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Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing. - Removed SliderTicksLayer abstraction for now.
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@ -96,7 +96,7 @@ namespace osu.Game.Modes.Osu.Objects
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{
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RepeatIndex = repeat,
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StartTime = repeatStartTime + timeProgress * repeatDuration,
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Position = Curve.PositionAt(distanceProgress) - StackedPosition,
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Position = Curve.PositionAt(distanceProgress),
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StackHeight = StackHeight,
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Scale = Scale,
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Colour = Colour,
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