Add ability to hold down speed-changing keys.

This commit is contained in:
smoogipooo 2017-05-16 17:04:05 +09:00
parent da932276e8
commit 8d19bafc19

View File

@ -28,10 +28,10 @@ namespace osu.Game.Rulesets.Mania.UI
{ {
public const float HIT_TARGET_POSITION = 50; public const float HIT_TARGET_POSITION = 50;
private const float time_span_default = 20000; private const float time_span_default = 5000;
private const float time_span_min = 10; private const float time_span_min = 10;
private const float time_span_max = 50000; private const float time_span_max = 50000;
private const float time_span_step = 1000; private const float time_span_step = 200;
/// <summary> /// <summary>
/// Default column keys, expanding outwards from the middle as more column are added. /// Default column keys, expanding outwards from the middle as more column are added.
@ -187,9 +187,6 @@ namespace osu.Game.Rulesets.Mania.UI
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{ {
if (args.Repeat)
return false;
if (state.Keyboard.ControlPressed) if (state.Keyboard.ControlPressed)
{ {
switch (args.Key) switch (args.Key)