CatchBaseHit -> CatchHitObject

Also moves default scale to CatchHitObject.
This commit is contained in:
Dean Herbert
2017-11-28 18:37:41 +09:00
parent 2deb33ac41
commit 8f3fd7092e
15 changed files with 32 additions and 30 deletions

View File

@ -10,14 +10,14 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.Scoring
{
internal class CatchScoreProcessor : ScoreProcessor<CatchBaseHit>
internal class CatchScoreProcessor : ScoreProcessor<CatchHitObject>
{
public CatchScoreProcessor(RulesetContainer<CatchBaseHit> rulesetContainer)
public CatchScoreProcessor(RulesetContainer<CatchHitObject> rulesetContainer)
: base(rulesetContainer)
{
}
protected override void SimulateAutoplay(Beatmap<CatchBaseHit> beatmap)
protected override void SimulateAutoplay(Beatmap<CatchHitObject> beatmap)
{
foreach (var obj in beatmap.HitObjects)
{