Update screen method signatures to match framework API changes

This commit is contained in:
Bartłomiej Dach
2022-04-21 22:29:23 +02:00
parent 8c6864727e
commit 8fe4443029
2 changed files with 10 additions and 10 deletions

View File

@ -33,39 +33,39 @@ namespace osu.Game.Overlays.FirstRunSetup
}; };
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
this this
.FadeInFromZero(500) .FadeInFromZero(500)
.MoveToX(offset) .MoveToX(offset)
.MoveToX(0, 500, Easing.OutQuint); .MoveToX(0, 500, Easing.OutQuint);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
this this
.FadeInFromZero(500) .FadeInFromZero(500)
.MoveToX(0, 500, Easing.OutQuint); .MoveToX(0, 500, Easing.OutQuint);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
this this
.FadeOut(100) .FadeOut(100)
.MoveToX(offset, 500, Easing.OutQuint); .MoveToX(offset, 500, Easing.OutQuint);
return base.OnExiting(next); return base.OnExiting(e);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
this this
.FadeOut(100) .FadeOut(100)
.MoveToX(-offset, 500, Easing.OutQuint); .MoveToX(-offset, 500, Easing.OutQuint);
base.OnSuspending(next); base.OnSuspending(e);
} }
} }
} }

View File

@ -97,9 +97,9 @@ namespace osu.Game.Overlays.FirstRunSetup
private class PinnedMainMenu : MainMenu private class PinnedMainMenu : MainMenu
{ {
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
Buttons.ReturnToTopOnIdle = false; Buttons.ReturnToTopOnIdle = false;
Buttons.State = ButtonSystemState.TopLevel; Buttons.State = ButtonSystemState.TopLevel;