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Disable frame-stable playback in the editor
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@ -62,6 +62,15 @@ namespace osu.Game.Rulesets.UI
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public override GameplayClock FrameStableClock => frameStabilityContainer.GameplayClock;
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/// <summary>
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/// Whether to enable frame-stable playback.
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/// </summary>
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internal bool FrameStablePlayback
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{
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get => frameStabilityContainer.FrameStablePlayback;
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set => frameStabilityContainer.FrameStablePlayback = value;
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}
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/// <summary>
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/// Invoked when a <see cref="JudgementResult"/> has been applied by a <see cref="DrawableHitObject"/>.
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/// </summary>
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