Remove base OnJudgement from Playfield to properly accomodate nested playfields

This commit is contained in:
smoogipoo
2018-01-15 20:45:30 +09:00
parent c32ff9c43b
commit 8c5ef0a330
8 changed files with 22 additions and 28 deletions

View File

@ -192,11 +192,8 @@ namespace osu.Game.Rulesets.Mania.UI
}
}
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
public void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
{
var maniaObject = (ManiaHitObject)judgedObject.HitObject;
columns[maniaObject.Column].OnJudgement(judgedObject, judgement);
judgements.Clear();
judgements.Add(new DrawableManiaJudgement(judgement)
{
@ -224,7 +221,11 @@ namespace osu.Game.Rulesets.Mania.UI
}
}
public override void Add(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column).Add(h);
public override void Add(DrawableHitObject h)
{
h.OnJudgement += OnJudgement;
Columns.ElementAt(((ManiaHitObject)h.HitObject).Column).Add(h);
}
public void Add(DrawableBarLine barline) => HitObjects.Add(barline);