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Move EditorBeatmap construction/conversion to Editor
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@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editor
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private const double beat_length = 100;
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private static readonly Vector2 grid_position = new Vector2(512, 384);
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[Cached(typeof(IEditorBeatmap))]
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[Cached(typeof(EditorBeatmap))]
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private readonly EditorBeatmap editorBeatmap;
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[Cached(typeof(IDistanceSnapProvider))]
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