Pass hitobjects as a parameter to CreateBlueprintContainer

This commit is contained in:
Dean Herbert
2020-05-29 12:20:50 +09:00
parent 46689a2fbc
commit 8fa8c561e7
3 changed files with 10 additions and 4 deletions

View File

@ -13,6 +13,7 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Compose.Components;
@ -46,7 +47,8 @@ namespace osu.Game.Rulesets.Osu.Edit
EditorBeatmap.PlacementObject.ValueChanged += _ => updateDistanceSnapGrid();
}
protected override ComposeBlueprintContainer CreateBlueprintContainer() => new OsuBlueprintContainer(HitObjects);
protected override ComposeBlueprintContainer CreateBlueprintContainer(IEnumerable<DrawableHitObject> hitObjects)
=> new OsuBlueprintContainer(hitObjects);
private DistanceSnapGrid distanceSnapGrid;
private Container distanceSnapGridContainer;