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Remove base OnJudgement from Playfield to properly accomodate nested playfields
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@ -192,11 +192,8 @@ namespace osu.Game.Rulesets.Mania.UI
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}
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}
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public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
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public void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
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{
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var maniaObject = (ManiaHitObject)judgedObject.HitObject;
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columns[maniaObject.Column].OnJudgement(judgedObject, judgement);
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judgements.Clear();
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judgements.Add(new DrawableManiaJudgement(judgement)
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{
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@ -224,7 +221,11 @@ namespace osu.Game.Rulesets.Mania.UI
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}
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}
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public override void Add(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column).Add(h);
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public override void Add(DrawableHitObject h)
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{
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h.OnJudgement += OnJudgement;
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Columns.ElementAt(((ManiaHitObject)h.HitObject).Column).Add(h);
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}
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public void Add(DrawableBarLine barline) => HitObjects.Add(barline);
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