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Add PlayerLoader TestCase and fix dummy beatmap load procedure
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24
osu.Game.Tests/Visual/TestCasePlayerLoader.cs
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24
osu.Game.Tests/Visual/TestCasePlayerLoader.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Play;
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namespace osu.Game.Tests.Visual
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{
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public class TestCasePlayerLoader : OsuTestCase
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{
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game)
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{
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AddStep("load dummy beatmap", () => Add(new PlayerLoader(new Player
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{
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InitialBeatmap = new DummyWorkingBeatmap(game),
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AllowPause = false,
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AllowLeadIn = false,
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AllowResults = false,
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})));
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}
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}
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}
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