diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index 9ded0ff891..49e535890d 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -221,9 +221,9 @@ namespace osu.Game.Rulesets.Catch.UI /// Add a caught fruit to the catcher's stack. /// /// The fruit that was caught. - public void PlaceOnPlate(DrawableHitObject fruit) + public void PlaceOnPlate(DrawableCatchHitObject fruit) { - float ourRadius = ((DrawableCatchHitObject)fruit).DisplayRadius; + float ourRadius = fruit.DisplayRadius; float theirRadius = 0; const float allowance = 6;