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Add storyboard lead-in tests
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@ -6,6 +6,7 @@ using osu.Framework.Lists;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Play;
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using osu.Game.Storyboards;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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@ -42,9 +43,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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});
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}
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protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
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protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
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{
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var working = base.CreateWorkingBeatmap(beatmap);
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var working = base.CreateWorkingBeatmap(beatmap, storyboard);
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workingWeakReferences.Add(working);
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return working;
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}
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