Fix some multiplayer test failures

This commit is contained in:
smoogipoo
2021-08-13 13:54:52 +09:00
parent 00ca066c39
commit 8fc0edb283
2 changed files with 6 additions and 0 deletions

View File

@ -129,6 +129,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for spectating user state", () => Client.LocalUser?.State == MultiplayerUserState.Spectating);
AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value);
AddStep("click ready button", () =>