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Fix namespacing and hitwindow source
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@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -33,7 +34,7 @@ namespace osu.Game.Screens.Play
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public readonly HealthDisplay HealthDisplay;
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public readonly SongProgress Progress;
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public readonly ModDisplay ModDisplay;
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public readonly HitErrorDisplay.HitErrorDisplay HitErrorDisplay;
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public readonly HitErrorDisplay HitErrorDisplay;
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public readonly HoldForMenuButton HoldToQuit;
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public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
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@ -258,10 +259,7 @@ namespace osu.Game.Screens.Play
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Margin = new MarginPadding { Top = 20, Right = 10 },
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};
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protected virtual HitErrorDisplay.HitErrorDisplay CreateHitErrorDisplayOverlay() => new HitErrorDisplay.HitErrorDisplay(scoreProcessor)
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{
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RelativeSizeAxes = Axes.Both,
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};
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protected virtual HitErrorDisplay CreateHitErrorDisplayOverlay() => new HitErrorDisplay(scoreProcessor, drawableRuleset.Objects.First().HitWindows);
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protected virtual PlayerSettingsOverlay CreatePlayerSettingsOverlay() => new PlayerSettingsOverlay();
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