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Update taiko InputDrum
to use new trigger logic
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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new TaikoPlayfield(new ControlPointInfo()),
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new TaikoPlayfield(),
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hoc = new ScrollingHitObjectContainer()
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}
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};
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@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new TaikoPlayfield(new ControlPointInfo()),
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new TaikoPlayfield(),
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hoc = new ScrollingHitObjectContainer()
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}
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};
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