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Add rotation slider
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@ -45,6 +45,8 @@ namespace osu.Game.Tests.Visual.Settings
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public Bindable<Vector2> AreaOffset { get; } = new Bindable<Vector2>();
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public Bindable<Vector2> AreaSize { get; } = new Bindable<Vector2>();
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public Bindable<float> Rotation { get; } = new Bindable<float>();
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public IBindable<TabletInfo> Tablet => tablet;
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private readonly Bindable<TabletInfo> tablet = new Bindable<TabletInfo>();
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