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Convert everything to use IScreen
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@ -3,6 +3,7 @@
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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using osu.Game.Screens;
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using osu.Game.Screens.Multi;
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@ -15,15 +16,15 @@ namespace osu.Game.Tests.Visual
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{
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int index = 0;
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OsuScreen currentScreen = new TestMultiplayerSubScreen(index);
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ScreenStack screenStack = new ScreenStack(new TestMultiplayerSubScreen(index)) { RelativeSizeAxes = Axes.Both };
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Children = new Drawable[]
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{
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currentScreen,
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new Header(currentScreen)
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screenStack,
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new Header(screenStack)
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};
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AddStep("push multi screen", () => currentScreen.Push(currentScreen = new TestMultiplayerSubScreen(++index)));
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AddStep("push multi screen", () => screenStack.CurrentScreen.Push(new TestMultiplayerSubScreen(++index)));
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}
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private class TestMultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
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