Remove drag from class/method namings + refactor

This commit is contained in:
smoogipoo
2019-10-08 19:08:23 +09:00
parent 08d043f447
commit 8b661e624d
6 changed files with 69 additions and 72 deletions

View File

@ -222,7 +222,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
// Todo: Snap dragPosition
selectionHandler.HandleDrag(blueprint, new SelectionDragEvent(blueprint, blueprint.ScreenSpaceDragStartPosition, dragPosition));
selectionHandler.HandleMovement(new MoveSelectionEvent(blueprint, blueprint.ScreenSpaceDragStartPosition, dragPosition));
}
protected override void Dispose(bool isDisposing)