Remove drag from class/method namings + refactor

This commit is contained in:
smoogipoo
2019-10-08 19:08:23 +09:00
parent 08d043f447
commit 8b661e624d
6 changed files with 69 additions and 72 deletions

View File

@ -65,11 +65,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
#region User Input Handling
/// <summary>
/// Handles the selected <see cref="DrawableHitObject"/>s being dragged.
/// Handles the selected <see cref="DrawableHitObject"/>s being moved.
/// </summary>
/// <param name="blueprint">The <see cref="SelectionBlueprint"/> that received the drag event.</param>
/// <param name="dragEvent">The drag event.</param>
public virtual void HandleDrag(SelectionBlueprint blueprint, SelectionDragEvent dragEvent)
/// <param name="moveEvent">The move event.</param>
public virtual void HandleMovement(MoveSelectionEvent moveEvent)
{
}