Fix tournament buttons playing sound effects

This commit is contained in:
Dean Herbert
2019-11-08 17:00:47 +09:00
parent 6805c029e7
commit 8bcbc93501
9 changed files with 45 additions and 33 deletions

View File

@ -60,32 +60,32 @@ namespace osu.Game.Tournament.Screens.MapPool
{
Text = "Current Mode"
},
buttonRedBan = new OsuButton
buttonRedBan = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Red Ban",
Action = () => setMode(TeamColour.Red, ChoiceType.Ban)
},
buttonBlueBan = new OsuButton
buttonBlueBan = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Blue Ban",
Action = () => setMode(TeamColour.Blue, ChoiceType.Ban)
},
buttonRedPick = new OsuButton
buttonRedPick = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Red Pick",
Action = () => setMode(TeamColour.Red, ChoiceType.Pick)
},
buttonBluePick = new OsuButton
buttonBluePick = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Blue Pick",
Action = () => setMode(TeamColour.Blue, ChoiceType.Pick)
},
new ControlPanel.Spacer(),
new OsuButton
new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Reset",