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Fix thread safety issue when accessing files in beatmap (zip) files.
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@ -46,13 +46,10 @@ namespace osu.Desktop.VisualTests.Tests
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Add(new Player
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{
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Beatmap = new WorkingBeatmap
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Beatmap = new WorkingBeatmap(new Beatmap
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{
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Beatmap = new Beatmap
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{
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HitObjects = objects
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}
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}
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HitObjects = objects
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})
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});
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}
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