Convert everything to use IScreen

This commit is contained in:
smoogipoo
2019-01-23 20:52:00 +09:00
parent d86f2e04b4
commit 8ea7ec6445
47 changed files with 426 additions and 457 deletions

View File

@ -3,6 +3,7 @@
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
@ -26,7 +27,7 @@ namespace osu.Game.Tests.Visual
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep(() => !loader.IsCurrentScreen, "wait for no longer current");
AddUntilStep(() => !loader.IsCurrentScreen(), "wait for no longer current");
AddStep("load slow dummy beatmap", () =>
{
@ -42,7 +43,7 @@ namespace osu.Game.Tests.Visual
Scheduler.AddDelayed(() => slow.Ready = true, 5000);
});
AddUntilStep(() => !loader.IsCurrentScreen, "wait for no longer current");
AddUntilStep(() => !loader.IsCurrentScreen(), "wait for no longer current");
}
protected class SlowLoadPlayer : Player