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Fix preview track manager potentially not updating
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@ -24,6 +24,8 @@ namespace osu.Game.Audio
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private TrackManagerPreviewTrack current;
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private TrackManagerPreviewTrack current;
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public override bool IsPresent => Scheduler.HasPendingTasks;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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private void load(AudioManager audio)
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{
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{
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