Update to match new replay structure.

This commit is contained in:
smoogipooo
2017-03-31 16:20:31 +09:00
parent fb6f27a439
commit 8f37d1ad91
8 changed files with 66 additions and 98 deletions

View File

@ -52,7 +52,6 @@
<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
<Compile Include="Judgements\TaikoJudgement.cs" />
<Compile Include="Judgements\TaikoHitResult.cs" />
<Compile Include="LegacyTaikoReplay.cs" />
<Compile Include="Objects\CentreHit.cs" />
<Compile Include="Objects\Drawable\DrawableRimHit.cs" />
<Compile Include="Objects\Drawable\DrawableStrongRimHit.cs" />
@ -74,12 +73,12 @@
<Compile Include="Objects\Hit.cs" />
<Compile Include="Objects\RimHit.cs" />
<Compile Include="Objects\Swell.cs" />
<Compile Include="TaikoAutoReplay.cs" />
<Compile Include="Replays\TaikoFramedReplayInputHandler.cs" />
<Compile Include="Replays\TaikoAutoReplay.cs" />
<Compile Include="Objects\TaikoHitObject.cs" />
<Compile Include="TaikoDifficultyCalculator.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scoring\TaikoScoreProcessor.cs" />
<Compile Include="TaikoScore.cs" />
<Compile Include="UI\HitTarget.cs" />
<Compile Include="UI\InputDrum.cs" />
<Compile Include="UI\DrawableTaikoJudgement.cs" />