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Remove User from Replay
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@ -9,7 +9,6 @@ using System.Collections.Generic;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Users;
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namespace osu.Game.Rulesets.Osu.Replays
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{
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@ -38,13 +37,7 @@ namespace osu.Game.Rulesets.Osu.Replays
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protected OsuAutoGeneratorBase(Beatmap<OsuHitObject> beatmap)
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: base(beatmap)
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{
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Replay = new Replay
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{
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User = new User
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{
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Username = @"Autoplay",
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}
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};
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Replay = new Replay();
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// We are using ApplyModsToRate and not ApplyModsToTime to counteract the speed up / slow down from HalfTime / DoubleTime so that we remain at a constant framerate of 60 fps.
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FrameDelay = ApplyModsToRate(1000.0 / 60.0);
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