mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Remove base OnJudgement from Playfield to properly accomodate nested playfields
This commit is contained in:
@ -209,6 +209,8 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
h.Depth = (float)h.HitObject.StartTime;
|
||||
|
||||
h.OnJudgement += OnJudgement;
|
||||
|
||||
base.Add(h);
|
||||
|
||||
var barline = h as DrawableBarLine;
|
||||
@ -221,7 +223,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
swell.OnStart += () => topLevelHitContainer.Add(swell.CreateProxy());
|
||||
}
|
||||
|
||||
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
public void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
{
|
||||
if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
|
||||
{
|
||||
|
Reference in New Issue
Block a user