Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment

This commit is contained in:
Dean Herbert
2021-11-24 13:25:26 +09:00
parent 49c2cb9125
commit 8c60f37508
13 changed files with 123 additions and 100 deletions

View File

@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Menus
// ensure we have at least two beatmaps available to identify the direction the music controller navigated to.
AddRepeatStep("import beatmap", () => Game.BeatmapManager.Import(new BeatmapSetInfo
{
Beatmaps = new List<BeatmapInfo>
Beatmaps =
{
new BeatmapInfo
{