Update to match new replay structure.

This commit is contained in:
smoogipooo
2017-03-31 16:20:31 +09:00
parent fb6f27a439
commit 8f37d1ad91
8 changed files with 66 additions and 98 deletions

View File

@ -3,10 +3,12 @@
using osu.Game.Beatmaps;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Replays;
using osu.Game.Modes.Scoring;
using osu.Game.Modes.Taiko.Beatmaps;
using osu.Game.Modes.Taiko.Judgements;
using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.Taiko.Replays;
using osu.Game.Modes.Taiko.Scoring;
using osu.Game.Modes.UI;
@ -28,5 +30,7 @@ namespace osu.Game.Modes.Taiko.UI
protected override Playfield<TaikoHitObject, TaikoJudgement> CreatePlayfield() => new TaikoPlayfield();
protected override DrawableHitObject<TaikoHitObject, TaikoJudgement> GetVisualRepresentation(TaikoHitObject h) => null;
protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new TaikoFramedReplayInputHandler(replay);
}
}