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Convert everything to use IScreen
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@ -3,6 +3,7 @@
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Play;
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@ -26,7 +27,7 @@ namespace osu.Game.Tests.Visual
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AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
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AddUntilStep(() => !loader.IsCurrentScreen, "wait for no longer current");
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AddUntilStep(() => !loader.IsCurrentScreen(), "wait for no longer current");
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AddStep("load slow dummy beatmap", () =>
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{
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@ -42,7 +43,7 @@ namespace osu.Game.Tests.Visual
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Scheduler.AddDelayed(() => slow.Ready = true, 5000);
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});
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AddUntilStep(() => !loader.IsCurrentScreen, "wait for no longer current");
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AddUntilStep(() => !loader.IsCurrentScreen(), "wait for no longer current");
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}
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protected class SlowLoadPlayer : Player
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