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Move to local components namespace
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@ -16,6 +16,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Profile.Components;
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using osu.Game.Overlays.Profile.Header;
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using osu.Game.Users;
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@ -470,43 +471,5 @@ namespace osu.Game.Overlays.Profile
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infoTextRight.NewLine();
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}
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private class GradeBadge : Container
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{
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private const float width = 50;
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private readonly string grade;
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private readonly Sprite badge;
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private readonly SpriteText numberText;
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public int DisplayCount
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{
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set { numberText.Text = value.ToString(@"#,0"); }
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}
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public GradeBadge(string grade)
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{
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this.grade = grade;
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Width = width;
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Height = 41;
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Add(badge = new Sprite
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{
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Width = width,
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Height = 26
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});
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Add(numberText = new OsuSpriteText
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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TextSize = 14,
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Font = @"Exo2.0-Bold"
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});
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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badge.Texture = textures.Get($"Grades/{grade}");
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}
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}
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}
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}
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