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Fix cases of dynamically assigning Beatmap
s to BeatmapSetInfo
using list assignment
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@ -82,7 +82,7 @@ namespace osu.Game.Beatmaps
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protected override async Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
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{
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if (archive != null)
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beatmapSet.Beatmaps = createBeatmapDifficulties(beatmapSet.Files);
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beatmapSet.Beatmaps.AddRange(createBeatmapDifficulties(beatmapSet.Files));
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foreach (BeatmapInfo b in beatmapSet.Beatmaps)
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{
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