Disable frame-stable playback in the editor

This commit is contained in:
smoogipoo
2019-08-15 18:25:31 +09:00
parent 918701be44
commit 8c67f58e2d
3 changed files with 23 additions and 0 deletions

View File

@ -62,6 +62,15 @@ namespace osu.Game.Rulesets.UI
public override GameplayClock FrameStableClock => frameStabilityContainer.GameplayClock;
/// <summary>
/// Whether to enable frame-stable playback.
/// </summary>
internal bool FrameStablePlayback
{
get => frameStabilityContainer.FrameStablePlayback;
set => frameStabilityContainer.FrameStablePlayback = value;
}
/// <summary>
/// Invoked when a <see cref="JudgementResult"/> has been applied by a <see cref="DrawableHitObject"/>.
/// </summary>