Soften colours and adjust padding slightly

This commit is contained in:
Dean Herbert
2021-04-19 16:35:13 +09:00
parent f8b20ca8aa
commit 8da561a2a6
3 changed files with 4 additions and 4 deletions

View File

@ -77,7 +77,7 @@ namespace osu.Game.Screens.Edit.Timing
Padding = new MarginPadding(3), Padding = new MarginPadding(3),
Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12), Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12),
Text = label, Text = label,
Colour = colours.Gray0 Colour = overlayColours.Background5,
}, },
}, },
}, },

View File

@ -60,10 +60,10 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Padding = new MarginPadding(3), Padding = new MarginPadding(6),
Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12), Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12),
Text = text, Text = text,
Colour = colours.Gray0 Colour = overlayColours.Background5,
}, },
}; };
} }

View File

@ -35,7 +35,7 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
CornerRadius = Height / 2; CornerRadius = Height / 2;
BackgroundColour = overlayColours.Background6; BackgroundColour = overlayColours.Background6;
Colour = controlPoint.GetRepresentingColour(colours); FillColour = controlPoint.GetRepresentingColour(colours);
} }
} }
} }