CatchBaseHit -> CatchHitObject

Also moves default scale to CatchHitObject.
This commit is contained in:
Dean Herbert
2017-11-28 18:37:41 +09:00
parent 2deb33ac41
commit 8f3fd7092e
15 changed files with 32 additions and 30 deletions

View File

@ -6,9 +6,9 @@ using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
internal class CatchBeatmapProcessor : BeatmapProcessor<CatchBaseHit>
internal class CatchBeatmapProcessor : BeatmapProcessor<CatchHitObject>
{
public override void PostProcess(Beatmap<CatchBaseHit> beatmap)
public override void PostProcess(Beatmap<CatchHitObject> beatmap)
{
if (beatmap.ComboColors.Count == 0)
return;
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
int comboIndex = 0;
int colourIndex = 0;
CatchBaseHit lastObj = null;
CatchHitObject lastObj = null;
foreach (var obj in beatmap.HitObjects)
{