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Convert everything to use IScreen
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@ -12,7 +12,7 @@ namespace osu.Game.Screens.Backgrounds
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public BackgroundScreenCustom(string textureName)
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{
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this.textureName = textureName;
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Add(new Background(textureName));
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AddInternal(new Background(textureName));
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}
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public override bool Equals(BackgroundScreen other)
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