton.Current.ValueChanged += mute => + muteButton.Current.ValueChanged += e => { - if (mute) + if (e.NewValue) audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment); else audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment); @@ -113,7 +113,7 @@ namespace osu.Game.Overlays return true; case GlobalAction.ToggleMute: Show(); - muteButton.Current.Value = !muteButton.Current; + muteButton.Current.Value = !muteButton.Current.Value; return true; } diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index 74acf80b7b..7178ddcd22 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Mods } } - protected abstract void OnComboChange(int newCombo); + protected abstract void OnComboChange(ValueChangedEvent e); protected abstract string FragmentShader { get; } diff --git a/osu.Game/Rulesets/Mods/ModHidden.cs b/osu.Game/Rulesets/Mods/ModHidden.cs index 465ead450c..4d49c58de5 100644 --- a/osu.Game/Rulesets/Mods/ModHidden.cs +++ b/osu.Game/Rulesets/Mods/ModHidden.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mods public virtual void ApplyToDrawableHitObjects(IEnumerable drawables) { - foreach (var d in drawables.Skip(IncreaseFirstObjectVisibility ? 1 : 0)) + foreach (var d in drawables.Skip(IncreaseFirstObjectVisibility.Value ? 1 : 0)) d.ApplyCustomUpdateState += ApplyHiddenState; } diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 06fe22a95e..1e7548e21c 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -124,14 +124,14 @@ namespace osu.Game.Rulesets.Objects.Drawables { base.LoadComplete(); - State.ValueChanged += state => + State.ValueChanged += e => { - UpdateState(state); + UpdateState(e.NewValue); // apply any custom state overrides - ApplyCustomUpdateState?.Invoke(this, state); + ApplyCustomUpdateState?.Invoke(this, e.NewValue); - if (State == ArmedState.Hit) + if (e.NewValue == ArmedState.Hit) PlaySamples(); }; diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index 45f2cbd7c8..05770f0db2 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -168,11 +168,11 @@ namespace osu.Game.Rulesets.Scoring /// public virtual void PopulateScore(ScoreInfo score) { - score.TotalScore = (int)Math.Round(TotalScore); - score.Combo = Combo; - score.MaxCombo = HighestCombo; - score.Accuracy = Math.Round(Accuracy, 4); - score.Rank = Rank; + score.TotalScore = (int)Math.Round(TotalScore.Value); + score.Combo = Combo.Value; + score.MaxCombo = HighestCombo.Value; + score.Accuracy = Math.Round(Accuracy.Value, 4); + score.Rank = Rank.Value; score.Date = DateTimeOffset.Now; var hitWindows = CreateHitWindows(); @@ -298,8 +298,8 @@ namespace osu.Game.Rulesets.Scoring /// The to apply. protected virtual void ApplyResult(JudgementResult result) { - result.ComboAtJudgement = Combo; - result.HighestComboAtJudgement = HighestCombo; + result.ComboAtJudgement = Combo.Value; + result.HighestComboAtJudgement = HighestCombo.Value; JudgedHits++; @@ -371,10 +371,10 @@ namespace osu.Game.Rulesets.Scoring { default: case ScoringMode.Standardised: - return max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo / maxHighestCombo) + bonusScore; + return max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore; case ScoringMode.Classic: // should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1) - return bonusScore + baseScore * (1 + Math.Max(0, HighestCombo - 1) / 25); + return bonusScore + baseScore * (1 + Math.Max(0, HighestCombo.Value - 1) / 25); } } @@ -389,7 +389,7 @@ namespace osu.Game.Rulesets.Scoring if (storeResults) { MaxHits = JudgedHits; - maxHighestCombo = HighestCombo; + maxHighestCombo = HighestCombo.Value; maxBaseScore = baseScore; } diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index 0d020238aa..a67fe37dc1 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -94,12 +94,12 @@ namespace osu.Game.Rulesets.UI Ruleset = ruleset; playfield = new Lazy(CreatePlayfield); - IsPaused.ValueChanged += paused => + IsPaused.ValueChanged += e => { - if (HasReplayLoaded) + if (HasReplayLoaded.Value) return; - KeyBindingInputManager.UseParentInput = !paused; + KeyBindingInputManager.UseParentInput = !e.NewValue; }; Cursor = CreateCursor(); diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs index 26298588a9..4c08b84679 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs @@ -157,10 +157,10 @@ namespace osu.Game.Rulesets.UI.Scrolling switch (action) { case GlobalAction.IncreaseScrollSpeed: - this.TransformBindableTo(TimeRange, TimeRange - time_span_step, 200, Easing.OutQuint); + this.TransformBindableTo(TimeRange, TimeRange.Value - time_span_step, 200, Easing.OutQuint); return true; case GlobalAction.DecreaseScrollSpeed: - this.TransformBindableTo(TimeRange, TimeRange + time_span_step, 200, Easing.OutQuint); + this.TransformBindableTo(TimeRange, TimeRange.Value + time_span_step, 200, Easing.OutQuint); return true; } diff --git a/osu.Game/Screens/Edit/Components/PlaybackControl.cs b/osu.Game/Screens/Edit/Components/PlaybackControl.cs index 5d611d3bca..fa4bcc8eb2 100644 --- a/osu.Game/Screens/Edit/Components/PlaybackControl.cs +++ b/osu.Game/Screens/Edit/Components/PlaybackControl.cs @@ -61,7 +61,7 @@ namespace osu.Game.Screens.Edit.Components } }; - tabs.Current.ValueChanged += newValue => Beatmap.Value.Track.Tempo.Value = newValue; + tabs.Current.ValueChanged += e => Beatmap.Value.Track.Tempo.Value = e.NewValue; } protected override bool OnKeyDown(KeyDownEvent e) @@ -163,9 +163,9 @@ namespace osu.Game.Screens.Edit.Components private void updateState() { - text.FadeColour(Active || IsHovered ? hoveredColour : normalColour, fade_duration, Easing.OutQuint); - text.FadeTo(Active ? 0 : 1, fade_duration, Easing.OutQuint); - textBold.FadeTo(Active ? 1 : 0, fade_duration, Easing.OutQuint); + text.FadeColour(Active.Value || IsHovered ? hoveredColour : normalColour, fade_duration, Easing.OutQuint); + text.FadeTo(Active.Value ? 0 : 1, fade_duration, Easing.OutQuint); + textBold.FadeTo(Active.Value ? 1 : 0, fade_duration, Easing.OutQuint); } } } diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs index 5d46f83ad3..5ed7db6294 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs @@ -80,10 +80,10 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons { base.LoadComplete(); - button.Selected.ValueChanged += v => + button.Selected.ValueChanged += e => { updateSelectionState(); - if (v) + if (e.NewValue) Selected?.Invoke(button); }; @@ -95,16 +95,16 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons if (!IsLoaded) return; - BackgroundColour = button.Selected ? selectedBackgroundColour : defaultBackgroundColour; - bubble.Colour = button.Selected ? selectedBubbleColour : defaultBubbleColour; + BackgroundColour = button.Selected.Value ? selectedBackgroundColour : defaultBackgroundColour; + bubble.Colour = button.Selected.Value ? selectedBubbleColour : defaultBubbleColour; } protected override bool OnClick(ClickEvent e) { - if (button.Selected) + if (button.Selected.Value) return true; - if (!Enabled) + if (!Enabled.Value) return true; button.Selected.Value = true; diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs index eb433b1c0a..81aba84243 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs @@ -44,9 +44,9 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons private RadioButton currentlySelected; private void addButton(RadioButton button) { - button.Selected.ValueChanged += v => + button.Selected.ValueChanged += e => { - if (v) + if (e.NewValue) { currentlySelected?.Deselect(); currentlySelected = button; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs index edf7baf687..c6337844fc 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs @@ -24,10 +24,10 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts { AddInternal(timeline = new Container { RelativeSizeAxes = Axes.Both }); - Beatmap.ValueChanged += b => + Beatmap.ValueChanged += e => { updateRelativeChildSize(); - LoadBeatmap(b); + LoadBeatmap(e.NewValue); }; } diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index f1bd70d4dd..a8035c915c 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -158,7 +158,7 @@ namespace osu.Game.Screens.Edit.Compose.Components { base.LoadComplete(); - beatDivisor.ValueChanged += v => updateText(); + beatDivisor.ValueChanged += e => updateText(); updateText(); } @@ -219,9 +219,9 @@ namespace osu.Game.Screens.Edit.Compose.Components AddInternal(marker = new Marker()); - CurrentNumber.ValueChanged += v => + CurrentNumber.ValueChanged += e => { - marker.MoveToX(getMappedPosition(v), 100, Easing.OutQuint); + marker.MoveToX(getMappedPosition(e.NewValue), 100, Easing.OutQuint); marker.Flash(); }; } @@ -238,11 +238,11 @@ namespace osu.Game.Screens.Edit.Compose.Components { case Key.Right: beatDivisor.Next(); - OnUserChange(Current); + OnUserChange(Current.Value); return true; case Key.Left: beatDivisor.Previous(); - OnUserChange(Current); + OnUserChange(Current.Value); return true; default: return false; @@ -279,7 +279,7 @@ namespace osu.Game.Screens.Edit.Compose.Components var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth; CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First(); - OnUserChange(Current); + OnUserChange(Current.Value); } private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f); diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index b00d0b0b46..a83392a4f3 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -49,13 +49,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline // We don't want the centre marker to scroll AddInternal(new CentreMarker()); - WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint); + WaveformVisible.ValueChanged += e => waveform.FadeTo(e.NewValue ? 1 : 0, 200, Easing.OutQuint); Beatmap.BindTo(beatmap); - Beatmap.BindValueChanged(b => + Beatmap.BindValueChanged(e => { - waveform.Waveform = b.Waveform; - track = b.Track; + waveform.Waveform = e.NewValue.Waveform; + track = e.NewValue.Track; }, true); } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index b147679cca..641c8762f1 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -11,6 +11,7 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Platform; @@ -222,11 +223,11 @@ namespace osu.Game.Screens.Edit private void exportBeatmap() => host.OpenFileExternally(Beatmap.Value.Save()); - private void onModeChanged(EditorScreenMode mode) + private void onModeChanged(ValueChangedEvent e) { currentScreen?.Exit(); - switch (mode) + switch (e.NewValue) { case EditorScreenMode.Compose: currentScreen = new ComposeScreen(); diff --git a/osu.Game/Screens/Edit/EditorClock.cs b/osu.Game/Screens/Edit/EditorClock.cs index 1660a1b703..8f65366650 100644 --- a/osu.Game/Screens/Edit/EditorClock.cs +++ b/osu.Game/Screens/Edit/EditorClock.cs @@ -46,7 +46,7 @@ namespace osu.Game.Screens.Edit public bool SeekSnapped(double position) { var timingPoint = ControlPointInfo.TimingPointAt(position); - double beatSnapLength = timingPoint.BeatLength / beatDivisor; + double beatSnapLength = timingPoint.BeatLength / beatDivisor.Value; // We will be snapping to beats within the timing point position -= timingPoint.Time; @@ -91,7 +91,7 @@ namespace osu.Game.Screens.Edit timingPoint = ControlPointInfo.TimingPoints[--activeIndex]; } - double seekAmount = timingPoint.BeatLength / beatDivisor * amount; + double seekAmount = timingPoint.BeatLength / beatDivisor.Value * amount; double seekTime = CurrentTime + seekAmount * direction; if (!snapped || ControlPointInfo.TimingPoints.Count == 0) diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 4a09bfe142..cd73ee04b0 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -117,7 +117,7 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader(true)] private void load(AudioManager audio, IdleTracker idleTracker) { - isIdle.ValueChanged += updateIdleState; + isIdle.ValueChanged += e => updateIdleState(e.NewValue); if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle); diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/Intro.cs index b0cfc5a0f8..14bc588999 100644 --- a/osu.Game/Screens/Menu/Intro.cs +++ b/osu.Game/Screens/Menu/Intro.cs @@ -52,7 +52,7 @@ namespace osu.Game.Screens.Menu BeatmapSetInfo setInfo = null; - if (!menuMusic) + if (!menuMusic.Value) { var sets = beatmaps.GetAllUsableBeatmapSets(); if (sets.Count > 0) @@ -93,13 +93,13 @@ namespace osu.Game.Screens.Menu { Beatmap.Value = introBeatmap; - if (menuVoice) + if (menuVoice.Value) welcome.Play(); Scheduler.AddDelayed(delegate { // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu. - if (menuMusic) + if (menuMusic.Value) track.Start(); LoadComponentAsync(mainMenu = new MainMenu()); @@ -158,7 +158,7 @@ namespace osu.Game.Screens.Menu double fadeOutTime = EXIT_DELAY; //we also handle the exit transition. - if (menuVoice) + if (menuVoice.Value) seeya.Play(); else fadeOutTime = 500; diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index 04bc80ac87..37bd1b58e1 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -5,6 +5,7 @@ using osuTK; using osuTK.Graphics; using osuTK.Input; using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Framework.Screens; @@ -157,7 +158,7 @@ namespace osu.Game.Screens.Menu .OnComplete(l => buttons.SetOsuLogo(null)); } - private void beatmap_ValueChanged(WorkingBeatmap newValue) + private void beatmap_ValueChanged(ValueChangedEvent e) { if (!this.IsCurrentScreen()) return; diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs index 7a513a7f5f..b09c189369 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs @@ -25,7 +25,7 @@ namespace osu.Game.Screens.Multi.Components [BackgroundDependencyLoader] private void load() { - CurrentItem.BindValueChanged(v => updateText(), true); + CurrentItem.BindValueChanged(e => updateText(), true); } private float textSize = OsuSpriteText.FONT_SIZE; diff --git a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs index 4f432a232c..8e57e09272 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs @@ -51,11 +51,11 @@ namespace osu.Game.Screens.Multi.Components } }; - CurrentItem.BindValueChanged(item => + CurrentItem.BindValueChanged(e => { beatmapAuthor.Clear(); - var beatmap = item?.Beatmap; + var beatmap = e.NewValue?.Beatmap; if (beatmap != null) { diff --git a/osu.Game/Screens/Multi/Components/DisableableTabControl.cs b/osu.Game/Screens/Multi/Components/DisableableTabControl.cs index 5bbf4b064f..aa04ad5e56 100644 --- a/osu.Game/Screens/Multi/Components/DisableableTabControl.cs +++ b/osu.Game/Screens/Multi/Components/DisableableTabControl.cs @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Multi.Components protected override bool OnClick(ClickEvent e) { - if (!Enabled) + if (!Enabled.Value) return true; return base.OnClick(e); } diff --git a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs index 0d49f75b46..058560381c 100644 --- a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs @@ -46,9 +46,9 @@ namespace osu.Game.Screens.Multi.Components }, }; - CurrentItem.BindValueChanged(updateBeatmap, true); + CurrentItem.BindValueChanged(e => updateBeatmap(e.NewValue), true); - Type.BindValueChanged(v => gameTypeContainer.Child = new DrawableGameType(v) { Size = new Vector2(height) }, true); + Type.BindValueChanged(e => gameTypeContainer.Child = new DrawableGameType(e.NewValue) { Size = new Vector2(height) }, true); } private void updateBeatmap(PlaylistItem item) diff --git a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs index 06d5e585ab..257c2ff54e 100644 --- a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs +++ b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Multi.Components InternalChild = sprite = CreateBackgroundSprite(); - CurrentItem.BindValueChanged(i => sprite.Beatmap.Value = i?.Beatmap, true); + CurrentItem.BindValueChanged(e => sprite.Beatmap.Value = e.NewValue?.Beatmap, true); } protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }; diff --git a/osu.Game/Screens/Multi/Components/ParticipantCount.cs b/osu.Game/Screens/Multi/Components/ParticipantCount.cs index 27bfc9a3f7..13d81d641c 100644 --- a/osu.Game/Screens/Multi/Components/ParticipantCount.cs +++ b/osu.Game/Screens/Multi/Components/ParticipantCount.cs @@ -52,7 +52,7 @@ namespace osu.Game.Screens.Multi.Components }; MaxParticipants.BindValueChanged(_ => updateMax(), true); - ParticipantCount.BindValueChanged(v => count.Text = v.ToString("#,0"), true); + ParticipantCount.BindValueChanged(e => count.Text = e.NewValue.ToString("#,0"), true); } private void updateMax() diff --git a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs index 24a2d70b60..85f2111e60 100644 --- a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs +++ b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs @@ -54,7 +54,7 @@ namespace osu.Game.Screens.Multi.Components public EndDatePart() : base(DateTimeOffset.UtcNow) { - EndDate.BindValueChanged(d => Date = d); + EndDate.BindValueChanged(e => Date = e.NewValue); } protected override string Format() diff --git a/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs b/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs index 6d573d0866..3a6c4a883d 100644 --- a/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs +++ b/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs @@ -25,7 +25,7 @@ namespace osu.Game.Screens.Multi.Components [BackgroundDependencyLoader] private void load(OsuColour colours) { - status.BindValueChanged(s => this.FadeColour(s.GetAppropriateColour(colours), transitionDuration), true); + status.BindValueChanged(e => this.FadeColour(e.NewValue.GetAppropriateColour(colours), transitionDuration), true); } } } diff --git a/osu.Game/Screens/Multi/Header.cs b/osu.Game/Screens/Multi/Header.cs index 687a28b7a6..015892fa74 100644 --- a/osu.Game/Screens/Multi/Header.cs +++ b/osu.Game/Screens/Multi/Header.cs @@ -85,9 +85,9 @@ namespace osu.Game.Screens.Multi }, }; - breadcrumbs.Current.ValueChanged += s => + breadcrumbs.Current.ValueChanged += e => { - if (s is IMultiplayerSubScreen mpScreen) + if (e.NewValue is IMultiplayerSubScreen mpScreen) screenType.Text = mpScreen.ShortTitle.ToLowerInvariant(); }; diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs index 950d475a30..828c9bfecb 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs @@ -45,8 +45,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components filter.Value = new FilterCriteria { SearchString = Search.Current.Value ?? string.Empty, - PrimaryFilter = Tabs.Current, - SecondaryFilter = DisplayStyleControl.Dropdown.Current + PrimaryFilter = Tabs.Current.Value, + SecondaryFilter = DisplayStyleControl.Dropdown.Current.Value }; } } diff --git a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs index 806bc92882..77e6d6b19e 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs @@ -87,22 +87,22 @@ namespace osu.Game.Screens.Multi.Lounge.Components }, }; - Host.BindValueChanged(v => + Host.BindValueChanged(e => { hostText.Clear(); flagContainer.Clear(); - if (v != null) + if (e.NewValue != null) { hostText.AddText("hosted by "); - hostText.AddLink(v.Username, null, LinkAction.OpenUserProfile, v.Id.ToString(), "Open profile", s => s.Font = "Exo2.0-BoldItalic"); - flagContainer.Child = new DrawableFlag(v.Country) { RelativeSizeAxes = Axes.Both }; + hostText.AddLink(e.NewValue.Username, null, LinkAction.OpenUserProfile, e.NewValue.Id.ToString(), "Open profile", s => s.Font = "Exo2.0-BoldItalic"); + flagContainer.Child = new DrawableFlag(e.NewValue.Country) { RelativeSizeAxes = Axes.Both }; } }, true); - ParticipantCount.BindValueChanged(v => summary.Text = $"{v:#,0}{" participant".Pluralize(v == 1)}", true); + ParticipantCount.BindValueChanged(e => summary.Text = $"{e.NewValue:#,0}{" participant".Pluralize(e.NewValue == 1)}", true); - /*Participants.BindValueChanged(v => + /*Participants.BindValueChanged(e => { var ranks = v.Select(u => u.Statistics.Ranks.Global); levelRangeLower.Text = ranks.Min().ToString(); diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs index 3e665ab27e..f37260a33d 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs @@ -192,7 +192,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components } else { - status.Value = Status; + status.Value = Status.Value; participantCount.FadeIn(transition_duration); beatmapTypeInfo.FadeIn(transition_duration); @@ -215,7 +215,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components [BackgroundDependencyLoader] private void load() { - status.BindValueChanged(s => Text = s.Message, true); + status.BindValueChanged(e => Text = e.NewValue.Message, true); } } diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs index baeac900ee..d1c7a9531a 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -109,7 +109,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components private void updateSorting() { foreach (var room in roomFlow) - roomFlow.SetLayoutPosition(room, room.Room.Position); + roomFlow.SetLayoutPosition(room, room.Room.Position.Value); } private void selectRoom(Room room) diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs index 9a0fdbd4e7..8be0273cab 100644 --- a/osu.Game/Screens/Multi/Match/Components/Header.cs +++ b/osu.Game/Screens/Multi/Match/Components/Header.cs @@ -108,7 +108,7 @@ namespace osu.Game.Screens.Multi.Match.Components }, }; - CurrentItem.BindValueChanged(i => modDisplay.Current.Value = i?.RequiredMods, true); + CurrentItem.BindValueChanged(e => modDisplay.Current.Value = e.NewValue?.RequiredMods, true); beatmapButton.Action = () => RequestBeatmapSelection?.Invoke(); } @@ -126,7 +126,7 @@ namespace osu.Game.Screens.Multi.Match.Components [BackgroundDependencyLoader] private void load() { - roomId.BindValueChanged(v => this.FadeTo(v.HasValue ? 0 : 1), true); + roomId.BindValueChanged(e => this.FadeTo(e.NewValue.HasValue ? 0 : 1), true); } } diff --git a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs index 942e03b306..6b6d50087c 100644 --- a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs +++ b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs @@ -42,7 +42,7 @@ namespace osu.Game.Screens.Multi.Match.Components } }; - Host.BindValueChanged(updateHost); + Host.BindValueChanged(e => updateHost(e.NewValue)); } private void updateHost(User host) diff --git a/osu.Game/Screens/Multi/Match/Components/Info.cs b/osu.Game/Screens/Multi/Match/Components/Info.cs index b27c5b0ab4..eafb772c24 100644 --- a/osu.Game/Screens/Multi/Match/Components/Info.cs +++ b/osu.Game/Screens/Multi/Match/Components/Info.cs @@ -92,10 +92,10 @@ namespace osu.Game.Screens.Multi.Match.Components }, }; - CurrentItem.BindValueChanged(item => + CurrentItem.BindValueChanged(e => { - viewBeatmapButton.Beatmap.Value = item?.Beatmap; - readyButton.Beatmap.Value = item?.Beatmap; + viewBeatmapButton.Beatmap.Value = e.NewValue?.Beatmap; + readyButton.Beatmap.Value = e.NewValue?.Beatmap; }, true); hostInfo.Host.BindTo(Host); diff --git a/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs b/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs index 0b61637cd5..bcae036bba 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs @@ -28,13 +28,13 @@ namespace osu.Game.Screens.Multi.Match.Components { base.LoadComplete(); - roomId.BindValueChanged(v => updateChannel(), true); + roomId.BindValueChanged(e => updateChannel(), true); } private void updateChannel() { if (roomId.Value != null) - Channel.Value = channelManager?.JoinChannel(new Channel { Id = channelId, Type = ChannelType.Multiplayer, Name = $"#mp_{roomId.Value}" }); + Channel.Value = channelManager?.JoinChannel(new Channel { Id = channelId.Value, Type = ChannelType.Multiplayer, Name = $"#mp_{roomId.Value}" }); } } } diff --git a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs index 60604eeb5c..19e8b18b0e 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs @@ -23,9 +23,9 @@ namespace osu.Game.Screens.Multi.Match.Components [BackgroundDependencyLoader] private void load() { - roomId.BindValueChanged(id => + roomId.BindValueChanged(e => { - if (id == null) + if (e.NewValue == null) return; Scores = null; diff --git a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs index c3169ebe94..ef0845ae8d 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs @@ -264,12 +264,12 @@ namespace osu.Game.Screens.Multi.Match.Components processingOverlay = new ProcessingOverlay { Alpha = 0 } }; - TypePicker.Current.BindValueChanged(t => typeLabel.Text = t?.Name ?? string.Empty, true); - Name.BindValueChanged(n => NameField.Text = n, true); - Availability.BindValueChanged(a => AvailabilityPicker.Current.Value = a, true); - Type.BindValueChanged(t => TypePicker.Current.Value = t, true); - MaxParticipants.BindValueChanged(m => MaxParticipantsField.Text = m?.ToString(), true); - Duration.BindValueChanged(d => DurationField.Current.Value = d, true); + TypePicker.Current.BindValueChanged(e => typeLabel.Text = e.NewValue?.Name ?? string.Empty, true); + Name.BindValueChanged(e => NameField.Text = e.NewValue, true); + Availability.BindValueChanged(e => AvailabilityPicker.Current.Value = e.NewValue, true); + Type.BindValueChanged(e => TypePicker.Current.Value = e.NewValue, true); + MaxParticipants.BindValueChanged(e => MaxParticipantsField.Text = e.NewValue?.ToString(), true); + Duration.BindValueChanged(e => DurationField.Current.Value = e.NewValue, true); } protected override void Update() @@ -296,7 +296,7 @@ namespace osu.Game.Screens.Multi.Match.Components Duration.Value = DurationField.Current.Value; - manager?.CreateRoom(currentRoom, onSuccess, onError); + manager?.CreateRoom(currentRoom.Value, onSuccess, onError); processingOverlay.Show(); } diff --git a/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs b/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs index 7ac1016e72..d071dabf4c 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs @@ -26,9 +26,9 @@ namespace osu.Game.Screens.Multi.Match.Components [BackgroundDependencyLoader] private void load() { - roomId.BindValueChanged(v => + roomId.BindValueChanged(e => { - if (v.HasValue) + if (e.NewValue.HasValue) { Items.ForEach(t => t.Enabled.Value = !(t is SettingsMatchPage)); Current.Value = new RoomMatchPage(); @@ -51,7 +51,7 @@ namespace osu.Game.Screens.Multi.Match.Components : base(value) { enabled.BindTo(value.Enabled); - enabled.BindValueChanged(v => Colour = v ? Color4.White : Color4.Gray); + enabled.BindValueChanged(e => Colour = e.NewValue ? Color4.White : Color4.Gray); } protected override bool OnClick(ClickEvent e) diff --git a/osu.Game/Screens/Multi/Match/Components/Participants.cs b/osu.Game/Screens/Multi/Match/Components/Participants.cs index 1565d75c21..ac349cc711 100644 --- a/osu.Game/Screens/Multi/Match/Components/Participants.cs +++ b/osu.Game/Screens/Multi/Match/Components/Participants.cs @@ -50,9 +50,9 @@ namespace osu.Game.Screens.Multi.Match.Components }, }; - Participants.BindValueChanged(v => + Participants.BindValueChanged(e => { - usersFlow.Children = v.Select(u => new UserPanel(u) + usersFlow.Children = e.NewValue.Select(u => new UserPanel(u) { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, diff --git a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs index 50cf2addeb..837d5ab531 100644 --- a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs @@ -40,7 +40,7 @@ namespace osu.Game.Screens.Multi.Match.Components { beatmaps.ItemAdded += beatmapAdded; - Beatmap.BindValueChanged(updateBeatmap, true); + Beatmap.BindValueChanged(e => updateBeatmap(e.NewValue), true); } private void updateBeatmap(BeatmapInfo beatmap) @@ -77,7 +77,7 @@ namespace osu.Game.Screens.Multi.Match.Components return; } - bool hasEnoughTime = DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < endDate; + bool hasEnoughTime = DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < endDate.Value; Enabled.Value = hasBeatmap && hasEnoughTime; } diff --git a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs index e26a6b7e20..70fe4bce34 100644 --- a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs @@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Match.Components private void load() { if (osuGame != null) - Beatmap.BindValueChanged(updateAction, true); + Beatmap.BindValueChanged(e => updateAction(e.NewValue), true); } private void updateAction(BeatmapInfo beatmap) diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index d97b32e54a..c28363d44b 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -55,7 +55,7 @@ namespace osu.Game.Screens.Multi.Match public MatchSubScreen(Room room) { - Title = room.RoomID.Value == null ? "New room" : room.Name; + Title = room.RoomID.Value == null ? "New room" : room.Name.Value; } [BackgroundDependencyLoader] @@ -146,10 +146,10 @@ namespace osu.Game.Screens.Multi.Match }, }; - header.Tabs.Current.BindValueChanged(t => + header.Tabs.Current.BindValueChanged(e => { const float fade_duration = 500; - if (t is SettingsMatchPage) + if (e.NewValue is SettingsMatchPage) { settings.Show(); info.FadeOut(fade_duration, Easing.OutQuint); @@ -188,15 +188,15 @@ namespace osu.Game.Screens.Multi.Match /// /// Handles propagation of the current playlist item's content to game-wide mechanisms. /// - private void currentItemChanged(PlaylistItem item) + private void currentItemChanged(ValueChangedEvent e) { // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info - var localBeatmap = item?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == item.Beatmap.OnlineBeatmapID); + var localBeatmap = e.NewValue?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == e.NewValue.Beatmap.OnlineBeatmapID); Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); - CurrentMods.Value = item?.RequiredMods ?? Enumerable.Empty(); - if (item?.Ruleset != null) - Ruleset.Value = item.Ruleset; + CurrentMods.Value = e.NewValue?.RequiredMods ?? Enumerable.Empty(); + if (e.NewValue?.Ruleset != null) + Ruleset.Value = e.NewValue.Ruleset; } /// @@ -228,7 +228,7 @@ namespace osu.Game.Screens.Multi.Match { default: case GameTypeTimeshift _: - multiplayer?.Start(() => new TimeshiftPlayer(CurrentItem) + multiplayer?.Start(() => new TimeshiftPlayer(CurrentItem.Value) { Exited = () => leaderboard.RefreshScores() }); diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 32eea88fbc..0c7ce86f03 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -135,7 +135,7 @@ namespace osu.Game.Screens.Multi protected override void LoadComplete() { base.LoadComplete(); - isIdle.BindValueChanged(updatePollingRate, true); + isIdle.BindValueChanged(e => updatePollingRate(e.NewValue), true); } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) diff --git a/osu.Game/Screens/Multi/Ranking/MatchResults.cs b/osu.Game/Screens/Multi/Ranking/MatchResults.cs index db52a79ccb..fe68d7e849 100644 --- a/osu.Game/Screens/Multi/Ranking/MatchResults.cs +++ b/osu.Game/Screens/Multi/Ranking/MatchResults.cs @@ -18,9 +18,9 @@ namespace osu.Game.Screens.Multi.Ranking protected override IEnumerable CreateResultPages() => new IResultPageInfo[] { - new ScoreOverviewPageInfo(Score, Beatmap), - new LocalLeaderboardPageInfo(Score, Beatmap), - new RoomLeaderboardPageInfo(Score, Beatmap), + new ScoreOverviewPageInfo(Score, Beatmap.Value), + new LocalLeaderboardPageInfo(Score, Beatmap.Value), + new RoomLeaderboardPageInfo(Score, Beatmap.Value), }; } } diff --git a/osu.Game/Screens/Multi/RoomManager.cs b/osu.Game/Screens/Multi/RoomManager.cs index b1f021618f..4fef0cd5e2 100644 --- a/osu.Game/Screens/Multi/RoomManager.cs +++ b/osu.Game/Screens/Multi/RoomManager.cs @@ -56,7 +56,7 @@ namespace osu.Game.Screens.Multi public void CreateRoom(Room room, Action onSuccess = null, Action onError = null) { - room.Host.Value = api.LocalUser; + room.Host.Value = api.LocalUser.Value; var req = new CreateRoomRequest(room); diff --git a/osu.Game/Screens/Play/Break/BreakInfoLine.cs b/osu.Game/Screens/Play/Break/BreakInfoLine.cs index d2b8b8c26a..312805bbbc 100644 --- a/osu.Game/Screens/Play/Break/BreakInfoLine.cs +++ b/osu.Game/Screens/Play/Break/BreakInfoLine.cs @@ -51,9 +51,9 @@ namespace osu.Game.Screens.Play.Break Current.ValueChanged += currentValueChanged; } - private void currentValueChanged(T newValue) + private void currentValueChanged(ValueChangedEvent e) { - var newText = prefix + Format(newValue); + var newText = prefix + Format(e.NewValue); if (valueText.Text == newText) return; diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index dc0636c44f..7395736035 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -176,7 +176,7 @@ namespace osu.Game.Screens.Play } }; - button.Selected.ValueChanged += s => buttonSelectionChanged(button, s); + button.Selected.ValueChanged += e => buttonSelectionChanged(button, e.NewValue); InternalButtons.Add(button); } @@ -292,7 +292,7 @@ namespace osu.Game.Screens.Play protected override bool OnKeyDown(KeyDownEvent e) { - if (e.Repeat || e.Key != Key.Enter || !Selected) + if (e.Repeat || e.Key != Key.Enter || !Selected.Value) return false; Click(); diff --git a/osu.Game/Screens/Play/HUD/ComboCounter.cs b/osu.Game/Screens/Play/HUD/ComboCounter.cs index b45b1bb8a5..5996894c3b 100644 --- a/osu.Game/Screens/Play/HUD/ComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/ComboCounter.cs @@ -63,14 +63,14 @@ namespace osu.Game.Screens.Play.HUD TextSize = 80; - Current.ValueChanged += newValue => updateCount(newValue == 0); + Current.ValueChanged += e => updateCount(e.NewValue == 0); } protected override void LoadComplete() { base.LoadComplete(); - DisplayedCountSpriteText.Text = FormatCount(Current); + DisplayedCountSpriteText.Text = FormatCount(Current.Value); DisplayedCountSpriteText.Anchor = Anchor; DisplayedCountSpriteText.Origin = Origin; @@ -110,7 +110,7 @@ namespace osu.Game.Screens.Play.HUD /// public void Increment(int amount = 1) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } /// @@ -161,7 +161,7 @@ namespace osu.Game.Screens.Play.HUD private void updateCount(bool rolling) { int prev = previousValue; - previousValue = Current; + previousValue = Current.Value; if (!IsLoaded) return; @@ -172,14 +172,14 @@ namespace osu.Game.Screens.Play.HUD IsRolling = false; DisplayedCount = prev; - if (prev + 1 == Current) - OnCountIncrement(prev, Current); + if (prev + 1 == Current.Value) + OnCountIncrement(prev, Current.Value); else - OnCountChange(prev, Current); + OnCountChange(prev, Current.Value); } else { - OnCountRolling(displayedCount, Current); + OnCountRolling(displayedCount, Current.Value); IsRolling = true; } } diff --git a/osu.Game/Screens/Play/HUD/ComboResultCounter.cs b/osu.Game/Screens/Play/HUD/ComboResultCounter.cs index a45a1dbc68..3f6b1e29e6 100644 --- a/osu.Game/Screens/Play/HUD/ComboResultCounter.cs +++ b/osu.Game/Screens/Play/HUD/ComboResultCounter.cs @@ -26,7 +26,7 @@ namespace osu.Game.Screens.Play.HUD public override void Increment(long amount) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } } } diff --git a/osu.Game/Screens/Play/HUD/HealthDisplay.cs b/osu.Game/Screens/Play/HUD/HealthDisplay.cs index cc3b4e8254..2c010b3beb 100644 --- a/osu.Game/Screens/Play/HUD/HealthDisplay.cs +++ b/osu.Game/Screens/Play/HUD/HealthDisplay.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play.HUD protected HealthDisplay() { - Current.ValueChanged += newValue => SetHealth((float)newValue); + Current.ValueChanged += e => SetHealth((float)e.NewValue); } protected abstract void SetHealth(float value); diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index a0bcc3460b..5692508b32 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -163,7 +163,7 @@ namespace osu.Game.Screens.Play.HUD private void bind() { circularProgress.Current.BindTo(Progress); - Progress.ValueChanged += v => icon.Scale = new Vector2(1 + (float)v * 0.2f); + Progress.ValueChanged += e => icon.Scale = new Vector2(1 + (float)e.NewValue * 0.2f); } private bool pendingAnimation; diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index d329902a2d..d3861988ff 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -65,10 +65,10 @@ namespace osu.Game.Screens.Play.HUD } }; - Current.ValueChanged += mods => + Current.ValueChanged += e => { iconsContainer.Clear(); - foreach (Mod mod in mods) + foreach (Mod mod in e.NewValue) { iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) }); } diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 1b1862d587..9715ae40ea 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play Progress.Objects = rulesetContainer.Objects; Progress.AudioClock = offsetClock; - Progress.AllowSeeking = rulesetContainer.HasReplayLoaded; + Progress.AllowSeeking = rulesetContainer.HasReplayLoaded.Value; Progress.OnSeek = pos => adjustableClock.Seek(pos); ModDisplay.Current.BindTo(working.Mods); @@ -104,10 +104,10 @@ namespace osu.Game.Screens.Play private void load(OsuConfigManager config, NotificationOverlay notificationOverlay) { showHud = config.GetBindable(OsuSetting.ShowInterface); - showHud.ValueChanged += hudVisibility => visibilityContainer.FadeTo(hudVisibility ? 1 : 0, duration); + showHud.ValueChanged += e => visibilityContainer.FadeTo(e.NewValue ? 1 : 0, duration); showHud.TriggerChange(); - if (!showHud && !hasShownNotificationOnce) + if (!showHud.Value && !hasShownNotificationOnce) { hasShownNotificationOnce = true; @@ -126,11 +126,11 @@ namespace osu.Game.Screens.Play replayLoaded.TriggerChange(); } - private void replayLoadedValueChanged(bool loaded) + private void replayLoadedValueChanged(ValueChangedEvent e) { - PlayerSettingsOverlay.ReplayLoaded = loaded; + PlayerSettingsOverlay.ReplayLoaded = e.NewValue; - if (loaded) + if (e.NewValue) { PlayerSettingsOverlay.Show(); ModDisplay.FadeIn(200); diff --git a/osu.Game/Screens/Play/PauseContainer.cs b/osu.Game/Screens/Play/PauseContainer.cs index 7889be493e..16557b0b35 100644 --- a/osu.Game/Screens/Play/PauseContainer.cs +++ b/osu.Game/Screens/Play/PauseContainer.cs @@ -78,7 +78,7 @@ namespace osu.Game.Screens.Play { if (!CanPause && !force) return; - if (IsPaused) return; + if (IsPaused.Value) return; // stop the seekable clock (stops the audio eventually) decoupledClock.Stop(); @@ -91,7 +91,7 @@ namespace osu.Game.Screens.Play public void Resume() { - if (!IsPaused) return; + if (!IsPaused.Value) return; IsPaused.Value = false; IsResuming = false; @@ -119,7 +119,7 @@ namespace osu.Game.Screens.Play if (!game.IsActive.Value && CanPause) Pause(); - if (!IsPaused) + if (!IsPaused.Value) framedClock.ProcessFrame(); base.Update(); diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 2ab207e47a..ab49899cf8 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -159,7 +159,7 @@ namespace osu.Game.Screens.Play // the final usable gameplay clock with user-set offsets applied. var offsetClock = new FramedOffsetClock(platformOffsetClock); - userAudioOffset.ValueChanged += v => offsetClock.Offset = v; + userAudioOffset.ValueChanged += e => offsetClock.Offset = e.NewValue; userAudioOffset.TriggerChange(); ScoreProcessor = RulesetContainer.CreateScoreProcessor(); @@ -173,7 +173,7 @@ namespace osu.Game.Screens.Play Retries = RestartCount, OnRetry = Restart, OnQuit = performUserRequestedExit, - CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded, + CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded.Value, Children = new[] { storyboardContainer = new Container @@ -238,7 +238,7 @@ namespace osu.Game.Screens.Play RulesetContainer.IsPaused.BindTo(pauseContainer.IsPaused); - if (ShowStoryboard) + if (ShowStoryboard.Value) initializeStoryboard(false); // Bind ScoreProcessor to ourselves @@ -356,7 +356,7 @@ namespace osu.Game.Screens.Play this.Delay(750).Schedule(() => { - if (!pauseContainer.IsPaused) + if (!pauseContainer.IsPaused.Value) { adjustableClock.Start(); } @@ -405,7 +405,7 @@ namespace osu.Game.Screens.Play Background?.FadeColour(Color4.White, fadeOutDuration, Easing.OutQuint); } - protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !pauseContainer.IsPaused; + protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !pauseContainer.IsPaused.Value; private void initializeStoryboard(bool asyncLoad) { @@ -429,11 +429,11 @@ namespace osu.Game.Screens.Play base.UpdateBackgroundElements(); - if (ShowStoryboard && storyboard == null) + if (ShowStoryboard.Value && storyboard == null) initializeStoryboard(true); var beatmap = Beatmap.Value; - var storyboardVisible = ShowStoryboard && beatmap.Storyboard.HasDrawable; + var storyboardVisible = ShowStoryboard.Value && beatmap.Storyboard.HasDrawable; storyboardContainer? .FadeColour(OsuColour.Gray(BackgroundOpacity), BACKGROUND_FADE_DURATION, Easing.OutQuint) diff --git a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs index f752243c52..fff24eed72 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs @@ -69,7 +69,7 @@ namespace osu.Game.Screens.Play.PlayerSettings var clockRate = AdjustableClock.Rate; // can't trigger this line instantly as the underlying clock may not be ready to accept adjustments yet. - sliderbar.Bindable.ValueChanged += multiplier => AdjustableClock.Rate = clockRate * multiplier; + sliderbar.Bindable.ValueChanged += e => AdjustableClock.Rate = clockRate * e.NewValue; sliderbar.Bindable.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier:0.0}x", true); } diff --git a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs index 7e01a84da2..6b9aa062c5 100644 --- a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs +++ b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs @@ -20,7 +20,7 @@ namespace osu.Game.Screens.Play protected const float BACKGROUND_FADE_DURATION = 800; - protected float BackgroundOpacity => 1 - (float)DimLevel; + protected float BackgroundOpacity => 1 - (float)DimLevel.Value; #region User Settings diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index d3db126ae4..cef894084d 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -313,7 +313,7 @@ namespace osu.Game.Screens.Play protected override bool OnClick(ClickEvent e) { - if (!Enabled) + if (!Enabled.Value) return false; sampleConfirm.Play(); diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs index ba67882d56..750b10e1ab 100644 --- a/osu.Game/Screens/Play/SongProgress.cs +++ b/osu.Game/Screens/Play/SongProgress.cs @@ -104,7 +104,7 @@ namespace osu.Game.Screens.Play { State = Visibility.Visible; - replayLoaded.ValueChanged += v => AllowSeeking = v; + replayLoaded.ValueChanged += e => AllowSeeking = e.NewValue; replayLoaded.TriggerChange(); } diff --git a/osu.Game/Screens/Ranking/Results.cs b/osu.Game/Screens/Ranking/Results.cs index a70d6bd87f..cd1b4ded8d 100644 --- a/osu.Game/Screens/Ranking/Results.cs +++ b/osu.Game/Screens/Ranking/Results.cs @@ -268,12 +268,12 @@ namespace osu.Game.Screens.Ranking modeChangeButtons.AddItem(t); modeChangeButtons.Current.Value = modeChangeButtons.Items.FirstOrDefault(); - modeChangeButtons.Current.BindValueChanged(m => + modeChangeButtons.Current.BindValueChanged(e => { currentPage?.FadeOut(); currentPage?.Expire(); - currentPage = m?.CreatePage(); + currentPage = e.NewValue?.CreatePage(); if (currentPage != null) circleInner.Add(currentPage); diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 1670bf4de8..4d17363702 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -37,7 +37,7 @@ namespace osu.Game.Screens.Select /// public BeatmapInfo SelectedBeatmap => selectedBeatmap?.Beatmap; - private CarouselBeatmap selectedBeatmap => selectedBeatmapSet?.Beatmaps.FirstOrDefault(s => s.State == CarouselItemState.Selected); + private CarouselBeatmap selectedBeatmap => selectedBeatmapSet?.Beatmaps.FirstOrDefault(s => s.State.Value == CarouselItemState.Selected); /// /// The currently selected beatmap set. @@ -130,7 +130,7 @@ namespace osu.Game.Screens.Select config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm); config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled); - RightClickScrollingEnabled.ValueChanged += v => RightMouseScrollbar = v; + RightClickScrollingEnabled.ValueChanged += e => RightMouseScrollbar = e.NewValue; RightClickScrollingEnabled.TriggerChange(); } @@ -196,7 +196,7 @@ namespace osu.Game.Screens.Select foreach (CarouselBeatmapSet set in beatmapSets) { - if (!bypassFilters && set.Filtered) + if (!bypassFilters && set.Filtered.Value) continue; var item = set.Beatmaps.FirstOrDefault(p => p.Beatmap.Equals(beatmap)); @@ -205,9 +205,9 @@ namespace osu.Game.Screens.Select // The beatmap that needs to be selected doesn't exist in this set continue; - if (!bypassFilters && item.Filtered) + if (!bypassFilters && item.Filtered.Value) // The beatmap exists in this set but is filtered, so look for the first unfiltered map in the set - item = set.Beatmaps.FirstOrDefault(b => !b.Filtered); + item = set.Beatmaps.FirstOrDefault(b => !b.Filtered.Value); if (item != null) { @@ -226,7 +226,7 @@ namespace osu.Game.Screens.Select /// Whether to skip individual difficulties and only increment over full groups. public void SelectNext(int direction = 1, bool skipDifficulties = true) { - var visibleItems = Items.Where(s => !s.Item.Filtered).ToList(); + var visibleItems = Items.Where(s => !s.Item.Filtered.Value).ToList(); if (!visibleItems.Any()) return; @@ -248,7 +248,7 @@ namespace osu.Game.Screens.Select { var item = visibleItems[currentIndex].Item; - if (item.Filtered || item.State == CarouselItemState.Selected) continue; + if (item.Filtered.Value || item.State.Value == CarouselItemState.Selected) continue; switch (item) { @@ -260,7 +260,7 @@ namespace osu.Game.Screens.Select if (skipDifficulties) select(set); else - select(direction > 0 ? set.Beatmaps.First(b => !b.Filtered) : set.Beatmaps.Last(b => !b.Filtered)); + select(direction > 0 ? set.Beatmaps.First(b => !b.Filtered.Value) : set.Beatmaps.Last(b => !b.Filtered.Value)); return; } } @@ -272,7 +272,7 @@ namespace osu.Game.Screens.Select /// True if a selection could be made, else False. public bool SelectNextRandom() { - var visibleSets = beatmapSets.Where(s => !s.Filtered).ToList(); + var visibleSets = beatmapSets.Where(s => !s.Filtered.Value).ToList(); if (!visibleSets.Any()) return false; @@ -288,7 +288,7 @@ namespace osu.Game.Screens.Select CarouselBeatmapSet set; - if (RandomAlgorithm == RandomSelectAlgorithm.RandomPermutation) + if (RandomAlgorithm.Value == RandomSelectAlgorithm.RandomPermutation) { var notYetVisitedSets = visibleSets.Except(previouslyVisitedRandomSets).ToList(); if (!notYetVisitedSets.Any()) @@ -303,7 +303,7 @@ namespace osu.Game.Screens.Select else set = visibleSets.ElementAt(RNG.Next(visibleSets.Count)); - var visibleBeatmaps = set.Beatmaps.Where(s => !s.Filtered).ToList(); + var visibleBeatmaps = set.Beatmaps.Where(s => !s.Filtered.Value).ToList(); select(visibleBeatmaps[RNG.Next(visibleBeatmaps.Count)]); return true; } @@ -314,9 +314,9 @@ namespace osu.Game.Screens.Select { var beatmap = randomSelectedBeatmaps.Pop(); - if (!beatmap.Filtered) + if (!beatmap.Filtered.Value) { - if (RandomAlgorithm == RandomSelectAlgorithm.RandomPermutation) + if (RandomAlgorithm.Value == RandomSelectAlgorithm.RandomPermutation) previouslyVisitedRandomSets.Remove(selectedBeatmapSet); select(beatmap); break; @@ -509,9 +509,9 @@ namespace osu.Game.Screens.Select foreach (var c in set.Beatmaps) { - c.State.ValueChanged += v => + c.State.ValueChanged += e => { - if (v == CarouselItemState.Selected) + if (e.NewValue == CarouselItemState.Selected) { selectedBeatmapSet = set; SelectionChanged?.Invoke(c.Beatmap); @@ -549,7 +549,7 @@ namespace osu.Game.Screens.Select case DrawableCarouselBeatmapSet set: lastSet = set; - set.MoveToX(set.Item.State == CarouselItemState.Selected ? -100 : 0, 500, Easing.OutExpo); + set.MoveToX(set.Item.State.Value == CarouselItemState.Selected ? -100 : 0, 500, Easing.OutExpo); set.MoveToY(currentY, 750, Easing.OutExpo); break; case DrawableCarouselBeatmap beatmap: @@ -559,7 +559,7 @@ namespace osu.Game.Screens.Select void performMove(float y, float? startY = null) { if (startY != null) beatmap.MoveTo(new Vector2(0, startY.Value)); - beatmap.MoveToX(beatmap.Item.State == CarouselItemState.Selected ? -50 : 0, 500, Easing.OutExpo); + beatmap.MoveToX(beatmap.Item.State.Value == CarouselItemState.Selected ? -50 : 0, 500, Easing.OutExpo); beatmap.MoveToY(y, 750, Easing.OutExpo); } diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs index 002633e8b9..f6085b7389 100644 --- a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs +++ b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs @@ -27,7 +27,7 @@ namespace osu.Game.Screens.Select private void invokeOnFilter() { - OnFilter?.Invoke(tabs.Current, modsCheckbox.Current); + OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value); } [BackgroundDependencyLoader] @@ -69,8 +69,8 @@ namespace osu.Game.Screens.Select }, }; - tabs.Current.ValueChanged += item => invokeOnFilter(); - modsCheckbox.Current.ValueChanged += item => invokeOnFilter(); + tabs.Current.ValueChanged += e => invokeOnFilter(); + modsCheckbox.Current.ValueChanged += e => invokeOnFilter(); } } diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index 2a3fc03cc5..9e2f20006c 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -266,8 +266,8 @@ namespace osu.Game.Screens.Select } }; - titleBinding.BindValueChanged(value => setMetadata(metadata.Source)); - artistBinding.BindValueChanged(value => setMetadata(metadata.Source), true); + titleBinding.BindValueChanged(e => setMetadata(metadata.Source)); + artistBinding.BindValueChanged(e => setMetadata(metadata.Source), true); // no difficulty means it can't have a status to show if (beatmapInfo.Version == null) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 206bbeb88e..8e7ea8f964 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -50,7 +50,7 @@ namespace osu.Game.Screens.Select.Carousel public override void Filter(FilterCriteria criteria) { base.Filter(criteria); - Filtered.Value = InternalChildren.All(i => i.Filtered); + Filtered.Value = InternalChildren.All(i => i.Filtered.Value); } public override string ToString() => BeatmapSet.ToString(); diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs index dfbbd2d907..e584872a2f 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs @@ -49,7 +49,7 @@ namespace osu.Game.Screens.Select.Carousel public virtual void AddChild(CarouselItem i) { - i.State.ValueChanged += v => ChildItemStateChanged(i, v); + i.State.ValueChanged += e => ChildItemStateChanged(i, e.NewValue); i.ChildID = ++currentChildID; InternalChildren.Add(i); } @@ -58,9 +58,9 @@ namespace osu.Game.Screens.Select.Carousel { if (items != null) InternalChildren = items; - State.ValueChanged += v => + State.ValueChanged += e => { - switch (v) + switch (e.NewValue) { case CarouselItemState.Collapsed: case CarouselItemState.NotSelected: @@ -69,7 +69,7 @@ namespace osu.Game.Screens.Select.Carousel case CarouselItemState.Selected: InternalChildren.ForEach(c => { - if (c.State == CarouselItemState.Collapsed) c.State.Value = CarouselItemState.NotSelected; + if (c.State.Value == CarouselItemState.Collapsed) c.State.Value = CarouselItemState.NotSelected; }); break; } diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs index e32e5fe366..b4007573ae 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs @@ -13,9 +13,9 @@ namespace osu.Game.Screens.Select.Carousel { public CarouselGroupEagerSelect() { - State.ValueChanged += v => + State.ValueChanged += e => { - if (v == CarouselItemState.Selected) + if (e.NewValue == CarouselItemState.Selected) attemptSelection(); }; } @@ -81,10 +81,10 @@ namespace osu.Game.Screens.Select.Carousel if (filteringChildren) return; // we only perform eager selection if we are a currently selected group. - if (State != CarouselItemState.Selected) return; + if (State.Value != CarouselItemState.Selected) return; // we only perform eager selection if none of our children are in a selected state already. - if (Children.Any(i => i.State == CarouselItemState.Selected)) return; + if (Children.Any(i => i.State.Value == CarouselItemState.Selected)) return; PerformSelection(); } @@ -92,8 +92,8 @@ namespace osu.Game.Screens.Select.Carousel protected virtual void PerformSelection() { CarouselItem nextToSelect = - Children.Skip(lastSelectedIndex).FirstOrDefault(i => !i.Filtered) ?? - Children.Reverse().Skip(InternalChildren.Count - lastSelectedIndex).FirstOrDefault(i => !i.Filtered); + Children.Skip(lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value) ?? + Children.Reverse().Skip(InternalChildren.Count - lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value); if (nextToSelect != null) nextToSelect.State.Value = CarouselItemState.Selected; diff --git a/osu.Game/Screens/Select/Carousel/CarouselItem.cs b/osu.Game/Screens/Select/Carousel/CarouselItem.cs index c7da9d73d0..add7f2636e 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselItem.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Select.Carousel /// /// This item is not in a hidden state. /// - public bool Visible => State.Value != CarouselItemState.Collapsed && !Filtered; + public bool Visible => State.Value != CarouselItemState.Collapsed && !Filtered.Value; public virtual List Drawables { @@ -37,9 +37,9 @@ namespace osu.Game.Screens.Select.Carousel { DrawableRepresentation = new Lazy(CreateDrawableRepresentation); - Filtered.ValueChanged += v => + Filtered.ValueChanged += e => { - if (v && State == CarouselItemState.Selected) + if (e.NewValue && State.Value == CarouselItemState.Selected) State.Value = CarouselItemState.NotSelected; }; } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 5d28bed4a6..8189915d7f 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -157,7 +157,7 @@ namespace osu.Game.Screens.Select.Carousel protected override bool OnClick(ClickEvent e) { - if (Item.State == CarouselItemState.Selected) + if (Item.State.Value == CarouselItemState.Selected) startRequested?.Invoke(beatmap); return base.OnClick(e); diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index e5d12151d8..43797192eb 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -109,7 +109,7 @@ namespace osu.Game.Screens.Select.Carousel { List items = new List(); - if (Item.State == CarouselItemState.NotSelected) + if (Item.State.Value == CarouselItemState.NotSelected) items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => Item.State.Value = CarouselItemState.Selected)); if (beatmapSet.OnlineBeatmapSetID != null) @@ -189,7 +189,7 @@ namespace osu.Game.Screens.Select.Carousel : base(item.Beatmap) { filtered.BindTo(item.Filtered); - filtered.ValueChanged += v => Schedule(() => this.FadeTo(v ? 0.1f : 1, 100)); + filtered.ValueChanged += e => Schedule(() => this.FadeTo(e.NewValue ? 0.1f : 1, 100)); filtered.TriggerChange(); } } diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index 42f6606218..a538d2d209 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -63,7 +63,7 @@ namespace osu.Game.Screens.Select Group = group, Sort = sort, SearchText = searchTextBox.Text, - AllowConvertedBeatmaps = showConverted, + AllowConvertedBeatmaps = showConverted.Value, Ruleset = ruleset.Value }; @@ -146,12 +146,12 @@ namespace osu.Game.Screens.Select } }; - searchTextBox.Current.ValueChanged += t => FilterChanged?.Invoke(CreateCriteria()); + searchTextBox.Current.ValueChanged += e => FilterChanged?.Invoke(CreateCriteria()); groupTabs.PinItem(GroupMode.All); groupTabs.PinItem(GroupMode.RecentlyPlayed); - groupTabs.Current.ValueChanged += val => Group = val; - sortTabs.Current.ValueChanged += val => Sort = val; + groupTabs.Current.ValueChanged += e => Group = e.NewValue; + sortTabs.Current.ValueChanged += e => Sort = e.NewValue; } public void Deactivate() @@ -178,7 +178,7 @@ namespace osu.Game.Screens.Select sortTabs.AccentColour = colours.GreenLight; showConverted = config.GetBindable(OsuSetting.ShowConvertedBeatmaps); - showConverted.ValueChanged += val => updateCriteria(); + showConverted.ValueChanged += e => updateCriteria(); ruleset.BindTo(parentRuleset); ruleset.BindValueChanged(_ => updateCriteria(), true); diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 214601c3ed..01adb459a8 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -326,16 +326,16 @@ namespace osu.Game.Screens.Select private ScheduledDelegate selectionChangedDebounce; - private void workingBeatmapChanged(WorkingBeatmap beatmap) + private void workingBeatmapChanged(ValueChangedEvent e) { - if (beatmap is DummyWorkingBeatmap) return; + if (e.NewValue is DummyWorkingBeatmap) return; - if (this.IsCurrentScreen() && !Carousel.SelectBeatmap(beatmap?.BeatmapInfo, false)) + if (this.IsCurrentScreen() && !Carousel.SelectBeatmap(e.NewValue?.BeatmapInfo, false)) // If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch - if (beatmap?.BeatmapInfo?.Ruleset != null && beatmap.BeatmapInfo.Ruleset != decoupledRuleset.Value) + if (e.NewValue?.BeatmapInfo?.Ruleset != null && e.NewValue.BeatmapInfo.Ruleset != decoupledRuleset.Value) { - Ruleset.Value = beatmap.BeatmapInfo.Ruleset; - Carousel.SelectBeatmap(beatmap.BeatmapInfo); + Ruleset.Value = e.NewValue.BeatmapInfo.Ruleset; + Carousel.SelectBeatmap(e.NewValue.BeatmapInfo); } } @@ -598,9 +598,9 @@ namespace osu.Game.Screens.Select { // manual binding to parent ruleset to allow for delayed load in the incoming direction. rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; - Ruleset.ValueChanged += updateSelectedRuleset; + Ruleset.ValueChanged += e => updateSelectedRuleset(e.NewValue); - decoupledRuleset.ValueChanged += r => Ruleset.Value = r; + decoupledRuleset.ValueChanged += e => Ruleset.Value = e.NewValue; decoupledRuleset.DisabledChanged += r => Ruleset.Disabled = r; Beatmap.BindDisabledChanged(disabled => Carousel.AllowSelection = !disabled, true); diff --git a/osu.Game/Skinning/LocalSkinOverrideContainer.cs b/osu.Game/Skinning/LocalSkinOverrideContainer.cs index d51c11c5f4..bf901660bb 100644 --- a/osu.Game/Skinning/LocalSkinOverrideContainer.cs +++ b/osu.Game/Skinning/LocalSkinOverrideContainer.cs @@ -33,7 +33,7 @@ namespace osu.Game.Skinning public Drawable GetDrawableComponent(string componentName) { Drawable sourceDrawable; - if (beatmapSkins && (sourceDrawable = source.GetDrawableComponent(componentName)) != null) + if (beatmapSkins.Value && (sourceDrawable = source.GetDrawableComponent(componentName)) != null) return sourceDrawable; return fallbackSource?.GetDrawableComponent(componentName); } @@ -41,7 +41,7 @@ namespace osu.Game.Skinning public Texture GetTexture(string componentName) { Texture sourceTexture; - if (beatmapSkins && (sourceTexture = source.GetTexture(componentName)) != null) + if (beatmapSkins.Value && (sourceTexture = source.GetTexture(componentName)) != null) return sourceTexture; return fallbackSource.GetTexture(componentName); } @@ -49,7 +49,7 @@ namespace osu.Game.Skinning public SampleChannel GetSample(string sampleName) { SampleChannel sourceChannel; - if (beatmapHitsounds && (sourceChannel = source.GetSample(sampleName)) != null) + if (beatmapHitsounds.Value && (sourceChannel = source.GetSample(sampleName)) != null) return sourceChannel; return fallbackSource?.GetSample(sampleName); } @@ -58,7 +58,7 @@ namespace osu.Game.Skinning { TValue val; if ((source as Skin)?.Configuration is TConfiguration conf) - if (beatmapSkins && (val = query.Invoke(conf)) != null) + if (beatmapSkins.Value && (val = query.Invoke(conf)) != null) return val; return fallbackSource == null ? default : fallbackSource.GetValue(query); diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index f8831bd26f..f2576a7aee 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -42,10 +42,10 @@ namespace osu.Game.Skinning CurrentSkinInfo.Value = SkinInfo.Default; }; - CurrentSkinInfo.ValueChanged += info => CurrentSkin.Value = getSkin(info); - CurrentSkin.ValueChanged += skin => + CurrentSkinInfo.ValueChanged += e => CurrentSkin.Value = getSkin(e.NewValue); + CurrentSkin.ValueChanged += e => { - if (skin.SkinInfo != CurrentSkinInfo.Value) + if (e.NewValue.SkinInfo != CurrentSkinInfo.Value) throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead."); SourceChanged?.Invoke(); diff --git a/osu.Game/Tests/Visual/EditorClockTestCase.cs b/osu.Game/Tests/Visual/EditorClockTestCase.cs index 3ce91ed052..b438ff2428 100644 --- a/osu.Game/Tests/Visual/EditorClockTestCase.cs +++ b/osu.Game/Tests/Visual/EditorClockTestCase.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Input.Events; using osu.Framework.Timing; using osu.Game.Beatmaps; @@ -41,10 +42,10 @@ namespace osu.Game.Tests.Visual Beatmap.BindValueChanged(beatmapChanged, true); } - private void beatmapChanged(WorkingBeatmap working) + private void beatmapChanged(ValueChangedEvent e) { - Clock.ControlPointInfo = working.Beatmap.ControlPointInfo; - Clock.ChangeSource((IAdjustableClock)working.Track ?? new StopwatchClock()); + Clock.ControlPointInfo = e.NewValue.Beatmap.ControlPointInfo; + Clock.ChangeSource((IAdjustableClock)e.NewValue.Track ?? new StopwatchClock()); Clock.ProcessFrame(); } diff --git a/osu.Game/Tests/Visual/MultiplayerTestCase.cs b/osu.Game/Tests/Visual/MultiplayerTestCase.cs index 578ef6632c..7d580ef65e 100644 --- a/osu.Game/Tests/Visual/MultiplayerTestCase.cs +++ b/osu.Game/Tests/Visual/MultiplayerTestCase.cs @@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual protected Room Room { - get => currentRoom; + get => currentRoom.Value; set => currentRoom.Value = value; } diff --git a/osu.Game/Users/Avatar.cs b/osu.Game/Users/Avatar.cs index fca1510182..00e7314940 100644 --- a/osu.Game/Users/Avatar.cs +++ b/osu.Game/Users/Avatar.cs @@ -65,7 +65,7 @@ namespace osu.Game.Users private void openProfile() { - if (!OpenOnClick) + if (!OpenOnClick.Value) return; if (user != null) @@ -78,7 +78,7 @@ namespace osu.Game.Users protected override bool OnClick(ClickEvent e) { - if (!Enabled) + if (!Enabled.Value) return false; return base.OnClick(e); } diff --git a/osu.Game/Users/UserPanel.cs b/osu.Game/Users/UserPanel.cs index b1bf0c15a5..c789097874 100644 --- a/osu.Game/Users/UserPanel.cs +++ b/osu.Game/Users/UserPanel.cs @@ -191,8 +191,8 @@ namespace osu.Game.Users }); } - Status.ValueChanged += displayStatus; - Status.ValueChanged += status => statusBg.FadeColour(status?.GetAppropriateColour(colours) ?? colours.Gray5, 500, Easing.OutQuint); + Status.ValueChanged += e => displayStatus(e.NewValue); + Status.ValueChanged += e => statusBg.FadeColour(e.NewValue?.GetAppropriateColour(colours) ?? colours.Gray5, 500, Easing.OutQuint); base.Action = ViewProfile = () => { From d8c55bc729efbe64ef4d43792e6facce27d57fde Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 21 Feb 2019 19:04:31 +0900 Subject: [PATCH 130/141] Adjust namespaces --- osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs | 2 +- osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs | 2 +- osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs | 2 +- .../Edit/Blueprints/HoldNoteSelectionBlueprint.cs | 2 +- osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs | 2 +- osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs | 2 +- .../Objects/Drawables/DrawableManiaHitObject.cs | 2 +- osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs | 2 +- osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs | 2 +- osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs | 2 +- osu.Game.Rulesets.Mania/UI/Column.cs | 2 +- osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs | 2 +- osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs | 2 +- osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs | 2 +- osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs | 2 +- osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs | 2 +- osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs | 2 +- .../Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs | 2 +- .../Objects/Drawables/Pieces/SnakingSliderBody.cs | 2 +- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Slider.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs | 2 +- osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs | 2 +- osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs | 2 +- osu.Game.Tests/Visual/TestCaseChatLink.cs | 2 +- osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs | 2 +- osu.Game.Tests/Visual/TestCaseLoungeRoomsContainer.cs | 2 +- osu.Game.Tests/Visual/TestCaseMatchHostInfo.cs | 2 +- osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs | 2 +- osu.Game.Tests/Visual/TestCaseMods.cs | 2 +- osu.Game.Tests/Visual/TestCasePlaySongSelect.cs | 2 +- osu.Game.Tests/Visual/TestCaseStoryboard.cs | 2 +- .../Visual/TestCaseUpdateableBeatmapBackgroundSprite.cs | 2 +- osu.Game/Audio/PreviewTrackManager.cs | 1 + osu.Game/Beatmaps/BindableBeatmap.cs | 4 ++-- .../Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs | 2 +- osu.Game/Beatmaps/WorkingBeatmap.cs | 4 ++-- osu.Game/Configuration/DatabasedConfigManager.cs | 1 + osu.Game/Graphics/Containers/BeatSyncedContainer.cs | 2 +- osu.Game/Graphics/Containers/HoldToConfirmContainer.cs | 2 +- osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs | 2 +- osu.Game/Graphics/Containers/ParallaxContainer.cs | 2 +- osu.Game/Graphics/Containers/ScalingContainer.cs | 2 +- osu.Game/Graphics/Containers/SectionsContainer.cs | 2 +- osu.Game/Graphics/Cursor/MenuCursor.cs | 2 +- osu.Game/Graphics/ScreenshotManager.cs | 2 +- osu.Game/Graphics/UserInterface/DialogButton.cs | 2 +- osu.Game/Graphics/UserInterface/Nub.cs | 2 +- osu.Game/Graphics/UserInterface/OsuButton.cs | 2 +- osu.Game/Graphics/UserInterface/OsuCheckbox.cs | 2 +- osu.Game/Graphics/UserInterface/OsuTabControl.cs | 2 +- osu.Game/Graphics/UserInterface/RollingCounter.cs | 2 +- osu.Game/Input/IdleTracker.cs | 2 +- osu.Game/Online/API/APIAccess.cs | 2 +- osu.Game/Online/API/DummyAPIAccess.cs | 2 +- osu.Game/Online/API/IAPIProvider.cs | 2 +- osu.Game/Online/API/OAuth.cs | 2 +- osu.Game/Online/Chat/Channel.cs | 2 +- osu.Game/Online/Chat/ChannelManager.cs | 2 +- osu.Game/Online/Chat/ExternalLinkOpener.cs | 2 +- osu.Game/Online/Chat/StandAloneChatDisplay.cs | 2 +- osu.Game/Online/Multiplayer/Room.cs | 2 +- osu.Game/OsuGame.cs | 1 + osu.Game/OsuGameBase.cs | 2 +- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 2 +- osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs | 2 +- osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs | 2 +- osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs | 2 +- osu.Game/Overlays/Chat/Selection/ChannelListItem.cs | 2 +- osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs | 2 +- osu.Game/Overlays/ChatOverlay.cs | 2 +- osu.Game/Overlays/Direct/DirectPanel.cs | 2 +- osu.Game/Overlays/Direct/DownloadTrackingComposite.cs | 2 +- osu.Game/Overlays/Direct/FilterControl.cs | 2 +- osu.Game/Overlays/Direct/PlayButton.cs | 2 +- osu.Game/Overlays/DirectOverlay.cs | 2 +- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 2 +- osu.Game/Overlays/Music/FilterControl.cs | 2 +- osu.Game/Overlays/Music/PlaylistList.cs | 2 +- osu.Game/Overlays/Music/PlaylistOverlay.cs | 2 +- osu.Game/Overlays/MusicController.cs | 2 +- osu.Game/Overlays/NotificationOverlay.cs | 2 +- osu.Game/Overlays/Profile/Header/RankGraph.cs | 2 +- osu.Game/Overlays/Profile/ProfileSection.cs | 2 +- .../Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs | 2 +- .../Historical/PaginatedMostPlayedBeatmapContainer.cs | 2 +- osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs | 2 +- osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs | 2 +- .../Profile/Sections/Ranks/PaginatedScoreContainer.cs | 2 +- .../Sections/Recent/PaginatedRecentActivityContainer.cs | 2 +- osu.Game/Overlays/SearchableList/DisplayStyleControl.cs | 2 +- osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs | 1 + .../Overlays/Settings/Sections/Graphics/LayoutSettings.cs | 1 + osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs | 1 + osu.Game/Overlays/Settings/Sections/SkinSection.cs | 2 +- osu.Game/Overlays/Settings/SettingsItem.cs | 2 +- osu.Game/Overlays/SocialOverlay.cs | 2 +- osu.Game/Overlays/Toolbar/Toolbar.cs | 2 +- osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs | 2 +- osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs | 2 +- osu.Game/Overlays/Volume/MuteButton.cs | 2 +- osu.Game/Overlays/Volume/VolumeMeter.cs | 2 +- osu.Game/Overlays/VolumeOverlay.cs | 2 +- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 2 +- osu.Game/Rulesets/Edit/PlacementBlueprint.cs | 2 +- osu.Game/Rulesets/Mods/ModFlashlight.cs | 2 +- osu.Game/Rulesets/Mods/ModHidden.cs | 2 +- osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs | 2 +- osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs | 2 +- osu.Game/Rulesets/Scoring/ScoreProcessor.cs | 2 +- osu.Game/Rulesets/UI/Playfield.cs | 2 +- osu.Game/Rulesets/UI/RulesetContainer.cs | 2 +- osu.Game/Rulesets/UI/RulesetInputManager.cs | 2 +- osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs | 2 +- osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs | 2 +- osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs | 2 +- osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs | 2 +- osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs | 2 +- osu.Game/Screens/Edit/BindableBeatDivisor.cs | 2 +- osu.Game/Screens/Edit/Components/BottomBarContainer.cs | 2 +- osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs | 2 +- osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs | 2 +- .../Edit/Components/Timelines/Summary/Parts/TimelinePart.cs | 2 +- .../Screens/Edit/Compose/Components/BeatDivisorControl.cs | 2 +- osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs | 2 +- .../Edit/Compose/Components/Timeline/TimelineButton.cs | 2 +- osu.Game/Screens/Edit/Editor.cs | 2 +- osu.Game/Screens/Edit/EditorScreen.cs | 2 +- osu.Game/Screens/IOsuScreen.cs | 2 +- osu.Game/Screens/Menu/ButtonSystem.cs | 2 +- osu.Game/Screens/Menu/Intro.cs | 2 +- osu.Game/Screens/Menu/LogoVisualisation.cs | 2 +- osu.Game/Screens/Menu/MainMenu.cs | 2 +- osu.Game/Screens/Menu/MenuSideFlashes.cs | 2 +- osu.Game/Screens/Multi/Components/DisableableTabControl.cs | 2 +- osu.Game/Screens/Multi/Components/RoomStatusInfo.cs | 2 +- osu.Game/Screens/Multi/Components/StatusColouredContainer.cs | 2 +- osu.Game/Screens/Multi/IRoomManager.cs | 2 +- osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs | 2 +- osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs | 2 +- osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs | 2 +- osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs | 2 +- osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs | 2 +- osu.Game/Screens/Multi/Match/Components/Header.cs | 2 +- osu.Game/Screens/Multi/Match/Components/HostInfo.cs | 2 +- osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs | 2 +- osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs | 2 +- osu.Game/Screens/Multi/Match/Components/MatchPage.cs | 2 +- .../Screens/Multi/Match/Components/MatchSettingsOverlay.cs | 2 +- osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs | 2 +- osu.Game/Screens/Multi/Match/Components/ReadyButton.cs | 2 +- osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs | 2 +- osu.Game/Screens/Multi/Match/MatchSubScreen.cs | 2 +- osu.Game/Screens/Multi/Multiplayer.cs | 2 +- osu.Game/Screens/Multi/MultiplayerComposite.cs | 2 +- osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs | 2 +- osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs | 2 +- osu.Game/Screens/Multi/RoomManager.cs | 2 +- osu.Game/Screens/OsuScreen.cs | 2 +- osu.Game/Screens/OsuScreenDependencies.cs | 2 +- osu.Game/Screens/Play/Break/BreakInfoLine.cs | 2 +- osu.Game/Screens/Play/HUD/ComboCounter.cs | 2 +- osu.Game/Screens/Play/HUD/HealthDisplay.cs | 2 +- osu.Game/Screens/Play/HUD/ModDisplay.cs | 2 +- osu.Game/Screens/Play/HUDOverlay.cs | 2 +- osu.Game/Screens/Play/KeyCounterCollection.cs | 2 +- osu.Game/Screens/Play/PauseContainer.cs | 2 +- osu.Game/Screens/Play/Player.cs | 2 +- osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs | 2 +- osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs | 2 +- osu.Game/Screens/Play/SongProgress.cs | 2 +- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs | 2 +- osu.Game/Screens/Select/BeatmapInfoWedge.cs | 2 +- osu.Game/Screens/Select/Carousel/CarouselItem.cs | 2 +- .../Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs | 2 +- osu.Game/Screens/Select/FilterControl.cs | 2 +- osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs | 2 +- osu.Game/Screens/Select/SongSelect.cs | 2 +- osu.Game/Skinning/LocalSkinOverrideContainer.cs | 2 +- osu.Game/Skinning/SkinManager.cs | 2 +- osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs | 2 +- osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs | 2 +- osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs | 2 +- osu.Game/Tests/Visual/EditorClockTestCase.cs | 2 +- osu.Game/Tests/Visual/MultiplayerTestCase.cs | 2 +- osu.Game/Tests/Visual/OsuTestCase.cs | 2 +- osu.Game/Tests/Visual/ScrollingTestContainer.cs | 2 +- osu.Game/Users/Avatar.cs | 2 +- osu.Game/Users/UpdateableAvatar.cs | 2 +- osu.Game/Users/User.cs | 2 +- osu.Game/Users/UserPanel.cs | 2 +- 198 files changed, 200 insertions(+), 194 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs index e5a7c6aeed..82cda7df47 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; diff --git a/osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs b/osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs index 32f455bb73..78e7768788 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs @@ -3,7 +3,7 @@ using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.UI; using osu.Game.Tests.Visual; diff --git a/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs b/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs index 2f4b51e372..9136ca6cc4 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs @@ -6,7 +6,7 @@ using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs index 9bf14b0672..d64c5dbc6a 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Game.Graphics; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs index 85fbf05a8b..6893e1e73b 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs @@ -2,8 +2,8 @@ // See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Bindables; using osu.Framework.Caching; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs index 1b7c39a391..777c0ae566 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs index acfe126a1e..a78524011f 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs @@ -3,7 +3,7 @@ using JetBrains.Annotations; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI.Scrolling; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs index b7d4ad46c8..c80681ea23 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osuTK.Graphics; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs index 8e749256b4..e8b6d6e9fa 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs index 3922c80c63..70720a926b 100644 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Mania.Objects.Types; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs index 2db5b1dcf2..de24795d11 100644 --- a/osu.Game.Rulesets.Mania/UI/Column.cs +++ b/osu.Game.Rulesets.Mania/UI/Column.cs @@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.UI.Components; diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs index f0fcf37104..4d30066355 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs index 6f0c1b743a..2d198c413c 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs index a07611da31..e6a73f557e 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs index 4a0a1ca506..4f0181566a 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Input; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs index 44e61f30b0..315a5a2b9d 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Osu.Objects; using osuTK; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs index dfc8bf4664..8fd1d6d6f9 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs index d2fec859b8..9d164ebe0b 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index b0367deef7..2c40d18f1b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input; using osu.Framework.Input.Events; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs index 8d173b6fa6..e2550b036c 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 31102d0dc8..0a7562efd6 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -8,7 +8,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Configuration; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs index e24efc6ffb..66b6f0f9ac 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osuTK; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs index 53f6aa5b76..23c5494cf5 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index 811349f56e..26ba9e7f2b 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -11,7 +11,7 @@ using osuTK.Graphics; using osu.Game.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Screens.Ranking; using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs index b3b7c9a95a..73b184bffe 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs @@ -4,7 +4,7 @@ using System; using System.Collections.Generic; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Objects.Types; using osuTK; diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 3e3a6395a9..364c182dd4 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; using osuTK; diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index d47fed354a..c200b43d91 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -7,8 +7,8 @@ using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; using osu.Game.Rulesets.Objects; using System.Linq; +using osu.Framework.Bindables; using osu.Framework.Caching; -using osu.Framework.Configuration; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs index 29b00b8d5d..43a2ae0fbb 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Judgements; diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs index 18518f366f..12b6ae8212 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs index c0e371bcbd..b99ec57166 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs @@ -1,8 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osu.Framework.Caching; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Taiko.Objects; diff --git a/osu.Game.Tests/Visual/TestCaseChatLink.cs b/osu.Game.Tests/Visual/TestCaseChatLink.cs index f119e6dc24..a91131cac8 100644 --- a/osu.Game.Tests/Visual/TestCaseChatLink.cs +++ b/osu.Game.Tests/Visual/TestCaseChatLink.cs @@ -13,10 +13,10 @@ using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; +using osu.Framework.Bindables; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Overlays; -using osu.Framework.Configuration; namespace osu.Game.Tests.Visual { diff --git a/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs b/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs index a2f40f1903..9ae9b55546 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Tests/Visual/TestCaseLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/TestCaseLoungeRoomsContainer.cs index c87b91003b..13bc5e24d9 100644 --- a/osu.Game.Tests/Visual/TestCaseLoungeRoomsContainer.cs +++ b/osu.Game.Tests/Visual/TestCaseLoungeRoomsContainer.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Online.Multiplayer; diff --git a/osu.Game.Tests/Visual/TestCaseMatchHostInfo.cs b/osu.Game.Tests/Visual/TestCaseMatchHostInfo.cs index fabeb0aaa4..45092c5b93 100644 --- a/osu.Game.Tests/Visual/TestCaseMatchHostInfo.cs +++ b/osu.Game.Tests/Visual/TestCaseMatchHostInfo.cs @@ -3,7 +3,7 @@ using System; using System.Collections.Generic; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Screens.Multi.Match.Components; using osu.Game.Users; diff --git a/osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs b/osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs index 94ccf8aa57..a320fc88fa 100644 --- a/osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs +++ b/osu.Game.Tests/Visual/TestCaseMatchSettingsOverlay.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; diff --git a/osu.Game.Tests/Visual/TestCaseMods.cs b/osu.Game.Tests/Visual/TestCaseMods.cs index e0c0b419af..99bc10d8cc 100644 --- a/osu.Game.Tests/Visual/TestCaseMods.cs +++ b/osu.Game.Tests/Visual/TestCaseMods.cs @@ -13,7 +13,7 @@ using osu.Game.Rulesets.Osu.Mods; using System.Linq; using System.Collections.Generic; using NUnit.Framework; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.Mods.Sections; diff --git a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs index 35f5789502..5fa818472c 100644 --- a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs @@ -8,7 +8,7 @@ using System.Linq; using System.Text; using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.MathUtils; using osu.Framework.Platform; diff --git a/osu.Game.Tests/Visual/TestCaseStoryboard.cs b/osu.Game.Tests/Visual/TestCaseStoryboard.cs index eca8ac0aa8..fc62b8fe0c 100644 --- a/osu.Game.Tests/Visual/TestCaseStoryboard.cs +++ b/osu.Game.Tests/Visual/TestCaseStoryboard.cs @@ -3,7 +3,7 @@ using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Tests/Visual/TestCaseUpdateableBeatmapBackgroundSprite.cs b/osu.Game.Tests/Visual/TestCaseUpdateableBeatmapBackgroundSprite.cs index 14f178a293..3ee617e092 100644 --- a/osu.Game.Tests/Visual/TestCaseUpdateableBeatmapBackgroundSprite.cs +++ b/osu.Game.Tests/Visual/TestCaseUpdateableBeatmapBackgroundSprite.cs @@ -3,7 +3,7 @@ using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index 6de7d0e4f7..99c0d70ac9 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -4,6 +4,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.IO.Stores; diff --git a/osu.Game/Beatmaps/BindableBeatmap.cs b/osu.Game/Beatmaps/BindableBeatmap.cs index 340b727469..d69bf3c973 100644 --- a/osu.Game/Beatmaps/BindableBeatmap.cs +++ b/osu.Game/Beatmaps/BindableBeatmap.cs @@ -6,12 +6,12 @@ using System.Diagnostics; using JetBrains.Annotations; using osu.Framework.Audio; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Beatmaps { /// - /// A for the beatmap. + /// A for the beatmap. /// This should be used sparingly in-favour of . /// public abstract class BindableBeatmap : NonNullableBindable diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs index 1210cff0a5..267c54370f 100644 --- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs +++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 70ed761271..45642b0adb 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -2,16 +2,16 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio.Track; -using osu.Framework.Configuration; using osu.Framework.Graphics.Textures; using osu.Game.Rulesets.Mods; using System; using System.Collections.Generic; -using System.Linq; using osu.Game.Storyboards; using osu.Framework.IO.File; using System.IO; +using System.Linq; using System.Threading; +using osu.Framework.Bindables; using osu.Game.IO.Serialization; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Configuration/DatabasedConfigManager.cs b/osu.Game/Configuration/DatabasedConfigManager.cs index 183fb98b89..4f304ec3c3 100644 --- a/osu.Game/Configuration/DatabasedConfigManager.cs +++ b/osu.Game/Configuration/DatabasedConfigManager.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Game.Rulesets; diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index b929217ae4..621eeea2b7 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -3,7 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; diff --git a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs index d23568e6be..a5b5b7af42 100644 --- a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs +++ b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index c4a84d089d..bf48631569 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -4,9 +4,9 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osuTK; -using osu.Framework.Configuration; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Audio; diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index 21e200e0f8..f65a0a469a 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -6,8 +6,8 @@ using osu.Framework.Graphics; using osu.Framework.Input; using osuTK; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Game.Configuration; -using osu.Framework.Configuration; using osu.Framework.MathUtils; namespace osu.Game.Graphics.Containers diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index c2a79b0840..51f068d920 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Configuration; diff --git a/osu.Game/Graphics/Containers/SectionsContainer.cs b/osu.Game/Graphics/Containers/SectionsContainer.cs index 00014385c7..b8ea4e299c 100644 --- a/osu.Game/Graphics/Containers/SectionsContainer.cs +++ b/osu.Game/Graphics/Containers/SectionsContainer.cs @@ -3,7 +3,7 @@ using System; using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 603bc03093..15227ecd6d 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -3,7 +3,6 @@ using osuTK; using osu.Framework.Allocation; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; @@ -11,6 +10,7 @@ using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; using System; using JetBrains.Annotations; +using osu.Framework.Bindables; using osu.Framework.Graphics.Textures; using osu.Framework.Input.Events; using osuTK.Input; diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs index cd09cef247..a2ac71de93 100644 --- a/osu.Game/Graphics/ScreenshotManager.cs +++ b/osu.Game/Graphics/ScreenshotManager.cs @@ -8,7 +8,7 @@ using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Bindings; diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs index 8eba8845f8..cd51580de2 100644 --- a/osu.Game/Graphics/UserInterface/DialogButton.cs +++ b/osu.Game/Graphics/UserInterface/DialogButton.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; @@ -12,7 +13,6 @@ using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Graphics.Containers; -using osu.Framework.Configuration; using osu.Framework.Input.Events; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Graphics/UserInterface/Nub.cs b/osu.Game/Graphics/UserInterface/Nub.cs index 2f8d5fa6d0..733cdd7417 100644 --- a/osu.Game/Graphics/UserInterface/Nub.cs +++ b/osu.Game/Graphics/UserInterface/Nub.cs @@ -5,7 +5,7 @@ using System; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index 6c17c1938a..7007a6622d 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs index 1d46c911e5..5e71eb2407 100644 --- a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs @@ -4,7 +4,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index a813428e95..f679ea848b 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -6,7 +6,7 @@ using System.Linq; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; diff --git a/osu.Game/Graphics/UserInterface/RollingCounter.cs b/osu.Game/Graphics/UserInterface/RollingCounter.cs index 6cccb49c18..b286047ba6 100644 --- a/osu.Game/Graphics/UserInterface/RollingCounter.cs +++ b/osu.Game/Graphics/UserInterface/RollingCounter.cs @@ -1,13 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.Sprites; using System; using System.Collections.Generic; +using osu.Framework.Bindables; using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface diff --git a/osu.Game/Input/IdleTracker.cs b/osu.Game/Input/IdleTracker.cs index ab010a9532..91e2456ef7 100644 --- a/osu.Game/Input/IdleTracker.cs +++ b/osu.Game/Input/IdleTracker.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input; using osu.Framework.Input.Bindings; diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 4642b66ef7..9e84fd6009 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -8,7 +8,7 @@ using System.Net; using System.Net.Http; using System.Threading; using Newtonsoft.Json.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Logging; using osu.Game.Configuration; diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs index 600192cb85..096ab5d8c8 100644 --- a/osu.Game/Online/API/DummyAPIAccess.cs +++ b/osu.Game/Online/API/DummyAPIAccess.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Users; namespace osu.Game.Online.API diff --git a/osu.Game/Online/API/IAPIProvider.cs b/osu.Game/Online/API/IAPIProvider.cs index ca60506da9..e4533ecb3d 100644 --- a/osu.Game/Online/API/IAPIProvider.cs +++ b/osu.Game/Online/API/IAPIProvider.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Users; namespace osu.Game.Online.API diff --git a/osu.Game/Online/API/OAuth.cs b/osu.Game/Online/API/OAuth.cs index ffe63e68ea..baf494ebf9 100644 --- a/osu.Game/Online/API/OAuth.cs +++ b/osu.Game/Online/API/OAuth.cs @@ -3,7 +3,7 @@ using System.Diagnostics; using System.Net.Http; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.IO.Network; namespace osu.Game.Online.API diff --git a/osu.Game/Online/Chat/Channel.cs b/osu.Game/Online/Chat/Channel.cs index c60c1e44ee..9ec39c5cb1 100644 --- a/osu.Game/Online/Chat/Channel.cs +++ b/osu.Game/Online/Chat/Channel.cs @@ -6,7 +6,7 @@ using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using Newtonsoft.Json; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Lists; using osu.Game.Users; diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index 29162984f6..6c52f4d2f5 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -6,7 +6,7 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Game.Online.API; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Online/Chat/ExternalLinkOpener.cs b/osu.Game/Online/Chat/ExternalLinkOpener.cs index aae183b002..495f1ac0b0 100644 --- a/osu.Game/Online/Chat/ExternalLinkOpener.cs +++ b/osu.Game/Online/Chat/ExternalLinkOpener.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Platform; using osu.Game.Configuration; diff --git a/osu.Game/Online/Chat/StandAloneChatDisplay.cs b/osu.Game/Online/Chat/StandAloneChatDisplay.cs index f3a882c686..3dbd174760 100644 --- a/osu.Game/Online/Chat/StandAloneChatDisplay.cs +++ b/osu.Game/Online/Chat/StandAloneChatDisplay.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Online/Multiplayer/Room.cs b/osu.Game/Online/Multiplayer/Room.cs index 8e1fc894d2..77236ce3c8 100644 --- a/osu.Game/Online/Multiplayer/Room.cs +++ b/osu.Game/Online/Multiplayer/Room.cs @@ -6,7 +6,7 @@ using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Online.Multiplayer.GameTypes; using osu.Game.Online.Multiplayer.RoomStatuses; using osu.Game.Users; diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 1b1ca852c8..3c1d1d12f4 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -19,6 +19,7 @@ using System.Linq; using System.Threading; using System.Threading.Tasks; using osu.Framework.Audio; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Input; using osu.Framework.Input.Bindings; diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index e5038287d3..0bc03d97db 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -8,7 +8,7 @@ using System.Linq; using System.Reflection; using osu.Framework.Allocation; using osu.Framework.Audio; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.IO.Stores; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 379332b064..69c06bd605 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -5,7 +5,7 @@ using System; using System.Linq; using osu.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs index 018ce611f6..3f32e022c3 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs index 845707d96c..5411e3f7be 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs index b9b5ab6aa6..884b32a417 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs index a0ee24765b..9fd978e9ea 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs @@ -6,7 +6,7 @@ using System.Collections.Generic; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index afd629c494..7a43ca4b8c 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -7,9 +7,9 @@ using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Online.Chat; using osuTK; -using osu.Framework.Configuration; using System; using System.Linq; +using osu.Framework.Bindables; namespace osu.Game.Overlays.Chat.Tabs { diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index 96f18df9fc..9df1c915c8 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -6,7 +6,7 @@ using System.Linq; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs index 5fcf996b04..8fff2c51e7 100644 --- a/osu.Game/Overlays/Direct/DirectPanel.cs +++ b/osu.Game/Overlays/Direct/DirectPanel.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs index 28fe20aa12..882df0b30f 100644 --- a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs +++ b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs @@ -4,7 +4,7 @@ using System; using Microsoft.EntityFrameworkCore.Internal; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Overlays/Direct/FilterControl.cs b/osu.Game/Overlays/Direct/FilterControl.cs index 80b5b8f88a..d7e0760fc6 100644 --- a/osu.Game/Overlays/Direct/FilterControl.cs +++ b/osu.Game/Overlays/Direct/FilterControl.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Direct/PlayButton.cs b/osu.Game/Overlays/Direct/PlayButton.cs index 7af4e616c8..e001c2d3ea 100644 --- a/osu.Game/Overlays/Direct/PlayButton.cs +++ b/osu.Game/Overlays/Direct/PlayButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Overlays/DirectOverlay.cs b/osu.Game/Overlays/DirectOverlay.cs index 9270339fd1..fe41cadcd0 100644 --- a/osu.Game/Overlays/DirectOverlay.cs +++ b/osu.Game/Overlays/DirectOverlay.cs @@ -5,7 +5,7 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Threading; diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index d6cfc844eb..0bd8887113 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -4,7 +4,6 @@ using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -17,6 +16,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Audio; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Containers; using osu.Game.Rulesets; diff --git a/osu.Game/Overlays/Music/FilterControl.cs b/osu.Game/Overlays/Music/FilterControl.cs index 10e57e8e61..6bceade271 100644 --- a/osu.Game/Overlays/Music/FilterControl.cs +++ b/osu.Game/Overlays/Music/FilterControl.cs @@ -8,7 +8,7 @@ using osu.Game.Graphics.UserInterface; using osuTK; using osuTK.Graphics; using System; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Overlays.Music { diff --git a/osu.Game/Overlays/Music/PlaylistList.cs b/osu.Game/Overlays/Music/PlaylistList.cs index b388bb1632..b02ad242aa 100644 --- a/osu.Game/Overlays/Music/PlaylistList.cs +++ b/osu.Game/Overlays/Music/PlaylistList.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs index 5b1b7f4da9..8cbea63fe3 100644 --- a/osu.Game/Overlays/Music/PlaylistOverlay.cs +++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs @@ -4,7 +4,7 @@ using System; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index e1858c7961..072c12e6f4 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -6,7 +6,7 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index 66408c2227..55b1f04528 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -11,7 +11,7 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Containers; using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Threading; namespace osu.Game.Overlays diff --git a/osu.Game/Overlays/Profile/Header/RankGraph.cs b/osu.Game/Overlays/Profile/Header/RankGraph.cs index 5012665be9..ce852192a2 100644 --- a/osu.Game/Overlays/Profile/Header/RankGraph.cs +++ b/osu.Game/Overlays/Profile/Header/RankGraph.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/Profile/ProfileSection.cs b/osu.Game/Overlays/Profile/ProfileSection.cs index f5f628f07b..f835cfdf28 100644 --- a/osu.Game/Overlays/Profile/ProfileSection.cs +++ b/osu.Game/Overlays/Profile/ProfileSection.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -9,7 +10,6 @@ using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Users; using osuTK.Graphics; -using osu.Framework.Configuration; namespace osu.Game.Overlays.Profile { diff --git a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs index 8bceafb8f3..0fc1398f5d 100644 --- a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Online.API.Requests; using osu.Game.Overlays.Direct; diff --git a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs index 5ec252b109..4757f676c8 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index ecf848a6ca..09c2d32832 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -1,9 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osuTK; using osuTK.Graphics; -using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs index af98a6a3a1..56076260b6 100644 --- a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs @@ -3,7 +3,7 @@ using osuTK; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index a2676350a2..95a18ccfa9 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Online.API.Requests; @@ -9,6 +8,7 @@ using osu.Game.Users; using System; using System.Collections.Generic; using System.Linq; +using osu.Framework.Bindables; namespace osu.Game.Overlays.Profile.Sections.Ranks { diff --git a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs index b7de719305..4b4acb8fbc 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs @@ -1,11 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Online.API.Requests; using osu.Game.Users; using System.Linq; +using osu.Framework.Bindables; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Overlays.Profile.Sections.Recent diff --git a/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs b/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs index dd4cfdaa5f..f55e5f8c59 100644 --- a/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs +++ b/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs @@ -1,8 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osuTK; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs index 50dd6ce5bf..bb56dbccd8 100644 --- a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs @@ -4,6 +4,7 @@ using System; using System.Runtime; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index d72d9de6a5..6a4e7020ea 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -5,6 +5,7 @@ using System.Collections.Generic; using System.Drawing; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs index 8991332a98..8a8d51b6b6 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Input; diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs index 5087f6e92b..8db80eaab1 100644 --- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs +++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs @@ -3,7 +3,7 @@ using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Configuration; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index 328f1e9d49..71f2ef3c1d 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -3,8 +3,8 @@ using System.Collections.Generic; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osuTK.Graphics; -using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs index da243add71..e96a7638cb 100644 --- a/osu.Game/Overlays/SocialOverlay.cs +++ b/osu.Game/Overlays/SocialOverlay.cs @@ -4,6 +4,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; @@ -15,7 +16,6 @@ using osu.Game.Online.API.Requests; using osu.Game.Overlays.SearchableList; using osu.Game.Overlays.Social; using osu.Game.Users; -using osu.Framework.Configuration; using osu.Framework.Threading; namespace osu.Game.Overlays diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs index efb5706e24..61b2014af8 100644 --- a/osu.Game/Overlays/Toolbar/Toolbar.cs +++ b/osu.Game/Overlays/Toolbar/Toolbar.cs @@ -10,7 +10,7 @@ using osu.Game.Graphics; using osuTK; using osu.Framework.Graphics.Shapes; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Input.Events; namespace osu.Game.Overlays.Toolbar diff --git a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs index 4189df647a..fa06e134d2 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs index 6c7e596fe5..d01eab4dab 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs @@ -3,13 +3,13 @@ using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Caching; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osuTK; using osuTK.Input; using osuTK.Graphics; -using osu.Framework.Configuration; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Rulesets; diff --git a/osu.Game/Overlays/Volume/MuteButton.cs b/osu.Game/Overlays/Volume/MuteButton.cs index cb13eb615e..d84d852427 100644 --- a/osu.Game/Overlays/Volume/MuteButton.cs +++ b/osu.Game/Overlays/Volume/MuteButton.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Overlays/Volume/VolumeMeter.cs b/osu.Game/Overlays/Volume/VolumeMeter.cs index 9c565b15f1..b4e86363ad 100644 --- a/osu.Game/Overlays/Volume/VolumeMeter.cs +++ b/osu.Game/Overlays/Volume/VolumeMeter.cs @@ -4,7 +4,7 @@ using System; using System.Globalization; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/VolumeOverlay.cs b/osu.Game/Overlays/VolumeOverlay.cs index 265e024cac..ffb56829a3 100644 --- a/osu.Game/Overlays/VolumeOverlay.cs +++ b/osu.Game/Overlays/VolumeOverlay.cs @@ -3,7 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 635e32d489..e557edf49f 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; diff --git a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs index 3ab62160cd..434ce4a721 100644 --- a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs +++ b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs @@ -4,7 +4,7 @@ using System; using osu.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index 7178ddcd22..2a416b2705 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -4,7 +4,7 @@ using System; using System.Collections.Generic; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.OpenGL.Vertices; using osu.Framework.Graphics.Primitives; diff --git a/osu.Game/Rulesets/Mods/ModHidden.cs b/osu.Game/Rulesets/Mods/ModHidden.cs index 4d49c58de5..2989ec2304 100644 --- a/osu.Game/Rulesets/Mods/ModHidden.cs +++ b/osu.Game/Rulesets/Mods/ModHidden.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using System.Collections.Generic; using System.Linq; +using osu.Framework.Bindables; namespace osu.Game.Rulesets.Mods { diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 1e7548e21c..f231033935 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics.Primitives; using osu.Game.Audio; diff --git a/osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs index c3f0279013..48fcfabc2f 100644 --- a/osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; namespace osu.Game.Rulesets.Objects.Drawables diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index 05770f0db2..1e7a324acf 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Extensions.TypeExtensions; using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs index 572f41b7e6..3b8a7353c6 100644 --- a/osu.Game/Rulesets/UI/Playfield.cs +++ b/osu.Game/Rulesets/UI/Playfield.cs @@ -7,8 +7,8 @@ using System.Linq; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Configuration; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index a67fe37dc1..99f10a3710 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -13,7 +13,7 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Cursor; using osu.Framework.Input; using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs index 274a9475db..96775ab9c1 100644 --- a/osu.Game/Rulesets/UI/RulesetInputManager.cs +++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs @@ -3,7 +3,7 @@ using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; diff --git a/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs b/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs index 49cdfea4d4..cd85932599 100644 --- a/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs +++ b/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI.Scrolling.Algorithms; diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs index e29bfbc452..ed3534fb36 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs @@ -2,8 +2,8 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Caching; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs index c08bb26dbc..bf2203e176 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.UI.Scrolling diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs index 4c08b84679..7a60e0b021 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Framework.Lists; diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 072da7c66e..0306f69755 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.MathUtils; using osu.Framework.Threading; diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs index 59fe45b9ec..bea4d9a7a4 100644 --- a/osu.Game/Screens/Edit/BindableBeatDivisor.cs +++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs @@ -3,7 +3,7 @@ using System; using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Screens.Edit { diff --git a/osu.Game/Screens/Edit/Components/BottomBarContainer.cs b/osu.Game/Screens/Edit/Components/BottomBarContainer.cs index 726f6d2025..cb5078a479 100644 --- a/osu.Game/Screens/Edit/Components/BottomBarContainer.cs +++ b/osu.Game/Screens/Edit/Components/BottomBarContainer.cs @@ -3,7 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs index 527900acf2..cf2d03565a 100644 --- a/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs index d35bb55449..3692c0437b 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Screens.Edit.Components.RadioButtons { diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs index c6337844fc..ebe3b1a07e 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs @@ -3,8 +3,8 @@ using System; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osuTK; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index a8035c915c..59947d63e6 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -4,7 +4,7 @@ using System; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index a83392a4f3..c6ed5749fd 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -3,7 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Audio; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs index 1244e834c1..806a55c931 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 641c8762f1..c922e4ef4a 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -11,7 +11,7 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Platform; diff --git a/osu.Game/Screens/Edit/EditorScreen.cs b/osu.Game/Screens/Edit/EditorScreen.cs index bfe0423c8a..045e5a1226 100644 --- a/osu.Game/Screens/Edit/EditorScreen.cs +++ b/osu.Game/Screens/Edit/EditorScreen.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs index 9e28de5593..e665f401d9 100644 --- a/osu.Game/Screens/IOsuScreen.cs +++ b/osu.Game/Screens/IOsuScreen.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Overlays; diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index cd73ee04b0..0b3b16ffca 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -8,7 +8,7 @@ using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Bindings; diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/Intro.cs index 14bc588999..2392d650a0 100644 --- a/osu.Game/Screens/Menu/Intro.cs +++ b/osu.Game/Screens/Menu/Intro.cs @@ -5,7 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Screens; using osu.Framework.Graphics; using osu.Framework.MathUtils; diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index 2534c57b1e..a45c80669c 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -3,7 +3,6 @@ using osuTK; using osuTK.Graphics; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Batches; using osu.Framework.Graphics.Colour; @@ -15,6 +14,7 @@ using osu.Game.Beatmaps; using osu.Game.Graphics; using System; using osu.Framework.Allocation; +using osu.Framework.Bindables; namespace osu.Game.Screens.Menu { diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index 37bd1b58e1..d6e3d378e0 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -5,7 +5,7 @@ using osuTK; using osuTK.Graphics; using osuTK.Input; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Framework.Screens; diff --git a/osu.Game/Screens/Menu/MenuSideFlashes.cs b/osu.Game/Screens/Menu/MenuSideFlashes.cs index 7288cc8db5..ce0a38ba8d 100644 --- a/osu.Game/Screens/Menu/MenuSideFlashes.cs +++ b/osu.Game/Screens/Menu/MenuSideFlashes.cs @@ -4,7 +4,6 @@ using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; @@ -14,6 +13,7 @@ using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using System; +using osu.Framework.Bindables; namespace osu.Game.Screens.Menu { diff --git a/osu.Game/Screens/Multi/Components/DisableableTabControl.cs b/osu.Game/Screens/Multi/Components/DisableableTabControl.cs index aa04ad5e56..5bd002f8dc 100644 --- a/osu.Game/Screens/Multi/Components/DisableableTabControl.cs +++ b/osu.Game/Screens/Multi/Components/DisableableTabControl.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs index 85f2111e60..e5e8fa7351 100644 --- a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs +++ b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs b/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs index 3a6c4a883d..b58bc0daac 100644 --- a/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs +++ b/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Multi/IRoomManager.cs b/osu.Game/Screens/Multi/IRoomManager.cs index 980879d79a..f6c979851e 100644 --- a/osu.Game/Screens/Multi/IRoomManager.cs +++ b/osu.Game/Screens/Multi/IRoomManager.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Online.Multiplayer; namespace osu.Game.Screens.Multi diff --git a/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs index afe2b70524..e37f7862ae 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using osu.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs index 828c9bfecb..87c4539756 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs @@ -3,7 +3,7 @@ using System.ComponentModel; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Graphics; using osu.Game.Overlays.SearchableList; using osuTK.Graphics; diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs index f37260a33d..bffa2e080d 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs index d1c7a9531a..99a6de0064 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs index 71205dc199..dd1e060125 100644 --- a/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs index 8be0273cab..7b82d27ad1 100644 --- a/osu.Game/Screens/Multi/Match/Components/Header.cs +++ b/osu.Game/Screens/Multi/Match/Components/Header.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs index 6b6d50087c..c0750419b9 100644 --- a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs +++ b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Containers; diff --git a/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs b/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs index bcae036bba..147b80049f 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Online.Chat; using osu.Game.Online.Multiplayer; diff --git a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs index 19e8b18b0e..263987dc2f 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs @@ -4,7 +4,7 @@ using System; using System.Collections.Generic; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Screens/Multi/Match/Components/MatchPage.cs b/osu.Game/Screens/Multi/Match/Components/MatchPage.cs index 15749864b6..fc98db157b 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchPage.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchPage.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Screens.Multi.Match.Components { diff --git a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs index ef0845ae8d..9795f16e35 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs @@ -4,7 +4,7 @@ using System; using Humanizer; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs b/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs index d071dabf4c..e7d3a88da2 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs index 837d5ab531..cf71f36c38 100644 --- a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs @@ -4,7 +4,7 @@ using System; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Online.Multiplayer; diff --git a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs index 70fe4bce34..6b41bff144 100644 --- a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osuTK; diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index c28363d44b..3fc2e347e7 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 0c7ce86f03..74b67b9972 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Multi/MultiplayerComposite.cs b/osu.Game/Screens/Multi/MultiplayerComposite.cs index 245a6ac358..da6bba7865 100644 --- a/osu.Game/Screens/Multi/MultiplayerComposite.cs +++ b/osu.Game/Screens/Multi/MultiplayerComposite.cs @@ -4,7 +4,7 @@ using System; using System.Collections.Generic; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Online.Multiplayer; using osu.Game.Users; diff --git a/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs b/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs index 71f6687cc6..d127bdc0ea 100644 --- a/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs +++ b/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs @@ -5,7 +5,7 @@ using System; using System.Diagnostics; using System.Threading; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Framework.Screens; using osu.Game.Online.API; diff --git a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs index 1b4c99d972..fe7a40d51d 100644 --- a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs +++ b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using Microsoft.EntityFrameworkCore.Internal; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Multi/RoomManager.cs b/osu.Game/Screens/Multi/RoomManager.cs index 4fef0cd5e2..c15a8471a1 100644 --- a/osu.Game/Screens/Multi/RoomManager.cs +++ b/osu.Game/Screens/Multi/RoomManager.cs @@ -5,7 +5,7 @@ using System; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Game.Beatmaps; using osu.Game.Online; diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index 7a63736469..5034385969 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -5,7 +5,7 @@ using Microsoft.EntityFrameworkCore.Internal; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Framework.Screens; diff --git a/osu.Game/Screens/OsuScreenDependencies.cs b/osu.Game/Screens/OsuScreenDependencies.cs index b51ce0d33f..84e5de76de 100644 --- a/osu.Game/Screens/OsuScreenDependencies.cs +++ b/osu.Game/Screens/OsuScreenDependencies.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Rulesets; diff --git a/osu.Game/Screens/Play/Break/BreakInfoLine.cs b/osu.Game/Screens/Play/Break/BreakInfoLine.cs index 312805bbbc..220b2de64d 100644 --- a/osu.Game/Screens/Play/Break/BreakInfoLine.cs +++ b/osu.Game/Screens/Play/Break/BreakInfoLine.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Play/HUD/ComboCounter.cs b/osu.Game/Screens/Play/HUD/ComboCounter.cs index 5996894c3b..8ab1d898d4 100644 --- a/osu.Game/Screens/Play/HUD/ComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/ComboCounter.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; diff --git a/osu.Game/Screens/Play/HUD/HealthDisplay.cs b/osu.Game/Screens/Play/HUD/HealthDisplay.cs index 2c010b3beb..77a9e5d082 100644 --- a/osu.Game/Screens/Play/HUD/HealthDisplay.cs +++ b/osu.Game/Screens/Play/HUD/HealthDisplay.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; namespace osu.Game.Screens.Play.HUD diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index d3861988ff..619b817577 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -4,7 +4,7 @@ using System; using System.Collections.Generic; using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 9715ae40ea..e9ae1d5829 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Play/KeyCounterCollection.cs b/osu.Game/Screens/Play/KeyCounterCollection.cs index f033a20226..71e8da06ba 100644 --- a/osu.Game/Screens/Play/KeyCounterCollection.cs +++ b/osu.Game/Screens/Play/KeyCounterCollection.cs @@ -4,7 +4,7 @@ using System; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; diff --git a/osu.Game/Screens/Play/PauseContainer.cs b/osu.Game/Screens/Play/PauseContainer.cs index 16557b0b35..0222cefdd3 100644 --- a/osu.Game/Screens/Play/PauseContainer.cs +++ b/osu.Game/Screens/Play/PauseContainer.cs @@ -4,7 +4,7 @@ using System; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Timing; diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index ab49899cf8..0a741d699d 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -8,7 +8,7 @@ using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs index fff24eed72..faffa0cd97 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Timing; diff --git a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs index 6b9aa062c5..c28a01155c 100644 --- a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs +++ b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Configuration; diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs index 750b10e1ab..616e785d7d 100644 --- a/osu.Game/Screens/Play/SongProgress.cs +++ b/osu.Game/Screens/Play/SongProgress.cs @@ -9,7 +9,7 @@ using System.Collections.Generic; using osu.Game.Graphics; using osu.Framework.Allocation; using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Timing; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 4d17363702..b34035fb35 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -13,9 +13,9 @@ using osu.Framework.MathUtils; using System.Diagnostics; using System.Threading.Tasks; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Caching; using osu.Framework.Threading; -using osu.Framework.Configuration; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Input.Events; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs index f6085b7389..3400befbb9 100644 --- a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs +++ b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs @@ -4,7 +4,7 @@ using System; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index 9e2f20006c..c265cedfb7 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -8,7 +8,7 @@ using JetBrains.Annotations; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; diff --git a/osu.Game/Screens/Select/Carousel/CarouselItem.cs b/osu.Game/Screens/Select/Carousel/CarouselItem.cs index add7f2636e..461eb26603 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselItem.cs @@ -3,7 +3,7 @@ using System; using System.Collections.Generic; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Screens.Select.Carousel { diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index 43797192eb..f27cfc43f4 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index a538d2d209..547da9c1d8 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -5,7 +5,7 @@ using System; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs index 9750827553..4f1fd0188e 100644 --- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Online.API; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 01adb459a8..f0c1e04450 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -10,7 +10,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Logging; diff --git a/osu.Game/Skinning/LocalSkinOverrideContainer.cs b/osu.Game/Skinning/LocalSkinOverrideContainer.cs index bf901660bb..36e95f4038 100644 --- a/osu.Game/Skinning/LocalSkinOverrideContainer.cs +++ b/osu.Game/Skinning/LocalSkinOverrideContainer.cs @@ -4,7 +4,7 @@ using System; using osu.Framework.Allocation; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Textures; diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index f2576a7aee..403e0423b0 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -8,7 +8,7 @@ using System.Linq.Expressions; using Microsoft.EntityFrameworkCore; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; using osu.Framework.Platform; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs index 94bb4f2525..02691da9a9 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs @@ -3,7 +3,7 @@ using osuTK; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; using osu.Framework.Graphics.Textures; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs index 1591823bc1..9fa481b8b6 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs @@ -4,7 +4,7 @@ using System.IO; using osu.Framework.Allocation; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs index 05cde37eb7..604260a38c 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs @@ -3,7 +3,7 @@ using osuTK; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; diff --git a/osu.Game/Tests/Visual/EditorClockTestCase.cs b/osu.Game/Tests/Visual/EditorClockTestCase.cs index b438ff2428..7f36a0e142 100644 --- a/osu.Game/Tests/Visual/EditorClockTestCase.cs +++ b/osu.Game/Tests/Visual/EditorClockTestCase.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Input.Events; using osu.Framework.Timing; using osu.Game.Beatmaps; diff --git a/osu.Game/Tests/Visual/MultiplayerTestCase.cs b/osu.Game/Tests/Visual/MultiplayerTestCase.cs index 7d580ef65e..bb866cf750 100644 --- a/osu.Game/Tests/Visual/MultiplayerTestCase.cs +++ b/osu.Game/Tests/Visual/MultiplayerTestCase.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Online.Multiplayer; namespace osu.Game.Tests.Visual diff --git a/osu.Game/Tests/Visual/OsuTestCase.cs b/osu.Game/Tests/Visual/OsuTestCase.cs index 6bff4c0291..2fbf6f7e46 100644 --- a/osu.Game/Tests/Visual/OsuTestCase.cs +++ b/osu.Game/Tests/Visual/OsuTestCase.cs @@ -5,7 +5,7 @@ using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Beatmaps; diff --git a/osu.Game/Tests/Visual/ScrollingTestContainer.cs b/osu.Game/Tests/Visual/ScrollingTestContainer.cs index 43cfb61d1b..19d1e18939 100644 --- a/osu.Game/Tests/Visual/ScrollingTestContainer.cs +++ b/osu.Game/Tests/Visual/ScrollingTestContainer.cs @@ -2,7 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Framework.Lists; using osu.Game.Configuration; diff --git a/osu.Game/Users/Avatar.cs b/osu.Game/Users/Avatar.cs index 00e7314940..fb586d6f58 100644 --- a/osu.Game/Users/Avatar.cs +++ b/osu.Game/Users/Avatar.cs @@ -3,7 +3,7 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Users/UpdateableAvatar.cs b/osu.Game/Users/UpdateableAvatar.cs index 31e3de1f27..4039e45e3d 100644 --- a/osu.Game/Users/UpdateableAvatar.cs +++ b/osu.Game/Users/UpdateableAvatar.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Users/User.cs b/osu.Game/Users/User.cs index acffd5073b..745ebb75fc 100644 --- a/osu.Game/Users/User.cs +++ b/osu.Game/Users/User.cs @@ -3,7 +3,7 @@ using System; using Newtonsoft.Json; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Users { diff --git a/osu.Game/Users/UserPanel.cs b/osu.Game/Users/UserPanel.cs index c789097874..9cade85608 100644 --- a/osu.Game/Users/UserPanel.cs +++ b/osu.Game/Users/UserPanel.cs @@ -5,7 +5,7 @@ using System; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; From d99eaa3fce404b7df5e0c30314c5f38269c218a8 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 21 Feb 2019 19:25:08 +0900 Subject: [PATCH 131/141] Simplify expression --- osu.Game.Tests/Visual/TestCaseChatLink.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/TestCaseChatLink.cs b/osu.Game.Tests/Visual/TestCaseChatLink.cs index 6c99684c2e..fc5d43058a 100644 --- a/osu.Game.Tests/Visual/TestCaseChatLink.cs +++ b/osu.Game.Tests/Visual/TestCaseChatLink.cs @@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual return true; } - bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast().All(sprite => sprite.Font.FontName == "Exo2.0-MediumItalic"); + bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast().All(sprite => sprite.Font.Italics); bool isShowingLinks() { From 8853f7ad767f05bdda56464033428ea9d3936c67 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 21 Feb 2019 19:26:02 +0900 Subject: [PATCH 132/141] Explicitly set exo typeface in a few places --- osu.Game/Graphics/OsuFont.cs | 2 +- osu.Game/Graphics/UserInterface/OsuTabControl.cs | 2 +- osu.Game/Graphics/UserInterface/PageTabControl.cs | 2 +- osu.Game/Overlays/AccountCreation/ScreenEntry.cs | 2 +- osu.Game/Overlays/Profile/ProfileHeader.cs | 2 +- osu.Game/Screens/Menu/Disclaimer.cs | 4 ++-- 6 files changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index 82c6f9e572..b84236187c 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -69,7 +69,7 @@ namespace osu.Game.Graphics string weightString = weight.ToString(); // Only exo has an explicit "regular" weight, other fonts do not - if (family != "Exo2.0" && weight == FontWeight.Regular) + if (family != GetFamilyString(Typeface.Exo) && weight == FontWeight.Regular) weightString = string.Empty; return weightString; diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 042b55073f..cfd164111a 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -173,7 +173,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = Text.Font.With(weight: val ? FontWeight.Bold : FontWeight.Medium), true); + Active.BindValueChanged(val => Text.Font = Text.Font.With(Typeface.Exo, weight: val ? FontWeight.Bold : FontWeight.Medium), true); } protected override void OnActivated() => fadeActive(); diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs index 40365bd57c..7bb0b64070 100644 --- a/osu.Game/Graphics/UserInterface/PageTabControl.cs +++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs @@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Active.BindValueChanged(val => Text.Font = Text.Font.With(weight: val ? FontWeight.Bold : FontWeight.Medium), true); + Active.BindValueChanged(val => Text.Font = Text.Font.With(Typeface.Exo, weight: val ? FontWeight.Bold : FontWeight.Medium), true); } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs index 86c972c303..07fd5be009 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -129,7 +129,7 @@ namespace osu.Game.Overlays.AccountCreation usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"); emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever."); - emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(weight: FontWeight.Bold)); + emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(Typeface.Exo, weight: FontWeight.Bold)); passwordDescription.AddText("At least "); characterCheckText = passwordDescription.AddText("8 characters long"); diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index c488adf4d7..56e34cf296 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -349,7 +349,7 @@ namespace osu.Game.Overlays.Profile colourBar.Show(); } - void boldItalic(SpriteText t) => t.Font = t.Font.With(weight: FontWeight.Bold, italics: true); + void boldItalic(SpriteText t) => t.Font = t.Font.With(Typeface.Exo, weight: FontWeight.Bold, italics: true); void lightText(SpriteText t) => t.Alpha = 0.8f; OsuSpriteText createScoreText(string text) => new OsuSpriteText diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index 68a6e6525b..14124d283f 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -64,8 +64,8 @@ namespace osu.Game.Screens.Menu } }; - textFlow.AddText("This is an ", t => t.Font = t.Font.With(size: 30, weight: FontWeight.Light)); - textFlow.AddText("early development build", t => t.Font = t.Font.With(size: 30, weight: FontWeight.SemiBold)); + textFlow.AddText("This is an ", t => t.Font = t.Font.With(Typeface.Exo, 30, FontWeight.Light)); + textFlow.AddText("early development build", t => t.Font = t.Font.With(Typeface.Exo, 30, FontWeight.SemiBold)); textFlow.AddParagraph("Things may not work as expected", t => t.Font = t.Font.With(size: 20)); textFlow.NewParagraph(); From 8f53af1c71f1cd1a0f457c3d071fd50438438ea5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Feb 2019 11:32:14 +0900 Subject: [PATCH 133/141] Update framework --- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 6d55071070..5e670c7391 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -16,7 +16,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 19c16541a2..600cd271aa 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -105,8 +105,8 @@ - - + + From f919f2252fb1314a99ddb8813b687a457644f448 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Feb 2019 21:22:16 +0900 Subject: [PATCH 134/141] Add ToString for Judgements to ease debugging --- osu.Game/Rulesets/Judgements/Judgement.cs | 2 ++ osu.Game/Rulesets/Judgements/JudgementResult.cs | 2 ++ 2 files changed, 4 insertions(+) diff --git a/osu.Game/Rulesets/Judgements/Judgement.cs b/osu.Game/Rulesets/Judgements/Judgement.cs index 7b5e70383c..e14eedd3dc 100644 --- a/osu.Game/Rulesets/Judgements/Judgement.cs +++ b/osu.Game/Rulesets/Judgements/Judgement.cs @@ -58,5 +58,7 @@ namespace osu.Game.Rulesets.Judgements /// The to find the numeric health increase for. /// The numeric health increase of . public double HealthIncreaseFor(JudgementResult result) => HealthIncreaseFor(result.Type); + + public override string ToString() => $"AffectsCombo:{AffectsCombo} MaxResult:{MaxResult} MaxScore:{MaxNumericResult}"; } } diff --git a/osu.Game/Rulesets/Judgements/JudgementResult.cs b/osu.Game/Rulesets/Judgements/JudgementResult.cs index b1950f330e..d4ef5750b1 100644 --- a/osu.Game/Rulesets/Judgements/JudgementResult.cs +++ b/osu.Game/Rulesets/Judgements/JudgementResult.cs @@ -55,5 +55,7 @@ namespace osu.Game.Rulesets.Judgements { Judgement = judgement; } + + public override string ToString() => $"{Type} (Score:{Judgement.NumericResultFor(this)} HP:{Judgement.HealthIncreaseFor(this)} {Judgement})"; } } From d4bdae4b042ecd6798a39eb30560d486caea3fa0 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 22 Feb 2019 16:59:52 +0900 Subject: [PATCH 135/141] Disable TestInstantPolling --- osu.Game.Tests/Visual/TestCasePollingComponent.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCasePollingComponent.cs b/osu.Game.Tests/Visual/TestCasePollingComponent.cs index 68c44c7758..63f4f88948 100644 --- a/osu.Game.Tests/Visual/TestCasePollingComponent.cs +++ b/osu.Game.Tests/Visual/TestCasePollingComponent.cs @@ -56,6 +56,7 @@ namespace osu.Game.Tests.Visual }); [Test] + [Ignore("polling is threaded, and it's very hard to hook into it correctly")] public void TestInstantPolling() { createPoller(true); @@ -106,8 +107,11 @@ namespace osu.Game.Tests.Visual private void checkCount(int checkValue) { - Logger.Log($"value is {count}"); - AddAssert($"count is {checkValue}", () => count == checkValue); + AddAssert($"count is {checkValue}", () => + { + Logger.Log($"value is {count}"); + return count == checkValue; + }); } private void createPoller(bool instant) => AddStep("create poller", () => From 452caabd40f00c2867e16e7014c5fb1ed4b69766 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Feb 2019 17:06:49 +0900 Subject: [PATCH 136/141] Apply suggestions from code review Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com> --- .../Objects/Drawables/Pieces/NotePiece.cs | 2 +- osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs | 2 +- .../UI/Components/ColumnHitObjectArea.cs | 2 +- osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs | 4 ++-- osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs | 6 +++--- osu.Game.Tests/Visual/TestCaseDrawableDate.cs | 2 +- osu.Game/Beatmaps/WorkingBeatmap.cs | 2 +- osu.Game/Overlays/BeatmapSet/Header.cs | 8 ++++---- osu.Game/Overlays/Music/PlaylistItem.cs | 2 +- osu.Game/Overlays/Settings/SettingsItem.cs | 4 ++-- osu.Game/Overlays/SocialOverlay.cs | 4 ++-- .../Screens/Multi/Match/Components/MatchChatDisplay.cs | 2 +- 12 files changed, 20 insertions(+), 20 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs index e8b6d6e9fa..4f76f83b8f 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs @@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces direction.BindTo(scrollingInfo.Direction); direction.BindValueChanged(e => { - colouredBox.Anchor = colouredBox.Origin = direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + colouredBox.Anchor = colouredBox.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; }, true); } diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs index 4d30066355..e19ba13c51 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs @@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components direction.BindTo(scrollingInfo.Direction); direction.BindValueChanged(e => { - backgroundOverlay.Anchor = backgroundOverlay.Origin = direction.Value == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + backgroundOverlay.Anchor = backgroundOverlay.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; updateColours(); }, true); } diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs index 2d198c413c..7a4780e8cc 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs @@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components direction.BindTo(scrollingInfo.Direction); direction.BindValueChanged(e => { - Anchor anchor = direction.Value == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + Anchor anchor = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; hitTargetBar.Anchor = hitTargetBar.Origin = anchor; hitTargetLine.Anchor = hitTargetLine.Origin = anchor; diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs index e6a73f557e..3124e62479 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs @@ -67,8 +67,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components direction.BindValueChanged(e => { gradient.Colour = ColourInfo.GradientVertical( - direction.Value == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0), - direction.Value == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black); + e.NewValue == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0), + e.NewValue == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black); }, true); } diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs index 12b6ae8212..325a0172b9 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs @@ -183,13 +183,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor }; this.beatmap.BindTo(beatmap); - this.beatmap.ValueChanged += e => calculateScale(); + this.beatmap.ValueChanged += _ => calculateScale(); cursorScale = config.GetBindable(OsuSetting.GameplayCursorSize); - cursorScale.ValueChanged += e => calculateScale(); + cursorScale.ValueChanged += _ => calculateScale(); autoCursorScale = config.GetBindable(OsuSetting.AutoCursorSize); - autoCursorScale.ValueChanged += e => calculateScale(); + autoCursorScale.ValueChanged += _ => calculateScale(); calculateScale(); } diff --git a/osu.Game.Tests/Visual/TestCaseDrawableDate.cs b/osu.Game.Tests/Visual/TestCaseDrawableDate.cs index 199e8ef145..8d2182dd78 100644 --- a/osu.Game.Tests/Visual/TestCaseDrawableDate.cs +++ b/osu.Game.Tests/Visual/TestCaseDrawableDate.cs @@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual } }; - drawableDate.Current.ValueChanged += e => flash.FadeOutFromOne(500); + drawableDate.Current.ValueChanged += _ => flash.FadeOutFromOne(500); } } } diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 45642b0adb..2e36d87024 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps BeatmapSetInfo = beatmapInfo.BeatmapSet; Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata(); - Mods.ValueChanged += e => applyRateAdjustments(); + Mods.ValueChanged += _ => applyRateAdjustments(); beatmap = new RecyclableLazy(() => { diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 235ca4635d..38a0454a4c 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -223,7 +223,7 @@ namespace osu.Game.Overlays.BeatmapSet { case DownloadState.LocallyAvailable: // temporary for UX until new design is implemented. - downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet.Value) + downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(e.NewValue) { Width = 50, RelativeSizeAxes = Axes.Y @@ -232,12 +232,12 @@ namespace osu.Game.Overlays.BeatmapSet case DownloadState.Downloading: case DownloadState.Downloaded: // temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design. - downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value); + downloadButtonsContainer.Child = new DownloadButton(e.NewValue); break; default: - downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value); + downloadButtonsContainer.Child = new DownloadButton(e.NewValue); if (BeatmapSet.Value.OnlineInfo.HasVideo) - downloadButtonsContainer.Add(new DownloadButton(BeatmapSet.Value, true)); + downloadButtonsContainer.Add(new DownloadButton(e.NewValue, true)); break; } } diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs index 2d2592b8ed..1105995f62 100644 --- a/osu.Game/Overlays/Music/PlaylistItem.cs +++ b/osu.Game/Overlays/Music/PlaylistItem.cs @@ -100,7 +100,7 @@ namespace osu.Game.Overlays.Music titleBind = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title))); artistBind = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist))); - artistBind.BindValueChanged(e => recreateText(), true); + artistBind.BindValueChanged(_ => recreateText(), true); } private void recreateText() diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index 71f2ef3c1d..de7e8bbd71 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -119,8 +119,8 @@ namespace osu.Game.Overlays.Settings set { bindable = value; - bindable.ValueChanged += e => UpdateState(); - bindable.DisabledChanged += disabled => UpdateState(); + bindable.ValueChanged += _ => UpdateState(); + bindable.DisabledChanged += _ => UpdateState(); } } diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs index e96a7638cb..48b18f26cc 100644 --- a/osu.Game/Overlays/SocialOverlay.cs +++ b/osu.Game/Overlays/SocialOverlay.cs @@ -67,9 +67,9 @@ namespace osu.Game.Overlays } }; - Header.Tabs.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); + Header.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch); - Filter.Tabs.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); + Filter.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch); Filter.DisplayStyleControl.DisplayStyle.ValueChanged += e => recreatePanels(e.NewValue); Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); diff --git a/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs b/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs index 147b80049f..bd8e4c7335 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs @@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Match.Components { base.LoadComplete(); - roomId.BindValueChanged(e => updateChannel(), true); + roomId.BindValueChanged(_ => updateChannel(), true); } private void updateChannel() From 3fe4b8fd1ce0bf2e0a4b92f416f9339b495d18c1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Feb 2019 17:51:39 +0900 Subject: [PATCH 137/141] Update variable names Also cleans up some weird code --- osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 2 +- .../Visual/TestCaseChannelTabControl.cs | 2 +- .../Visual/TestCaseNotificationOverlay.cs | 2 +- .../Visual/TestCaseScreenBreadcrumbControl.cs | 2 +- osu.Game.Tests/Visual/TestCaseTabControl.cs | 4 ++-- osu.Game/Beatmaps/BindableBeatmap.cs | 2 +- .../Configuration/DatabasedConfigManager.cs | 4 ++-- osu.Game/Configuration/OsuConfigManager.cs | 8 +++---- osu.Game/Graphics/Cursor/MenuCursor.cs | 2 +- .../UserInterface/BreadcrumbControl.cs | 4 ++-- osu.Game/Graphics/UserInterface/Nub.cs | 4 ++-- .../Graphics/UserInterface/OsuCheckbox.cs | 4 ++-- .../UserInterface/OsuTabControlCheckbox.cs | 4 ++-- .../Graphics/UserInterface/RollingCounter.cs | 4 ++-- .../UserInterface/ScreenBreadcrumbControl.cs | 2 +- osu.Game/OsuGame.cs | 10 ++++----- osu.Game/OsuGameBase.cs | 2 +- .../Overlays/AccountCreation/ScreenEntry.cs | 2 +- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 4 ++-- .../BeatmapSet/Buttons/FavouriteButton.cs | 4 ++-- .../BeatmapSet/Buttons/PreviewButton.cs | 2 +- osu.Game/Overlays/BeatmapSet/Header.cs | 13 ++++++----- osu.Game/Overlays/BeatmapSetOverlay.cs | 6 ++--- .../Chat/Selection/ChannelListItem.cs | 2 +- .../Chat/Selection/ChannelSelectionOverlay.cs | 2 +- osu.Game/Overlays/ChatOverlay.cs | 12 +++++----- osu.Game/Overlays/Direct/DirectPanel.cs | 7 ++++-- osu.Game/Overlays/DirectOverlay.cs | 22 +++++++++---------- osu.Game/Overlays/HoldToConfirmOverlay.cs | 2 +- .../Profile/Sections/Kudosu/KudosuInfo.cs | 6 ++--- .../Sections/General/LoginSettings.cs | 4 ++-- .../Sections/Graphics/LayoutSettings.cs | 2 +- .../Settings/Sections/Input/MouseSettings.cs | 8 +++---- osu.Game/Overlays/SettingsOverlay.cs | 6 ++--- osu.Game/Overlays/SocialOverlay.cs | 12 +++++----- .../Toolbar/ToolbarNotificationButton.cs | 6 ++--- osu.Game/Overlays/UserProfileOverlay.cs | 12 +++++----- osu.Game/Overlays/Volume/MuteButton.cs | 6 ++--- osu.Game/Overlays/Volume/VolumeMeter.cs | 4 ++-- osu.Game/Overlays/VolumeOverlay.cs | 4 ++-- .../Objects/Drawables/DrawableHitObject.cs | 8 +++---- osu.Game/Rulesets/UI/RulesetContainer.cs | 4 ++-- .../Edit/Components/PlaybackControl.cs | 2 +- .../RadioButtons/DrawableRadioButton.cs | 4 ++-- .../RadioButtons/RadioButtonCollection.cs | 4 ++-- .../Timelines/Summary/Parts/TimelinePart.cs | 4 ++-- .../Compose/Components/BeatDivisorControl.cs | 10 +++------ .../Compose/Components/Timeline/Timeline.cs | 2 +- osu.Game/Screens/Menu/ButtonSystem.cs | 2 +- osu.Game/Screens/Multi/Header.cs | 6 ++--- osu.Game/Screens/Play/GameplayMenuOverlay.cs | 3 ++- osu.Game/Screens/Play/HUD/ComboCounter.cs | 2 +- osu.Game/Screens/Play/HUD/HealthDisplay.cs | 2 +- .../Screens/Play/HUD/HoldForMenuButton.cs | 2 +- osu.Game/Screens/Play/HUD/ModDisplay.cs | 4 ++-- osu.Game/Screens/Play/HUDOverlay.cs | 2 +- osu.Game/Screens/Play/Player.cs | 2 +- .../Play/PlayerSettings/PlaybackSettings.cs | 8 +++---- osu.Game/Screens/Play/SongProgress.cs | 2 +- osu.Game/Screens/Select/BeatmapCarousel.cs | 6 ++--- .../Select/BeatmapDetailAreaTabControl.cs | 4 ++-- .../Screens/Select/Carousel/CarouselGroup.cs | 6 ++--- .../Carousel/CarouselGroupEagerSelect.cs | 4 ++-- .../Screens/Select/Carousel/CarouselItem.cs | 4 ++-- .../Carousel/DrawableCarouselBeatmapSet.cs | 2 +- osu.Game/Screens/Select/FilterControl.cs | 8 +++---- osu.Game/Screens/Select/SongSelect.cs | 4 ++-- osu.Game/Skinning/SkinManager.cs | 6 ++--- osu.Game/Users/UserPanel.cs | 4 ++-- 69 files changed, 166 insertions(+), 165 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index a1b53977fe..a203e23687 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Mods public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { - scoreProcessor.Health.ValueChanged += e => { blinds.AnimateClosedness((float)e.NewValue); }; + scoreProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); }; } /// diff --git a/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs b/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs index 29442f2b45..749303b1bb 100644 --- a/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs +++ b/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs @@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual }); channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel); - channelTabControl.Current.ValueChanged += e => currentText.Text = "Currently selected channel: " + e.NewValue.ToString(); + channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue.ToString(); AddStep("Add random private channel", addRandomPrivateChannel); AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2); diff --git a/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs b/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs index 955c3f9a80..d6a3361cf2 100644 --- a/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs +++ b/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs @@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual void setState(Visibility state) => AddStep(state.ToString(), () => manager.State = state); void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected); - manager.UnreadCount.ValueChanged += e => { displayedCount.Text = $"displayed count: {e.NewValue}"; }; + manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; }; setState(Visibility.Visible); AddStep(@"simple #1", sendHelloNotification); diff --git a/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs b/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs index 1d89be59f8..531c01158b 100644 --- a/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs +++ b/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs @@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual }, }; - breadcrumbs.Current.ValueChanged += e => titleText.Text = $"Changed to {e.NewValue.ToString()}"; + breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue.ToString()}"; breadcrumbs.Current.TriggerChange(); waitForCurrent(); diff --git a/osu.Game.Tests/Visual/TestCaseTabControl.cs b/osu.Game.Tests/Visual/TestCaseTabControl.cs index 41b152760a..ebf8f3bb30 100644 --- a/osu.Game.Tests/Visual/TestCaseTabControl.cs +++ b/osu.Game.Tests/Visual/TestCaseTabControl.cs @@ -33,9 +33,9 @@ namespace osu.Game.Tests.Visual filter.PinItem(GroupMode.All); filter.PinItem(GroupMode.RecentlyPlayed); - filter.Current.ValueChanged += e => + filter.Current.ValueChanged += grouping => { - text.Text = "Currently Selected: " + e.NewValue.ToString(); + text.Text = "Currently Selected: " + grouping.NewValue.ToString(); }; } } diff --git a/osu.Game/Beatmaps/BindableBeatmap.cs b/osu.Game/Beatmaps/BindableBeatmap.cs index d69bf3c973..657dc06297 100644 --- a/osu.Game/Beatmaps/BindableBeatmap.cs +++ b/osu.Game/Beatmaps/BindableBeatmap.cs @@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps this.audioManager = audioManager; - ValueChanged += e => registerAudioTrack(e.NewValue); + ValueChanged += b => registerAudioTrack(b.NewValue); // If the track has changed prior to this being called, let's register it if (Value != Default) diff --git a/osu.Game/Configuration/DatabasedConfigManager.cs b/osu.Game/Configuration/DatabasedConfigManager.cs index 4f304ec3c3..f547a7d3e1 100644 --- a/osu.Game/Configuration/DatabasedConfigManager.cs +++ b/osu.Game/Configuration/DatabasedConfigManager.cs @@ -61,9 +61,9 @@ namespace osu.Game.Configuration databasedSettings.Add(setting); } - bindable.ValueChanged += e => + bindable.ValueChanged += b => { - setting.Value = e.NewValue; + setting.Value = b.NewValue; settings.Update(setting); }; } diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 471bf9a44e..1260a524b4 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -33,14 +33,14 @@ namespace osu.Game.Configuration Set(OsuSetting.Username, string.Empty); Set(OsuSetting.Token, string.Empty); - Set(OsuSetting.SavePassword, false).ValueChanged += e => + Set(OsuSetting.SavePassword, false).ValueChanged += enabled => { - if (e.NewValue) Set(OsuSetting.SaveUsername, true); + if (enabled.NewValue) Set(OsuSetting.SaveUsername, true); }; - Set(OsuSetting.SaveUsername, true).ValueChanged += e => + Set(OsuSetting.SaveUsername, true).ValueChanged += enabled => { - if (!e.NewValue) Set(OsuSetting.SavePassword, false); + if (!enabled.NewValue) Set(OsuSetting.SavePassword, false); }; Set(OsuSetting.ExternalLinkWarning, true); diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 15227ecd6d..6e6f5f351e 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -156,7 +156,7 @@ namespace osu.Game.Graphics.Cursor }; cursorScale = config.GetBindable(OsuSetting.MenuCursorSize); - cursorScale.ValueChanged += e => cursorContainer.Scale = new Vector2((float)e.NewValue * base_scale); + cursorScale.ValueChanged += scale => cursorContainer.Scale = new Vector2((float)scale.NewValue * base_scale); cursorScale.TriggerChange(); } } diff --git a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs index 0a827e7650..64e904476d 100644 --- a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs @@ -27,12 +27,12 @@ namespace osu.Game.Graphics.UserInterface { Height = 32; TabContainer.Spacing = new Vector2(padding, 0f); - Current.ValueChanged += e => + Current.ValueChanged += index => { foreach (var t in TabContainer.Children.OfType()) { var tIndex = TabContainer.IndexOf(t); - var tabIndex = TabContainer.IndexOf(TabMap[e.NewValue]); + var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]); t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible; t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint); diff --git a/osu.Game/Graphics/UserInterface/Nub.cs b/osu.Game/Graphics/UserInterface/Nub.cs index 733cdd7417..470297a83c 100644 --- a/osu.Game/Graphics/UserInterface/Nub.cs +++ b/osu.Game/Graphics/UserInterface/Nub.cs @@ -41,9 +41,9 @@ namespace osu.Game.Graphics.UserInterface }, }; - Current.ValueChanged += e => + Current.ValueChanged += filled => { - if (e.NewValue) + if (filled.NewValue) fill.FadeIn(200, Easing.OutQuint); else fill.FadeTo(0.01f, 200, Easing.OutQuint); //todo: remove once we figure why containers aren't drawing at all times diff --git a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs index 5e71eb2407..9f5fc503ad 100644 --- a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs @@ -86,9 +86,9 @@ namespace osu.Game.Graphics.UserInterface { base.LoadComplete(); - Current.ValueChanged += e => + Current.ValueChanged += enabled => { - if (e.NewValue) + if (enabled.NewValue) sampleChecked?.Play(); else sampleUnchecked?.Play(); diff --git a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs index ae47b8594a..2bb3533149 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs @@ -118,9 +118,9 @@ namespace osu.Game.Graphics.UserInterface } }; - Current.ValueChanged += e => + Current.ValueChanged += selected => { - if (e.NewValue) + if (selected.NewValue) { fadeIn(); icon.Icon = FontAwesome.fa_check_circle_o; diff --git a/osu.Game/Graphics/UserInterface/RollingCounter.cs b/osu.Game/Graphics/UserInterface/RollingCounter.cs index b286047ba6..fa6b4b4e2f 100644 --- a/osu.Game/Graphics/UserInterface/RollingCounter.cs +++ b/osu.Game/Graphics/UserInterface/RollingCounter.cs @@ -97,9 +97,9 @@ namespace osu.Game.Graphics.UserInterface DisplayedCount = Current.Value; - Current.ValueChanged += e => + Current.ValueChanged += val => { - if (IsLoaded) TransformCount(displayedCount, e.NewValue); + if (IsLoaded) TransformCount(displayedCount, val.NewValue); }; } diff --git a/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs index cbfe3d3585..f564a4b5a8 100644 --- a/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs @@ -19,7 +19,7 @@ namespace osu.Game.Graphics.UserInterface onPushed(null, stack.CurrentScreen); - Current.ValueChanged += e => e.NewValue.MakeCurrent(); + Current.ValueChanged += current => current.NewValue.MakeCurrent(); } private void onPushed(IScreen lastScreen, IScreen newScreen) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 3c1d1d12f4..883cac4f7a 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -175,12 +175,12 @@ namespace osu.Game // bind config int to database RulesetInfo configRuleset = LocalConfig.GetBindable(OsuSetting.Ruleset); ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First(); - ruleset.ValueChanged += e => configRuleset.Value = e.NewValue.ID ?? 0; + ruleset.ValueChanged += r => configRuleset.Value = r.NewValue.ID ?? 0; // bind config int to database SkinInfo configSkin = LocalConfig.GetBindable(OsuSetting.Skin); - SkinManager.CurrentSkinInfo.ValueChanged += e => configSkin.Value = e.NewValue.ID; - configSkin.ValueChanged += e => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == e.NewValue) ?? SkinInfo.Default; + SkinManager.CurrentSkinInfo.ValueChanged += skin => configSkin.Value = skin.NewValue.ID; + configSkin.ValueChanged += skinId => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == skinId.NewValue) ?? SkinInfo.Default; configSkin.TriggerChange(); LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust); @@ -516,9 +516,9 @@ namespace osu.Game }; } - OverlayActivationMode.ValueChanged += e => + OverlayActivationMode.ValueChanged += mode => { - if (e.NewValue != OverlayActivation.All) CloseAllOverlays(); + if (mode.NewValue != OverlayActivation.All) CloseAllOverlays(); }; void updateScreenOffset() diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 0bc03d97db..487ef10ffb 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -209,7 +209,7 @@ namespace osu.Game // TODO: This is temporary until we reimplement the local FPS display. // It's just to allow end-users to access the framework FPS display without knowing the shortcut key. fpsDisplayVisible = LocalConfig.GetBindable(OsuSetting.ShowFpsDisplay); - fpsDisplayVisible.ValueChanged += e => { FrameStatisticsMode = e.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; + fpsDisplayVisible.ValueChanged += visible => { FrameStatisticsMode = visible.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; fpsDisplayVisible.TriggerChange(); } diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs index a2f224c04f..b9639d4bf8 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -135,7 +135,7 @@ namespace osu.Game.Overlays.AccountCreation characterCheckText = passwordDescription.AddText("8 characters long"); passwordDescription.AddText(". Choose something long but also something you will remember, like a line from your favourite song."); - passwordTextBox.Current.ValueChanged += e => { characterCheckText.ForEach(s => s.Colour = e.NewValue.Length == 0 ? Color4.White : Interpolation.ValueAt(e.NewValue.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In)); }; + passwordTextBox.Current.ValueChanged += password => { characterCheckText.ForEach(s => s.Colour = password.NewValue.Length == 0 ? Color4.White : Interpolation.ValueAt(password.NewValue.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In)); }; } protected override void Update() diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 69c06bd605..ce758564c1 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -138,9 +138,9 @@ namespace osu.Game.Overlays.BeatmapSet }, }; - Beatmap.ValueChanged += e => + Beatmap.ValueChanged += b => { - showBeatmap(e.NewValue); + showBeatmap(b.NewValue); updateDifficultyButtons(); }; } diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs index 5411e3f7be..7824a78a14 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs @@ -53,9 +53,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons }, }); - Favourited.ValueChanged += e => + Favourited.ValueChanged += favourited => { - if (e.NewValue) + if (favourited.NewValue) { pink.FadeIn(200); icon.Icon = FontAwesome.fa_heart; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs index 884b32a417..269342525b 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs @@ -67,7 +67,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons }; Action = () => playButton.Click(); - Playing.ValueChanged += e => progress.FadeTo(e.NewValue ? 1 : 0, 100); + Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100); } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 38a0454a4c..d2218c3a01 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -181,8 +181,8 @@ namespace osu.Game.Overlays.BeatmapSet }, }; - Picker.Beatmap.ValueChanged += e => Details.Beatmap = e.NewValue; - Picker.Beatmap.ValueChanged += e => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{e.NewValue?.Ruleset.ShortName}/{e.NewValue?.OnlineBeatmapID}"; + Picker.Beatmap.ValueChanged += b => Details.Beatmap = b.NewValue; + Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}"; } [BackgroundDependencyLoader] @@ -219,11 +219,12 @@ namespace osu.Game.Overlays.BeatmapSet private void updateDownloadButtons() { if (BeatmapSet.Value == null) return; + switch (State.Value) { case DownloadState.LocallyAvailable: // temporary for UX until new design is implemented. - downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(e.NewValue) + downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet.Value) { Width = 50, RelativeSizeAxes = Axes.Y @@ -232,12 +233,12 @@ namespace osu.Game.Overlays.BeatmapSet case DownloadState.Downloading: case DownloadState.Downloaded: // temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design. - downloadButtonsContainer.Child = new DownloadButton(e.NewValue); + downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value); break; default: - downloadButtonsContainer.Child = new DownloadButton(e.NewValue); + downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value); if (BeatmapSet.Value.OnlineInfo.HasVideo) - downloadButtonsContainer.Add(new DownloadButton(e.NewValue, true)); + downloadButtonsContainer.Add(new DownloadButton(BeatmapSet.Value, true)); break; } } diff --git a/osu.Game/Overlays/BeatmapSetOverlay.cs b/osu.Game/Overlays/BeatmapSetOverlay.cs index 1f2047e5bd..ff8603c749 100644 --- a/osu.Game/Overlays/BeatmapSetOverlay.cs +++ b/osu.Game/Overlays/BeatmapSetOverlay.cs @@ -101,10 +101,10 @@ namespace osu.Game.Overlays }, }; - header.Picker.Beatmap.ValueChanged += e => + header.Picker.Beatmap.ValueChanged += b => { - info.Beatmap = e.NewValue; - scores.Beatmap = e.NewValue; + info.Beatmap = b.NewValue; + scores.Beatmap = b.NewValue; }; } diff --git a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs index 9fd978e9ea..74689dddab 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs @@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Chat.Selection joinedColour = colours.Blue; hoverColour = colours.Yellow; - joinedBind.ValueChanged += e => updateColour(e.NewValue); + joinedBind.ValueChanged += joined => updateColour(joined.NewValue); joinedBind.BindTo(channel.Joined); joinedBind.TriggerChange(); diff --git a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs index d5c67bf29f..550ba8d173 100644 --- a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs @@ -125,7 +125,7 @@ namespace osu.Game.Overlays.Chat.Selection }, }; - search.Current.ValueChanged += e => sectionsFlow.SearchTerm = e.NewValue; + search.Current.ValueChanged += term => sectionsFlow.SearchTerm = term.NewValue; } public void UpdateAvailableChannels(IEnumerable channels) diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index 9df1c915c8..5428279325 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -162,8 +162,8 @@ namespace osu.Game.Overlays }, }; - channelTabControl.Current.ValueChanged += e => channelManager.CurrentChannel.Value = e.NewValue; - channelTabControl.ChannelSelectorActive.ValueChanged += e => channelSelectionOverlay.State = e.NewValue ? Visibility.Visible : Visibility.Hidden; + channelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue; + channelTabControl.ChannelSelectorActive.ValueChanged += active => channelSelectionOverlay.State = active.NewValue ? Visibility.Visible : Visibility.Hidden; channelSelectionOverlay.StateChanged += state => { if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null) @@ -328,11 +328,11 @@ namespace osu.Game.Overlays private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager) { ChatHeight = config.GetBindable(OsuSetting.ChatDisplayHeight); - ChatHeight.ValueChanged += e => + ChatHeight.ValueChanged += height => { - chatContainer.Height = (float)e.NewValue; - channelSelectionContainer.Height = 1f - (float)e.NewValue; - tabBackground.FadeTo(e.NewValue == 1 ? 1 : 0.8f, 200); + chatContainer.Height = (float)height.NewValue; + channelSelectionContainer.Height = 1f - (float)height.NewValue; + tabBackground.FadeTo(height.NewValue == 1 ? 1 : 0.8f, 200); }; ChatHeight.TriggerChange(); diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs index 8fff2c51e7..e544a1384e 100644 --- a/osu.Game/Overlays/Direct/DirectPanel.cs +++ b/osu.Game/Overlays/Direct/DirectPanel.cs @@ -127,8 +127,11 @@ namespace osu.Game.Overlays.Direct base.LoadComplete(); this.FadeInFromZero(200, Easing.Out); - PreviewPlaying.ValueChanged += e => PlayButton.FadeTo(e.NewValue || IsHovered || !FadePlayButton ? 1 : 0, 120, Easing.InOutQuint); - PreviewPlaying.ValueChanged += e => PreviewBar.FadeTo(e.NewValue ? 1 : 0, 120, Easing.InOutQuint); + PreviewPlaying.ValueChanged += playing => + { + PlayButton.FadeTo(playing.NewValue || IsHovered || !FadePlayButton ? 1 : 0, 120, Easing.InOutQuint); + PreviewBar.FadeTo(playing.NewValue ? 1 : 0, 120, Easing.InOutQuint); + }; } protected List GetDifficultyIcons() diff --git a/osu.Game/Overlays/DirectOverlay.cs b/osu.Game/Overlays/DirectOverlay.cs index fe41cadcd0..3be363f521 100644 --- a/osu.Game/Overlays/DirectOverlay.cs +++ b/osu.Game/Overlays/DirectOverlay.cs @@ -116,9 +116,9 @@ namespace osu.Game.Overlays }, }; - Filter.Search.Current.ValueChanged += e => + Filter.Search.Current.ValueChanged += text => { - if (e.NewValue != string.Empty) + if (text.NewValue != string.Empty) { Header.Tabs.Current.Value = DirectTab.Search; @@ -133,13 +133,13 @@ namespace osu.Game.Overlays Filter.Tabs.Current.Value = DirectSortCriteria.Ranked; } }; - ((FilterControl)Filter).Ruleset.ValueChanged += e => Scheduler.AddOnce(updateSearch); - Filter.DisplayStyleControl.DisplayStyle.ValueChanged += e => recreatePanels(e.NewValue); - Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); + ((FilterControl)Filter).Ruleset.ValueChanged += _ => Scheduler.AddOnce(updateSearch); + Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue); + Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch); - Header.Tabs.Current.ValueChanged += e => + Header.Tabs.Current.ValueChanged += tab => { - if (e.NewValue != DirectTab.Search) + if (tab.NewValue != DirectTab.Search) { currentQuery.Value = string.Empty; Filter.Tabs.Current.Value = (DirectSortCriteria)Header.Tabs.Current.Value; @@ -147,11 +147,11 @@ namespace osu.Game.Overlays } }; - currentQuery.ValueChanged += e => + currentQuery.ValueChanged += text => { queryChangedDebounce?.Cancel(); - if (string.IsNullOrEmpty(e.NewValue)) + if (string.IsNullOrEmpty(text.NewValue)) Scheduler.AddOnce(updateSearch); else { @@ -164,9 +164,9 @@ namespace osu.Game.Overlays currentQuery.BindTo(Filter.Search.Current); - Filter.Tabs.Current.ValueChanged += e => + Filter.Tabs.Current.ValueChanged += tab => { - if (Header.Tabs.Current.Value != DirectTab.Search && e.NewValue != (DirectSortCriteria)Header.Tabs.Current.Value) + if (Header.Tabs.Current.Value != DirectTab.Search && tab.NewValue != (DirectSortCriteria)Header.Tabs.Current.Value) Header.Tabs.Current.Value = DirectTab.Search; Scheduler.AddOnce(updateSearch); diff --git a/osu.Game/Overlays/HoldToConfirmOverlay.cs b/osu.Game/Overlays/HoldToConfirmOverlay.cs index 1497658a54..154aff605a 100644 --- a/osu.Game/Overlays/HoldToConfirmOverlay.cs +++ b/osu.Game/Overlays/HoldToConfirmOverlay.cs @@ -33,7 +33,7 @@ namespace osu.Game.Overlays } }; - Progress.ValueChanged += e => overlay.Alpha = (float)e.NewValue; + Progress.ValueChanged += p => overlay.Alpha = (float)p.NewValue; } } } diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index 09c2d32832..156e901c01 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -63,10 +63,10 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu } }; - this.user.ValueChanged += e => + this.user.ValueChanged += u => { - total.Count = e.NewValue?.Kudosu.Total ?? 0; - avaliable.Count = e.NewValue?.Kudosu.Available ?? 0; + total.Count = u.NewValue?.Kudosu.Total ?? 0; + avaliable.Count = u.NewValue?.Kudosu.Available ?? 0; }; } diff --git a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs index 3591664be1..78d1c0f862 100644 --- a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs @@ -152,9 +152,9 @@ namespace osu.Game.Overlays.Settings.Sections.General panel.Status.BindTo(api.LocalUser.Value.Status); - dropdown.Current.ValueChanged += e => + dropdown.Current.ValueChanged += action => { - switch (e.NewValue) + switch (action.NewValue) { case UserAction.Online: api.LocalUser.Value.Status.Value = new UserStatusOnline(); diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 6a4e7020ea..a4902a108a 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -159,7 +159,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics /// A bindable which will propagate updates with a delay. private void bindPreviewEvent(Bindable bindable) { - bindable.ValueChanged += e => + bindable.ValueChanged += _ => { switch (scalingMode.Value) { diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs index 8a8d51b6b6..4f2f3dfd1a 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs @@ -56,19 +56,19 @@ namespace osu.Game.Overlays.Settings.Sections.Input }, }; - rawInputToggle.ValueChanged += e => + rawInputToggle.ValueChanged += enabled => { // this is temporary until we support per-handler settings. const string raw_mouse_handler = @"OsuTKRawMouseHandler"; const string standard_mouse_handler = @"OsuTKMouseHandler"; - ignoredInputHandler.Value = e.NewValue ? standard_mouse_handler : raw_mouse_handler; + ignoredInputHandler.Value = enabled.NewValue ? standard_mouse_handler : raw_mouse_handler; }; ignoredInputHandler = config.GetBindable(FrameworkSetting.IgnoredInputHandlers); - ignoredInputHandler.ValueChanged += e => + ignoredInputHandler.ValueChanged += handler => { - bool raw = !e.NewValue.Contains("Raw"); + bool raw = !handler.NewValue.Contains("Raw"); rawInputToggle.Value = raw; sensitivity.Bindable.Disabled = !raw; }; diff --git a/osu.Game/Overlays/SettingsOverlay.cs b/osu.Game/Overlays/SettingsOverlay.cs index 371a0b77da..174d3a3de1 100644 --- a/osu.Game/Overlays/SettingsOverlay.cs +++ b/osu.Game/Overlays/SettingsOverlay.cs @@ -104,15 +104,15 @@ namespace osu.Game.Overlays { AddInternal(Sidebar = new Sidebar { Width = sidebar_width }); - SectionsContainer.SelectedSection.ValueChanged += e => + SectionsContainer.SelectedSection.ValueChanged += section => { selectedSidebarButton.Selected = false; - selectedSidebarButton = Sidebar.Children.Single(b => b.Section == e.NewValue); + selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section.NewValue); selectedSidebarButton.Selected = true; }; } - searchTextBox.Current.ValueChanged += e => SectionsContainer.SearchContainer.SearchTerm = e.NewValue; + searchTextBox.Current.ValueChanged += term => SectionsContainer.SearchContainer.SearchTerm = term.NewValue; CreateSections()?.ForEach(AddSection); } diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs index 48b18f26cc..9ee255819a 100644 --- a/osu.Game/Overlays/SocialOverlay.cs +++ b/osu.Game/Overlays/SocialOverlay.cs @@ -55,9 +55,9 @@ namespace osu.Game.Overlays Add(loading = new LoadingAnimation()); - Filter.Search.Current.ValueChanged += e => + Filter.Search.Current.ValueChanged += text => { - if (!string.IsNullOrEmpty(e.NewValue)) + if (!string.IsNullOrEmpty(text.NewValue)) { // force searching in players until searching for friends is supported Header.Tabs.Current.Value = SocialTab.AllPlayers; @@ -71,14 +71,14 @@ namespace osu.Game.Overlays Filter.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch); - Filter.DisplayStyleControl.DisplayStyle.ValueChanged += e => recreatePanels(e.NewValue); - Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += e => Scheduler.AddOnce(updateSearch); + Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue); + Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch); - currentQuery.ValueChanged += e => + currentQuery.ValueChanged += query => { queryChangedDebounce?.Cancel(); - if (string.IsNullOrEmpty(e.NewValue)) + if (string.IsNullOrEmpty(query.NewValue)) Scheduler.AddOnce(updateSearch); else queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500); diff --git a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs index fa06e134d2..c661d74ae0 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs @@ -45,13 +45,13 @@ namespace osu.Game.Overlays.Toolbar if (notificationOverlay != null) NotificationCount.BindTo(notificationOverlay.UnreadCount); - NotificationCount.ValueChanged += e => + NotificationCount.ValueChanged += count => { - if (e.NewValue == 0) + if (count.NewValue == 0) countDisplay.FadeOut(200, Easing.OutQuint); else { - countDisplay.Count = e.NewValue; + countDisplay.Count = count.NewValue; countDisplay.FadeIn(200, Easing.OutQuint); } }; diff --git a/osu.Game/Overlays/UserProfileOverlay.cs b/osu.Game/Overlays/UserProfileOverlay.cs index 20c37e50cb..80ed6128b8 100644 --- a/osu.Game/Overlays/UserProfileOverlay.cs +++ b/osu.Game/Overlays/UserProfileOverlay.cs @@ -126,16 +126,16 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.Both } }); - sectionsContainer.SelectedSection.ValueChanged += e => + sectionsContainer.SelectedSection.ValueChanged += section => { - if (lastSection != e.NewValue) + if (lastSection != section.NewValue) { - lastSection = e.NewValue; + lastSection = section.NewValue; tabs.Current.Value = lastSection; } }; - tabs.Current.ValueChanged += e => + tabs.Current.ValueChanged += section => { if (lastSection == null) { @@ -144,9 +144,9 @@ namespace osu.Game.Overlays tabs.Current.Value = lastSection; return; } - if (lastSection != e.NewValue) + if (lastSection != section.NewValue) { - lastSection = e.NewValue; + lastSection = section.NewValue; sectionsContainer.ScrollTo(lastSection); } }; diff --git a/osu.Game/Overlays/Volume/MuteButton.cs b/osu.Game/Overlays/Volume/MuteButton.cs index d84d852427..6061ead2da 100644 --- a/osu.Game/Overlays/Volume/MuteButton.cs +++ b/osu.Game/Overlays/Volume/MuteButton.cs @@ -69,10 +69,10 @@ namespace osu.Game.Overlays.Volume } }); - Current.ValueChanged += e => + Current.ValueChanged += muted => { - icon.Icon = e.NewValue ? FontAwesome.fa_volume_off : FontAwesome.fa_volume_up; - icon.Margin = new MarginPadding { Left = e.NewValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths + icon.Icon = muted.NewValue ? FontAwesome.fa_volume_off : FontAwesome.fa_volume_up; + icon.Margin = new MarginPadding { Left = muted.NewValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths }; Current.TriggerChange(); } diff --git a/osu.Game/Overlays/Volume/VolumeMeter.cs b/osu.Game/Overlays/Volume/VolumeMeter.cs index b4e86363ad..79d630a261 100644 --- a/osu.Game/Overlays/Volume/VolumeMeter.cs +++ b/osu.Game/Overlays/Volume/VolumeMeter.cs @@ -175,10 +175,10 @@ namespace osu.Game.Overlays.Volume } } }; - Bindable.ValueChanged += e => + Bindable.ValueChanged += volume => { this.TransformTo("DisplayVolume", - e.NewValue, + volume.NewValue, 400, Easing.OutQuint); }; diff --git a/osu.Game/Overlays/VolumeOverlay.cs b/osu.Game/Overlays/VolumeOverlay.cs index ffb56829a3..e2e480ef53 100644 --- a/osu.Game/Overlays/VolumeOverlay.cs +++ b/osu.Game/Overlays/VolumeOverlay.cs @@ -74,9 +74,9 @@ namespace osu.Game.Overlays volumeMeterEffect.Bindable.BindTo(audio.VolumeSample); volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack); - muteButton.Current.ValueChanged += e => + muteButton.Current.ValueChanged += muted => { - if (e.NewValue) + if (muted.NewValue) audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment); else audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment); diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index f231033935..fa45f7b60b 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -124,14 +124,14 @@ namespace osu.Game.Rulesets.Objects.Drawables { base.LoadComplete(); - State.ValueChanged += e => + State.ValueChanged += armed => { - UpdateState(e.NewValue); + UpdateState(armed.NewValue); // apply any custom state overrides - ApplyCustomUpdateState?.Invoke(this, e.NewValue); + ApplyCustomUpdateState?.Invoke(this, armed.NewValue); - if (e.NewValue == ArmedState.Hit) + if (armed.NewValue == ArmedState.Hit) PlaySamples(); }; diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index 99f10a3710..1c29cf4e2b 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -94,12 +94,12 @@ namespace osu.Game.Rulesets.UI Ruleset = ruleset; playfield = new Lazy(CreatePlayfield); - IsPaused.ValueChanged += e => + IsPaused.ValueChanged += paused => { if (HasReplayLoaded.Value) return; - KeyBindingInputManager.UseParentInput = !e.NewValue; + KeyBindingInputManager.UseParentInput = !paused.NewValue; }; Cursor = CreateCursor(); diff --git a/osu.Game/Screens/Edit/Components/PlaybackControl.cs b/osu.Game/Screens/Edit/Components/PlaybackControl.cs index fa4bcc8eb2..d2a5972cb5 100644 --- a/osu.Game/Screens/Edit/Components/PlaybackControl.cs +++ b/osu.Game/Screens/Edit/Components/PlaybackControl.cs @@ -61,7 +61,7 @@ namespace osu.Game.Screens.Edit.Components } }; - tabs.Current.ValueChanged += e => Beatmap.Value.Track.Tempo.Value = e.NewValue; + tabs.Current.ValueChanged += tempo => Beatmap.Value.Track.Tempo.Value = tempo.NewValue; } protected override bool OnKeyDown(KeyDownEvent e) diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs index 5ed7db6294..1ad69afe91 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs @@ -80,10 +80,10 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons { base.LoadComplete(); - button.Selected.ValueChanged += e => + button.Selected.ValueChanged += selected => { updateSelectionState(); - if (e.NewValue) + if (selected.NewValue) Selected?.Invoke(button); }; diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs index 81aba84243..c6ecdde7f6 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs @@ -44,9 +44,9 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons private RadioButton currentlySelected; private void addButton(RadioButton button) { - button.Selected.ValueChanged += e => + button.Selected.ValueChanged += selected => { - if (e.NewValue) + if (selected.NewValue) { currentlySelected?.Deselect(); currentlySelected = button; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs index ebe3b1a07e..26d9614631 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs @@ -24,10 +24,10 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts { AddInternal(timeline = new Container { RelativeSizeAxes = Axes.Both }); - Beatmap.ValueChanged += e => + Beatmap.ValueChanged += b => { updateRelativeChildSize(); - LoadBeatmap(e.NewValue); + LoadBeatmap(b.NewValue); }; } diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index 59947d63e6..c584f10ecd 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -157,12 +157,8 @@ namespace osu.Game.Screens.Edit.Compose.Components protected override void LoadComplete() { base.LoadComplete(); - - beatDivisor.ValueChanged += e => updateText(); - updateText(); + beatDivisor.BindValueChanged(val => Text = $"1/{val.NewValue}", true); } - - private void updateText() => Text = $"1/{beatDivisor.Value}"; } private class DivisorButton : IconButton @@ -219,9 +215,9 @@ namespace osu.Game.Screens.Edit.Compose.Components AddInternal(marker = new Marker()); - CurrentNumber.ValueChanged += e => + CurrentNumber.ValueChanged += div => { - marker.MoveToX(getMappedPosition(e.NewValue), 100, Easing.OutQuint); + marker.MoveToX(getMappedPosition(div.NewValue), 100, Easing.OutQuint); marker.Flash(); }; } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index c6ed5749fd..a84784fc29 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -49,7 +49,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline // We don't want the centre marker to scroll AddInternal(new CentreMarker()); - WaveformVisible.ValueChanged += e => waveform.FadeTo(e.NewValue ? 1 : 0, 200, Easing.OutQuint); + WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint); Beatmap.BindTo(beatmap); Beatmap.BindValueChanged(e => diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 0b3b16ffca..2669bb9342 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -117,7 +117,7 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader(true)] private void load(AudioManager audio, IdleTracker idleTracker) { - isIdle.ValueChanged += e => updateIdleState(e.NewValue); + isIdle.ValueChanged += idle => updateIdleState(idle.NewValue); if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle); diff --git a/osu.Game/Screens/Multi/Header.cs b/osu.Game/Screens/Multi/Header.cs index 015892fa74..7467277b37 100644 --- a/osu.Game/Screens/Multi/Header.cs +++ b/osu.Game/Screens/Multi/Header.cs @@ -85,10 +85,10 @@ namespace osu.Game.Screens.Multi }, }; - breadcrumbs.Current.ValueChanged += e => + breadcrumbs.Current.ValueChanged += scren => { - if (e.NewValue is IMultiplayerSubScreen mpScreen) - screenType.Text = mpScreen.ShortTitle.ToLowerInvariant(); + if (scren.NewValue is IMultiplayerSubScreen multiScreen) + screenType.Text = multiScreen.ShortTitle.ToLowerInvariant(); }; breadcrumbs.Current.TriggerChange(); diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index 7395736035..10eaba1c71 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -176,7 +176,7 @@ namespace osu.Game.Screens.Play } }; - button.Selected.ValueChanged += e => buttonSelectionChanged(button, e.NewValue); + button.Selected.ValueChanged += selected => buttonSelectionChanged(button, selected.NewValue); InternalButtons.Add(button); } @@ -191,6 +191,7 @@ namespace osu.Game.Screens.Play if (_selectionIndex == value) return; + // Deselect the previously-selected button if (_selectionIndex != -1) InternalButtons[_selectionIndex].Selected.Value = false; diff --git a/osu.Game/Screens/Play/HUD/ComboCounter.cs b/osu.Game/Screens/Play/HUD/ComboCounter.cs index 8ab1d898d4..92669355ef 100644 --- a/osu.Game/Screens/Play/HUD/ComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/ComboCounter.cs @@ -63,7 +63,7 @@ namespace osu.Game.Screens.Play.HUD TextSize = 80; - Current.ValueChanged += e => updateCount(e.NewValue == 0); + Current.ValueChanged += combo => updateCount(combo.NewValue == 0); } protected override void LoadComplete() diff --git a/osu.Game/Screens/Play/HUD/HealthDisplay.cs b/osu.Game/Screens/Play/HUD/HealthDisplay.cs index 77a9e5d082..acd8656fb2 100644 --- a/osu.Game/Screens/Play/HUD/HealthDisplay.cs +++ b/osu.Game/Screens/Play/HUD/HealthDisplay.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play.HUD protected HealthDisplay() { - Current.ValueChanged += e => SetHealth((float)e.NewValue); + Current.ValueChanged += health => SetHealth((float)health.NewValue); } protected abstract void SetHealth(float value); diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index 5692508b32..f3fadde4e8 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -163,7 +163,7 @@ namespace osu.Game.Screens.Play.HUD private void bind() { circularProgress.Current.BindTo(Progress); - Progress.ValueChanged += e => icon.Scale = new Vector2(1 + (float)e.NewValue * 0.2f); + Progress.ValueChanged += progress => icon.Scale = new Vector2(1 + (float)progress.NewValue * 0.2f); } private bool pendingAnimation; diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index 619b817577..600ef996ed 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -65,10 +65,10 @@ namespace osu.Game.Screens.Play.HUD } }; - Current.ValueChanged += e => + Current.ValueChanged += mods => { iconsContainer.Clear(); - foreach (Mod mod in e.NewValue) + foreach (Mod mod in mods.NewValue) { iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) }); } diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index e9ae1d5829..b5f04c3474 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -104,7 +104,7 @@ namespace osu.Game.Screens.Play private void load(OsuConfigManager config, NotificationOverlay notificationOverlay) { showHud = config.GetBindable(OsuSetting.ShowInterface); - showHud.ValueChanged += e => visibilityContainer.FadeTo(e.NewValue ? 1 : 0, duration); + showHud.ValueChanged += visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration); showHud.TriggerChange(); if (!showHud.Value && !hasShownNotificationOnce) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 0a741d699d..9198d1a646 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -159,7 +159,7 @@ namespace osu.Game.Screens.Play // the final usable gameplay clock with user-set offsets applied. var offsetClock = new FramedOffsetClock(platformOffsetClock); - userAudioOffset.ValueChanged += e => offsetClock.Offset = e.NewValue; + userAudioOffset.ValueChanged += offset => offsetClock.Offset = offset.NewValue; userAudioOffset.TriggerChange(); ScoreProcessor = RulesetContainer.CreateScoreProcessor(); diff --git a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs index faffa0cd97..bd54b7fba3 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs @@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play.PlayerSettings public IAdjustableClock AdjustableClock { set; get; } - private readonly PlayerSliderBar sliderbar; + private readonly PlayerSliderBar rateSlider; private readonly OsuSpriteText multiplierText; @@ -46,7 +46,7 @@ namespace osu.Game.Screens.Play.PlayerSettings } }, }, - sliderbar = new PlayerSliderBar + rateSlider = new PlayerSliderBar { Bindable = new BindableDouble(1) { @@ -69,9 +69,9 @@ namespace osu.Game.Screens.Play.PlayerSettings var clockRate = AdjustableClock.Rate; // can't trigger this line instantly as the underlying clock may not be ready to accept adjustments yet. - sliderbar.Bindable.ValueChanged += e => AdjustableClock.Rate = clockRate * e.NewValue; + rateSlider.Bindable.ValueChanged += multiplier => AdjustableClock.Rate = clockRate * multiplier.NewValue; - sliderbar.Bindable.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier:0.0}x", true); + rateSlider.Bindable.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier:0.0}x", true); } } } diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs index 616e785d7d..443df27b42 100644 --- a/osu.Game/Screens/Play/SongProgress.cs +++ b/osu.Game/Screens/Play/SongProgress.cs @@ -104,7 +104,7 @@ namespace osu.Game.Screens.Play { State = Visibility.Visible; - replayLoaded.ValueChanged += e => AllowSeeking = e.NewValue; + replayLoaded.ValueChanged += loaded => AllowSeeking = loaded.NewValue; replayLoaded.TriggerChange(); } diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index b34035fb35..4490818a23 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -130,7 +130,7 @@ namespace osu.Game.Screens.Select config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm); config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled); - RightClickScrollingEnabled.ValueChanged += e => RightMouseScrollbar = e.NewValue; + RightClickScrollingEnabled.ValueChanged += enabled => RightMouseScrollbar = enabled.NewValue; RightClickScrollingEnabled.TriggerChange(); } @@ -509,9 +509,9 @@ namespace osu.Game.Screens.Select foreach (var c in set.Beatmaps) { - c.State.ValueChanged += e => + c.State.ValueChanged += state => { - if (e.NewValue == CarouselItemState.Selected) + if (state.NewValue == CarouselItemState.Selected) { selectedBeatmapSet = set; SelectionChanged?.Invoke(c.Beatmap); diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs index 3400befbb9..f66cd2b29a 100644 --- a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs +++ b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs @@ -69,8 +69,8 @@ namespace osu.Game.Screens.Select }, }; - tabs.Current.ValueChanged += e => invokeOnFilter(); - modsCheckbox.Current.ValueChanged += e => invokeOnFilter(); + tabs.Current.ValueChanged += _ => invokeOnFilter(); + modsCheckbox.Current.ValueChanged += _ => invokeOnFilter(); } } diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs index e584872a2f..edb9d79ddb 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs @@ -49,7 +49,7 @@ namespace osu.Game.Screens.Select.Carousel public virtual void AddChild(CarouselItem i) { - i.State.ValueChanged += e => ChildItemStateChanged(i, e.NewValue); + i.State.ValueChanged += state => ChildItemStateChanged(i, state.NewValue); i.ChildID = ++currentChildID; InternalChildren.Add(i); } @@ -58,9 +58,9 @@ namespace osu.Game.Screens.Select.Carousel { if (items != null) InternalChildren = items; - State.ValueChanged += e => + State.ValueChanged += state => { - switch (e.NewValue) + switch (state.NewValue) { case CarouselItemState.Collapsed: case CarouselItemState.NotSelected: diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs index b4007573ae..67e8282b76 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs @@ -13,9 +13,9 @@ namespace osu.Game.Screens.Select.Carousel { public CarouselGroupEagerSelect() { - State.ValueChanged += e => + State.ValueChanged += state => { - if (e.NewValue == CarouselItemState.Selected) + if (state.NewValue == CarouselItemState.Selected) attemptSelection(); }; } diff --git a/osu.Game/Screens/Select/Carousel/CarouselItem.cs b/osu.Game/Screens/Select/Carousel/CarouselItem.cs index 461eb26603..a0f5969b3c 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselItem.cs @@ -37,9 +37,9 @@ namespace osu.Game.Screens.Select.Carousel { DrawableRepresentation = new Lazy(CreateDrawableRepresentation); - Filtered.ValueChanged += e => + Filtered.ValueChanged += filtered => { - if (e.NewValue && State.Value == CarouselItemState.Selected) + if (filtered.NewValue && State.Value == CarouselItemState.Selected) State.Value = CarouselItemState.NotSelected; }; } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index f27cfc43f4..fcc9745afb 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -189,7 +189,7 @@ namespace osu.Game.Screens.Select.Carousel : base(item.Beatmap) { filtered.BindTo(item.Filtered); - filtered.ValueChanged += e => Schedule(() => this.FadeTo(e.NewValue ? 0.1f : 1, 100)); + filtered.ValueChanged += isFiltered => Schedule(() => this.FadeTo(isFiltered.NewValue ? 0.1f : 1, 100)); filtered.TriggerChange(); } } diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index 547da9c1d8..72a15e37e1 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -146,12 +146,12 @@ namespace osu.Game.Screens.Select } }; - searchTextBox.Current.ValueChanged += e => FilterChanged?.Invoke(CreateCriteria()); + searchTextBox.Current.ValueChanged += _ => FilterChanged?.Invoke(CreateCriteria()); groupTabs.PinItem(GroupMode.All); groupTabs.PinItem(GroupMode.RecentlyPlayed); - groupTabs.Current.ValueChanged += e => Group = e.NewValue; - sortTabs.Current.ValueChanged += e => Sort = e.NewValue; + groupTabs.Current.ValueChanged += group => Group = group.NewValue; + sortTabs.Current.ValueChanged += sort => Sort = sort.NewValue; } public void Deactivate() @@ -178,7 +178,7 @@ namespace osu.Game.Screens.Select sortTabs.AccentColour = colours.GreenLight; showConverted = config.GetBindable(OsuSetting.ShowConvertedBeatmaps); - showConverted.ValueChanged += e => updateCriteria(); + showConverted.ValueChanged += _ => updateCriteria(); ruleset.BindTo(parentRuleset); ruleset.BindValueChanged(_ => updateCriteria(), true); diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index f0c1e04450..60fcbc9271 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -598,9 +598,9 @@ namespace osu.Game.Screens.Select { // manual binding to parent ruleset to allow for delayed load in the incoming direction. rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; - Ruleset.ValueChanged += e => updateSelectedRuleset(e.NewValue); + Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue); - decoupledRuleset.ValueChanged += e => Ruleset.Value = e.NewValue; + decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue; decoupledRuleset.DisabledChanged += r => Ruleset.Disabled = r; Beatmap.BindDisabledChanged(disabled => Carousel.AllowSelection = !disabled, true); diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index 403e0423b0..f6bbbc8355 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -42,10 +42,10 @@ namespace osu.Game.Skinning CurrentSkinInfo.Value = SkinInfo.Default; }; - CurrentSkinInfo.ValueChanged += e => CurrentSkin.Value = getSkin(e.NewValue); - CurrentSkin.ValueChanged += e => + CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = getSkin(skin.NewValue); + CurrentSkin.ValueChanged += skin => { - if (e.NewValue.SkinInfo != CurrentSkinInfo.Value) + if (skin.NewValue.SkinInfo != CurrentSkinInfo.Value) throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead."); SourceChanged?.Invoke(); diff --git a/osu.Game/Users/UserPanel.cs b/osu.Game/Users/UserPanel.cs index 9cade85608..a156b6cbae 100644 --- a/osu.Game/Users/UserPanel.cs +++ b/osu.Game/Users/UserPanel.cs @@ -191,8 +191,8 @@ namespace osu.Game.Users }); } - Status.ValueChanged += e => displayStatus(e.NewValue); - Status.ValueChanged += e => statusBg.FadeColour(e.NewValue?.GetAppropriateColour(colours) ?? colours.Gray5, 500, Easing.OutQuint); + Status.ValueChanged += status => displayStatus(status.NewValue); + Status.ValueChanged += status => statusBg.FadeColour(status.NewValue?.GetAppropriateColour(colours) ?? colours.Gray5, 500, Easing.OutQuint); base.Action = ViewProfile = () => { From 0431582959253916234200b5a6993cdbeea5dadf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Feb 2019 17:57:49 +0900 Subject: [PATCH 138/141] Remove excess new line --- osu.Game/Screens/Play/GameplayMenuOverlay.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index 10eaba1c71..1f544fd6b9 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -191,7 +191,6 @@ namespace osu.Game.Screens.Play if (_selectionIndex == value) return; - // Deselect the previously-selected button if (_selectionIndex != -1) InternalButtons[_selectionIndex].Selected.Value = false; From d61dfe888e8d2533ba063d8666e4b9805e5cbec0 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 22 Feb 2019 19:42:09 +0900 Subject: [PATCH 139/141] Fix venera fonts not being correctly specified --- osu.Desktop/Overlays/VersionManager.cs | 2 +- osu.Desktop/Program.cs | 2 +- .../Objects/Drawables/Pieces/NumberPiece.cs | 2 +- .../Objects/Drawables/Pieces/SpinnerSpmCounter.cs | 4 ++-- osu.Game/Graphics/OsuFont.cs | 2 ++ osu.Game/Graphics/UserInterface/RollingCounter.cs | 2 +- osu.Game/Online/Leaderboards/LeaderboardScore.cs | 2 +- osu.Game/OsuGame.cs | 2 +- osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs | 2 +- osu.Game/Overlays/KeyBinding/KeyBindingRow.cs | 2 +- osu.Game/Overlays/Volume/VolumeMeter.cs | 2 +- osu.Game/Rulesets/Judgements/DrawableJudgement.cs | 2 +- osu.Game/Screens/Play/Break/RemainingTimeCounter.cs | 2 +- osu.Game/Screens/Play/HUD/ModDisplay.cs | 2 +- osu.Game/Screens/Play/KeyCounter.cs | 2 +- osu.Game/Screens/Play/SongProgressInfo.cs | 6 +++--- 16 files changed, 20 insertions(+), 18 deletions(-) diff --git a/osu.Desktop/Overlays/VersionManager.cs b/osu.Desktop/Overlays/VersionManager.cs index b1677f6117..b8a0e337b6 100644 --- a/osu.Desktop/Overlays/VersionManager.cs +++ b/osu.Desktop/Overlays/VersionManager.cs @@ -74,7 +74,7 @@ namespace osu.Desktop.Overlays { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Font = OsuFont.GetFont(Typeface.Venera, 12), + Font = OsuFont.Numeric.With(size: 12), Colour = colours.Yellow, Text = @"Development Build" }, diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index ff9972ac48..d1ee799462 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -26,7 +26,7 @@ namespace osu.Desktop { host.ExceptionThrown += handleException; - if (!host.IsPrimaryInstance) + if (false) { var importer = new ArchiveImportIPCChannel(host); // Restore the cwd so relative paths given at the command line work correctly diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs index 4a71d0c61b..813cd51593 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs @@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces }, s => s.GetTexture("Play/osu/hitcircle") == null), number = new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText { - Font = OsuFont.GetFont(Typeface.Venera, 40), + Font = OsuFont.Numeric.With(size: 40), UseFullGlyphHeight = false, }, restrictSize: false) { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs index bc9396dd0c..19f85bf4c3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs @@ -24,14 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = @"0", - Font = OsuFont.GetFont(Typeface.Venera, 24), + Font = OsuFont.Numeric.With(size: 24) }, new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = @"SPINS PER MINUTE", - Font = OsuFont.GetFont(Typeface.Venera, 12), + Font = OsuFont.Numeric.With(size: 12), Y = 30 } }; diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs index b84236187c..dc660fd159 100644 --- a/osu.Game/Graphics/OsuFont.cs +++ b/osu.Game/Graphics/OsuFont.cs @@ -17,6 +17,8 @@ namespace osu.Game.Graphics /// public static FontUsage Default => GetFont(); + public static FontUsage Numeric => GetFont(Typeface.Venera, weight: FontWeight.Regular); + /// /// Retrieves a . /// diff --git a/osu.Game/Graphics/UserInterface/RollingCounter.cs b/osu.Game/Graphics/UserInterface/RollingCounter.cs index f77c9ec083..52cd69a76e 100644 --- a/osu.Game/Graphics/UserInterface/RollingCounter.cs +++ b/osu.Game/Graphics/UserInterface/RollingCounter.cs @@ -81,7 +81,7 @@ namespace osu.Game.Graphics.UserInterface { Children = new Drawable[] { - DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.GetFont(Typeface.Venera) } + DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.Numeric } }; TextSize = 40; diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index 73c01dfde7..34981bf849 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -185,7 +185,7 @@ namespace osu.Game.Online.Leaderboards Spacing = new Vector2(5f, 0f), Children = new Drawable[] { - scoreLabel = new GlowingSpriteText(score.TotalScore.ToString(@"N0"), OsuFont.GetFont(Typeface.Venera, 23), Color4.White, OsuColour.FromHex(@"83ccfa")), + scoreLabel = new GlowingSpriteText(score.TotalScore.ToString(@"N0"), OsuFont.Numeric.With(size: 23), Color4.White, OsuColour.FromHex(@"83ccfa")), RankContainer = new Container { Size = new Vector2(40f, 20f), diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 883cac4f7a..1322d1b73c 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -150,7 +150,7 @@ namespace osu.Game ScoreManager.ItemAdded += (score, _, silent) => Schedule(() => LoadScore(score, silent)); - if (!Host.IsPrimaryInstance) + if (false) { Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error); Environment.Exit(0); diff --git a/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs b/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs index 5e686ccb68..c6c8315aeb 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs @@ -87,7 +87,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Anchor = Anchor.CentreLeft, Origin = Anchor.CentreRight, Text = $@"{score.TotalScore:N0}", - Font = OsuFont.GetFont(Typeface.Venera, fixedWidth: true), + Font = OsuFont.Numeric.With(fixedWidth: true), RelativePositionAxes = Axes.X, X = 0.75f, }, diff --git a/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs b/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs index 6bdaff19ee..8a8ad0d964 100644 --- a/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs +++ b/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs @@ -349,7 +349,7 @@ namespace osu.Game.Overlays.KeyBinding }, Text = new OsuSpriteText { - Font = OsuFont.GetFont(Typeface.Venera, 10), + Font = OsuFont.Numeric.With(size: 10), Margin = new MarginPadding(5), Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game/Overlays/Volume/VolumeMeter.cs b/osu.Game/Overlays/Volume/VolumeMeter.cs index 7814d9dd9d..da696e0fdd 100644 --- a/osu.Game/Overlays/Volume/VolumeMeter.cs +++ b/osu.Game/Overlays/Volume/VolumeMeter.cs @@ -140,7 +140,7 @@ namespace osu.Game.Overlays.Volume { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(Typeface.Venera, 0.16f * circleSize) + Font = OsuFont.Numeric.With(size: 0.16f * circleSize) }).WithEffect(new GlowEffect { Colour = Color4.Transparent, diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs index a53a0698a1..0d6e11c649 100644 --- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs +++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs @@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Judgements Child = new SkinnableDrawable($"Play/{Result.Type}", _ => JudgementText = new OsuSpriteText { Text = Result.Type.GetDescription().ToUpperInvariant(), - Font = OsuFont.GetFont(Typeface.Venera, 12), + Font = OsuFont.Numeric.With(size: 12), Colour = judgementColour(Result.Type), Scale = new Vector2(0.85f, 1), }, restrictSize: false) diff --git a/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs b/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs index 6fa3e51be8..2f5e43aebf 100644 --- a/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs +++ b/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs @@ -20,7 +20,7 @@ namespace osu.Game.Screens.Play.Break { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(Typeface.Venera, 33), + Font = OsuFont.Numeric.With(size: 33), }; } diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index 0d8851f6ec..2c1293833f 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -61,7 +61,7 @@ namespace osu.Game.Screens.Play.HUD Anchor = Anchor.BottomCentre, Origin = Anchor.TopCentre, Text = @"/ UNRANKED /", - Font = OsuFont.GetFont(Typeface.Venera, 12), + Font = OsuFont.Numeric.With(size: 12) } }; diff --git a/osu.Game/Screens/Play/KeyCounter.cs b/osu.Game/Screens/Play/KeyCounter.cs index b795e03c81..406cd3810e 100644 --- a/osu.Game/Screens/Play/KeyCounter.cs +++ b/osu.Game/Screens/Play/KeyCounter.cs @@ -97,7 +97,7 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = Name, - Font = OsuFont.GetFont(Typeface.Venera, 12), + Font = OsuFont.Numeric.With(size: 12), Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativePositionAxes = Axes.Both, diff --git a/osu.Game/Screens/Play/SongProgressInfo.cs b/osu.Game/Screens/Play/SongProgressInfo.cs index 4d61d9da73..d24e484001 100644 --- a/osu.Game/Screens/Play/SongProgressInfo.cs +++ b/osu.Game/Screens/Play/SongProgressInfo.cs @@ -42,7 +42,7 @@ namespace osu.Game.Screens.Play Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Colour = colours.BlueLighter, - Font = OsuFont.GetFont(Typeface.Venera), + Font = OsuFont.Numeric, Margin = new MarginPadding { Left = margin, @@ -53,14 +53,14 @@ namespace osu.Game.Screens.Play Origin = Anchor.BottomCentre, Anchor = Anchor.BottomCentre, Colour = colours.BlueLighter, - Font = OsuFont.GetFont(Typeface.Venera), + Font = OsuFont.Numeric, }, timeLeft = new OsuSpriteText { Origin = Anchor.BottomRight, Anchor = Anchor.BottomRight, Colour = colours.BlueLighter, - Font = OsuFont.GetFont(Typeface.Venera), + Font = OsuFont.Numeric, Margin = new MarginPadding { Right = margin, From a0dae820ee51ef383b9cfd9a2a25afbcaf0db7f4 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 22 Feb 2019 19:49:37 +0900 Subject: [PATCH 140/141] Woops --- osu.Desktop/Program.cs | 2 +- osu.Game/OsuGame.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index d1ee799462..ff9972ac48 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -26,7 +26,7 @@ namespace osu.Desktop { host.ExceptionThrown += handleException; - if (false) + if (!host.IsPrimaryInstance) { var importer = new ArchiveImportIPCChannel(host); // Restore the cwd so relative paths given at the command line work correctly diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 1322d1b73c..883cac4f7a 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -150,7 +150,7 @@ namespace osu.Game ScoreManager.ItemAdded += (score, _, silent) => Schedule(() => LoadScore(score, silent)); - if (false) + if (!Host.IsPrimaryInstance) { Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error); Environment.Exit(0); From 367bc53a06bd852f27cbe5ef8838123e56842396 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Feb 2019 20:13:38 +0900 Subject: [PATCH 141/141] Revert some more instances of 'e' variable names --- .../Objects/Drawables/Pieces/NotePiece.cs | 4 ++-- osu.Game.Rulesets.Mania/UI/Column.cs | 8 ++++---- .../UI/Components/ColumnBackground.cs | 4 ++-- .../UI/Components/ColumnHitObjectArea.cs | 4 ++-- .../UI/Components/ColumnKeyArea.cs | 6 +++--- .../UI/ManiaRulesetContainer.cs | 2 +- osu.Game.Rulesets.Mania/UI/ManiaStage.cs | 6 +++--- .../HitCircles/Components/HitCirclePiece.cs | 2 +- .../Sliders/Components/SliderBodyPiece.cs | 2 +- .../Blueprints/Spinners/Components/SpinnerPiece.cs | 2 +- .../Objects/Drawables/DrawableHitCircle.cs | 2 +- .../Objects/Drawables/DrawableSlider.cs | 6 +++--- .../Objects/Drawables/DrawableSpinner.cs | 2 +- osu.Game.Tests/Visual/TestCaseIdleTracker.cs | 2 +- .../Drawables/UpdateableBeatmapBackgroundSprite.cs | 2 +- .../Graphics/UserInterface/OsuAnimatedButton.cs | 2 +- osu.Game/Graphics/UserInterface/OsuSliderBar.cs | 2 +- osu.Game/Online/Chat/ChannelManager.cs | 2 +- osu.Game/OsuGame.cs | 2 +- .../Overlays/BeatmapSet/Buttons/DownloadButton.cs | 4 ++-- osu.Game/Overlays/BeatmapSet/Header.cs | 14 +++++++------- osu.Game/Overlays/Direct/DownloadButton.cs | 2 +- osu.Game/Overlays/Direct/DownloadProgressBar.cs | 4 ++-- .../Overlays/Direct/DownloadTrackingComposite.cs | 8 ++++---- .../Overlays/Settings/Sections/Debug/GCSettings.cs | 4 ++-- .../Settings/Sections/Graphics/LayoutSettings.cs | 12 ++++++------ osu.Game/Overlays/Settings/Sections/SkinSection.cs | 4 ++-- .../Edit/Compose/Components/Timeline/Timeline.cs | 6 +++--- osu.Game/Screens/Multi/Components/BeatmapTitle.cs | 2 +- .../Screens/Multi/Components/BeatmapTypeInfo.cs | 4 ++-- osu.Game/Screens/Multi/Components/ModeTypeInfo.cs | 4 ++-- .../Components/MultiplayerBackgroundSprite.cs | 2 +- .../Screens/Multi/Components/ParticipantCount.cs | 2 +- .../Screens/Multi/Components/RoomStatusInfo.cs | 2 +- .../Multi/Components/StatusColouredContainer.cs | 2 +- .../Multi/Lounge/Components/ParticipantInfo.cs | 2 +- .../Multi/Lounge/Components/RoomInspector.cs | 2 +- osu.Game/Screens/Multi/Match/Components/Header.cs | 4 ++-- .../Screens/Multi/Match/Components/HostInfo.cs | 2 +- osu.Game/Screens/Multi/Match/Components/Info.cs | 6 +++--- .../Multi/Match/Components/MatchLeaderboard.cs | 4 ++-- .../Multi/Match/Components/MatchSettingsOverlay.cs | 12 ++++++------ .../Multi/Match/Components/MatchTabControl.cs | 6 +++--- .../Screens/Multi/Match/Components/Participants.cs | 4 ++-- .../Screens/Multi/Match/Components/ReadyButton.cs | 2 +- .../Multi/Match/Components/ViewBeatmapButton.cs | 2 +- osu.Game/Screens/Multi/Match/MatchSubScreen.cs | 4 ++-- osu.Game/Screens/Multi/Multiplayer.cs | 2 +- osu.Game/Screens/Ranking/Results.cs | 4 ++-- osu.Game/Screens/Select/BeatmapInfoWedge.cs | 4 ++-- 50 files changed, 99 insertions(+), 99 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs index 4f76f83b8f..c5db6d7bd9 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs @@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces private void load(IScrollingInfo scrollingInfo) { direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(e => + direction.BindValueChanged(dir => { - colouredBox.Anchor = colouredBox.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + colouredBox.Anchor = colouredBox.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; }, true); } diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs index de24795d11..856ae8af33 100644 --- a/osu.Game.Rulesets.Mania/UI/Column.cs +++ b/osu.Game.Rulesets.Mania/UI/Column.cs @@ -82,15 +82,15 @@ namespace osu.Game.Rulesets.Mania.UI TopLevelContainer.Add(explosionContainer.CreateProxy()); - Direction.BindValueChanged(e => + Direction.BindValueChanged(dir => { hitTargetContainer.Padding = new MarginPadding { - Top = e.NewValue == ScrollingDirection.Up ? ManiaStage.HIT_TARGET_POSITION : 0, - Bottom = e.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0, + Top = dir.NewValue == ScrollingDirection.Up ? ManiaStage.HIT_TARGET_POSITION : 0, + Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0, }; - keyArea.Anchor = keyArea.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; }, true); } diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs index e19ba13c51..b43580e0f3 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs @@ -48,9 +48,9 @@ namespace osu.Game.Rulesets.Mania.UI.Components }; direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(e => + direction.BindValueChanged(dir => { - backgroundOverlay.Anchor = backgroundOverlay.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + backgroundOverlay.Anchor = backgroundOverlay.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; updateColours(); }, true); } diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs index 7a4780e8cc..cd47bb1183 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs @@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Mania.UI.Components private void load(IScrollingInfo scrollingInfo) { direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(e => + direction.BindValueChanged(dir => { - Anchor anchor = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; hitTargetBar.Anchor = hitTargetBar.Origin = anchor; hitTargetLine.Anchor = hitTargetLine.Origin = anchor; diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs index 3124e62479..b7d8945808 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs @@ -64,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.UI.Components }; direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(e => + direction.BindValueChanged(dir => { gradient.Colour = ColourInfo.GradientVertical( - e.NewValue == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0), - e.NewValue == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black); + dir.NewValue == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0), + dir.NewValue == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black); }, true); } diff --git a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs index 4f0181566a..b451e28088 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs @@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Mania.UI BarLines.ForEach(Playfield.Add); Config.BindWith(ManiaSetting.ScrollDirection, configDirection); - configDirection.BindValueChanged(e => Direction.Value = (ScrollingDirection)e.NewValue, true); + configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true); Config.BindWith(ManiaSetting.ScrollTime, TimeRange); } diff --git a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs index 885fe29ccc..a28de7ea58 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs @@ -136,12 +136,12 @@ namespace osu.Game.Rulesets.Mania.UI AddColumn(column); } - Direction.BindValueChanged(e => + Direction.BindValueChanged(dir => { barLineContainer.Padding = new MarginPadding { - Top = e.NewValue == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0, - Bottom = e.NewValue == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0, + Top = dir.NewValue == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0, + Bottom = dir.NewValue == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0, }; }, true); } diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs index 42ff029126..7f6a60c400 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components PositionBindable.BindValueChanged(_ => UpdatePosition(), true); StackHeightBindable.BindValueChanged(_ => UpdatePosition()); - ScaleBindable.BindValueChanged(e => Scale = new Vector2(e.NewValue), true); + ScaleBindable.BindValueChanged(scale => Scale = new Vector2(scale.NewValue), true); } protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs index 1bc0c2cfb5..179fa1bc72 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components body.BorderColour = colours.Yellow; PositionBindable.BindValueChanged(_ => updatePosition(), true); - ScaleBindable.BindValueChanged(e => body.PathWidth = e.NewValue * 64, true); + ScaleBindable.BindValueChanged(scale => body.PathWidth = scale.NewValue * 64, true); } private void updatePosition() => Position = slider.StackedPosition; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs index d7c9bcee69..ae94848c81 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs @@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components PositionBindable.BindValueChanged(_ => updatePosition(), true); StackHeightBindable.BindValueChanged(_ => updatePosition()); - ScaleBindable.BindValueChanged(e => ring.Scale = new Vector2(e.NewValue), true); + ScaleBindable.BindValueChanged(scale => ring.Scale = new Vector2(scale.NewValue), true); } private void updatePosition() => Position = spinner.Position; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs index e2550b036c..18c28deb9d 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); stackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); - scaleBindable.BindValueChanged(e => scaleContainer.Scale = new Vector2(e.NewValue), true); + scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true); positionBindable.BindTo(HitObject.PositionBindable); stackHeightBindable.BindTo(HitObject.StackHeightBindable); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 0a7562efd6..89521736c7 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -99,10 +99,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables config.BindWith(OsuSetting.SnakingOutSliders, Body.SnakingOut); positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); - scaleBindable.BindValueChanged(e => + scaleBindable.BindValueChanged(scale => { - Body.PathWidth = HitObject.Scale * 64; - Ball.Scale = new Vector2(HitObject.Scale); + Body.PathWidth = scale.NewValue * 64; + Ball.Scale = new Vector2(scale.NewValue); }); positionBindable.BindTo(HitObject.PositionBindable); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index 26ba9e7f2b..936023d39d 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables circle.Colour = colours.BlueDark; glow.Colour = colours.BlueDark; - positionBindable.BindValueChanged(e => Position = e.NewValue); + positionBindable.BindValueChanged(pos => Position = pos.NewValue); positionBindable.BindTo(HitObject.PositionBindable); } diff --git a/osu.Game.Tests/Visual/TestCaseIdleTracker.cs b/osu.Game.Tests/Visual/TestCaseIdleTracker.cs index 6a102b67b9..8e8c4e38ae 100644 --- a/osu.Game.Tests/Visual/TestCaseIdleTracker.cs +++ b/osu.Game.Tests/Visual/TestCaseIdleTracker.cs @@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual }, }; - idleTracker.IsIdle.BindValueChanged(e => box.Colour = e.NewValue ? Color4.White : Color4.Black, true); + idleTracker.IsIdle.BindValueChanged(idle => box.Colour = idle.NewValue ? Color4.White : Color4.Black, true); } } } diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs index 267c54370f..4d07fd234b 100644 --- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs +++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs @@ -20,7 +20,7 @@ namespace osu.Game.Beatmaps.Drawables public UpdateableBeatmapBackgroundSprite() { - Beatmap.BindValueChanged(e => Model = e.NewValue); + Beatmap.BindValueChanged(b => Model = b.NewValue); } protected override Drawable CreateDrawable(BeatmapInfo model) diff --git a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs index 26e1c5a8bb..d64068f74c 100644 --- a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs @@ -73,7 +73,7 @@ namespace osu.Game.Graphics.UserInterface [BackgroundDependencyLoader] private void load(OsuColour colours) { - Enabled.BindValueChanged(e => this.FadeColour(e.NewValue ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true); + Enabled.BindValueChanged(enabled => this.FadeColour(enabled.NewValue ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 42f5b7f9b5..3fd0ead760 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -95,7 +95,7 @@ namespace osu.Game.Graphics.UserInterface protected override void LoadComplete() { base.LoadComplete(); - CurrentNumber.BindValueChanged(e => updateTooltipText(e.NewValue), true); + CurrentNumber.BindValueChanged(current => updateTooltipText(current.NewValue), true); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index 6c52f4d2f5..8c6422afe3 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -55,7 +55,7 @@ namespace osu.Game.Online.Chat { CurrentChannel.ValueChanged += currentChannelChanged; - HighPollRate.BindValueChanged(e => TimeBetweenPolls = e.NewValue ? 1000 : 6000, true); + HighPollRate.BindValueChanged(enabled => TimeBetweenPolls = enabled.NewValue ? 1000 : 6000, true); } /// diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 883cac4f7a..9f6adc373c 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -185,7 +185,7 @@ namespace osu.Game LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust); - IsActive.BindValueChanged(e => updateActiveState(e.NewValue), true); + IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true); } private ExternalLinkOpener externalLinkOpener; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs index 7f4c9545dc..edd886f0f2 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs @@ -108,9 +108,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons localUser.BindValueChanged(userChanged, true); button.Enabled.BindValueChanged(enabledChanged, true); - State.BindValueChanged(e => + State.BindValueChanged(state => { - switch (e.NewValue) + switch (state.NewValue) { case DownloadState.Downloading: textSprites.Children = new Drawable[] diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 9ff5b5a2e6..95cf9e9d04 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -187,16 +187,16 @@ namespace osu.Game.Overlays.BeatmapSet State.BindValueChanged(_ => updateDownloadButtons()); - BeatmapSet.BindValueChanged(e => + BeatmapSet.BindValueChanged(setInfo => { - Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = e.NewValue; + Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = setInfo.NewValue; - title.Text = e.NewValue?.Metadata.Title ?? string.Empty; - artist.Text = e.NewValue?.Metadata.Artist ?? string.Empty; - onlineStatusPill.Status = e.NewValue?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None; - cover.BeatmapSet = e.NewValue; + title.Text = setInfo.NewValue?.Metadata.Title ?? string.Empty; + artist.Text = setInfo.NewValue?.Metadata.Artist ?? string.Empty; + onlineStatusPill.Status = setInfo.NewValue?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None; + cover.BeatmapSet = setInfo.NewValue; - if (e.NewValue != null) + if (setInfo.NewValue != null) { downloadButtonsContainer.FadeIn(transition_duration); favouriteButton.FadeIn(transition_duration); diff --git a/osu.Game/Overlays/Direct/DownloadButton.cs b/osu.Game/Overlays/Direct/DownloadButton.cs index a1d5310631..f15413d522 100644 --- a/osu.Game/Overlays/Direct/DownloadButton.cs +++ b/osu.Game/Overlays/Direct/DownloadButton.cs @@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Direct { base.LoadComplete(); - State.BindValueChanged(e => updateState(e.NewValue), true); + State.BindValueChanged(state => updateState(state.NewValue), true); FinishTransforms(true); } diff --git a/osu.Game/Overlays/Direct/DownloadProgressBar.cs b/osu.Game/Overlays/Direct/DownloadProgressBar.cs index 9cedc6da6e..9c2b1e5b63 100644 --- a/osu.Game/Overlays/Direct/DownloadProgressBar.cs +++ b/osu.Game/Overlays/Direct/DownloadProgressBar.cs @@ -35,9 +35,9 @@ namespace osu.Game.Overlays.Direct progressBar.BackgroundColour = Color4.Black.Opacity(0.7f); progressBar.Current = Progress; - State.BindValueChanged(e => + State.BindValueChanged(state => { - switch (e.NewValue) + switch (state.NewValue) { case DownloadState.NotDownloaded: progressBar.Current.Value = 0; diff --git a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs index 882df0b30f..58be491daf 100644 --- a/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs +++ b/osu.Game/Overlays/Direct/DownloadTrackingComposite.cs @@ -37,14 +37,14 @@ namespace osu.Game.Overlays.Direct { this.beatmaps = beatmaps; - BeatmapSet.BindValueChanged(e => + BeatmapSet.BindValueChanged(setInfo => { - if (e.NewValue == null) + if (setInfo.NewValue == null) attachDownload(null); - else if (beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == e.NewValue.OnlineBeatmapSetID).Any()) + else if (beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == setInfo.NewValue.OnlineBeatmapSetID).Any()) State.Value = DownloadState.LocallyAvailable; else - attachDownload(beatmaps.GetExistingDownload(e.NewValue)); + attachDownload(beatmaps.GetExistingDownload(setInfo.NewValue)); }, true); beatmaps.BeatmapDownloadBegan += download => diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs index bb56dbccd8..8ed196fd01 100644 --- a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs @@ -35,8 +35,8 @@ namespace osu.Game.Overlays.Settings.Sections.Debug }; configLatencyMode = config.GetBindable(DebugSetting.ActiveGCMode); - configLatencyMode.BindValueChanged(e => latencyMode.Value = (LatencyMode)e.NewValue, true); - latencyMode.BindValueChanged(e => configLatencyMode.Value = (GCLatencyMode)e.NewValue); + configLatencyMode.BindValueChanged(mode => latencyMode.Value = (LatencyMode)mode.NewValue, true); + latencyMode.BindValueChanged(mode => configLatencyMode.Value = (GCLatencyMode)mode.NewValue); } private enum LatencyMode diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index a4902a108a..628cdb944a 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -128,9 +128,9 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics Bindable = sizeFullscreen }; - windowModeDropdown.Bindable.BindValueChanged(e => + windowModeDropdown.Bindable.BindValueChanged(mode => { - if (e.NewValue == WindowMode.Fullscreen) + if (mode.NewValue == WindowMode.Fullscreen) { resolutionDropdown.Show(); sizeFullscreen.TriggerChange(); @@ -140,15 +140,15 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics }, true); } - scalingMode.BindValueChanged(e => + scalingMode.BindValueChanged(mode => { scalingSettings.ClearTransforms(); - scalingSettings.AutoSizeAxes = e.NewValue != ScalingMode.Off ? Axes.Y : Axes.None; + scalingSettings.AutoSizeAxes = mode.NewValue != ScalingMode.Off ? Axes.Y : Axes.None; - if (e.NewValue == ScalingMode.Off) + if (mode.NewValue == ScalingMode.Off) scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint); - scalingSettings.ForEach(s => s.TransferValueOnCommit = e.NewValue == ScalingMode.Everything); + scalingSettings.ForEach(s => s.TransferValueOnCommit = mode.NewValue == ScalingMode.Everything); }, true); } diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs index 8db80eaab1..d1f47b6016 100644 --- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs +++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs @@ -76,8 +76,8 @@ namespace osu.Game.Overlays.Settings.Sections if (skinDropdown.Items.All(s => s.ID != configBindable.Value)) configBindable.Value = 0; - configBindable.BindValueChanged(e => dropdownBindable.Value = skinDropdown.Items.Single(s => s.ID == e.NewValue), true); - dropdownBindable.BindValueChanged(e => configBindable.Value = e.NewValue.ID); + configBindable.BindValueChanged(id => dropdownBindable.Value = skinDropdown.Items.Single(s => s.ID == id.NewValue), true); + dropdownBindable.BindValueChanged(skin => configBindable.Value = skin.NewValue.ID); } private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray()); diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index a84784fc29..748c9e2ba3 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -52,10 +52,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint); Beatmap.BindTo(beatmap); - Beatmap.BindValueChanged(e => + Beatmap.BindValueChanged(b => { - waveform.Waveform = e.NewValue.Waveform; - track = e.NewValue.Track; + waveform.Waveform = b.NewValue.Waveform; + track = b.NewValue.Track; }, true); } diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs index a16c74353d..101ff8bf94 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs @@ -25,7 +25,7 @@ namespace osu.Game.Screens.Multi.Components [BackgroundDependencyLoader] private void load() { - CurrentItem.BindValueChanged(e => updateText(), true); + CurrentItem.BindValueChanged(_ => updateText(), true); } private float textSize = OsuFont.DEFAULT_FONT_SIZE; diff --git a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs index 6f216e8a8d..23771451bd 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs @@ -51,11 +51,11 @@ namespace osu.Game.Screens.Multi.Components } }; - CurrentItem.BindValueChanged(e => + CurrentItem.BindValueChanged(item => { beatmapAuthor.Clear(); - var beatmap = e.NewValue?.Beatmap; + var beatmap = item.NewValue?.Beatmap; if (beatmap != null) { diff --git a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs index 058560381c..8ab23a620b 100644 --- a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs @@ -46,9 +46,9 @@ namespace osu.Game.Screens.Multi.Components }, }; - CurrentItem.BindValueChanged(e => updateBeatmap(e.NewValue), true); + CurrentItem.BindValueChanged(item => updateBeatmap(item.NewValue), true); - Type.BindValueChanged(e => gameTypeContainer.Child = new DrawableGameType(e.NewValue) { Size = new Vector2(height) }, true); + Type.BindValueChanged(type => gameTypeContainer.Child = new DrawableGameType(type.NewValue) { Size = new Vector2(height) }, true); } private void updateBeatmap(PlaylistItem item) diff --git a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs index 257c2ff54e..512f79942d 100644 --- a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs +++ b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Multi.Components InternalChild = sprite = CreateBackgroundSprite(); - CurrentItem.BindValueChanged(e => sprite.Beatmap.Value = e.NewValue?.Beatmap, true); + CurrentItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap, true); } protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }; diff --git a/osu.Game/Screens/Multi/Components/ParticipantCount.cs b/osu.Game/Screens/Multi/Components/ParticipantCount.cs index 86334051dc..498eeb09b3 100644 --- a/osu.Game/Screens/Multi/Components/ParticipantCount.cs +++ b/osu.Game/Screens/Multi/Components/ParticipantCount.cs @@ -50,7 +50,7 @@ namespace osu.Game.Screens.Multi.Components }; MaxParticipants.BindValueChanged(_ => updateMax(), true); - ParticipantCount.BindValueChanged(e => count.Text = e.NewValue.ToString("#,0"), true); + ParticipantCount.BindValueChanged(c => count.Text = c.NewValue.ToString("#,0"), true); } private void updateMax() diff --git a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs index 596d6f6cfc..d799f846c2 100644 --- a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs +++ b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs @@ -53,7 +53,7 @@ namespace osu.Game.Screens.Multi.Components public EndDatePart() : base(DateTimeOffset.UtcNow) { - EndDate.BindValueChanged(e => Date = e.NewValue); + EndDate.BindValueChanged(date => Date = date.NewValue); } protected override string Format() diff --git a/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs b/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs index b58bc0daac..97af6674bf 100644 --- a/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs +++ b/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs @@ -25,7 +25,7 @@ namespace osu.Game.Screens.Multi.Components [BackgroundDependencyLoader] private void load(OsuColour colours) { - status.BindValueChanged(e => this.FadeColour(e.NewValue.GetAppropriateColour(colours), transitionDuration), true); + status.BindValueChanged(s => this.FadeColour(s.NewValue.GetAppropriateColour(colours), transitionDuration), true); } } } diff --git a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs index de1ae4448f..ca5e5f72c4 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs @@ -101,7 +101,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components } }, true); - ParticipantCount.BindValueChanged(e => summary.Text = $"{e.NewValue:#,0}{" participant".Pluralize(e.NewValue == 1)}", true); + ParticipantCount.BindValueChanged(count => summary.Text = $"{count.NewValue:#,0}{" participant".Pluralize(count.NewValue == 1)}", true); /*Participants.BindValueChanged(e => { diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs index 62850a04af..fd9c8d7b35 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs @@ -214,7 +214,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components [BackgroundDependencyLoader] private void load() { - status.BindValueChanged(e => Text = e.NewValue.Message, true); + status.BindValueChanged(s => Text = s.NewValue.Message, true); } } diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs index 7b82d27ad1..6a6a1f274c 100644 --- a/osu.Game/Screens/Multi/Match/Components/Header.cs +++ b/osu.Game/Screens/Multi/Match/Components/Header.cs @@ -108,7 +108,7 @@ namespace osu.Game.Screens.Multi.Match.Components }, }; - CurrentItem.BindValueChanged(e => modDisplay.Current.Value = e.NewValue?.RequiredMods, true); + CurrentItem.BindValueChanged(item => modDisplay.Current.Value = item.NewValue?.RequiredMods, true); beatmapButton.Action = () => RequestBeatmapSelection?.Invoke(); } @@ -126,7 +126,7 @@ namespace osu.Game.Screens.Multi.Match.Components [BackgroundDependencyLoader] private void load() { - roomId.BindValueChanged(e => this.FadeTo(e.NewValue.HasValue ? 0 : 1), true); + roomId.BindValueChanged(id => this.FadeTo(id.NewValue.HasValue ? 0 : 1), true); } } diff --git a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs index 37e1c3ca0f..02c8929f44 100644 --- a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs +++ b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs @@ -43,7 +43,7 @@ namespace osu.Game.Screens.Multi.Match.Components } }; - Host.BindValueChanged(e => updateHost(e.NewValue)); + Host.BindValueChanged(host => updateHost(host.NewValue)); } private void updateHost(User host) diff --git a/osu.Game/Screens/Multi/Match/Components/Info.cs b/osu.Game/Screens/Multi/Match/Components/Info.cs index d7dc279731..a944d965bd 100644 --- a/osu.Game/Screens/Multi/Match/Components/Info.cs +++ b/osu.Game/Screens/Multi/Match/Components/Info.cs @@ -92,10 +92,10 @@ namespace osu.Game.Screens.Multi.Match.Components }, }; - CurrentItem.BindValueChanged(e => + CurrentItem.BindValueChanged(item => { - viewBeatmapButton.Beatmap.Value = e.NewValue?.Beatmap; - readyButton.Beatmap.Value = e.NewValue?.Beatmap; + viewBeatmapButton.Beatmap.Value = item.NewValue?.Beatmap; + readyButton.Beatmap.Value = item.NewValue?.Beatmap; }, true); hostInfo.Host.BindTo(Host); diff --git a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs index 263987dc2f..fff713f026 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs @@ -23,9 +23,9 @@ namespace osu.Game.Screens.Multi.Match.Components [BackgroundDependencyLoader] private void load() { - roomId.BindValueChanged(e => + roomId.BindValueChanged(id => { - if (e.NewValue == null) + if (id.NewValue == null) return; Scores = null; diff --git a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs index e32a26b510..b310e62d7c 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs @@ -264,12 +264,12 @@ namespace osu.Game.Screens.Multi.Match.Components processingOverlay = new ProcessingOverlay { Alpha = 0 } }; - TypePicker.Current.BindValueChanged(e => typeLabel.Text = e.NewValue?.Name ?? string.Empty, true); - Name.BindValueChanged(e => NameField.Text = e.NewValue, true); - Availability.BindValueChanged(e => AvailabilityPicker.Current.Value = e.NewValue, true); - Type.BindValueChanged(e => TypePicker.Current.Value = e.NewValue, true); - MaxParticipants.BindValueChanged(e => MaxParticipantsField.Text = e.NewValue?.ToString(), true); - Duration.BindValueChanged(e => DurationField.Current.Value = e.NewValue, true); + TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true); + Name.BindValueChanged(name => NameField.Text = name.NewValue, true); + Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true); + Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true); + MaxParticipants.BindValueChanged(count => MaxParticipantsField.Text = count.NewValue?.ToString(), true); + Duration.BindValueChanged(duration => DurationField.Current.Value = duration.NewValue, true); } protected override void Update() diff --git a/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs b/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs index e7d3a88da2..9e04bb6f60 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs @@ -26,9 +26,9 @@ namespace osu.Game.Screens.Multi.Match.Components [BackgroundDependencyLoader] private void load() { - roomId.BindValueChanged(e => + roomId.BindValueChanged(id => { - if (e.NewValue.HasValue) + if (id.NewValue.HasValue) { Items.ForEach(t => t.Enabled.Value = !(t is SettingsMatchPage)); Current.Value = new RoomMatchPage(); @@ -51,7 +51,7 @@ namespace osu.Game.Screens.Multi.Match.Components : base(value) { enabled.BindTo(value.Enabled); - enabled.BindValueChanged(e => Colour = e.NewValue ? Color4.White : Color4.Gray); + enabled.BindValueChanged(enabled => Colour = enabled.NewValue ? Color4.White : Color4.Gray, true); } protected override bool OnClick(ClickEvent e) diff --git a/osu.Game/Screens/Multi/Match/Components/Participants.cs b/osu.Game/Screens/Multi/Match/Components/Participants.cs index ac349cc711..2d6099c65d 100644 --- a/osu.Game/Screens/Multi/Match/Components/Participants.cs +++ b/osu.Game/Screens/Multi/Match/Components/Participants.cs @@ -50,9 +50,9 @@ namespace osu.Game.Screens.Multi.Match.Components }, }; - Participants.BindValueChanged(e => + Participants.BindValueChanged(participants => { - usersFlow.Children = e.NewValue.Select(u => new UserPanel(u) + usersFlow.Children = participants.NewValue.Select(u => new UserPanel(u) { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, diff --git a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs index cf71f36c38..3e4694e232 100644 --- a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs @@ -40,7 +40,7 @@ namespace osu.Game.Screens.Multi.Match.Components { beatmaps.ItemAdded += beatmapAdded; - Beatmap.BindValueChanged(e => updateBeatmap(e.NewValue), true); + Beatmap.BindValueChanged(b => updateBeatmap(b.NewValue), true); } private void updateBeatmap(BeatmapInfo beatmap) diff --git a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs index 6b41bff144..8d1ff21124 100644 --- a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs +++ b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs @@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Match.Components private void load() { if (osuGame != null) - Beatmap.BindValueChanged(e => updateAction(e.NewValue), true); + Beatmap.BindValueChanged(beatmap => updateAction(beatmap.NewValue), true); } private void updateAction(BeatmapInfo beatmap) diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index 3fc2e347e7..c3f7cea43e 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -146,10 +146,10 @@ namespace osu.Game.Screens.Multi.Match }, }; - header.Tabs.Current.BindValueChanged(e => + header.Tabs.Current.BindValueChanged(tab => { const float fade_duration = 500; - if (e.NewValue is SettingsMatchPage) + if (tab.NewValue is SettingsMatchPage) { settings.Show(); info.FadeOut(fade_duration, Easing.OutQuint); diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 74b67b9972..dd01ae4160 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -135,7 +135,7 @@ namespace osu.Game.Screens.Multi protected override void LoadComplete() { base.LoadComplete(); - isIdle.BindValueChanged(e => updatePollingRate(e.NewValue), true); + isIdle.BindValueChanged(idle => updatePollingRate(idle.NewValue), true); } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) diff --git a/osu.Game/Screens/Ranking/Results.cs b/osu.Game/Screens/Ranking/Results.cs index 46e0921b0a..47ac472b9e 100644 --- a/osu.Game/Screens/Ranking/Results.cs +++ b/osu.Game/Screens/Ranking/Results.cs @@ -266,12 +266,12 @@ namespace osu.Game.Screens.Ranking modeChangeButtons.AddItem(t); modeChangeButtons.Current.Value = modeChangeButtons.Items.FirstOrDefault(); - modeChangeButtons.Current.BindValueChanged(e => + modeChangeButtons.Current.BindValueChanged(page => { currentPage?.FadeOut(); currentPage?.Expire(); - currentPage = e.NewValue?.CreatePage(); + currentPage = page.NewValue?.CreatePage(); if (currentPage != null) circleInner.Add(currentPage); diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index 6fb0de2645..32e7215e69 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -263,8 +263,8 @@ namespace osu.Game.Screens.Select } }; - titleBinding.BindValueChanged(e => setMetadata(metadata.Source)); - artistBinding.BindValueChanged(e => setMetadata(metadata.Source), true); + titleBinding.BindValueChanged(_ => setMetadata(metadata.Source)); + artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true); // no difficulty means it can't have a status to show if (beatmapInfo.Version == null)