Add state for when user is ready for gameplay

This commit is contained in:
Dan Balasescu
2022-04-21 22:35:07 +09:00
parent 882c310e2a
commit 8c3b541312
3 changed files with 24 additions and 1 deletions

View File

@ -112,6 +112,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
break;
case MultiplayerUserState.Loaded:
case MultiplayerUserState.ReadyForGameplay:
text.Text = "loaded";
icon.Icon = FontAwesome.Solid.DotCircle;
icon.Colour = colours.YellowLight;